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cat666

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Everything posted by cat666

  1. Tip It's guides are usually 1st rate. They give step by step instructions and split the quests into parts. I used them for the vast majority of my questing, as has already been mentioned it is always nice to get 2 or 3 different wordings of a part you are stuck on. Also your maps are usually far superior, Fairy Ring on in particular. Nowadays I do quests as they are released and do follow a guide. Usually a chap called Captain Drakes Ghost posts a guide on Gamefaqs within 2 hours of it being it released. However it is text only and often has parts missing or wrong. That said his guides have been a godsend. Recently I have noticed the guides are on the forums first, so have been using them. I also like the way the quests done can be hidden. Very very handy.
  2. How are they still going to profit? They can still buy masses of runes yes, but so can anyone. They will only be able to sell the runes cheaper than the shop so therefore will lose money. Very few prices have increased and those that have are only very very marginal. Airs for instance now wont sell for more than 17ea. Therefore the air crafters will be selling cheaper than normal. As for the runes the bots were buying and selling on, lets use deaths as an example. Max you will pay is 310. Pretty reasonable if you ask me, only a 10gp rise from current prices which cannot be held as accurate due to the bots. Runecrafters will charge less than this in order to sell, so you are really looking at 305per rune. This is a great update against bots.
  3. It wasn't a bug. Jagex told us all items were infinite now and they implemented that. Therefore people bought the potatoes in good faith. The fact the price was so low is Jagex's mistake (which they are now fixing) but they cannot ban/tell off anyone for bug abuse as it wasn't a bug. :twisted:
  4. 1 steel bar = 4 cannonballs Cannon balls = 200gp 4 * 200 = 800gp Therefore buy some steel bars from some f2p'rs for less than 800ea (they go for 600ish) and make profit. I needed 12k bars to get from 68-72 so you will need far far less. It takes roughly 3 minutes to make 27 bars into cannonballs.
  5. Last time I trained herblore I spent 2 hours getting vials via world switching as I refused to pay autoers 400ea. This update is awesome. Air company users will suffer a bit I'd imagine as 17ea for an air really isn't that much. But really the pro's far outweigh the cons.
  6. Shop update will be great. Currently nats are 300ea from another player. All Jagex needs to do is set the shop price to 500. Autoers will not pay 500 for something they can only sell on for 300. Even if the shop price is 300. Autoers will make no profit so won't bother with it. However I am sure the price will be higher so rc's do not lose out. All these people ranting about how this will effect the economy need to think about it fully. A player has 2 choices: 1. Buy from another player for 300ea 2. Buy from the store for 500ea 1. Costs you 300k and the runecrafter isn't losing out. 2. Costs you a whopping 500k. Only people who lose out are the bots mass buying and the players who buy from shops. However as Jagex state in the Development Diary shops are meant as a high priced alternative for makeable items. People who make items should not sell them to a shop and expect profit. For example unstrung bows, look at how many people exploited the Charter Ship bug. Currently the more you sell, the less you get. Jagex never wanted players to sell in bulk to a shop for profit. The main worry I have is the high alchemy price. In theory this is based on general store price so if shop prices change, does too the high alchemy price? If chisels are 400ea in the new shop would we be able to alch them for profit? I would imagine Jagex will keep them low (who would waste money on infinite chisels when they will always be infinite) but what about other items, such as plate bodies and dragon hide items? Also the shop price will be max price. Say nature runes are 500ea at shop. The player price will rarely raise above this. Only possible scenario I can think of is people desparate for laws. This is surely a good thing, especially with the iminent release of blood rune crafting.[/b]
  7. Runescape is not to blame. A lot of people buy PC's and expect them to be OK forevermore. This is not the case. Every program you install and uninstall causes the operating system to get less and less stable. Every program you open eats memory. A lot of people leave there home PC's on 24/7 and wonder why they get errors. A simple reboot is enough to clear memory. As for Windows, eventually it will become corrupt and unstable. You can take steps to protect against it but at some point it will not work. At this point people usually buy a new PC. However a simple format and re-install will cure it. Computer places make thousands from people like that.
  8. Do a tree run once a day. Take in all 5 trees and all 4 fruit trees: Catherby - Fruit Tele to Lumby - Tree Tele to Falador - Tree Run to Taverly - Tree Tele to Varrock - Tree Spirit Tree to Gnome Village - Fruit Tree Spirit Tree to Gnome Stronghold - Fruit and Tree Tele to Ardy / Ship to Brimhaven - Fruit Then I charter ship back to Catherby to start an allotment/herb run. Allotment/Herb runs you can do about every 2-3 hours but once a day will get nice XP. Takes me about an hour to do it all but I mess about with stockpiling compost and all sorts.
  9. Run upstairs and use free home tele. Don't bother with tele tabs.
  10. Monkey Madness Dragon Scimmy is 2nd best mass affordable weapon in the game. The first is the whip. The halberd is usless in most scenarios. Use range if you must. Only thing I can think of where a hally is better is the special on the giant mole.
  11. Did a few runs last night after finishing the Varrock Diary. I'm 67 RC with 3 pouches. I have full access to Lunar Spells. Best bet is to teleport to the the altar then turn on melee prayer. Run the short path about a third, switch to mage prayer, run another third and switch to range prayer. You can recharge prayer at altar every run so you don't need hides or anything. If one monster does get lucky you can heal when back on Lunar Isle. Each trip I averaged 4-5 laws and astrals which made the teleport free with my lava staff. I got 670XP each run. The other runes seems very random. It took 3 runs before I got bloods and souls. 1 run I had 10 souls and 1 blood whilst another I had 2 of each. One run I got 12 nats, the next 2. At the end of the day I should profit from this. I craft 43 runes per trip so at 100ea thats 4.3k on essence. 10 nats will get me 3k and this is before you take deaths and bloods into the equasion. The lower runes will just sit in my bank until I get a decent amount over my stock level (1000) then I will flog en mass. :thumbsup: Big thumbs up from me. Will finally get to 75 runecrafting I think! Gotta be better than spending a week making cannonballs for 72 smithing :evil:
  12. World 36 is the unofficial "official" world for this. Free lunar teleports abound apparantly. Can't wait to get home to try this.
  13. Males seem ok wearing Barrows skirts tho...
  14. Few more points from the above quotes: I have never used super compost on trees of any type, just made sure the gardeners were looking after them. They have always been fully grown within 24 hours and I have never lost a tree to disease. There is a farming clock. My understanding is that each type of plot has a trigger which fires after a set period of time and that advances the growing. The following data is NOT accurate, I have just used nominal values to demonstrate my point Allotments trigger every 3 minutes. Therefore every 3 minutes your crops will advance a level. Once the allotment trigger has ran 5 times your crops will be fully grown (15 minutes). The trigger also decides if you crops get diseased or not. The next trigger would make diseased crops die. As the triggers are only 3 minutes apart you can say it takes 15 minutes for an allotment patch to grow very easily. With trees it's different. The tree triggers are actually something like 4 hours apart. Remeber you have to grow a seedling first. Those triggers would be 3 minutes like the allotments, but once in the ground you have to wait for a trigger for it to grow. Once planted lets say it's 5 triggers to being fully grown. If the trigger fires a minute after you plant it you only have to wait 5 * 4 hours for it to be grown. I.e 20 hours. However if the trigger doesn't fire until 3hours 59 mins after you plant it then you will have to wait the standard 20 hours plus the 3 hours 59 mins, so almost 24 hours for the tree to grow. Like I said the above figures are nominal to illustrate my point. It could be 3, 4 or 5 triggers per tree and they could be spaced up to 7 hours apart Logging out and switching worlds will not affect anything. Try this. Plant seeds in a allotment and wait until the first trigger to advance the growing. Now plant in the other allotment and switch worlds. They will not be grown. It is possible to time the triggers, but remember once planted the seeds wont grow until a trigger. Therefore you cannot guarantee when a crop will be ready 100%, you will just have a period of time when it will be.
  15. Took me ages and ages and ages to do this quest, stuck at exactly the same part. Sad part is I just got lucky and can't remember exactly what I did.
  16. 66 is when the profit starts but at 55 I doubt you will lose too much in the grand scheme of things.
  17. Here is the best way to farm trees: Do a tree run once a day, at a set time is great. Always pay the gardners to look after your trees. That way you don't need to hang about waiting aimlessley for them to grow. This method works fine for me and I've never had a tree not be fully grown after 24 hours. As you're paying for them to watched you won't lose anything. I cannot stress how important it is to pay gardeners to look after your trees. Trees are your main source of farming XP. The following may not help you but this is the route I take on a tree run. I drop all logs (keep yew and mage roots/logs) and keep all fruit. Start at Catherby fruit tree (to bank fruit run to bank here or use bank in next location) Teleport to Lumbridge for tree (good location to re-fill apples/tomatoes for gardener payments if you have done RFD) Teleport to Falador for tree patch Run to Taverley for tree patch Teleport to Varrock for tree patch Spirit tree to Gnome Village and run to fruit tree patch. Spirit tree to Gnome Stronghold for fruit patch. (bank your fruit here) Walk/Run to tree patch at the Stronghold. Teleport to Arddy and pay to get to Brimhaven for fruit tree. What I do then is use the charter ship to get back to Catherby, buying pineapples for super compost on route. You're then at a perfect start for your allotment runs.
  18. I agree with all of the above. Make sure you do quests to unlock new areas first and then go with slayer. At your level Lost City master is fine. If the tasks are too tough use Egdeville.
  19. You're broke remember? Can't exactly pay for tanning hides can you? Picking 500 flax won't take that long and if you sell the resulting bowstrings for 150 each thats 75k. Which will buy you lots more flax. At the end of the day beggars cannot be choosers. I need 72 smithing for the Varrock Diary. That's 12k steel bars to cannonballs. I could power raise with mithril but I'd lose far too much money. Therefore I have little choice but to spend the next 3-4 nights smelting :(
  20. Pick flax. Spin into bowstrings. Rinse and repeat.
  21. Time at the port for full inventory = 2.41.8 Time at Edgeville with level 1 armour = 2.42 Given the times are 0.2 of a second out, the new furnace does NOT increase cannonball production.
  22. Just do the easy quests. Use the guides on TipIt and you can blast through most within an hour. You will end up doing them anyway, why not now? This is the expensive one. Cheapest way would be to buy ranarrs at 8kea, collect snape grass and make prayer pots. Sell for 8.5kea. Harralanders are fast with chocolate bars from the RFD chest. However you will be paying 1k for the herb and wont be able to sell the resulting pots. Barbarian Outpost. There is also a way of training agility using clockwork mice. Probably won't get you to 50 as it becomes less effective the higher your level. Just use the forum search on here for a good guide. Pyramid Plunder is the best theiving XP in the game. For max XP start looting urns in the room BEFORE your max room. Once the time hits halfway, loot the chest and go to your max room. Loot urns until time is almost over or you have looted them all. Loot the chest. Master Farmers are also reasonably fast.
  23. The armour also increases the speed of smelting bars using the Edgeville furnace. As cannonball making is effectivley smelting and not smithing (you're not using an anvil) then it could be quicker. I will check tonight. If it does increase the speed cannonball making then cannonballs are seriously going to drop in price, as cannonballs are steel and steel only requires level 1 armour...
  24. I will swap for you, but won't be on for another 8 hours or so...

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