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Randox

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Everything posted by Randox

  1. Randox replied to The Observer's topic in Off-Topic
    Good to know thanks. I might just stop where I left off actually. A tad annoying since I don't have all the abilities, but I am not gold farming to the AH, and the game stopped being fun at this point. Some people like the challenge, but yeah, not like this for me.
  2. This. SO MUCH :mad: Why can't the programs all take 5 seconds to ask my computer what version of Direct x it's running before spending 5 minutes replacing it with the exact same thing.
  3. Randox replied to Leoo's topic in Off-Topic
    That sucks Tyler. They should be encouraging you to go beyond the scope of the problem as long as you can establish that you understand the concepts your supposed to be learning. This is like the exact opposite of encouraging learning.
  4. One of the things I wonder about is simple desensitization, and how much it really matters. First, the way I see it we are a violent species that has largely repressed our violent urges to forward our own survival. As evidence of our nature, I submit the social hierarchy of elementary up through highschool which is often based on physical prowess and desirability. So I'll subscribe to the theory that we need outlets (plural) to help relieve our primal urges and prevent pent up frustration. For nudity, I think most of the outcry is based on established norms. At some point we decided parts of our bodies should be hidden, which has turned nothing special into something special. I'd posit that moving to palces that require clothes to not freeze to death, and religion, are probably the prime culprits (as on observation that the parts of the world were nudity is either less of an issue, or not one at all, are all really warm all year, and also don't subscribe to any of the classical religions). In thereory, I don't think exposure should ever be a problem as long as it's never treated as a big deal. If it established as a norm, then so what. I also believe that it is better to be taught (as far as a current level of development will allow on a conceptual level) when the questions start getting asked so that you get the best information. The way I see it, the problem is getting there. Now for me, I can't say the current setup really bothers too much. Yes, it does interfere with certain things (on both a violence and nudity front), but being what I am used to, I am well accustomed to it and take it for granted that this is what I will be seeing on TV, just as I take it for granted that at no point will I ever see Jack Bauer using the bathroom during a season of 24.
  5. Split off the side debate to it's own thread here.
  6. Randox replied to Leoo's topic in Off-Topic
    Today I went to a 4 hour lecture/tutorial that essentially teaches you how to do the calculus exam (all about how to answer the questions with no regard to why anything your doing works). Cost $40, but I think this will be money well spent. It's not the concepts I have trouble with, it's some of the mechanics. A nice deal for the tutorial guy as well, seeing as he must have made between four and six grand tonight.
  7. We'll, I hope you all do stay for at least a bit. Shame to get the ball rolling only to have you all up and bail on me :lol: I am also hoping you guys will have another tavern moderator fairly soon. I can't guess at this though as I am not telepathic. If everything pans out, I am hoping things will become a bit smoother here.
  8. Every so often our range extender seems to decide it isn't needed, and the wireless strength goes down the drain (and it does this while I'm using it). Just now, I tried to load a page, and then look at inssider and see that our network is now weaker than our neighbors. Change channel to move away from the strong signal (which also reboots the main router) and bam, works again. I really wish the range extender wouldn't cut out like that.
  9. Artemis looks like a pretty neat game. And I guess goodbye if you guys are moving to a new forum.
  10. Or when your pen blows up in the pocket of your nice white shirt! I've never had either of these things happen. I normally loose a pen long before it needs more ink :(
  11. I've been giving farming simulator 2013 a spin. Looked neat. And it is a neat game, but I don't think I have the interest past a day or two. Essentially a massive grind just to get the stuff that doesn't suck, then you upgrade your operator to buy more stuff and your in the same place. I feel like this game would be much more epic in multiplayer, though I'd hate to see how a group divides the money. Somehow, I don't see that being an option for me :lol: The worst part is, I put off trying the redone Baldur's Gate. That's going to have to keep waiting till after my exam tomorrow. I also got Garry's mod. Again, I feel this would be a lot more fun in multiplayer. I don't think I'll get my moneys worth on this one on my own, at least not until I have way more free time than I should, adn even still, it's going to be minecraft all over again. So if anyone else has Garry's mod, I want someone to play with :)
  12. I can give you my list, with load order, with short descriptions. Warburgs 3D paper world map - Latest Aquisition, and one of my best. Converts the world map to paper and adds I think every last road in the game too it (and very accurately too). It keeps the 3D structure. If you want roads on the normal map, I think you have to go to the nexus to get a mod for that. Enhanced Blood Textures 2.5 - If you have Dawnguard, you need to replace it with the dawnguard edition. Note: Any saves made while this mod is in use (ie while you have blood on you, or your gear) require this mod to load (including when switching versions). So it is best not to save right after a fight if you planning on using that save as a long term one. It does however look fantastic, and ending a fight covered in blood (you and your enemies both) adds another level of immersion to the game. Wearable Lanters - The problem with mods such as REalistic Lighting is that interiors and nights get really dark. Like, I can barely the end of my sword dark, because it's designed for realisim. This forces you to use torches to see at night, or in caves, but that means sacrificing your shield. This mod allows to you strap a lantern on your belt Zelda style, and comes with a light setting intended for the realisitic lighting mod. I'll stick a screenshot in the bottom of my post. There is a book you get from any general store in game that allows you to configure the lantern, such as does it run out of fuel (and if so does it get dimmer) and set how bright it is. Birds and Flocks - Links to the hearthfire edition, don't have normal in my list. Just adds more birds to the game, and more areas where you startle birds into flight. Terrain Bump - Rather than compressing the game textures, this mod uses the full texture at half size to achieve the same same texture size while improving the graphical look of the game. Real Rain Basic - Essentially makes rain heavier. Also some tweaks to make it look a bit nicer. Pure Waters - The biggest thing I notice with this is water transparency. This will not work with any mod that creates fog, the game engine is sort of a one or the other in terms of fog/transparency apparently. My only gripe with the mod is that water at long range is really flat (thought that might not actually be the mod). Not normally an issue I find, but it exists. Also, seeing still water in heavy shadow (noticed in Markarth) at more than very short range might throw you. It almost looks black (which is actually exactly what many lakes look like when calm and in shadow). Water and Terrain Enhancement Redux - This is an alternative I have to pure waters (I had this one first, it's older). On the whole, I do think pure waters looks nicer, but I think this one is a bit more comprehensive in it's scope, and it handles deep still waters better (like the pond at the bottom of the stairs to dragons reach). More Grass - More Grass! Lush Grass - Fills out the grass a bit, not so thin anymore. Better Dynamic Snow - Simply changes the game to use it's own default snow texture for falling snow, rather than pure white. Climates of Tamriel Lite Edition - A considerable increase to the weather library. New weather systems and combinations, as well as some beefed up effects, particularly for thunderstorms such as forked lighting and thunder that made me jump the first time I heard it after installing this. I use this in place of realistic lighting (this mod also makes the world and some interiors darker. Lush Trees - Makes trees thinker, adding branches and whatnot. Chopping Block/Woodfires FIX - MUST HAVE if you get the HD texture packs for the game. Those packs are missing the texture for chopping blocks, and will instead offer you the purple looking bitmaps. This mod adds the missing texture, and improves woodfires at the same time. Enhanced Distance Terrain - I think this one allows the game to build more detailed distance terrain textures, so that when you see across the entire province (and at some points in the game you see REALLY far), it doesn't look look like 2006. Vibrant Auroras - Ensures you'll spend the first 10 minutes of your first night with this mod installed taking pictures of the sky. That's Ice - Replaces the default ice and glacier textures. Alternate Sunglare - Less Star Trek (2009). Water FX Get Wet - Will make you/you're gear look a bit wet whenever you been swimming or walking in the rain (or a good fog). Whiterun Exterior Enhanced - Adds a nice level of detail to the exterior around whiterun. This author likes to add foliage to places. Towns and Villages Enhanced Riverwood - Same author. I also liked this one. I don't like having every corner of the map teaming with plant life, but this one is absolutely fantastic. if a little over the top (you might have trouble finding your way around off the beaten path. Even if you don't use it all the time, it's worth seeing. Very cool. Detailed Cities - I use this author mostly, instead of the guy doing the enhanced. This one is more subtle. Again, it just adds assets to the cities. Detailed Outskirts - Sister mod. Makes the area around the cities transition into what you find inside. Static Mesh Improvement - More replacement textures. More Rain- more Rain! And here is the load order for all the mods I currently have active, though looking at this list I'll be playing around as I think some of my mods were designed for people not using the HD pack. Not sure, want to make sure I have the best setup. If you don't use all of these, the load order for the ones you do is the same, and other mods will have to slot in where appropriate. Ordered using BOSS.
  13. Started on Hearth Fire. I like it, though I'm not sure if I would want to do this on multiple charecters. Also, it took about 30 seconds before I stopped trying to make the books stannd up, and just settled for making them stay on a shelf. I am hoping actual book cases have an option to take the books, or it's going to be the same deal for them. Within 24 hours of purchasing and starting to build my home, I killed a necromancer who I'm pretty sure was on my land (as far as I'm concerned, I own everything from my little plateau to the lake, less the road), was ambushed by my first frost dragon outside a bandit camp 200ft off my land, and had a giant attempt to kill my horse (I don't remember Unrelenting Force throwing giants before, let alone a good 200ft). I now have the entire structure built (I have an armoury, trophy room, and enchanters tower), with a little bit of furniture. I also have two daughters (and am working on a husband). Decided to get the orphans on the streets of whiterun and windhelm. I am hoping to get Farkas (of the companions) as my husband, since I obviously need someone who can fight (to fend off the dragons and giants). Assuming I can develop all 3 plots in the same game, I might do so. I want to see the other layouts, and potentially change the Lakeview manor based on what I see. My only gripe is I really hate the Falkreath yarl. Perhaps almost as much as I hate the upper class in Markarth (their both crooked as all get out). I think if I arrange the quest timing right, I might be able to get the yarl of Falkreath changed. Going to look into that.
  14. Randox replied to Leoo's topic in Off-Topic
    My understanding is that vitamin C is probably the hardest to overdose on. By IV, people have been able to take upwards of 40,000mg per day without ill effect (which is about double what you could work up to orally). Vitamin C is water soluble, and the injection comes with the water your kidneys need to flush it, so your body should just pass any vitamin C it doesn't want. Vitamin D is the other one people take super high doses of. There is also an issue of context. Is the injection being done by a hospital or medical clinic staffed with actual doctors, or is this someone at home with a syringe. 39 is a pretty high temperature. Hope you figure out what's causing it.
  15. Think gold chains and dollar sign necklaces. It's the exact opposite of class.
  16. Randox replied to Leoo's topic in Off-Topic
    Ouch. Our textbook actually takes a minute to point out that the who row-collum thing is arbitrary, and not the best way to think about it because it is quite limiting.
  17. To be honest, once I saw ebony armour, the dispute was over. I was using ebony armour. I don't think I ever really compared the skill trees when I went heavy on my first char. The one I am doing now is essentially a remake of that character, except this time I am making an effort to play the entire game, rather than just a narrow section of it. It's kind of telling that at least half the quests I do on this playthrough are new to me, and this is character #3. My weakness in games like this is playing through in different ways. I changed from wizard to warrior because I suck at building wizards (might need more than destruction and restoration spells, in retrospect). When I made #2, I just assumed that light armor catered to rouges and heavy to warriors, and made my choice that way. If I decide to play the game again with a rouge, I'll take light armor for sure, and probably end up with dragon scale. I've never really been much for enchanting. Since I remembered I'll be keeping my current sword till ebony (because the orcish one sucks for some reason), I'll probably use my grand soul gem on it and make a soul stealing sword, and then actually start collecting souls, something I never did with my previous warrior (I'm pretty sure I destroyed the molag bal weapon to get that enchantment too :lol:). I am also looking at maybe getting into some alchemy, and actually making potions. As it stands right now, I just use the health ones, and very rarely stamina. I am a virtual pack rat, always saving things for an emergency (or just selling the potions off all the time), yet I always pull through without. Essentially I play Skyrim like Thok. I just beat it over the head with my sword until it surrenders.
  18. Randox replied to Leoo's topic in Off-Topic
    Why does it matter which way you visualize it? A 2D array is an array of arrays. Each dimension of the array holds the one that comes after it. It's sequential. I find the whole row/column thing quite clumsy. By just thinking about it as arrays holding arrays holding arrays ad infinitum, it makes it very easy to conceptually grasp higher dimensional arrays (as in anything with 4 or more dimensions) that can't be physically modeled nicely in 3D space. Essentially, I see arrays as flow charts rather than tables.
  19. Randox replied to Leoo's topic in Off-Topic
    I thought you were older than that... I like GPS, though the only one I have is my phone, which is frankly more useful while walking, mostly because it does not come with a feature to adhere itself someplace I can easily see it while driving. It also doesn't talk. It is however very good at what it does on the rare occasions I have needed it.
  20. I am compelled to go right side smithing :lol: On this character, I will not make the mistake of making daedric armour again, because the truth is I like ebony more, but once I have daedric, the tempation to use it is too great. I might consider dragon weapons, depending on how big a difference it is (the armour doesn't matter, I can get max armour with ebony without much issue). Maybe, maybe not. I realized that they changed how training works, which kind of nuked the old iron dagger method. To my great displeasure, the best I've seen to replace it is 'get some spell that turns iron to silver, then gold and make jewlery', which annoys me because I'm sure I sold that tome at some point. My stop gap solution has been dwarven smithing, since the merchants have a lot of the metal, though I should probably be doing something like boots instead of armour, if I can find the steel for that method. Right now my goal is to get Ebony armour, then I'll go and do the dawnguard expansion. First step is to get together a set of orcish armour, and see about getting a new follower since I seem to have gotten Lydia killed (though I might stay solo, I kind of like it, though it is making combat more difficult). I am also worried that another 17 smithing levels will make my enemies more difficult faster than my smithing can keep up. Blackreach was essentially 3 hours of me being a punching bag for the falmer (which I distinctly remember as being slightly less dangerous than wet tissue paper the last time I played). I don't think a falmer has ever killed me before today. I've fought blood dragons that put up less of a fight than some of the ones I found in blackreach (that might not be new though, I never cleared the place out before). I also need to see about getting myself a heathfire home. Going to go for the one that isn't located in a frozen hell hole. I've never really spent any time in Falkreath before, so this will be new for me. And I don't feel compelled to have Ebony before getting started (it will actually help with smithing I'm sure). Oh, and I was looking through my screenshots, of which 90% seem to either be auroras or waterfalls, and I found this one. Not quite sure why, but I really like this one. [hide][/hide]
  21. Randox replied to Leoo's topic in Off-Topic
    I can't see the touch screen being much better. Maybe it's just because I've been driving for years. I'm used to the feeling of my mind autonomously tracking things like vehicles and pedestrians, predicting everyone's next move. Without that kind of mental feedback, it feels very weird.
  22. Randox replied to Leoo's topic in Off-Topic
    That doesn't hit me as a particularly great test. It does nothing to test the part of your brain that actually keeps you from constantly bashing into things and running over people (that is, situational awareness). It would probably be a lot easier if it were a driving simulator.
  23. Randox replied to Leoo's topic in Off-Topic
    What is a hazard perception test? Is that just a really fancy way of saying road signs?
  24. Randox replied to Leoo's topic in Off-Topic
    That's a very valuable lesson. The people you know are often as important as any qualifications you may have. Think about it from an employers perspective. Would you rather read resumes and conduct interviews, or just hire the guy one of your employees is vouching for. The other case is family connections. When I was in retail, several people had a connection to the store owner, and several more had connections to them, myself being in the former group. One day they had to fire someone (or they walked out, forget which), and needed someone quickly. I was in town so I headed over to the store on my way home, had a 15 minute interview that practically started with 'the job is yours if you want, I just want to get to know you', and left with a job that started the next day. It should be noted that I had no qualifications for my job whatsoever. No retail experience, and next to no experience with the stuff they were selling (though I did have a lot of experience with customer relations). I spent the first month being terrified of the phone and the difficult questions it asked :lol:
  25. I would say that if your actions change, then this constitutes a change in personality. Think of it this way. You have two versions of your self all the time. There is the version of you that you know, the one inside your head, and there is the version of yourself that everyone else knows, which is you inner self filtered through the expectations of society (the social rules you learn, so that you can interact in the world around you with your own species). Drinking doesn't change inner you, your core personality, but it often does change the outer you, because drinking modifies the rules by which you filter yourself.

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