karnsy81 Posted April 24, 2014 Share Posted April 24, 2014 I am wondering what the newest news is on the 200 vs 138 controversy. Last I knew 138 won a majority of the player vote over 200. That was a couple months ago and I haven't been on too consistently and haven't seen anything on the promised follow up pole or heard any follow up information from jagex. So whats the newest news on what jagex is doing? P.S.- I am very strongly in favor of the 138 combat level calculator. Thanks! Link to comment Share on other sites More sharing options...
Sobend Posted April 24, 2014 Share Posted April 24, 2014 138 is coming back. They slightly altered the calculation (otherwise it would be horrific for measuring players) and released the formula on the beta servers. If you want to see your combat level just log into the beta server. They said the ETA for main game implementation is the summer, probably late summer. Though with Jagex you never know... -Sobend Proud to be free from the tyranny of pants. Hurrah! Link to comment Share on other sites More sharing options...
Kaur Posted April 24, 2014 Share Posted April 24, 2014 Here is the new formula.It will apply for everyone, not just legacy users. Link to comment Share on other sites More sharing options...
Sy_Accursed Posted April 24, 2014 Share Posted April 24, 2014 ^Fairly sure in the legcay mode update they kinda said the exact opposite - namely that the current stuff on beta servers (eg cmb formula) will be released when legacy comes to beta. Operation Gold Sparkles :: Chompy Kills :: Full Profound :: Champions :: Barbarian Notes :: Champions Tackle Box :: MA RewardsDragonkin Journals :: Ports Stories :: Elder Chronicles :: Boss Slayer :: Penance King :: Kal'gerion Titles :: Gold Statue Link to comment Share on other sites More sharing options...
Paragon Posted April 24, 2014 Share Posted April 24, 2014 Str+atk = mage. That dumb isnt it. Dumb. Im disappointed. Link to comment Share on other sites More sharing options...
Veiva Posted April 24, 2014 Share Posted April 24, 2014 Str+atk = mage. That dumb isnt it. Dumb. Im disappointed. Considering magic should be as strong as range which should be as strong as melee, it isn't. Why should melee be more valuable despite being only one 'class'? Link to comment Share on other sites More sharing options...
Sy_Accursed Posted April 24, 2014 Share Posted April 24, 2014 Str+atk = mage. That dumb isnt it. Dumb. Im disappointed. Considering magic should be as strong as range which should be as strong as melee, it isn't. Why should melee be more valuable despite being only one 'class'? Yeah and its not str+att=mage It's str+att = 2*mage = 2*range Therefore each corner of the combat triangle is evaluated out of 198, the only difference being as melee has 2 skills 198 is achieved from the sum of the two, whereas the singular skills derive 198 from being doubled. 99 att and 99 str = 198 99 mage or range *2 = 198 Operation Gold Sparkles :: Chompy Kills :: Full Profound :: Champions :: Barbarian Notes :: Champions Tackle Box :: MA RewardsDragonkin Journals :: Ports Stories :: Elder Chronicles :: Boss Slayer :: Penance King :: Kal'gerion Titles :: Gold Statue Link to comment Share on other sites More sharing options...
karnsy81 Posted April 24, 2014 Author Share Posted April 24, 2014 Awesome. I am very glad to hear the old level system coming back. Does anyone know an exact release date? Or an approximation from Jagex? Thanks again! Link to comment Share on other sites More sharing options...
@Dan3HitU Posted April 24, 2014 Share Posted April 24, 2014 To be honest, it's probably the exact same combat formula as it used to be, but Jagex will probably say "it's been improved" when in fact, it hasn't. Until they release the official formula, I'll stick to what I think. [-- DYNAMIC SIGNATURES FOR RUNESCAPE 3 & OLDSCHOOL 2007 RUNESCAPE --] Link to comment Share on other sites More sharing options...
Hedgehog Posted April 24, 2014 Share Posted April 24, 2014 To be honest, it's probably the exact same combat formula as it used to be, but Jagex will probably say "it's been improved" when in fact, it hasn't.Until they release the official formula, I'll stick to what I think. Still barely correlates with win probability, though Link to comment Share on other sites More sharing options...
Steph Posted April 25, 2014 Share Posted April 25, 2014 To be honest, it's probably the exact same combat formula as it used to be, but Jagex will probably say "it's been improved" when in fact, it hasn't.Until they release the official formula, I'll stick to what I think. Still barely correlates with win probability, though Forgive me if I'm missing something obvious, but what does "max" stand for? [2:21:46 PM] Baldvin | Leik: these comp reqs are so bad [2:22:36 PM] Arceus Dark: Time to get...req'd? Link to comment Share on other sites More sharing options...
Ambler Posted April 25, 2014 Share Posted April 25, 2014 The highest out of (Str+Att) (Mage*2) or (Range*2) is used, so basically the same as the current formula. Time to start making an attack pure... 90 attack 55 strength will be fun... ^^My blog of EoC PvM, lols and Therapy.^^My livestream- Currently: Offline :(Offical Harpy Therapist of the Mad[hide=Lewtations]Barrows drops: Dharok's helm x2, Guthan's helm, Ahrim's top, Hood and skirt, Torag's hammers, Karils skirt, Karil's top, Torag's helm, Verac's skirt, Verac's Flail, Dharok's Platebody.Dag kings drops: Lost count! :wall:4k+ Glacors, 7 Ragefires, 4 Steadfasts, 4 Glaivens, 400+ shards![/hide] Link to comment Share on other sites More sharing options...
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