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F2p Mage Proposal *Read it now!* 105 supporters!!!!


Komodoman360

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i'd want a multimillion company if it was a company that does every request or half of it. then it would suk... they get half the money they would get. anyway once again JaGeX will only update something if they get money of it..

 

 

 

- New Update in P2P world

 

- F2P get angry, soem of them become members.

 

 

 

liek i said theres a million ways to make $5 a month!

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Then explain to me why they gave F2P ranged more stuff a few years ago. Also explain the Stronghold of Security. If they wanted security, they could do it in the tutorial, without all the new monsters and areas.

 

 

 

JAGeX had balanced F2P ranged before. And they had good reason to, because if F2P players see something not working, like the Combat Triangle, they may get frustrated and quit. It would be better if everything works. And Mage, doesn't.

Why do you resist? My experiments are only helping humanity push the boundaries of the Art of Toxicology... you should be proud to be one of my victims.

 

~Toxicologist~

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I'm unaware as to the exact details of what Jagex added to F2p ranging, if you could provide me with said details then I'd be more than pleased to discuss it with you.

 

 

 

As for the SoS - how much attention do most people pay in tutorial island? Most just rush through it - hence all the "how do I woodcut plox" questions around lumbridge. By adding both a financial and equipment based incentive more people would pay attention - thats the best guess I can give anyway, I'm not privy to jagex reasoning after all, I can only guess.

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Ah see that may have some significance seeing how those are rarely/never used in members

 

 

 

Yew/Mage short being the weapon of choice and steel being the ammo for training, rune for pking.

 

 

 

I'd wager they gave these to F2p to give them a use more than anything - whereas mystic and the like are widely used.

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Ah see that may have some significance seeing how those are rarely/never used in members

 

 

 

Yew/Mage short being the weapon of choice and steel being the ammo for training, rune for pking.

 

 

 

I'd wager they gave these to F2p to give them a use more than anything - whereas mystic and the like are widely used.

They gave us that, not because they were unused, but because the rangers of F2P were brutal until then.
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Gloves and Boots unfortunately are too much considering in P2P Mage Boosting boots cost 150K and Mage Boosting gloves require Desert Treasure or Recipe For Disaster, two challenging quests.

 

 

 

I 100% agree with allowing Snare to F2P because Bind is just [cabbage].

 

I sort of like your "Elemental" Blast which would have to be higher then Wind Wave to hit 17, higher then Water to hit 18. I *sort of* support allowing Waves to F2P as long as P2P is the only source for them to get them. Fair to F2P for being able to use much better Spells, fair to P2P for being able to make a nice penny off of selling them, and fair to JAGeX for not screwing over either group, and not losing a dollar themselves - if not making more from F2P'ers wanting to merchant Blood Runes/Cheaper Mage while F2P PKing.

 

 

 

Also, give the lower leveled Mages simply the Blue Robe bottom with Mage bonus, and give the higher leveled Mages(59+ Mage) Dark Wizard Robes (Hood, Top, Bottom), and that Quest for the Cape I mentioned(which would be either Black-Red with unique Markings to match Dark Wizard Robes. The Robes would only be obtainable from P2P.

 

Top = +4 Mage Offence and Defence

 

Bottom = +3 Mage Offence and Defence

 

Hood = +2 Mage Offence and Defence

 

Cape = +3 Mage Offence and Defence

 

Giving F2P Mages a total of +32 Mage Offensive Bonus(Including Staff and Amulet) and +24 Mage Defence(Including AntiDragon Shield and Staff). Giving Mage Bonus, not AS good as Ghostly(+37 with same peices), making F2P'ers and P2P'ers happy.

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Ah see that may have some significance seeing how those are rarely/never used in members

 

 

 

Yew/Mage short being the weapon of choice and steel being the ammo for training, rune for pking.

 

 

 

I'd wager they gave these to F2p to give them a use more than anything - whereas mystic and the like are widely used.

 

 

 

Who said anything about Mystics in terms o plausibility? The main concern here is a new low level mage robes set, and maybe some extra spells, especially "Snare".

Why do you resist? My experiments are only helping humanity push the boundaries of the Art of Toxicology... you should be proud to be one of my victims.

 

~Toxicologist~

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F2P right now only have them blue and black wizard clothing why not still keep that and increase its deffence................................

 

 

 

 

 

well theres your mage set ^^ - thats as far as it's gonna go. and even that is to much for JaGeX.

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Nah they should just pay if they want better armour.

 

But even so the armor would be useless on f2p servers. So it does not benefit the combat triangle on f2p whatsoever. So that makes your post kinda pointless. #-o

 

 

 

Jagex already screwed up the old style by adding in better bows, arrows, and ranger armor. They might as well give at least a little something to the mages, too.

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F2P right now only have them blue and black wizard clothing why not still keep that and increase its deffence................................

 

 

 

i guess JaGeX might do that... ((Might))

 

Doing that would only make the lower level mages (especially mage pures) far too powerful, and I know for certain that Jagex would not want (or be willing to do) that.

 

 

 

~Mr. Devnull

tifuserbar-dsavi_x4.jpg and normally with a cool mind.

(Warning: This user can be VERY confusing to some people... And talks in 3rd person for the timebeing due to how insane they are... Sometimes even to themself.)

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its 5 dollars a month...i make tht in like.....20 minutes -.-

 

 

 

ps: 18 years old

To respond to that:

 

 

 

But even so the armor would be useless on f2p servers. So it does not benefit the combat triangle on f2p whatsoever. So that makes your post kinda pointless.
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This is a computer game, and as such these were designed for children (such as myself, for at least another 2 years :D)

 

 

 

This means that a lot of underprivalaged/unspoilt children are not allowed/not rich enough to afford membership.

 

 

 

This means they cannot 'just become a member' as you so blatently say

 

 

 

the idea of improving the dark or blue armor is actually quite a good one, probably dark since it is more rare

 

 

 

but this would mean anyone with dark gets free armor, so they would have to create a new armor - mabye something such as blood/red armor and introduce a new stronger mage (see my topic, new f2p units)

 

 

 

this would be an amazing double upgrade to f2p players

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i can see JaGeX have doen there job well..

 

 

 

You want more

 

- JaGeX say no

 

You want b-space

 

- JaGeX say no

 

you get annoyed and F2P then become P2P (Not all of them, but still)

 

 

 

only thing jagex will do close enough will maybe boost the deffence for mage black, blue robes... you will be lucky

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Really? Explain to me now why they gave F2P Ranging such a significant boost then. They obviously don't want to force people to play the game by making it faulty. And now, we see that F2P Mage is a faulty part of the PK Triangle, and it needs to be straightened out, just as they did for Ranged years before. Before that, F2P Rangers only had Oak Bows tops. It was seriously weak then. And now, with Ranging balanced out, Mages are now at the bottom of the PK line.

 

 

 

No one cares about defense, Hardy. What people want is for Mages to do what Mages are meant to do: own warriors. The knowledge base said that a Mage's advantage is the ability to Bind. F2P Mages have next to no binding spell.

 

 

 

On second thoughts, I realise you do not know exactly what the situation is in F2P. Let me explain it to you:

 

 

 

At low levels, the F2P Mage is rather evenly balanced with the two other combat classes. At medium levels, Mages begin to fall back. At high levels, F2P Mages are basically useless. I mean, Maging is expensive, what is the point if it does not have the effects to pay for it? So you see, F2P does not need extra defense on their wizard robes - mages were never meant to have high defense anyway. What they do need is extra firepower: higher damage, though most importantly; a decent binding spell.

 

 

 

Do you understand yet? Or should I go through it again?

Why do you resist? My experiments are only helping humanity push the boundaries of the Art of Toxicology... you should be proud to be one of my victims.

 

~Toxicologist~

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Toxicologist you can't use the excuse that because you got an update you somehow deserve another. Really...that analogy about F2P being a hungry dog can really be proved here.

 

 

 

At low levels, the F2P Mage is rather evenly balanced with the two other combat classes.

 

 

 

No, the mage is severly overpowered in lower levels in fact I wouldn't complain if their powers were reduced at this level.

 

 

 

At medium levels, Mages begin to fall back

 

 

 

Depends what you class as medium in pking terms but I agree when Rangers get to 50-60 ranged mage begins to fall back.

 

 

 

At high levels, F2P Mages are basically useless.

 

 

 

Bind can be very affective in a team or clan and if you know what you're doing you'll realise how powerful it can be.

 

 

 

I mean, Maging is expensive, what is the point if it does not have the effects to pay for it?

 

 

 

Runecrafting...

 

 

 

What they do need is extra firepower: higher damage, though most importantly; a decent binding spell.

 

 

 

That would completely destroy any hope of rangers and melee pking. Which is why this idea will never come to pass.

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I think that many in this thread who don't support are failing to understand something: If this suggestion goes through, they will have better robes at their option on F2P, as well as within their P2P world! This is not limited to F2P, it will be for P2P also.

 

 

 

At this point, if you're still not willing to support, you'd probably only understand if The Gower Brothers @ Jagex Towers explained it to your small minds. You surprise, shock, and sadden me with your lack of foresight. -.- ... Remember, we're trying to balance the upper levels of the triangle, not change anything else. The rest of the combat triangle is fine.

 

 

 

~Mr. Devnull

tifuserbar-dsavi_x4.jpg and normally with a cool mind.

(Warning: This user can be VERY confusing to some people... And talks in 3rd person for the timebeing due to how insane they are... Sometimes even to themself.)

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Toxicologist you can't use the excuse that because you got an update you somehow deserve another. Really...that analogy about F2P being a hungry dog can really be proved here.

 

 

 

Did I say that? Seriously, you don't read. I said the thing about the Ranged update to prove JAGeX does care about game balance, and would do updates for reasons other than money. That means an F2P mage update is possible, as opposed to people saying JAGeX would never do it. I am merely proving JAGeX would do a thing like this if they deem it necessary. Get it yet?

 

 

 

At low levels, the F2P Mage is rather evenly balanced with the two other combat classes.

 

 

 

No, the mage is severly overpowered in lower levels in fact I wouldn't complain if their powers were reduced at this level.

 

 

 

I agree. But that applies to Members as well.

 

 

 

At medium levels, Mages begin to fall back

 

 

 

Depends what you class as medium in pking terms but I agree when Rangers get to 50-60 ranged mage begins to fall back.

 

 

 

And mages begin to lose their edge over warriors as well.

 

 

 

At high levels, F2P Mages are basically useless.

 

 

 

Bind can be very affective in a team or clan and if you know what you're doing you'll realise how powerful it can be.

 

 

Not as effective as it could be, and definitely quite useless when Soloing. Anything can be effective in large groups.

 

 

 

I mean, Maging is expensive, what is the point if it does not have the effects to pay for it?

 

 

 

Runecrafting...

 

 

Craft Death runes for me. Or chaos runes, for that matter. Or are you suggesting we all fire strike our opponents to oblivion? F2P people do craft their own runes: airs and such. But they don't really cost much to start with anyway. Just the missile runes cost enough, much more than warriors and rangers have to pay for.

 

 

 

What they do need is extra firepower: higher damage, though most importantly; a decent binding spell.

 

 

 

That would completely destroy any hope of rangers and melee pking. Which is why this idea will never come to pass.

 

 

 

Destroy melee? Mage was meant to do that. Destroy ranged? Have you seen an F2P ranger fighting an F2P mage? At higher levels, the damage of ranged and mage is almost the same, and range is way faster. Even with binding spells (which has no use apart from preventing people from running against rangers) and extra damage, it isn't going to make much difference. Think of it this way: maximum damage for F2P Ranged is 16. maximum damage of Mage is also 16. Mage is more expensive. Ranged is cheaper. Mage is slower. Ranged is faster. Rangers own Mages. Get my drift yet?

 

 

 

A bit of extra damage and Snare is not going to do much against rangers, but it will allow Mages to actually own Warriors at higher levels. I mean, Warriors get 20+ damage, and they could simply not wear armour or slap on some dragonhide and a Mage stands no chance.

Why do you resist? My experiments are only helping humanity push the boundaries of the Art of Toxicology... you should be proud to be one of my victims.

 

~Toxicologist~

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No, No, No, No, No....

 

 

 

 

 

I'm sorry but if you can't afford a simple $5.00 a month, try and do some work around the house so you can earn it and tell your parents you'll pay for it.

 

 

 

It's not right for F2P to get stuff they don't deserve when they have Paying Players. You get enough. Holiday events, and all. Get over it. If you can't afford, TO DAM BAD..

 

 

 

 

 

That's my 2 cents...

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Do not use that userbar. Thanks.

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Well I am not wizzy because of the stuff

 

 

 

I agree with it cause wizzys lose to a ranger or knight (both lose more hp against mages) Because they have good stuff to protect...theyhave protection that is good and wizzy lvl is little hard to up so I agree

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Quited RuneScape-17 July 2007, Still fighting for f2p rights

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