Everything posted by Randox
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Steam Winter Sale
Didn't the last sale end like, just a month ago?
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Today...
I would always consider getting above freezing a bonus myself, since just being bellow zero is distinctly more uncomfortable than being above. Run a fire for a few hours and at least half your room should be habitable, assuming your house is insulated with something more substantial than air. I have a paper cut under one of my finger nails, and I can feel it a bit when I type. Tad annoying. Also, thanks for the goalie fight. I don't think I'd seen that one before.
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Things that annoy the HELL out of you.
I actually never meant that men are the most repressed gender. If I meant anything (which, quite frankly I didn't), it's that the street can go both ways. As a general rule of thumb though, I am opposed to political correctness in favor of actual manners. There are entire topics that only exist between the lines, and I've always felt that it's kind of stupid. This does end up touching on the whole equality issue though in places like job hiring, where companies routinely end up passing over the most qualified candidates in favor of creating a gender-racial ratio that doesn't make them look like sexist racists. Such policies have always hit me as socially approved discrimination, which would seem to be the end goal, rather than actual non discrimination where people would be judged on their merits. Though in many ways, I do realize that my wish for society in this regard is quite idealistic, in this case, I think it might be something worth shooting for anyway.
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New Moderator: Kaida23
I'm going to say I'm Thor, because I have a comic for that. I think this one might be my new sig later...
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What even? Tiered memberships for bonus perks
I think I'll take a miss on this. I'm happy enough with my twice grandfathered membership rate, and since I don't play as much as I used to, I'm happy to just keep shelling out the $60 a year and leaving it at that.
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Real life pictures - 4
Nice hat :thumbsup:
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Things that annoy the HELL out of you.
Interestingly, most violent domestic abuse seems to come from females, and is just massively underreported. Or so goes the current theory. Many guys won't hit back, and fewer still are willing to actually go to the police and complain about their wife beating them up.
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Today...
I remember that cracked article about the crazy people who think the world is out to get them. I'm not sure how they have a community online though, surely the government would have infiltrated it? Pedestrians can go one way or the other. To be sure, they guy was a total tool for doing that, though on the other end of the spectrum from homicidal drivers you also have the suicidal pedestrians. Unfortunately the only known solution to people cutting you off and walking out in front of you that doesn't involve a tank is to drive a Hummer, preferably the original (though the H3 works pretty well too apparently). And the storries about people want want to kill brings back an old memory from when I used to be a goalie (in Hockey). During one of our practices, one of the players shit a puck at me while my back was turned (because I was getting a drink and nothing was going on at that exact moment). The shot mercifully missed. By the time I turned around (I was going to at least throw my stick it him for it) one of the defense had already leaped on him and was impressing upon him the importance of not trying to send the goalie to the hospital. Such is the life of a goalie. You almost never have to punch people yourself, and you get to jab people in the backs of their knees to make them short enough to see over (it also creates handy obstacles for low flying pucks).
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New Moderator: Kaida23
Welcome aboard Kaida! And because your a Dilbert fan (like I need an excuse):
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School shooting in CT on 14-12-2012
I actually kind of prefer option one, which in real life would be deportation. I'm also glad that the local news seems to be doing exactly what you suggest, which is ignoring them at least 99% of the time. In fact, if you guys stopped talking about them I could conceivably go back to forgetting they exist, and stop wondering why their houses haven't all inexplicably burned down yet :P As for gun control laws, at least part of the problem would seem to be access. Someone please correct me if I'm wrong, but I don't think I have yet to hear about a mass shooting that didn't involve someone who didn't have immediate access to guns (involving those too young buy them legally), or ready access to them (of age to buy them). It just seems...so easy.
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Things that annoy the HELL out of you.
I still stand by the position that if you turn the screen off, it just sounds like a bunch of angry dudes on the toilet yelling at each other and straining. By extension, I can't take any debate about the show seriously.
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School shooting in CT on 14-12-2012
Assuming that the reports are actually accurate now (in regards to the shooters personal circumstances), than it does make a poor example for gun control, since it would seem everything that could have gone wrong did go wrong. I find societies ability to deal with any kind of mental issue to be a little scary. People seem to consider the brain a magical thought box that either works perfectly, or your (possibly secretly) frothing at the mouth with lunacy. You can see what I mean in literally any discussion involving clinical depression ever. In a case like this, I don't think the problem is the laws at all. I think the problem is ignorance. You can't prevent everything, but that doesn't mean blame can't be assigned where blame is due. The real trick is the balancing act. There is a fine line between a regulation that keeps people safe, and a regulation that just obstructs life for people who aren't stupid (that's what Darwin Awards are for), or makes other things dangerous by accident. My general observation is that there are a lot of safety rules in the world that have no why, and that people don't like to follow rules they don't know the reasoning behind. Laws that force employers to provide a safe working environment are great, because your employer has financial incentive to do otherwise. Speedbumps on the other hand do nothing but slow ambulances down, which almost certainly means they kill more people than they save.
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Today...
The 5 panel hat is a mystery to me (I think that's what they are called?). If you like them than good for you, go wild. I'm just not seeing it. My impression of them might also be coloured by the fact that they are exclusively worn (at least here) by people who look like they would mug you. It's like baggy pants for your head :lol: Last exam done. Wouldn't have minded doing a bit better, but all things considered I am quite happy with it.
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11-Dec-2012 - Player-Owned Ports
It depends. How much you risk should be based on what you can afford to lose. If losing that crew member means not being able to meet other voyages for the day, or the resource loss is going to slow you down more than just not going on the trip, then don't. At some point, it becomes probable that you can progress faster by not completing all your missions.
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Microtransactions
My personal time scale is pretty off whack for someone who would play a game like this. Actually, if you asked me to play a game like this today I'd probably just laugh at you five minutes, take a minute or two to catch my breath, and then resume laughing at you until my diaphragm gives up ('a game like this' meaning grinding). People talk about 99's being 'easy' to get, and over here I'd consider anything past the 90-94 level range to be less fun than mandatory unpaid overtime. I'm pretty sure the only reason I've ever gotten one is that I did it with other people my first time, and learned how to force myself to do it. By the time it sucks, I fall victim to 'good money after bad' and figure that I already put so much into it that I might as well finish. This is why I have exactly zero skills between 90 and 99.
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11-Dec-2012 - Player-Owned Ports
I like how I have zero special missions for today. I didn't even know that was possible. I was under the impression that you always got an adventurer in your port every day. Whatever, not like I would be able to do the missions anyway. Still, I'd rather not see this happen often.
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11-Dec-2012 - Player-Owned Ports
The Overseer has a more powerful Solidarity bonus, so if you use a unique crew, it might still be a smaller bonus overall, but it's versitle. Maybe the requirements are too large to matter though. I liked the part where I desperately need morale crew, and the only one I got cost gunpowder, and I don't have enough left from the smuggler to buy him. I still have seafering up to yinyang though. Unfortunately, it's the only skill I can really muster anything reasonable in. There might be a day of suckage in the skull, where I just do the missions I can, and get what I can. Whatever. I getting lucky with the order today, and am able to keep two ships out every time, sometimes using the ship bonuses and the captain/firstmate only, which is providing me some opourtunity to train my crew a bit. I need the resources special mission, but it's 2400 in the skills I can't muster. If one of them had been seafaring, I'd still be in a bad place. I was able to get it a little over 50%, so we'll see how this goes once I finish up yesterday and todays voyages. Unfortunately, all I really have now is training. I'll probably be back to bamboo crew available tomorrow as well at least. I need one more day of them.
- Today...
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School shooting in CT on 14-12-2012
At some level, I really don't think the law will make a difference. If you want a gun bad enough, you can find one, though I would qualify that a bit. I know that suicidal urges in most people are passing. Most people who are prevented, such as being talked down from the ledge, don't try again. Only a tiny fraction of people go on afterwards to actually kill themselves. I'm not sure how well this applies to homicide, though as many of these are murder suicides, perhaps that by simply having access difficult enough to delay someone by a day or two, they might change their mind. I really don't know. Someone should probably study that if they can figure out how you would get a sample population for it. All that aside, not every country has this problem on a proportional level to their population. Even if you consider that larger dense populations might increase the effects of criminal activity at a greater than linear rate, it really doesn't seem to add up. I'm not sure exactly what it is, or how you change it, but this is not an issue entirely beyond control. Is it still going to happen? Of course it is. Does it have to happen this much? Other major industrialized nations no. Something is wrong, just wish we knew what it was.
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Things that annoy the HELL out of you.
Reminds me of most religious people I know. One thing that irritates me more than other things is how someone will feel all sad and upset about a tragedy for 2 weeks and forget about it totally. Take Kony, Haiti, and any foreign mass killing event for example. To be clear, is it the perception that people are choosing to be this way that annoys you, or are you legitimately annoyed that this is the way beings of our species work? People who are annoyed at human nature itself are fine. We should try to better ourselves I think. People that are annoyed at other people for being human annoy me. It's like being annoyed at someone for being gay. Your mad about something that is out of their control.
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Today...
I find my general approch to life generally leaves me time to do about two things I want to do in any given day. I have my daily reading, which compensates me for any stimulation not happening in my life, or if it's just not enough variety. I need to learn new things. This is why I exist. I also normally have some time for personal entertainment beyond the TV I watch when I'm alone. Typically, my attention span is so that I can play about one game per week or two, then switch to the next one. At any given time, I probably have 3-4 games I want to play, whcih is a problem. By the time I get through them, I'm ready to start again. RuneScape is different in that I can pair it up with other activities. Part of it is the way I focus on things. When I find something that interests me, it will become my entire world for at least the next two hours. I've actually leanred to not read before bed anymore because that normally means going to sleep just in time to wake up (it's not entirely uncommon for me to read a book in one sitting). My laptop is getting sketchy. If I'm going to be useing this much, or for much longer, I think it will just wipe it and start over. There are almost programs it needs anymore, that's what the PC does. It's just getting...weird. My PC might get like that next year, its normally the way, though I still think I'm doing better with it.
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11-Dec-2012 - Player-Owned Ports
Decided my sticking it out in the arc was the right call. I've had the time to arrange missions three times today, and have only been able to send both ships out once. I managed to pick up a much better captain, and another first mate. I forgot I still need large crate of food. Might have the chance to arrange one more set of voyages today, would like to get the special resource mission in for gunpowder. Didn't realize so much of my crew were so useless. Also, skill from the personal bonus doesn't level, which is kind of a downer.
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11-Dec-2012 - Player-Owned Ports
Yeah...that's a phrase that means "I'm about to walk the plank 3 leagues off shore" in my port :lol:
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11-Dec-2012 - Player-Owned Ports
I am an exceptionally protectionist strategist. When I play Age of Kings, I'll turn what should be a 30-40 minute game into a 4-6 hour campaign, biding my time behind ironclad defenses until I can strike with overwhelming force. I've always been a defensive player, almost debilitatingly so. I'll not stay in my shell and never take a risk with this, but I'll always be willing to take a couple days while I stack the deck the my favor, and I'll certainly not move on when there are still missions I can't even hit 90% in with full pick from my entire roster. That would be foolhardy, and would ultimately slow down my progress. At the end of the day, I do get more fun out of taking it slow, with lower risk. I hate to lose units, especially in a game where I have so few of them (I can't just whip up 30 more at the barracks). It works for me.
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World 1, 16 both P2P along with 10 others
I do have to wonder why we need more trade worlds (we being p2p). It works best when there is only one. I am going to take a stab in the dark and say it's because world 1 is almost certainly in the same cluster as world 2, and they are probably some of the best servers Jagex has. How making it p2p helps us escapes me though. Unless they are hoping that the bulk of trade will stick to either 1 or 2, and they can switch world designations and use the world 1 or 2 server for something else.