Everything posted by Zepheras
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22-Mar-2010 - Fish Flingers
I don't think that idea would be better than the current Fish Flinger. If it's going to be totally random as to when you receive the bottle, then chances are you can't plan your activity except to fish and fish for the bottle. If the timing is going to be randomise for every single player, it's impossible to hold a competition-like event without everyone coming into the lobby at the same time, unless it's a whole different event altogether, which then brings up the question of how good the new event would be. I think the main issue is players who want to take advantage of every free/fast EXP where possible. Not saying that it's bad, but personally I find it pretty tiring to play in such a manner, and I doubt it's the intention of D&Ds to force players to go hunting for them. I normally don't bother with 'scheduling' my Bork and ToG events, which may account for the gap of one to two weeks between FoG, or me missing a day of Bork. Evil Tree would be the best D&D idea is terms of 'distracting players'. Strategically located, sufficent in-game notice, it has distracted me from my GE trips way too many times. :thumbup:
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22-Mar-2010 - Fish Flingers
The Champions' Challenge isnt exactly high level content =/ Yeah it's not and it's not something all people will do, because it's not really engaging content its mind numbing killing of monsters that have no advantage of killing them unless you get one from slaying by some odd chance. I can whine all I like though I pay my membership fee and I'm entitled to my opinion, I didn't realise there was a requirement to whine! Thank you. Please, let me show you the way to the RuneScape Official Forum, where many like-minded players would love to join you in your cause. You know you belong here. There's a huge difference between most of the posters here and the ones on the RSOF, and you know that. You seem to have some sort of strange vendetta against anyone who dislikes or disagrees with anything that Jagex does or releases. There's a certain irony in your directing an intelligent poster and maxed player like Smellysocks to the RSOF. What have you contributed to this thread besides your petty attempts at belittlement? Even if you're maxed out and post intelligently most of the time, it doesn't mean that your post makes sense all the time. The above is clearly a poor attitude that you'll often find on the RSOF. "I pay I say" in proper English. Without the name 'Smellysocks', who's going to find it intelligent? Neither do I find your "We need high level content" post for every update very intelligent either, morningrise333. It's a known fact that high level players need high level content, but you posting on a recent update thread makes it as if the latest update is causing Jagex to forfeit another high level content, especially when both the Shattered heart and this update has been beneficial to all levels and generous with the EXP, and FUN in the latter case.
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22-Mar-2010 - Fish Flingers
The Champions' Challenge isnt exactly high level content =/ Yeah it's not and it's not something all people will do, because it's not really engaging content its mind numbing killing of monsters that have no advantage of killing them unless you get one from slaying by some odd chance. I can whine all I like though I pay my membership fee and I'm entitled to my opinion, I didn't realise there was a requirement to whine! Thank you. Please, let me show you the way to the RuneScape Official Forum, where many like-minded players would love to join you in your cause. You know you belong here.
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Tip.it Times 21 March 2010
Find me someone who finds standing in the GE spamming "LFG" is fun, please. Some people like PKing, some people like playing SC for 6 hours every day, very few people are going to find standing around waiting for other people all the time fun, and the people that do are playing Progress Quest. And some people like group content. You're telling me that you'll be biting Jagex's head off if they try to release some teamwork based content tomorrow. Gimme a break. Achieving personal milestones, 50+, 60+, 70+ in every skill, 100, 110, 120 combat, enough cash to get full Bandos, level 75 rc for the Ardougne diary, need I go on? There's an enormous amount of content for single-players in RS. In the context of MMORPGs? Your example of milestones are found in offline RPGs, not just MMOs (Get eight bages, beat Elite Four...). It is clear that if RuneScape suddenly becomes a offline Java game for one day you won't even notice the difference. And the entire point of this thread is about an article claiming that such should be expanded, I have no real problem with the game as it is now, I recognize that some content is pretty much team-only and that's not a real issue, the idea that ALL the good content MUST be team-only is an issue. I don't think the author is specifically talking about promoting teamwork in every aspect of the game, but rather how specification in a certain role and playing your part for the community can be a rewarding gaming experience. It used to be the case with skill specification, but that obviously can't last long when the game advocates being an all-rounder instead of a class system like smithers and woodcutters. He raised the example of boss fights because that's the prime example where people have to select a role and do well in it in order to benefit the team. If you read the article describing RS classic and thought, "Wow, the good old days of teamwork and cooperation and community", then I don't see why you would flinch at the thought of working together. Notably, I almost never engage in any of those activities and despise those who do. Perhaps you need to reconsider your position on those of us who don't care for constant teamplay. No comments on this.
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22-Mar-2010 - Fish Flingers
Yeah, why worry about the top 1% who've spent years playing this game? All of my level 90 friends deserve the bulk of the content! I think that high levels do need to have content but it gets on my nerves how people complain about it every week. I don't want to get into the argument though, since I say it every week people's attitudes never change. What gets on my nerves is how the majority of your posts are defending JaGeX. You seem to be almost the only one who thinks JaGeX is doing things properly, where as every single high level disagrees. I don't understand how you don't realize the plethora of low-leveled content that is impossible to do at the low levels specified, is unfair to high levels who's skills end at 80 or quests beatable at 100 combat. High levels deserve high level content every week and SHOULD have it every week. There's also nothing wrong with doing a multi-update giving something to both players, but that doesn't happen. Lep, this is the first time I've ever agreed with you on something. Let's celebrate. Racheya, I don't have any 99's. Please don't make assumptions about me. What Lep is saying is that there's such a huge plethora of low and mid level content that a new player would be busy for well over a year (assuming an average player) before he/she even scraped the high levels . . . but then what? There's not a whole lot to look forward to. Because my levels make me a combat-oriented player, I'm mostly looking forward to high level armor and weapons (and with those, bigger and badder bosses). I'm stoked that Jagex has been finishing (or nearly finishing) a few skills in the past six months or so, but they spent so much time catering to the lower levels that the focus really SHOULD be on higher level players for another six months. But, anyway, this will be my last post about high level content in this topic. I hope it is, because I'm seeing the same old topic again, just one week plus after the previous update by the same few people (Remember the 'broken record'?). Repetitive and off-topic. Could you guys at least participate in the update first, or answer players who actually have questions regarding the the update itself? <_<
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22-Mar-2010 - Fish Flingers
It's seems like ages since a quest or major update was out. Hope next week: a good quest :thumbsup: I bet FTP3 will be released along with the revamp, and btw were you thinking that? Well, as long as it's released before my next membership (in May), I'll be happy. :thumbup: I think that the strykewyrm update was pretty big, so let's not forget decent updates of 2010 that soon, shall we? Having the tackle box as the only reward seems weird, I would have thought that there'll be some form of cosmetic items, angler outfits, for example. The box is rather nifty though, just wondering how it would work when you're fishing. Do you have to remove the bait from the box as well when fishing? If so you have one less inventory space, and I don't think that would be useful.
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22-Mar-2010 - Fish Flingers
Your mindset is good, and i shall use that too. But where is the quests so far? -.- FTP3 is getting yet ANOTHER graphical revamp AGAIN, according to that belated FAQ for 15 March. <_< Jagex should really start advocating two quests per week once the major issues like updating old skills are over. They're probably the only thing that provide a storyline and setting for this game. WE NEED MOAR LORE!
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22-Mar-2010 - Fish Flingers
You sounded like you have not played MMORPGs before, or you came across this 'phenomenon' for the first time. Tons of members log in just to stand around and show off their outfit, while chatting with friends or strangers, especially on world 1 Lumbridge. Same with skillers grinding for their 99s. And I'm talking about mostly useless items like flowers and TT items. There are players who do combat that would rather have a useful feature, than a new "colour" to a weapon they won't be using. As for standing around showing off outfitts and chatting with friends/strangers - go to this website please: http://www.imvu.com/ Besides...rather than making a "Staff of light" which has 80%+ look of a Saradomin sword, or colouring a weapon or armour...how about making new items? Try advertising the website in-game at the common spots where people either stand around doing nothing or stand around training a skill then, not to me. My point is there are people who care and utilise them, why else are some people more excited over the pets and outfits rather than the headline content? The last time I talked about introducing new items instead of wasting time adding new colours to old items, someone argued that it doesn't do harm to have a more customisable avatar, which I partly agree. Afterall, it doesn't take much time for the crew to add new colours (according to the J mods), and it makes some people happy (quite a lot actually). After today's update, I've changed my mindset to "As long as it doesn't affect main game content, and it's added with flair, why not?"
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22-Mar-2010 - Fish Flingers
You sounded like you have not played MMORPGs before, or you came across this 'phenomenon' for the first time. Tons of members log in just to stand around and show off their outfit, while chatting with friends or strangers, especially on world 1 Lumbridge. Same with skillers grinding for their 99s. And I'm talking about mostly useless items like flowers and TT items.
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22-Mar-2010 - Fish Flingers
Great! Can't wait for a Dark bow with a new colour! If Jagex can implement it with flair (again), I can't wait as well.
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22-Mar-2010 - Fish Flingers
Looks like a cross between Lego bionicle and Porygon. I presume this is taken using the orb of oculus?
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22-Mar-2010 - Fish Flingers
Which is why, if Jagex intends to introduce customisation to existing equipment, they should just do it. A poll gives people the impression that only the winner gets the deal while the rest are ignored forever. I like the way they implemented new colours for infinity robes, it fits the whole magic and runes' idea, and is easy to access, rather than getting players to play a totally unrelated minigame for it.' There will be D&Ds that reward the remaining skills without one. Did you ask the same question when the summoning one was added to the game? I agree with this. In another sense this to me feels like another week of wasted membership..... Oh well, those robes are good. The smarter way would be to remain F2P and see the content as "I wished I could do it right now...", like me. It makes every update desirable. I thought it was a minigame when I first saw the post, seeing that there's a special, non-cosmetic reward for it. The second thing that crossed my mind was, why couldn't the competition be held in the Fishing guild? We have a quest titled 'fishing competition', and the guild could do with an actual competition to liven the atmosphere instead of just players (and bots) catching sharks. Now, are there any changes to the fishing guilding aside from graphical ones?
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New Skill Tomorrow??
Addicts. This, is the power of the 'new skill'... :twisted:
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Tip.it Times 21 March 2010
Your post is one helluva joke. What you really need is an offline version of RuneScape. Throw in some NPC with the AI to train and compete with you on the highscore table. Edit: Before I get accused of just skimming through your post, I better post some additional information. Sure, fun should be the foundation of games, but first off, everyone's definition of 'fun' is different. In the context of MMORPGs, if teamwork and cooperation isn't your cup of tea, why are you even playing? Lots of RPGs out there have good storylines and even discussion forums. In the context of RuneScape specifically, if soloing is your idea of fun, you'll be glad to find that being an absolute loner still allows you to proceed through the game (perhaps slower), except for TWO quests and some minigame rewards. However, if team-based boss and group quests are released more and more often, there will be people who enjoy it. I won't mind if another whole chunk of such content, as large as the current solo-able content that we have, gets added to the game. And to Kalafai. Oh, it's the "I don't want to have to do it" argument? Keep your demands for the real world. If you need 13.034mil to get level 99 in a skill, you have to do it, like it or not. The community fails sometimes, when people question the issue of solo versus teamplay FIRST when say, a new un-soloable boss gets added to the game, rather than discussing about team work and tactics and how good the drops are. In fact, the better the drop, the more likely people would whine. "OMG RuneScape is a MMO, team-based activities are a total basphemy! It's a consipracy by Jagex to changed all previous content to team-based gameplay!"
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15-Mar-10 Lumbridge Catacombs & The Blood Pact
Looks wise I think that the helm is still decent. But I'm disappointed that there's only a single item, even for something with no stats. If it's a set of fun outfit then perhaps it would look nicer on the player and go well with the quest cape. Unless we're getting one part of the costume every 300 points....? The looks of the weapons remind me of how Jagex aren't going to update the rest of the Barrows weapons and armour because of some 'negative' feedback. Great, now all the cool looking stuff are only found with the lower level equipment because some people confused 'better graphics' with 'nostalgic memories'. :thumbdown:
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15-Mar-10 Lumbridge Catacombs & The Blood Pact
What in the world are you talking about? I wasn't aware that anyone involved in this argument was of the opinion that this quest is "a clear indicator that 100% (and not 40%) of the devs are working on lame low level content for the whole of 2010." Is this your own opinion? I can't imagine why else you would say it. Because you are being a broken record. A brief comment on how this update is, followed by an avalanche of posts on how we need more high level content. That is something many players are aware of, that has nothing to do with this update, and you're better off creating a entirely new thread to discuss suggestions for high level content instead. No one is arguing with you over the need of high level content in the game per se, but rather your reasoning that one low level update = we need more high level content. Like I mentioned earlier, point noted with regards to the need of high level content. If you want to discuss about whether the graphics could be better, whether the rewards of the quests are fitting to the target group, or whether the storyline was nice, what rating would you give the quest, that would be proper discussion for this update. And this update isn't just a low level update either, it's a low level update for F2P, and a tutorial on the combat triangle, along with an expanded area for low level training besides cows and goblins, which is pretty essential in my opinion. *imaginary crowds shouting "WE NEED MOAR HIGH LEVEL UPDATE! NO MERCH CLANS! FREE TRADE PL0X! BRING BACK WILD!" next to me* Once again you completely misinterpret my thoughts on this update, skewing what I said into what you wish I said. We both appear to be broken records; I think we're due for high level content, and you think... well, actually, I don't know. You don't seem to have a point other than mindlessly arguing for the sake of arguing. I think we're done here. What you think about high level updates from this update, would be as relevant as what another guy would think about F2P receving an update and linking it to the F2P VS member issue from this same update. I'm pretty surprised that the latter hasn't started. It usually begins with the "This update is useless for high level F2P", "Get members", "No", and "F2Ps don't deserve updates" crap. Your version would be "This update is good", "MOAR high level content", "Yes agreed", "No we had a lot"..... Nothing to do with the update at all. I'm done trying to point out that you're being off-topic all the time as well.
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15-Mar-10 Lumbridge Catacombs & The Blood Pact
What in the world are you talking about? I wasn't aware that anyone involved in this argument was of the opinion that this quest is "a clear indicator that 100% (and not 40%) of the devs are working on lame low level content for the whole of 2010." Is this your own opinion? I can't imagine why else you would say it. Because you are being a broken record. A brief comment on how this update is, followed by an avalanche of posts on how we need more high level content. That is something many players are aware of, that has nothing to do with this update, and you're better off creating a entirely new thread to discuss suggestions for high level content instead. No one is arguing with you over the need of high level content in the game per se, but rather your reasoning that one low level update = we need more high level content. Like I mentioned earlier, point noted with regards to the need of high level content. If you want to discuss about whether the graphics could be better, whether the rewards of the quests are fitting to the target group, or whether the storyline was nice, what rating would you give the quest, that would be proper discussion for this update. And this update isn't just a low level update either, it's a low level update for F2P, and a tutorial on the combat triangle, along with an expanded area for low level training besides cows and goblins, which is pretty essential in my opinion. *imaginary crowds shouting "WE NEED MOAR HIGH LEVEL UPDATE! NO MERCH CLANS! FREE TRADE PL0X! BRING BACK WILD!" next to me*
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15-Mar-10 Lumbridge Catacombs & The Blood Pact
Why is the first response to any form of complaint, "cancel your membership," as if the lack of high-level content in certain skills and areas somehow diminishes all other forms of fun that I may have playing this game? You should take a few courses in logic and critical thinking. Your other points are immaterial. I've been playing this game for nearly a decade, and I'd like to wear armor worthy of my defense level. My point is that I'd like this armor SOONER rather than LATER; sooner being within the next few months. Runescape is the only MMO that I know of that has a veritable glut of low-level content and arguably no real high-level content (with the exception of the Corporeal Beast, perhaps, as good teams require extremely high levels in multiple skills). Call me a broken record if you'd like, but I'm far from the only player who feels the exact same way. EDIT: Yes, my entire point was about BUTTERFLIES. Way to argue, champ. :rolleyes: You really think that high level content cannot take up the majority of my gameplay? Have you ever played or at least looked into any other MMO's? Once you get to the high levels, that's ALL YOU DO. Strangely enough, it works. High level players immersing themselves in high level content?! What a concept! It also happens to be the opposite of what we have in Runescape, which is entirely counterintuitive, though I'm glad to see that it's finally being remedied (agility, herblore, slayer to some extent). High level diaries and quests can provide high level rewards that benefit us for the rest of our Runescape careers, so I have no idea what you're on about there. I agree with you in that content requiring skill with a mouse ("twitch skills") should not be nerfed. I will be more than happy to work for my level 80 armor and weapons. You like high level content. Point noted. Your opinion on high level content gets 'activated' when a low level content appears. Point noted as well. Now, can we move on? Alternatively, you can go to the RSOF and create a thread telling Jagex developers who are working on mid/low level content to stop and abandon the whole idea, because this one update must be a clear indicator that 100% (and not 40%) of the devs are working on lame low level content for the whole of 2010.
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15-Mar-10 Lumbridge Catacombs & The Blood Pact
Did you actually read what I posted? I'm saying that we need more master and GM quests to balance out the HUGE amount of low-level quests. I didn't appreciate the quest? That's news to me. It's not the quest itself that bothers me. On the contrary, I think it's a great introduction to combat for beginners. What bothers me is the lack of content at the higher end of the level spectrum. Yes, I was totally hinting at a rollback. :rolleyes: Jagex SHOULD be putting 60% of their content designers on high-level content. We still have skills that pretty much end in the 80's and low 90's (catching butterflies for hunter does NOT count as high-level content, in my opinion). We have a serious lack of boss monsters, high-level quests, elite diaries (not for long, hopefully), and incentive to level most skills beyond 80. If you don't like catching butterflies, that's your problem. It's good EXP for those who train on it. It is high level content. I'm personally not interested in catching more powerful grenades either. And since you're going to be bothered by the lack of high level content every time a low level content appears, I might as well just auto-censor the parts that I would expect to hear over and over again. You just don't seem to understand that it's impossible for high level content to take up the majority of your gameplay time. Diaries and quests just take a few hours, new high level training method are scapegoats for players to complain (again) about how the skill is 'easier'. Anything requiring twitch skills gets nerfed. I'm pretty sure that 80+ weapons and armour are coming out this year, which pretty much bring combat on the whole to the elite level already, seeing that prayer and summoning are 'complete'. Let's hear players whine again when they realised that those items cannot be bought with cash. On topic: Is no one excited by the fact that the staff held by Dragith Nurn and the mage from Shattered Hearts are ALMOST SIMILAR?
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Tip.it Times 14 March 2010
Nothing much to say about the article on Player Mods, they seem rather distant to normal players like me. Regarding the dragon weapons, it is normal for higher level weapons to outclass lower level ones. However, the flaw WITHIN the weapon class itself means that warhammers and shortswords would rarely be used on a long term basis. Even if they have a half decent special attack, it's pointless to come up with a whole new weapon just for people to use it once every few minutes, and with dragon claws and daggers for the rich and not-so-rich players, I don't see why Jagex would even bother introducing the rest of the weapons except to adhere to the 'tradition' of having a dragon counterpart to every rune item (dragon cane, anyone?) Personally, nowadays I've only seen players using dragon scimitars before they can wield whips, and spec monsters with the dagger. Claws can replace daggers, but if you can afford a pair, you're probably a high leveled player who uses the special bar for other purposes, or a PKer. Battleaxes are a rare sight, and longsword users are an endangered species. 2h-sword? Extinct.
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15-Mar-10 Lumbridge Catacombs & The Blood Pact
Yes, Jagex should give us a plethora of GM quests but only 2 low level quests [/sacarsm] Seriously, get over it. The people complaining about how this quest is low leveled aren't even appreciating the storyline and graphics that definitely took quite a bit of effort. If you are a regular reader/poster of Tip.It, you're also at the stage where even a quest that takes a whole 2-3 hours would not be comparable to like what, thousands of hours that you've spent leveling your character to the levels you have now? I'd say that this would be a flaw with the EXP system, shifting a milion or so of the 6.5mil EXP from 92-99 to the bottom half would help a lot, but that's not the point. The quest is out, the monsters are great for newbies compared to cows, cows and cows. What do you want, a rollback? Jagex isn't going to push all 60+ content designers to develop only high level content. The only high level content, after the upper ends of the skills are filled, would be quests, that probably won't even account for 5% of your total game time.
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15-Mar-10 Lumbridge Catacombs & The Blood Pact
Well in my quest log, it says that I'm the one who unlocked the bottom level of the catacombs after killing all the members and completing the blood pact. That's a good thing, right? :unsure:
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15-Mar-10 Lumbridge Catacombs & The Blood Pact
Say, what happens if you chose to let the cultists go? I picked the kill option for the first guy, and since there's no turning back I killed the other two as well. :twisted:
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The next gen 'scaper
We NEED a flood of new players. Nowadays I find Lumbridge in F2P worlds rather empty, or just full of PKer accounts killing cows with rune scimmies. The number of players online at any one time has been dipping. No doubt a good proportion of the younger players would be immature, but then again I'm not impressed with old players flaunting their 'experience' either.
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POLL: What is your opinion on the recent Hitpoints/Constitution update?
I think it was a nice change. Previously, the zeroes you see in game can be due to either the activation of defence itself, or because of you hitting a digit smaller than 1 that rounds down to 0. With the new system, I seem to be taking small, but siginificant damage from monsters whenever I'm not wearing armor, emphasizing their importance. Likewise, your Attack should be more helpful in dealing at least SOMETHING over 0, and any zero you see now would be due to defence and the rounding down of the 0.1-0.9 damage of the new point system, a small loss of actual damage compared to the past. I wonder if this has an effect on all the PKing pures though.