The_Jeppoz Posted November 5, 2004 Share Posted November 5, 2004 I had a little spare time so i made a sig. Stock models Bryce: composition-render PSCS: Texturing, map brushing, text, image fixing Link to comment Share on other sites More sharing options...
Lowgravity Posted November 5, 2004 Share Posted November 5, 2004 Didn't know you did 3d sigs.. Very nice, but the handle blends into the shadow of the sword alot, it looked like the handle was very large widthways and not far lengthways. Map is perfect, but the BG on the right looks kind of weird.. Nice :P . Lowgravity, I want to be just like you. But...I never will be as 1337 as you. :( Link to comment Share on other sites More sharing options...
Keiphus Posted November 5, 2004 Share Posted November 5, 2004 He can't change the model Lowgravity, he didn't make them. Sorry but the lighting (mainly on the sword) is horrible, as is/are the textures on it and the background. It looks like everything is sitting on the side of a planet or something. The map looks pretty good. The view could use some work, kinda boring. Overhead blah blah boring... Link to comment Share on other sites More sharing options...
ilestil Posted November 5, 2004 Share Posted November 5, 2004 i love that sig, wanna sell it to me? :D Main: No1Pk(level 114)Noob: Sonic Empire(level 70) Link to comment Share on other sites More sharing options...
Azvareth Posted November 5, 2004 Share Posted November 5, 2004 That is a sweet sig. The thing that bothers me is the sword though. You oughta' highlight it in someway. Other than that, I really like it. Especially the texture on the map! :) // Azvi. Link to comment Share on other sites More sharing options...
The_Jeppoz Posted November 5, 2004 Author Share Posted November 5, 2004 i love that sig, wanna sell it to me? :D I gave it for free to a friend till i can make her a pixel one... Will be free in like 2 weeks i think ? :) @ Azvi : I wanted the sword to look old, dusty and rusty...so i didn't use any reflective texture...but i'll try adding some highlight maybe. Actualy the map is brushed, not textured, not a huge work but ended up pretty well i think. Link to comment Share on other sites More sharing options...
djscoobsta Posted November 5, 2004 Share Posted November 5, 2004 very nice where do u get bryce from?? :? Link to comment Share on other sites More sharing options...
Nadril Posted November 5, 2004 Share Posted November 5, 2004 The sig looks preaty good in all, but the fact that you used stock renders (which basicly is the sig) kinda bothers me a little bit :) But looks preaty good i guess :) Link to comment Share on other sites More sharing options...
The_Jeppoz Posted November 5, 2004 Author Share Posted November 5, 2004 The sig looks preaty good in all, but the fact that you used stock renders (which basicly is the sig) kinda bothers me a little bit :) But looks preaty good i guess :) I used stock models more to lack of time (should have reinstalled 3dstudioMax and wasted some time on it due to the 1 year inactivity on real life object modeling)...rendered it myself. And again it was just a quick try...but since it didn't come out that bad i posted it for a bit of c&c even if i mainly knew myself where the probs are :). Link to comment Share on other sites More sharing options...
Nadril Posted November 5, 2004 Share Posted November 5, 2004 The sig looks preaty good in all, but the fact that you used stock renders (which basicly is the sig) kinda bothers me a little bit :) But looks preaty good i guess :) I used stock models more to lack of time (should have reinstalled 3dstudioMax and wasted some time on it due to the 1 year inactivity on real life object modeling)...rendered it myself. And again it was just a quick try...but since it didn't come out that bad i posted it for a bit of c&c even if i mainly knew myself where the probs are :). yeah, i know. And you should do a 3d model :) Lol you could do one and pixel over it :lol: it would be cool lol :) Link to comment Share on other sites More sharing options...
Ryan Posted November 5, 2004 Share Posted November 5, 2004 The sig looks preaty good in all, but the fact that you used stock renders (which basicly is the sig) kinda bothers me a little bit :) But looks preaty good i guess :) I used stock models more to lack of time (should have reinstalled 3dstudioMax and wasted some time on it due to the 1 year inactivity on real life object modeling)...rendered it myself. And again it was just a quick try...but since it didn't come out that bad i posted it for a bit of c&c even if i mainly knew myself where the probs are :). That's fine, but I don't think you can sell it. I"m glad to hear you gave it to a firend for free, but keep it free. Looks good but hard to judge since you ddin't make the model. Link to comment Share on other sites More sharing options...
oilertay Posted November 5, 2004 Share Posted November 5, 2004 looks good, 8/10 i like the textures, btw did u get that awesome pixl sold? [Admin Edit: Religious text Not permitted]~108 combat~5.9k dusties killed / dragon chain :D Link to comment Share on other sites More sharing options...
_PoseidoN_ Posted November 5, 2004 Share Posted November 5, 2004 I guess TJ is just an all around reniassance man! :D 8/10 Link to comment Share on other sites More sharing options...
venomai Posted November 5, 2004 Share Posted November 5, 2004 Cool. I like the map, and the models, even though you didn't make them, except the shadows are a bit overdone. If i were you, i'd soften them up or fade them. Though i'm not sure if those shadow effects are possible in bryce :| And the ground looks more of a overhead kind of view instead of a tilted one, making it look like really strange. Link to comment Share on other sites More sharing options...
Night_Flame Posted November 6, 2004 Share Posted November 6, 2004 Niice. I thought the sword was some kind of battleaxe, before I noticed the handle. Even so, it looks nearly as cool as a battleaxe as it does as a sword :). Link to comment Share on other sites More sharing options...
Peter Posted November 6, 2004 Share Posted November 6, 2004 I like the map, looks pretty cool. Just checking if you got my info regarding a sig? Just checking ;). Link to comment Share on other sites More sharing options...
Greatsilverwyrm Posted November 6, 2004 Share Posted November 6, 2004 I never thought I'd say this...but...stick to pixel. :P You need to practice some more....a lot more... Link to comment Share on other sites More sharing options...
EugenyG Posted November 6, 2004 Share Posted November 6, 2004 I say get rid of the sword, put instead a sextant or a watch (RS style) and you'll have an excellent treasure-seeking sig. I don't just say it because the sword looks worse then the rest of the sig, lowering it's whole value (although that's important too). Remember, for a sig to sell well, it not only has to look good, but to relate to RS in a specific way and context, and focus well on a subject (in this case treasure hunting). Live free or die. First option is exhausted, so guess what remains? Link to comment Share on other sites More sharing options...
gandorf_101 Posted November 6, 2004 Share Posted November 6, 2004 very nice tuscia's friend :D lol as usual of course :lol: Link to comment Share on other sites More sharing options...
DawG Posted November 6, 2004 Share Posted November 6, 2004 very nice sig nice detail keep it up and around how much do u sell ur pix? Link to comment Share on other sites More sharing options...
The_Jeppoz Posted November 6, 2004 Author Share Posted November 6, 2004 I never thought I'd say this...but...stick to pixel. :P You need to practice some more....a lot more... I'm staying on pixel for a while more...don't worry... However it's not a matter of practice only. Still gotta see me trying to do something nice with the right amount of time and will :P Link to comment Share on other sites More sharing options...
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