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deyan2

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Everything posted by deyan2

  1. In my opinion it should be like 10.000.000 totallexperience that you should have in F2p. Believe me, this is a hard task for pure F2p players. I admit that rank 1 F2p did it more then 50 times but I still think it's a hard task ;). If you don't agree then try it, I bet you won't succeed within 1 year. It can be achieved by skillers, pures and similar. A latest thing that could happen is simply pay like 10M ingame to some ingame creature that gives you permission to post on the forums forever :D :P. The only bad point is that some old botaccount did allready achieve this (not 10M thing but the other idea) :(, here a few botaccountnames with 99 skills: Evoje, Evojke, Evoika, Evonka, Quabla, Nabbla, Ubahn, Sbahn and if you want me to I can call at least another 15.
  2. That makes me curious! :D It also makes me wondering when www.runescape.nl ;)).
  3. The players will be splitted a bit more and after all the best game will be chosen. So... More players will play Jagex games and who knows less players will play RS. We don't know (execpt for a few screens on www.mechscapeworld.com) what Mechscape will look like so we can't tell you how many persons we expect to play that game rather then RS ;).
  4. Hey, no wcing either! :S This was at the time to prevent that you assisted a bot so the bot could auto whatever he wanted while you didn't break any rules. This way even wc 1 till 60 wasn't needed to train, and be honoust, how many times does it happen that you do wanna help someone else wcing/mining while you don't want to mine the ores/ cut the logs yourself? ;) This was most likely also the reason why the limit existed at the time, somehow nowadays the limit of 30K a day is really annoying, during runecrafting high lvl players MUST let down noobs even if they don't want to. Anyway succes, I support ;). Note that I've allready asked Jagex to remove the 30K a day rule without succes atm (or at least as far as I know unsuccesfull, maybe they have removed it anyway nowadays, but in the past this limit has been there in every case :().
  5. Constanti is a friend of me and he stopped playing about 2,5 years ago... Post created 2005, he still got my support, but I think Jagex don't want to do this. 1: Because they don't want you to know or the other person is actually banned (lets report zezima, one week later wow he actually really received blackmarks thanks to me !). 2: To much work for them Jagex doesn't even tell you your reportquality if you ask for it ;).
  6. That's why you need to read those rules, if you have readed all of them then you will notice that it's practically impossible to transfer any cash at all ;).
  7. He is saying its too complicated... Therefore too many rules... Most Runescapers (no offence capable ones) would not be able to grasp why they are unable to do such and such. If you suddenly introduce your "terrible" Idea into the world of Runescape... People will still not be able to cope with your excessive rules, limits and stuff... Sometimes... Its best left, If each game has there own set of rules like they do now... But when you try put all the rules together it makes a massive failshake... And to your comment about me being a chicken. How dare you, how dare you... I have no intention of PKing... I guess you mean to many rules therefore to complicated ? :roll: RSplayers are alloud to do just about everything they want to do in this case, only if they kill the one where they know beforehand from what stuff they gonna get you might receive a penalty, and even in that case if you can't survive it it just doesn't matter, you keep your own armour! Where do you citate terrible from btw :roll:!? Neither are my rules excessive, compared to BH for example they are even relaxed a lot. Sometimes, at very very rare moments, you might be right, but in this point definitely not ;). I've never said you are a chicken, somehow I did say that you must be a coward and should start fighting chickens. You don't need a lot of self-confidence to say that do you? If you don't have any intentions of Pking at all then why should you ruin the great idea's they deserve :S. I mean if you allready don't like my opinion about my comment then I guess you don't wanna know my opinion at all about this case ?! Ruining great idea's without gaining anything at all yourself, then what's the point of ruining it!? This is just... OMG nvm.
  8. What part don't you understand? Like 60% of the rules I created are allready existing rules or rules that they don't need to understand...
  9. In my opinion? PvP worlds are even way to much, but in their opinion: 13-14-614-58405394 it appearantly isn't, I mean have a look at this rsforumpart: http://fo_rum.runescape.com/p=kKmok3kJq ... s.ws?81,82 (remove the _ in forum). Now I've tried to help Jagex with the idea I wrote above, I hope a big part of those pkers might get happy by that. You do get pretty close near exactly what the other guy got, unless he got 20M in his inventory or something redicolous like that or he got protect item on or something. Please read the rules to understand that part... The point of them losing their items and you gaining items is the point of Pking. It matters that you get what they lose because that's the thing you are fighting for, you aren't fighting someone wearing 100K of stuff to possibly get stuff worth 20M, and so you don't kill someone who's wearing stuff worth over 20M to receive stuff worth like 75K. It can't be hard to understand that can it? You never answered my question: "You never even pked, so how would you know what the old wildy was like?" Or: how can you improve something if you didn't even know what its initial state was. I'm good in guessing ;). No, I've been in the wildy and stuff like, so I know what it looked like and I've been in small noobwars and so, but I just have ever been a good Pker so I just didn't do it because I just kept losing, if I was in the wildy it was just to mine rune or addy or powermine iron ores. Btw my opinion still is that the idea I created above is actually the closest near the old wildy without RL trading possible. I've changed it a tiny bit so teleblock is actually pointfull, switching floors to avoid combat doesn't work and similar stuff ;).
  10. I'm not a child, I just want a thing that comes the closest to the wildy as possible without RWTing possibilty's. Btw, having a penalty is not a problem, you will keep your own stuff if you can't survive the pen, but I guess you allready readed that in the FAQ. I agree with you, notice that I didn't make this suggestion for my own, I created it to keep these: http://[Please Use QuickFind Code].com/p=kKmok3kJqO ... 4,goto,339 Persons quiet, they keep on cryïng for the old wildy like ... so I started to create the most close one near that that still prevents RWT. As you can see I'm not even in the supporterslist myself ;). No, it will never be the same, but this comes closest near it doesn't it ? :roll: No that comment is usefull :S, if you don't have any arguments then just don't post!? 5 minits yea ok, but a milion a minit... I'll do it for that :D Remember if you can't survive it you will still keep your old stuff, read the FAQ ;).
  11. Lol, you want to fight against peoples under combat lvl 20!?!? Men you must be a coward... Anyway, if you really only want to fight cb 20- then I suggest you should start with chickens, maybe you can own them ;)). . Actually, that's not what he said at all. He pointed out that this is simply a concoction of PvP worlds and BH, with a few minor tweaks. Well and that's exactly what's the best option possible that Jagex can allow because of RWT and where Pkers should be happy with isn't it? Who cares about that combat? Why shouldn't a lvl 20 Pker be alloud and a 25 be alloud to use this? If it's just because they will act like noob then just ignore or kill them. Also the melee/mage/range apart isn't fair in my opinion, I mean why shouldn't a ranged be alloud to fight against a melee? Maybe it's about me (note, I never or barely ever PK) but I don't see this point...
  12. Lol, you want to fight against peoples under combat lvl 20!?!? Men you must be a coward... Anyway, if you really only want to fight cb 20- then I suggest you should start with chickens, maybe you can own them ;)). Btw you can teleport all over the place, even after lvl 20+ wildy (unlike before), just not when you are under attack or got a penalty (not that really remarkeble, it should be annoying as ... if you fight your target and he just leaves. On the other side maybe you are right about the latest part about teleporting, it's like beïng a coward, but I can understand it if peoples want to tele away while someone attacks him. As I've told before I don't have a lot of Pking experience, but this might become a thing where the old teleblockfunction should work instead of my idea. Thanks anyway for the post, it just gives me a more extensive opinion indeed.
  13. Here a few that come close or should be in: Sam8581 Dylan13160 Lakedude0 P33t33 (indeed) Djbeat007 Loveisevol
  14. Before I type out my suggestion you must note that I'm not a member, I'm not a PvPer, I'm not someone that likes to PK and at the moment I could do it I barely did it. My opinion at the time was actually that the biggest part of the pkers where overemotioned kids but ok, that's detail ;). I think that the closest possible thing to the "old wildy" that Jagex might accept as not or barely accept as RWTing will be this: Make the PvP wildy a BH place The rules are: - Your combat must be at least 20 to get in - You must be at least 1 minit in the wildy before you will receive a target (wildy = every place above the wildernissditch) - There must be at least 100 persons for at least 1 minit in the wildy of your PvPworld, otherwise you won't receive a target - Jagex will choose a target for you, you can't choose a target yourself and if you do anyway than you will just receive a normal PvPdrop - Tele target (teleporting to your target) will be possible for free at magic lvl 1 at close near every moment, also above lvl 20 wildy, but you won't get any magicexperience for it - It won't be possible to use teletarget at all once you are under attack and the first 10 seconds after that - You will get a penalty that varies of the value of your drop where one person + anyone who got you as a target can attack you as long as the diffrence in lvls isn't to big Once you're succesfully killed your target: You will get a penalty, if you killed someone and received a GE value of: 10K or less you get no penalty 10K - 50K you get a penalty of 30 seconds 50K-100K you get a penalty of 60 seconds 100-200K you get a penalty of 100 seconds 200-500K you get a penalty of 160 seconds (just like BH atm) 500-1M you get a penalty of 220 seconds 1M - 5M you get a penalty of 270 seconds 5M+ you get a penalty of 300 seconds - During a penalty everyone who got you as a target AND some random person will be alloud to attack you! - You will see a coloured skull above your head that +- shows how much value you will lose if you die - It will be possible to attack your target, otherwise you will receive a diffrend target (for example if he walks out of the really deep wildy - If you can attack someone in the beginning and then suddenly he runs to a less deep part of the wildy so you can't attack him any more then you will have another 10 seconds left to kill him (just like in a bank in PvP world) - Multi attack is multi attack, if you are here then anyone might attack you, even if it are 100 persons - Tele (Varrock/Falador/...) will be alloud during a fight unless you are teleblocked (yup, beïng a coward is still alloud) somehow teletarget isn't! - You will receive a bit of info about your target beforehand, like: His CB, the +- price of his drop, if he's standing in a multiattackplace, what lvl of wildy he is standing at the moment, or he is penned at the moment, *maybe more* - It won't be possible to change floorlevel (a lot) during a penalty - If you are in a nonmulti area it shouldn't be possible to get attacked by as well everybody who got you as a target as well a normal person. - If your target is in a multi combat area then you will receive a warning before you tele to that place and the first 10 seconds after your tele you can't get attacked - If a target should drop under 1K of value then it will automatically change in a PvP drop so it will at least be pointfull to kill him - You can't teleport or bank at all if you have got a penalty - No matter what, you will get skulled as soon as you enter the wildy, even before the first minit (where you don't allways get a target) ended - If you succesfully killed your target and then other pkers/pjers that kill you will still keep whatever you was allready wearing, also your skull will automatically change into the price your target was worth before you killed him. This prevents it that you maded an exellent kill, can't survive the penalty and after all you got even less then with what you where starting with while you did make a excellent kill! If this happens you just die and keep the stuff you allready had at the moment you received the penalty If you killed another person that was your target or had you as his target within your penalty then the 2 drops (and penalty's!!!) will be added together. - If you succesfully killed your target then everything you get will be: Everything you can see him/her wearing + a max of 1 additional item out of his inventory (like rune 2H for example) + (unnoted) food and potions in his inventory + runes up to 50 each of them. So not whatever the guy got in his inventory, not even if it is someone that was mining a inventory of rune, if someone does protect item then the most expensive item won't go to you either. - Once you died you will end in lumbridge again - Once you survived a penalty you will receive the option to tele to lumbridge (fast and it doesn't matter or you are under atack) for free - Protect item won't work additional during a penalty - This "wildy" don't come in a PvP world to prevent that once you teleported out of the wildy after you survived your penalty to varrock for example you shouldn't get attacked, this to prevent that you just won a lot and then a pjer at a teleplace kills you anyway. FAQ I expect from players: *OMG I just killed someone with stuff worth like 8M but it was completely impossible to survive 5 minits against 2 persons!!! In the past I just tele Varrocked, but now that's impossible* This is why I created this rule: - If you succesfully killed your target and then other pkers/pjers that kill you will only receive whatever you should have received if you survived the penalty, also your skull will automatically change into the price you are worth at that moment. This prevents it that you maded an exellent kill, can't survive the penalty and afteral just give you even less rich then where you killed your target while you did make a excellent kill! If you die at this moment then you just die and keep the stuff you allready had at the moment you received the penalty This is also to prevent that persons just kill someone, can't survive the penalty because it's just to long, the person that killed you during your penalty will just receive another longer penalty and can't survive it either, the person that killed him got another longer penalty and so on and on and on. *Well when I was pking in the past with my clan we allways ended a lot richer in the end then we do now* I'm sorry, we got to prevent RWT as much as possible, in my opinion this should be the most tolerateble that could be alloud. If you kill with your clan then someone inside your clan will still receive a normal PvP drop *This is unfair, my targets got way higher lvls then I do :(* Those are things that could happen indeed, but remember once you might have the same stats and then others will he this problem ;) *This is unfair, my targets are 1-itemers all the time :(* That could happen, nothing to do about that, it should also have happened in the old wildy and remember that the drop will even be higher at this moment compared to the past because of this rule: - If a target should drop under 1K of value then it will automatically change in a PvP drop so it will at least be pointfull to kill him (most of the time you get a amulet and 3 herring or something in a case like that) *A 100 persons at the same time in the wildy and all of them for at least 1 minit? Do you think that will work?!* Well... Weren't you guys the majority or something :roll: !? Lets say there are 105K persons online (a avarage dayly amount isn't it?), and 0.1% of them is Pker (a lot less then the "majority") then you allready got enough... *What is this, I see someone wearing stuff worth like 20M and he just got a skull like he's worth 10k!? Is this a bug?* That could happen if he just killed his target, as long as he's penned he will remain keeping the lower skull. And yes, this way it will be pointfull to kill targets with a low value *I'm fighting with my clan in multiareas and then I want to fight anyone I want, not just my target...* That's not a problem, the only thing that happens is that someone of your clan receives a PvPdrop and not a targetdrop and he won't get a penalty either. *This is just BH and PvP together* Yea and a very lot of additional things like a usefull teleblock, if you die while having killed someone you keep at least your old armour so you don't end up even more poor and more... This is in my opinion the closest thing to the old wildy what Jagex can do while preventing RWT. FAQ I expect from Jagex: *OMG you how have you ever thought this out, how can Andrew ever thank you!?* Joke, I don't really expect that question from Jagex :( :P *We still think the risk that this make RWT possible is to big...* Then I wonder in what way? If there are 100 persons in the wildy then the chance that you get exactly the right target or he you is like close near nothing... And even if you succeed then still you got to survive the penalty, I think RWTing this way is even less possible then along BH at this moment where you don't get a penalty if you killed your target and you will lose everything if you killed someone and can't survive the penalty. *Multi attack also didn't work in BH so why should be allow it in here?* It will only be possible in the area's where it was also possible in the past, you don't go there you don't get pked there. I'm ready to answer questions or make a discussion with as well Jagex as Pkers why I think this prevents RWT and still makes Pking well enough possible. Yours Deyan2
  15. Luckely F2p players are a lot more mature...
  16. It took quite some while but I think I can see it as a victory that Jagex is gonna make "noob free worlds" for persons with high experience ;). Sorry for the spam, I just wanted to show that it was a good idea, even tough I suggested it a long long time ago.
  17. Supportlist (and RSforum supportlist: http://[Please Use QuickFind Code].com/p=kKmok3kJqO ... 3,58374605 Quick find code: 79-80-103-58374605 ) Supportlist: Deyan2 Lol_rulesz
  18. Out of the last newspost I understood Jagex liked to give F2p players more stuff. Well, I think I have a great suggestion for them. Unlike in members it's barely anywhere in F2p quite well possible to achieve good drops from F2p monsters. The only place where it's worth it for F2p players to fight for cash against monsters is against the monsters in stronghold of player safety, but even here the highest possible drop is worth like 35K gp's (a laugh for most P2p players). Now I would love to see a great new high lvl monster with good drops of high value. This monster should be close near impossible to kill by one person alone but relatively easely for 4 or 5 players with a avarage cb lvl of 100 in team. This monster will be protected by 3 till 5 lower lvl monsters that you need to kill before you can finally attack the Cockroach queen. Possible drops: Noted food, magic runes, ores and big bones (big bones!? Yea, like 100 noted big bones or something ;) :D ), Addy stuff, Rune stuff and rarely maybe even degraded dragon stuff! Location: Stronghold of player safety 4th floorlvl (needed to be created as a new part) underneed all the other Cockroaches under Edgeville Max hit cockroach queen protectors (male/prince cockroaches): In my opinion there should be around 4 of these roackes that have a max hit of about 8. These have a combat lvl of about 80 and you need to kill them before you can kill the cockroach queen. Max hit of the Cockroach Queen: The max hit should be around 15 if she focuses on one person but... Her max hit on all persons on the floor around her at the same time should be around 5. Amount of HP: About 200 for the Queen and about 60 for her protectors. If it takes to long to kill the queen then the protectors will return and fight you again. Sort of attacks the ants can do: Melee and Magic (just like the cockroaches on the other floors) In my opinion this could become a great update for social high combatlvl F2p players (or former members) who their high combatstats are close near pointless in F2p at this moment. This update could also make it more worth it for normal F2p players to buy degraded dragonstuff (the avarage price will lower). This seems good to me because be honoust... Wasting like 2M gp's for a armour that you will lose after like 30 minits of using is a bit very big moneywasting isn't it? Especially for F2p players.
  19. Gratz allready for becoming the first F2p player with a 200M skill! ;)
  20. Yes, I've noticed that like 1 year ago...
  21. Yes they are worthy, in the past 2 years I haven't seen any P-mod at all that has done anything bad at all. The only bad things that I've heard from are things like "I've seen that" and similar stuff without any evidence at all. Somehow if a mod says something that could get recogniced as possible offensive in one or other way they get 100 reports of wannabemods and noobs on their name straight away. And when I say "possible offensive in one or other way" I allready mean things like "You are very very naughty!!" or similar. If they write one thing 3 times after each other it must be a autotalker straight away, if they don't speak for 20 seconds it must be a autoër, or the example I gave before it must be a lier, is it a pretty rich person then it must be a RWTer and so on and on and on. Some peoples really act like silly just because they can't have it that Jagex did choose the one and not the other. Now I got to say that I've seen pretty noobmods to, but I'd rather see a dumb/noob one then a rulebreaking one.
  22. Maybe a nice suggestion to his suggestion: Give the ship some inventoryplace, so peoples can put some stuff in their ship, like ores or logs they just collected. Maybe they can even give it a bankpin, it would be nice to go to a island, mine your inventory full for like 20 times and then return back to a normal RS part where you can bank your stuff. * I don't think the ship should get a function where you can note some stuff, but just 500 inventoryspaces or something would be nice :D and very close to what happened in the past in the real world. Load your ship full of stuff here and take it with you to a place where you can sell everything for a nice price. The only problem that you get is that you need to bank 2ce, once by bringing the ores/whatever you got to your ship and once from your ship to your bank. Maybe your butler would like to do the last thing for 20K. Another thing could become that the higher the weight of the ship is the faster your running % will lower. *Note that I'm not a member, I've never been one and most likely will never become one, I'm just doïng this to help you guys, I will never have the ability to use this skill ;). Yours deyan2 Note that I'm not a member, neither have I even been and very most likely I won't ever become one either, so would one of you guys please post it to him? http://orum.runescape.com/p=kKmok3kJqOe ... 25,goto,38 Just press the link and put a F before both "orum" 's in the url ;).
  23. Lettertype (I'm not sure how to write it in English): Characters (all tekst that is beïng writting ingame).
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