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About levels and xp


Celebi

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exp_formula.gif

 

 

 

Lol wth? Gah, I don't understand that. Only Einstein would understand something like that. :wall: :oops:

 

 

 

 

 

 

 

yes, it takes (swamp)jedi skills of telekenetic calculus to comprehend....

 

 

 

 

 

 

 

:lol:

 

 

 

 

 

 

 

naw, its really simple, and I was about to post uular's link (he posted it in another topic and its on my favs list)

 

 

 

 

 

 

 

and for those with the intelligence of an ogre, i <3: uular and swampjedi's hawtness

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exp_formula.gif

 

 

 

Lol wth? Gah, I don't understand that. Only Einstein would understand something like that. :wall: :oops:

 

 

 

Wha!?

 

 

 

That's as easy as 1+1=3

well everything after the "E" looking symbol doesnt seem hard to do with a calc, I'm just not sure what the "E" and the numbers above and below it mean...guess I havent gotten that far itno math #-o
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I tried graphing lvls 1-9 and I saw that it looks like a curve but since I saw that other people tried certain stuff and they got abnormal paterns until some higher level so I don't know is what I'm saying, but I can't wait till I learn that kind of math it looks like fun

rule the seas is a cool mmorpg register through here: http://www.ruletheseas.com/index.php?r=50338

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Here's the formulas in C++ (these are THE formulas, 100% accurate):

 

 

 

 

 

 

 

Levels to XP:

 

 

 

public: double l2x(int level)



	{



		double test = 0;



		double counter1 = 0;



		double diff = 0;







		for (double clvl = 1; clvl < level; test = Math::Floor(counter1 / 4), clvl++)



		{



			diff = Math::Floor(clvl + 300 * Math::Pow(2, clvl / 7));



			counter1 += diff;



		}



		return test;



	}

 

 

 

 

 

 

 

XP to Levels:

 

 

 

public: double x2l(int exp)



	{



		double points = 0;



		double output = 0;







		for (int lvl = 1; lvl <= 150; lvl++)



		{



			points += Math::Floor(lvl + 300 * Math::Pow(2, lvl / 7.));



			if (lvl >= 1)



			{



				if (output > exp)



				{



					lvl = lvl - 1;



					if (lvl == 0)



					{



						return 1;



					}



					else if (lvl > 99)



					{



						return 99;



					}



					else



					{



						return lvl;



					}



				}



				output = Math::Floor(points / 4);



			}



		}



		return 0;



	}

  • Never trust anyone. You are always alone, and betrayal is inevitable.
  • Nothing is safe from the jaws of the decompiler.

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Umm....

 

 

 

 

 

 

 

If I am reading this the way I'm supposed to read it then....

 

 

 

 

 

 

 

It shows how experienced you are in a skill, to show the difference between a beginner and an expert... Its like stages...

 

 

 

 

 

 

 

~Saruman

I have all the 99s, and have been playing since 2001. Comped 4/30/15 

My Araxxi Kills: 459::Araxxi Drops(KC):

Araxxi Hilts: 4x Eye (14/126/149/459), Web - (100) Fang (193)

Araxxi Legs Completed: 5 ---Top (69/206/234/292/361), Middle (163/176/278/343/395), Bottom (135/256/350/359/397)
Boss Pets: Supreme - 848 KC

If you play Xbox One - Add me! GT: Urtehnoes - Currently on a Destiny binge 

 

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Lol i see we have a lot of budding mathmaticians (omg i cant spell this word) here, i have no clue what any of this is about. I'm fairly sure theres a much easier way of expressing the information than using a formula and indeed it was found - a table or indeed graph. Once your done with school you'll forget all this abstract nonsense (unless your an engineer :))

 

 

 

I despise maths and this is presicely why, you ask a question and end up with 17 answers and 58 ways of telling you those 17 answers.

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