ixfd64 Posted February 26, 2007 Share Posted February 26, 2007 I wrote up some statistical analyses of RS features. http://runescape.wikia.com/wiki/User:Ixfd64/statistics I hope that this will clear up some misconceptions! This can also be used to tell if Jagex changed drop rates without telling us, etc. Is there anything I should add? ARENAscape: Baratus [AS] max hit: 166 with Moon Battle Hammer ixfd64 [AS] max hit: 116 with (untitled spell #2) Link to comment Share on other sites More sharing options...
fshiu Posted February 26, 2007 Share Posted February 26, 2007 Just a question: how do you know whip drops are normally distributed? [sig too big, don't do it again] Link to comment Share on other sites More sharing options...
ixfd64 Posted February 26, 2007 Author Share Posted February 26, 2007 The thing is, I don't; I'm only making an assumption. The most reasonable assumption is that drops are independent of one another. ARENAscape: Baratus [AS] max hit: 166 with Moon Battle Hammer ixfd64 [AS] max hit: 116 with (untitled spell #2) Link to comment Share on other sites More sharing options...
Wachtwoord Posted February 26, 2007 Share Posted February 26, 2007 Sorry, but this was too dificult for me. I got the iron smelting part a bit (because I've had that at scholl numerous times), and the "59 above 60", but the rest was plain magic too me. Maybe it's because I'm dutch and pretty suck at english, but I think may be a bit too difficult for the most people. When everything's been said and done, more has been said than done.All skills 80+ Link to comment Share on other sites More sharing options...
mindstormer398 Posted February 26, 2007 Share Posted February 26, 2007 Wow :shock: , you obviously did a lot of thinking about this. It's very interesting, but a little hard to understand if you haven't taken a high level statistics course, lol, since most people don't know what the Poisson Distribution is. But very worthwhile read. +-------------------------+| . . . . Pure F2P . . . .|+-------------------------+| || 73 74 73 75 70 86 65 80 || || 85 80 80 80 80 80 80 65 |+-------------------------+| Combat: 092 Total: 1235 |+-------------------------+ Link to comment Share on other sites More sharing options...
Me_Hate_Libs Posted February 26, 2007 Share Posted February 26, 2007 I can understand you put a lot of thought into this, and while all of your theories and calculatable formulas are sound, the only conclusion one gets from this whole thing is that it's random. Maybe not random persay, but more like that everything is independant, has no affiliation with each other, and can't be projected. Which, sorry to say, makes it all the work you did seem a bit pointless. This website and its contents are copyright © 1999 - 2010 Jagex Ltd. Link to comment Share on other sites More sharing options...
Severation Posted February 26, 2007 Share Posted February 26, 2007 Wow :shock: lol, I was like that when I first read it. It looks like you put a lot of effort into this, and I can vaguely understand it Link to comment Share on other sites More sharing options...
das1330 Posted February 26, 2007 Share Posted February 26, 2007 your methods are good, but dust devils drop chains much less often then 1 in 60 or 150 Link to comment Share on other sites More sharing options...
aoe325 Posted February 26, 2007 Share Posted February 26, 2007 I can understand you put a lot of thought into this, and while all of your theories and calculatable formulas are sound, the only conclusion one gets from this whole thing is that it's random. Maybe not random persay, but more like that everything is independant, has no affiliation with each other, and can't be projected. Which, sorry to say, makes it all the work you did seem a bit pointless. I agree, all of this is really interesting but only proves the obvious. And usually when you need to explain the obvious to someone he wont understand these maths #-o Quest cape obtained at combat level 83, march 07. Link to comment Share on other sites More sharing options...
heart_of_ink Posted February 26, 2007 Share Posted February 26, 2007 Interesting, but that's more math than I care to know about runescape. There's no sig here. Move it along... Link to comment Share on other sites More sharing options...
nathrox Posted February 26, 2007 Share Posted February 26, 2007 Love it...I so often try to explain that a one in a thousand chance does not mean you are going to get one out of a thousand. I agree that each drop is a discrete and individual occurance and love your analysis. a percentage chance is far more valuable information than a drop rate. Kudos for being bothered. Link to comment Share on other sites More sharing options...
mchainmail Posted February 27, 2007 Share Posted February 27, 2007 wow, that actually made sense. Thanks for doing that. Link to comment Share on other sites More sharing options...
anonimu Posted February 27, 2007 Share Posted February 27, 2007 This thread proves that the average TIF user is a lot less intelligent than me... Losers...Are you blind or ignoring me on purpose?Even though I sometimes side with religious people in some debates, I no longer consider myself religious. Link to comment Share on other sites More sharing options...
Elessar3019 Posted February 27, 2007 Share Posted February 27, 2007 That's awesome! I'm a geek, so all those formulas are really cool. Thanks for putting that together! Now I'm gonna get off the computer and do my chemistry homework (logarithms - woot!). perfect grammar is one thing, typing like a drugged monkey and enjoying it is anotherAMEN! Link to comment Share on other sites More sharing options...
Sbrideau Posted February 27, 2007 Share Posted February 27, 2007 Very nice calculations and exact too! (lol i do those on my biotechnology course) :P Link to comment Share on other sites More sharing options...
Ddrmaster7 Posted February 27, 2007 Share Posted February 27, 2007 I'm sure if I took an advanced statistics course (I think that's next year for me?), then I'd understand this a bit more. However, glancing it over, it seems as if your calculations are sound, and I didn't spot any immediate errors. I'm not sure if I'd even notice them, but whatever. :) Good job, nonetheless. Ranked top 15 in the world for In The Groove. Click to watch videos.I'm back! For now. Link to comment Share on other sites More sharing options...
Dalcyte Posted February 27, 2007 Share Posted February 27, 2007 interesting and well thoughtout read. But i do have ONE comment on iron. The chances of iron being smelted are not 1/2, they are someone different i believe, but i think its not necessarly probability there, i think the game actually is programed that you get somewhere between like 10-16 or something. With a 1/2 chance, and all the f2p iron smelters, someone would have gotten a 0/28 load sometime, because since all iron according to you are independent of eachother. But other than that, great read. :thumbsup: Click for mah Blog!- I'm not sure why you would though because i never update it Achieved 99 Thieving 3/10/07-992nd to it Link to comment Share on other sites More sharing options...
ashozzy2 Posted February 27, 2007 Share Posted February 27, 2007 great wiki, il be adding to that later, i think we have to presume that unescape uses a randomised number system for drops, for example Ran(.00) if ran <0.9 then dragon chain dropped = true this is an innacurate example but that is the jist of the dropping (or what i believe is) Link to comment Share on other sites More sharing options...
Ltje Posted February 27, 2007 Share Posted February 27, 2007 Nice read. To be honest, I didn't find it thÃÆÃâÃâát hard to understand. Except for that first paragraph with the correlation between fishing XP and cooking XP. I'm quite curious about that, so does anyone care to explain that one. Retired. Link to comment Share on other sites More sharing options...
jedidude77 Posted February 28, 2007 Share Posted February 28, 2007 gotta love statistics, they fuel the world. now i know how often I should get my hopes up...lol : There's no such thing as "wireless." Just really long extension cords. Link to comment Share on other sites More sharing options...
aoe325 Posted February 28, 2007 Share Posted February 28, 2007 interesting and well thoughtout read. But i do have ONE comment on iron. The chances of iron being smelted are not 1/2, they are someone different i believe, but i think its not necessarly probability there, i think the game actually is programed that you get somewhere between like 10-16 or something. With a 1/2 chance, and all the f2p iron smelters, someone would have gotten a 0/28 load sometime, because since all iron according to you are independent of eachother. But other than that, great read. :thumbsup: Its the first time I see you post something like that . . . of course each iron ore is independent of eachother, they didnt had the time to do anything fancy + theres no point. If there were patterns we would have seen them since then. As for the 0/28 , theres a fair 1/268 435 456(228, or 2x2x2x2x2x2x2x2x2x2x2x2x2x2x2x2x2x2x2x2x2x2x2x2x2x2x2x2) chance of it happening. : And then again this is the same thing than a drop rate, the % of chance of it happening must be even narrower. Im not even sure that many loads of iron were smelted in the whole Runescape history, so its normal its not very common. Quest cape obtained at combat level 83, march 07. Link to comment Share on other sites More sharing options...
ixfd64 Posted March 3, 2007 Author Share Posted March 3, 2007 I've just added a new section. It should prove why Jagex should be more careful with their macro detection system! ARENAscape: Baratus [AS] max hit: 166 with Moon Battle Hammer ixfd64 [AS] max hit: 116 with (untitled spell #2) Link to comment Share on other sites More sharing options...
Hedged Posted March 3, 2007 Share Posted March 3, 2007 Whoa, pretty interesting. Intriguing. Link to comment Share on other sites More sharing options...
SwreeTak Posted March 6, 2007 Share Posted March 6, 2007 I looked at that article for about 10 seconds. Than I understood something. It was the headline. :XD: Add me if you so wish: SwreeTak Link to comment Share on other sites More sharing options...
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