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Mayjest

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Everything posted by Mayjest

  1. I have a question about the picture with all the pouches. As the skill currently stands, there are no 'disabled' pouches in the game... so what are the grey scaled ones then?
  2. Wolf bones are easy to get it you're a high level - the werewolves drop them! And there's nobody fighting them either. That said, most of those who want wolf bones are low levels who couldn't defeat a werewolf anyway. Edit, I would also save your charms unless you have a specific use for the monster you'll be infusing/summoning. You never know what February will bring!
  3. I love how you have a quote saying that it's impossible to predict prices based on supply and demand alone, when two paragraphs below that you have a prediction based on supply and demand...
  4. Honestly? I like this one less than the scroll bar. It's a shame that jagex are being so fussy about not changing the size or any of the icons, as it's wouldn't be hard to create more space if they did.
  5. I'm going to reserve judgement until the end of February on this and all similar topics. Half the skill isn't out yet, and there's a few other updates and things mentioned that I believe might have something to do with summoning. Isafdar is getting an update for Hunter, and that might have another influence. It is also possible that the spirit shards are based on a kind of crystal, possibly allowing us to make them? Pure speculation on that last part, I know. Anyway, I still feel there's more to be explained. The charms and shards aren't given an explanation beyond 'here they are, use them to make creatures'. Where do they come from? I think Feb might let us know. We certainly need an easier way of getting charms, anyway. And I'm all for not making charms tradeable - if they reduced the price of shards. Or let us sell charms and make shards even more expensive. Skills work best when they're expensive and quick or cheap and slow. Right now what we have is an expensive and slow skill that doesn't seem to give much reward, which currently brands it a failure in my eyes. I certainly won't be training it for a while, anyway. But I'll still collect charms when I slay.
  6. I'm so jealous I'm burning a whole in my screen with my glare. Seriously, broken pixels all over the place.
  7. I've got to level 13 (possibly 14, I'm not sure, I did it last night and have forgotten) and I've played about with the [bleep]ey snail for a bit. It allows you to essentially have an extra inventory space. Or it would if I didn't keep forgetting to renew the timer. My main problem with summoning as an actual game play element is the time issue. If there was a switch that automatically refreshed the timer when you had a minute left it would be so useful!
  8. Seems like the best way right now is to get your hands on a whole bunch of charms and raw chickens and just keep making pouches.
  9. Charms are tradeable, as it specifically says in the KB that you can get them from other players. If charms are available on f2p, I think they might have a new money maker.
  10. Nope, tried it. Is it me, or is this skill ridiculously slow to level? As in, stupidly slow?
  11. It looks like the experience you get for actually summoning something is negligible. The best experience seems to be infusing things into pouches. Are pouches tradeable once infused? Could a level 96 summoner conceivably make a fortune by selling pack yaks?
  12. Haven't they already hit the floor? That would be 1gp : They're currently at the lowest price that Jagex will let you sell them for, which I believe is the same price that a general store sells them. You could sell them direct to a general store for less, but what would be the point?
  13. Maples are awesome if you want 99 Firemaking, as they're dirt cheap now. If you use MTK, then the only reason for maples is to get nests and the seeds that can be found within the nests. Otherwise go with coal or flax.
  14. Although I have no idea what any of them means, as I do computer science for my degree not economics, and I have not read the quick guide (which I will do, give me an hour or so), all I have to say is this: Did you pick the acronym and find random words that would fit into it? Or was it just a happy accident? As queltar has made his disapproval of the GE known so often, I can't help but wonder if it's deliberate. Yes, I know that twerp is spelled with an 'e', but they're pronounced the same, so I'm curious.
  15. That's weird. Some bit have been flipped horizontally, others vertically. Certainly odd.
  16. Player killing in its old sense does not mean just killing players, or just getting mobbed by a clan in BH, it means the fair atmosphere; actual rivalry and a good old bit of gritty flaming feuds. :lol: I'm not sure how you failed to notice, but a fair atmosphere while pking has never been in the game. If you think that Jagex changing the wilderness removed it, then you have the thickest rose-tinted glasses on earth!
  17. I imagine that Jagex will keep achievement diary's in reserve for another guaranteed content poll. We might possibly see the poll towards the end of Febuary, after all the excitement of summoning.
  18. Ah, here we go again. One crazy monkey, and everyone goes off the deep end. I am referring to the illogical, idiotic and downright offensive slurs against religion posted by users of this forum. Yeah, the person who posted that on the RSOF is slightly off the deep end, but then many scientists are completely whack as well. Another point: A large percentage of murderers are atheists, does this mean that all atheists support murder? No. One example of craziness does not make the rest crazy. And anyway, as someone who knows about Satanism (I used to volunteer in a rescue home that would help get people out of many bad situations, ranging from drugs to abusive relationships to cults) I can safely say that, from what I know of the summoning skill, it has absolutely nothing to do with Satanism. If you want to find references to demonology and 'unholy' things, here are far more obvious places to look. That said, "The greatest trick the devil ever pulled was convince the world that he didn't exist"... :-k P.S. as for my personal religion views, I am an evangelical Christian. But I'm also not a nut job. :wink:
  19. I will consider RS dead when the amount of people playing has reduced to the point were Jagex start removing servers because there's simply no point any more. Until that point, RS is alive and thriving.
  20. I'm fine with getting summoning in two waves, but having them on two separate months is very clever marketing from Jagex. If they'd have done the first part one week and then the second part the next, then most people would get it within the same month of membership. Now they can milk summoning as their 'big update of the month' for two months running! Clever!
  21. After looking at it not blown up, it looks kinda like 22/1. Maybe the circled is our wait, and it comes out the 22nd. It looks like '22/1' if you squint, tilt your head to the left, then lie to yourself. It says Jan. As in January. The month. End of discussion.
  22. Hehe. How funny would it be if they released summoning today? The only problem being that you can't do anything until level 3, and there's no way of getting to level 3 without the Wolf Whistle quest? Which would be released next week? I'd laugh. Then I'd cry.
  23. http://forum.tip.it/viewtopic.php?t=721174 They have said before that they cannot have the total xp displayed due to limitations of the 32bit system which would mean we could only have a limit of 112millon xp displayed ingame.... good systems though. [/hide] No. The limit would be 2,147,483,647. E.G. 2.14 billion. The problem is that there's 24 skills (after summoning), and that'll likely increase. This means the total possible XP achievable is (soon to be) currently 4,800,000,000. Also, they could very easily put total XP in the game. Make a text file, whenever your XP updates, have it write each skill value into that file. Use the Haskell programming language to read those numbers and add them up, then write that to a file. Have Java read it back into the client as a string, and display it. There's your solution. Except for the fact that this would cause an insane amount of slowdown on the servers, this could work. But the amount of server power required would either destroy any possibility of actually playing the game, or reduce capacity to around 200 people per world.
  24. Well, the picture at the top pretty much insists that it's coming out next week, as that week is all double digits, the week beginning the 14th.
  25. I was in a lecture, got back while the maintenance was still going on, logged in without a problem. This thread is hardly a discussion, but I suppose it might be allowed until the end of the maintenance, if only to provide a distraction.
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