Happysniff Posted January 20, 2007 Share Posted January 20, 2007 Yes, there are many people who think f2p should be gotten rid of, or think f2p are freeloaders. Yes, these people like to bag on the f2ps and don't like them when they ask for one tiny thing. No, that is not my point, my point is this. When you come to think about it, f2p is the backbone of the economy. There are many miners, fishers and woodcutters (excluding the autoers of course) who sell there resources to others (mainly members). Most of the ore comes from f2p. Most of the logs come from f2p. Most of the fish (excluding shark and up) come from f2p. F2ps gather the most recources. My friend worked as a miner for my p2p brother, and he was f2p. I interviewed some f2ps, most said they use the logs, fish or ore they get and sell it. When you come to think about it the only good ways of fully using these resources to our advantage are on p2p. If f2p were to be gotten rid of, then what happens? All of the main resources dry up. Ores, fish, logs, bars and gems would rise drastically. Huge demand will be afoot and no supply. Ah, but happysniff, there are three times as more, trees/ores/fishing spots in p2p servers, why would this make such a huge affect? Well, most f2ps who mine ore wouldn't have much use for it, they can't craft natures to high alch things like steel plates and so would sell their bars to a p2p. The p2p would use that bar to smith and high alch his or her rewards or other such purposes. This applies to other things as well. Firemaking is thought of as a useless skill and so f2ps don't have much use for their logs. A member however would use those logs for fletching, usually, they spend money and buy the logs, but make more money by high alching their bows. the same thing for lobsters. there are many more combat related things that people can do on p2p. Lobbies are probably the most commonly used food for an average day of training. Another part to this factor is also that there are MANY more f2ps then there are p2ps, which would mean provision of the stock of many resources used in RS. Now, if you have not read my entire topic I will put it into a clear and quick summary: If f2p dies then the economy dies. Resources will dry up, as there are many more f2ps then members, and so little to go around, resources would rise in price and there are more features to use in p2p. Oh but happysniff, we can manage, we'll eventually get back on our feet, we'll just need to use our resources to our fullest and work a bit more. WRONG. Getting rid of f2p would mean a lot less new subscriptions, meaning members won't be plentiful as it would be with f2p there, meaning you still would have expensive resources. Thank you for your time. :ohnoes: Link to comment Share on other sites More sharing options...
whiteboy1102 Posted January 20, 2007 Share Posted January 20, 2007 how do sharks come from f2p? :-k unless of course your talking about people training to 76 fishing and then hopping on the members bandwagon And shepherds we shall be, for Thee, my Lord, for Thee. Power hath descended forth from Thy hand, that our feet may swiftly carry out Thy command. So we shall flow a river forth to Thee, and teeming with souls shall it ever be. In nomine Patris et Filii et Spiritus Sancti. Link to comment Share on other sites More sharing options...
eggzs Posted January 20, 2007 Share Posted January 20, 2007 hmmm, i seem to have read this topic somewhere before :-k , but otherwise, you make a good point : Link to comment Share on other sites More sharing options...
piman1053 Posted January 20, 2007 Share Posted January 20, 2007 A very good point. Members soon find that they can buy skills by hiring f2pers or lower leveled members. It's just a sort of time vs. cash comparison that is unique to everybody and can also be used to certain people's advantages. Link to comment Share on other sites More sharing options...
Omali Posted January 20, 2007 Share Posted January 20, 2007 F2p has no reason to be removed, all members started on it, and they are certainly not freeloaders (The purpose of ads is paying for something, without actually paying for it -Morgan Webb, Xplay). There's no doubt in my mind that if f2p went under (while hell freezes over), that the price of resources would skyrocket, and i'd be there to feed the beast and make a fortune off of it before Jagex realizes their mistake and puts f2p back on, causing the prices to slowly decline, making me rich. But, I believe I'm rambling on. Anyway, there's really no left-right discussion to be had on "will f2p be here" because F2p has solidified itself as an inoperable tumor on Jagex...except it's a good tumor. Link to comment Share on other sites More sharing options...
Jock66600 Posted January 20, 2007 Share Posted January 20, 2007 You also forgot that macros are the biggest suppliers to the economy. Yep thats right another macror topic. I once did supply coal to a P2P member, got some money because the only way to make a decent level was to harvest basic supplies. I only do not like F2P for the reason that macrors can spawn like crazy without penalty and they flood the economy with their filthy basic resources. I'm done. If F2P was gone then the major source of macrors would be gone as well. But then the free trial to RuneScape would be gone and I would not like that very much. Link to comment Share on other sites More sharing options...
spikerkid Posted January 20, 2007 Share Posted January 20, 2007 Lol, you posted this on rsc too :P. I noticed I saw it somewhere. I thought you copied and pasted :P But it was you! :P Good post, makes perfact sence. F2p Quit RuneScape :) Link to comment Share on other sites More sharing options...
endo Posted January 20, 2007 Share Posted January 20, 2007 its obvious, no one pays 5 dollar a month to mine coal or iron... Link to comment Share on other sites More sharing options...
la la la Posted January 20, 2007 Share Posted January 20, 2007 I think you are missing the point. Members do not take part in "f2p skills" such as mining and woodcutting mainly because the resources are not worth as much due to the fact that they are f2p. If f2p were to go, a greater amount of people would take part because prices would rise to a manageable amount. Here is a little math to show you why members don't do the mining for themselves. Abyss Crafting income (requires 44 runecraft and 60+ combatl) 5 hours x 1000 natures per hour x 300 gp per nature rune - 500,000 gp for pure ess = 1,000,000 gp Mining income (requires 60 mining for guild and fast banking) 5 hours x 300 coal per hour x 250 gp per coal = 375,000 gp P2P Fishing income (requires 76 fishing) 5 hours x 200 sharks per hour x 900 gp per shark = 900,000 gp F2P Fishing income (requires 40 fishing) 5 hours x 140 lobsters per hour x 250 gp per lobster = 350,000 gp Now thees are not fully precise, but you get the point. Increase the price of coal by 200 gp or so by getting rid of f2p, and wayyy more people would do it. I am NO WAY in favor of getting rid of f2p, but im not ready to say that p2pers are lazy and are only supported by the "backbone" of f2p, who seemingly does all the working as the p2pers merchant. Link to comment Share on other sites More sharing options...
tonytang123 Posted January 20, 2007 Share Posted January 20, 2007 we need f2p autoers so the prices of logs n ess dont go overboard? lol IM A RC PKER 4 LIFE Link to comment Share on other sites More sharing options...
Freesia Posted January 20, 2007 Share Posted January 20, 2007 Well they served as a source for me to sell some of the mtk resources *coughcoalcough*. Rune items from tt and drops go to f2p too. Strangely with WotLK so near, I wished I could delay it a bit to push through that last TBC content in MH/BT :'(. Link to comment Share on other sites More sharing options...
Happysniff Posted January 20, 2007 Author Share Posted January 20, 2007 we need f2p autoers so the prices of logs n ess dont go overboard? lol If you bothered to read the topic you would have seen this: When you come to think about it, f2p is the backbone of the economy. There are many miners, fishers and woodcutters (excluding the autoers of course) This isn't a discussion about autoers, kay? Link to comment Share on other sites More sharing options...
phata_elise Posted January 20, 2007 Share Posted January 20, 2007 Since when do most members want to get rid of f2p? It's just that the attitude in f2p is generally less relaxed than in p2p. Unfortunately, the ease for making a new char in f2p provides an easy way for scammers to misbehave. In members you also need to pay some actual money, making it less attractive to misbehave ingame. Apart from that, I can't imagine members wanting to get rid of f2p. Link to comment Share on other sites More sharing options...
Happysniff Posted January 20, 2007 Author Share Posted January 20, 2007 I should of said 'some' members, eh. Since I can't name names I won't say the names of anyone who wants to get rid of f2p. Link to comment Share on other sites More sharing options...
DRUMINATOR17 Posted January 20, 2007 Share Posted January 20, 2007 NO WAY!!! :shock: I was seriously thinking about making this post today when i realized i never gather raw materials anymore for my skills and that i let the nubbers do it and i was gonna point this out to everyone if i had made this thread.... (thanks to a nice annoyingly longer day of work then normal...i didnt get a chance...sides u beat me to it anwyays) CLICK - 770th to 99 SLAYER 2/4/08 - 204th to 99 Summoning 7/1/08 CLICK[Hide=List of Drops That I haven't updated in Years but want to keep in my Sig anyways...]VISAGE DROP - 12/06/073 Duo Sara Hilts, 3 Duo Arma Hilts, 2 Trio Arma Hilts.Dark Bows: (11) Dragon Boots: (50!)Whip Drops: (42!!!) Dragon Drops: (90+!!!!!) 2 D CHAINS!, 3 D Axe, 8 D meds, 7 left halfs, 7 D legs, 6 skirts, 8 Spears[/hide] Link to comment Share on other sites More sharing options...
WolfhunterXZ Posted January 20, 2007 Share Posted January 20, 2007 No one ever (to my own personal knowledge) said that Members wanted to get rid of F2P. Anyhow, I was F2P the majority of my Runescape time, back on RSC and part of RS2. Anyhow, in all honesty. Members don't really need F2P. The prices may fluctuate, but then go down again, more people will become members. And the amount of money made by those ads, are minimal compared to the memer money Jagex makes. As for economy, P2P can support it's own, even without F2P. F2P and P2P RS are in my opinion, different economies almost altogether. Neither of them need the support of theo ther to survive. :) I could end up typing an entire page on why, but I'm way too tired to do it. Been a long week, been a long day, it may not be after 2AM but I'm tired anyhow! But, that was offtopic, but as I said, well, just read what I wrote above this. -_-' Wolfy is Officially Retired.I miss you all (Well, mostly my friends n stuff)If you want to talk to me, send me a message, I check the boards daily. :D Link to comment Share on other sites More sharing options...
strnoob6431 Posted January 20, 2007 Share Posted January 20, 2007 im gona answer ur title... why members need fpers? why? f2pers are hard working players because u can't make money that fast in f2p.. altho some f2pers became so addicted in the game so they buy gp for dollars and buy bot programs to get their money... almost all members get their raw supplies from f2p players because they are in bulk. also they also sell these tt items for high prices in f2p.(thats y i use forums so i can buy cheaper). and another reason y they need f2pers is they get workers, f2p workers... like banking iron ore for them and the fast free air runes in world 16... also in the case of black scimitar and adamant scimitar... this items are rarely sold in f2p although u can get them easy at memebrs wer the blk scimitar has a respawn spot... they sell them for 5k-10k ea thought the price is lower than that. also its easy to merchant.. why? members buy the tt items for cheap price in p2p then they sell for more than that in f2p... example willows you can buy willows for easy 20-30 gp ea were in membere they buy for 35-40 ea Link to comment Share on other sites More sharing options...
Vhellcat Posted January 20, 2007 Share Posted January 20, 2007 its obvious, no one pays 5 dollar a month to mine coal or iron... Actually, haven't you noticed the influx of lower levels on P2P? F2P is overcrowded and they realize the "best" spots are on P2P and they are joining members. I remember when I joined members it seemed the majority of low levels were around combat level 80, now I see level 3's everywhere I go. I don't think F2P should disappear, but not because of the economy. I just think that F2P is a marketing tool in hopes of enticing people to join members for more benefits: skills, quests, gear, etc... some players will never join members but then you have people like me who got bored on F2P and joined P2P :wink: Vine is waving at me. What? What was that?! It gave me the tendril! :o Link to comment Share on other sites More sharing options...
strnoob6431 Posted January 20, 2007 Share Posted January 20, 2007 i forgot to add if there is no f2p, raw supplies will go lower such as logs, food, bars etc. this means the prices of this things will become higher because of the high in demand item but low on supply items. and its possible i tell you its possible that this items might became 10x more expensive than usual. Link to comment Share on other sites More sharing options...
Warlover Posted January 20, 2007 Share Posted January 20, 2007 F2P is also a way to get people into runescape because you have no commitment to it, you dont have to pay or anything so you have time to get use to the game and level your skills before deciding if your going to become a member or not -- 2001 Starter -- Link to comment Share on other sites More sharing options...
Huta Posted January 21, 2007 Share Posted January 21, 2007 I think you are missing the point. Members do not take part in "f2p skills" such as mining and woodcutting mainly because the resources are not worth as much due to the fact that they are f2p. If f2p were to go, a greater amount of people would take part because prices would rise to a manageable amount. Here is a little math to show you why members don't do the mining for themselves. Abyss Crafting income (requires 44 runecraft and 60+ combatl) 5 hours x 1000 natures per hour x 300 gp per nature rune - 500,000 gp for pure ess = 1,000,000 gp Mining income (requires 60 mining for guild and fast banking) 5 hours x 300 coal per hour x 250 gp per coal = 375,000 gp P2P Fishing income (requires 76 fishing) 5 hours x 200 sharks per hour x 900 gp per shark = 900,000 gp F2P Fishing income (requires 40 fishing) 5 hours x 140 lobsters per hour x 250 gp per lobster = 350,000 gp Now thees are not fully precise, but you get the point. Increase the price of coal by 200 gp or so by getting rid of f2p, and wayyy more people would do it. I am NO WAY in favor of getting rid of f2p, but im not ready to say that p2pers are lazy and are only supported by the "backbone" of f2p, who seemingly does all the working as the p2pers merchant. Ok... What makes an activity, in RS or otherwise, a "good moneymaker"? Low cost and (relative) ease of production, high profits, a steady market, and easy access to materials. Like alching yew longs. Although what used to be a fairly popular way to train fletching and magic has now been practically crashed thanks to pures buying the yews off of fletchers to alch, you can still break even if you play your cards right. That is, at current prices. Yew log = ~275 gp (F2P Sources) Nature = 300 gp (Members source) Bowstring = ~180 gp (Members source) Total: 755 gp per bow Alch value: 768 gp ea Profit: 13gp A loss of 17 gp per with the market at its current power. Now lets take f2p out of the equasion, and as you predicted, the value of a yew log goes up. Yew log = ~550 gp Nature = 300 gp Bowstring = ~180 gp Total: 1030gp per bow Alch value: 768gp ea Profit: -268gp The result of removing f2p? Nobody buys yews, except for perhaps the ocasional merchant working towards a firemaking cape. Yews lose almost all value. Now, besides the direct effect to yews, there's a related effect on other areas of the market as well. More players shift from making yew longs to magic, increasing demand and price, and the marginal profit that can be made from magic longs goes into the negatives. This is just one of the many ways the economy would be affected by removing f2p. Go in-depth, and you'd find many, many other ways that would pull members up short. And personally, I know I would not be a member had it not been for the time I had spent in f2p. Link to comment Share on other sites More sharing options...
Saru Inc Posted January 21, 2007 Share Posted January 21, 2007 I completely agree with you, and side note: lol, thank you for using proper grammar. :XD: F2P are like the people in sweat shops, no one likes the sweat shops, but , they like the goods that are produced. ~Saruman44 I have all the 99s, and have been playing since 2001. Comped 4/30/15 My Araxxi Kills: 459::Araxxi Drops(KC):Araxxi Hilts: 4x Eye (14/126/149/459), Web - (100) Fang (193) Araxxi Legs Completed: 5 ---Top (69/206/234/292/361), Middle (163/176/278/343/395), Bottom (135/256/350/359/397)Boss Pets: Supreme - 848 KCIf you play Xbox One - Add me! GT: Urtehnoes - Currently on a Destiny binge Link to comment Share on other sites More sharing options...
aznmidget448 Posted January 21, 2007 Share Posted January 21, 2007 I think you are missing the point. Members do not take part in "f2p skills" such as mining and woodcutting mainly because the resources are not worth as much due to the fact that they are f2p. If f2p were to go, a greater amount of people would take part because prices would rise to a manageable amount. Here is a little math to show you why members don't do the mining for themselves. Abyss Crafting income (requires 44 runecraft and 60+ combatl) 5 hours x 1000 natures per hour x 300 gp per nature rune - 500,000 gp for pure ess = 1,000,000 gp Mining income (requires 60 mining for guild and fast banking) 5 hours x 300 coal per hour x 250 gp per coal = 375,000 gp P2P Fishing income (requires 76 fishing) 5 hours x 200 sharks per hour x 900 gp per shark = 900,000 gp F2P Fishing income (requires 40 fishing) 5 hours x 140 lobsters per hour x 250 gp per lobster = 350,000 gp Now thees are not fully precise, but you get the point. Increase the price of coal by 200 gp or so by getting rid of f2p, and wayyy more people would do it. I am NO WAY in favor of getting rid of f2p, but im not ready to say that p2pers are lazy and are only supported by the "backbone" of f2p, who seemingly does all the working as the p2pers merchant. Ok... What makes an activity, in RS or otherwise, a "good moneymaker"? Low cost and (relative) ease of production, high profits, a steady market, and easy access to materials. Like alching yew longs. Although what used to be a fairly popular way to train fletching and magic has now been practically crashed thanks to pures buying the yews off of fletchers to alch, you can still break even if you play your cards right. That is, at current prices. Yew log = ~275 gp (F2P Sources) Nature = 300 gp (Members source) Bowstring = ~180 gp (Members source) Total: 755 gp per bow Alch value: 768 gp ea Profit: 13gp A loss of 17 gp per with the market at its current power. Now lets take f2p out of the equasion, and as you predicted, the value of a yew log goes up. Yew log = ~550 gp Nature = 300 gp Bowstring = ~180 gp Total: 1030gp per bow Alch value: 768gp ea Profit: -268gp The result of removing f2p? Nobody buys yews, except for perhaps the ocasional merchant working towards a firemaking cape. Yews lose almost all value. Now, besides the direct effect to yews, there's a related effect on other areas of the market as well. More players shift from making yew longs to magic, increasing demand and price, and the marginal profit that can be made from magic longs goes into the negatives. This is just one of the many ways the economy would be affected by removing f2p. Go in-depth, and you'd find many, many other ways that would pull members up short. And personally, I know I would not be a member had it not been for the time I had spent in f2p. I think people would still try to buy yews, but at stupider amounts of money because it is much faster to level up fletching with yews than maples and willows. I completely agree with you, and side note: lol, thank you for using proper grammar. XD F2P are like the people in sweat shops, no one likes the sweat shops, but , they like the goods that are produced. ~Saruman44 I completely agree with everything you say. Basically the lower jobs are for the f2p. If those jobs disappeared, the bottom of the pyramid would disappear, destroying a lot of p2p. Link to comment Share on other sites More sharing options...
PhelimReagh Posted January 21, 2007 Share Posted January 21, 2007 Yes, there are many people who think f2p should be gotten rid of, or think f2p are freeloaders. Yes, these people like to bag on the f2ps and don't like them when they ask for one tiny thing. No, that is not my point, my point is this. This is called creating a strawman argument. You're arguing against a position which only you have invented. No one says get rid of free-to-play. Or that they're freeloaders. What members will often say is: be happy with what you get. You get a cool online game for free. Granted, it's not perfect, but then again, you get what you pay for. We don't like to hear you whine about bank space and other limitations, when all you need to do is spend $5/month. Like everyone else, I started out on F2P. It's a great marketing concept. Link to comment Share on other sites More sharing options...
Happysniff Posted January 21, 2007 Author Share Posted January 21, 2007 Yes, there are many people who think f2p should be gotten rid of, or think f2p are freeloaders. Yes, these people like to bag on the f2ps and don't like them when they ask for one tiny thing. No, that is not my point, my point is this. This is called creating a strawman argument. You're arguing against a position which only you have invented. No one says get rid of free-to-play. Or that they're freeloaders. What members will often say is: be happy with what you get. You get a cool online game for free. Granted, it's not perfect, but then again, you get what you pay for. We don't like to hear you whine about bank space and other limitations, when all you need to do is spend $5/month. Like everyone else, I started out on F2P. It's a great marketing concept. There are actually people who call f2p freeloaders and think it should be gotten rid of, maybe not heaps and heaps, but there are those types of people out there. Link to comment Share on other sites More sharing options...
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