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Obtaurian

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Everything posted by Obtaurian

  1. Hey I read the thing about Soulgazers on your Rate This thread. Do you know anything about how good the hexhunter bow is? You said you know of two people who have them, so I hope you know. :(
  2. oooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooo
  3. I don't see [cabbage] on the front page idiot
  4. By not doing much else. ;) I'm waiting for batch 1.75 to come out, then I'm gonna go back to DGing.
  5. If you're gonna make a pure, make one that's interesting or fun to use (summoning/DFS tank, obby mauler). If you wanna do some serious PKing, make a zerker or a 70-78 defense account and max all other combat skills.
  6. It's a tricky question to answer, but as a general rule, void is only useful against monsters with lower defense that wont hurt you too badly. The best place to use your maul and void is TDs, for example.
  7. I'm :pray: ing for void armor with higher defense, a void melee weapon (Korasi's sword), a void ranged weapon, and an even bigger set effect when using full void + a void weapon. I think that'd be a pretty good reward for the series.
  8. As I've said before in this thread, the "solution" to crashing is to have a larger selection of bosses. Even a chaotic spear would take a few players away from Bandos, TDs, or DKs for a little while. We just need to have more to do.
  9. I lol'd. You win, Saru. :thumbup:
  10. Nope, that's more like 30-40M more than I'm willing to risk. It's more convenient, more efficient, and less risky. How is that so hard to understand?
  11. No, your argument is based on risk, more specifically convenience to yourself. Notice how the thought that you couldn't use extremes/overloads didn't even cross your mind until someone pointed it out to you (I wish he hadn't, because I wanted to see how long you were going to argue without mentioning them)? You see, even assuming you could use extremes/overloads in PvP, you still wouldn't MH on those worlds. I can guarantee you even if you gained a 10% damage boost versus all monsters on a PvP world that you still wouldn't boss hunt on them, even though it would be more efficient to do so. Why? Because if you died you'd have to go through the trouble of reacquiring all your lost items, which you don't want to do (much like you don't want to world hop to find an empty world). Also, the chance of you being PK'ed at GWD on a PvP server is, like, 0.000001%. Seriously. Of course I'd prefer to minimize my risk. :rolleyes: You're just getting angry now because someone else reminded me of a point that hurts your argument even more. I get the feeling I'm being trolled hard. Yeah, no kidding. That doesn't really address why certain weapons or armor on a PvP server would suddenly block fewer attacks, hit less often or hit less harder, which is what you were burdened with explaining. I'm burdened with commenting on your "what if . . . " scenario because you said so? Yeah, okay buddy. Not wrong. Still wrong. See my first response. See my signature. Except my advice wasn't unreasonable. I've gone to PvP servers to train plenty of times wearing 50M+, and yes I've even been attacked once (Luckily he was a noob and tried to TB me lol), and I'm fairly sure that I've seen people PK in stuff worth twice that much. Training on a PVP world while risking 50M? Wow, how scary. I can see how that's comparable to soloing Graardor while risking several hundreds of millions. Comments in bold. Like Sseli said, we're clearly not on the same page here. Maybe you'd use a PVP world instead of crashing, but I wouldn't. It's more efficient and less risky for me to just crash a low level player. Don't like it? Sucks for you.
  12. My argument is based on both efficiency and risk (yes, I can use both). It's more efficient (higher population, use of extremes/overloads) and less risky (much less risk, no chance of being PK'd) to use normal worlds. Wow, you really dropped the ball there. PVP worlds, believe it or not, have this little catch where you can either keep one item or no items depending on which type of world you use. I shouldn't have to point out the obvious flaw in your argument based on this information. Wrong. You're absolutely right. It's much more convenient. It's also more efficient. Trying? I'd say it's this argument was over a long time ago. I can't wait for your next post, though. This is a lot of fun. Exactly. If you're going to give me unreasonable ultimatums, I'm going to give you the same.
  13. There are multiple setups for using turmoil on task. I assume that you're using a full slayer helm, fury, rune defender, whip/rapier, dragon boots, barrows gloves, and berserker ring, which leaves us with the plate, legs, and cape to mess with. Proselyte plate Verac's skirt Fire cape +4 strength and +14 prayer Fighter torso Verac's skirt Soul wars cape +4 strength and +16 prayer Fighter torso Bandos tassets Soul wars cape +6 strength and +13 prayer Bandos plate Verac's skirt Soul wars cape +4 strength and +17 prayer Bandos plate Verac's skirt Fire cape +8 strength and +7 prayer Bandos plate Bandos tassets Soul wars cape +6 strength and +14 prayer Bandos plate Bandos tassets fire cape +10 strength and +4 prayer. If using a rapier, consider using an Ardougne cape 3. Always remember that anything over +20 prayer bonus is superfluous. All of these setups are effective, so it depends on how much money you can make or are willing to spend. Personally, I like the full Bandos + SW cape setup.
  14. You know, in all of that back-and-forth about the PVP worlds suggestion, I never once thought about that. You can't use extremes or overloads in a PVP world. Kudos to you for reminding me (and hopefully everyone else).
  15. Yeah, you're much more likely to get on a team if you're wearing full Bandos and are 130+ combat, which is pretty funny. One of the best BA players I've ever seen was level 14. ;)
  16. Indeed I didn't ignore it. You're simply arguing that because you don't think something is viable that it isn't an option, coming up with tons of excuses as to why you can't MH on a PvP world (the main reason being that you can die and lose your stuff). But this ignores the fact that those monsters that you like to hunt do exist on PvP worlds and that they're often empty. The fact that they exist and that they're empty means that you don't have to crash, provided you want to take the risk. But you don't want to do so. Of course, you not wanting to take the risk doesn't mean those monsters don't exist sans the crowds of people attacking them. I would say we could go at this all day, but since you've already decided that you won't, then we won't. Honestly. I hate repeating myself, I really do. But sometimes you just have to. tl;dr You don't have to crash, as it's not impossible to find an empty world ;) But why would I risk upwards of 650 million and a chaotic weapon when I can risk far less by taking a world from someone else? Now we go back to efficiency. It is more efficient for me to crash a level 120 in Torag's than it is to risk losing an insane amount of money and time in a PVP world. It's not a viable option because it's completely unreasonable. You're arguing that I have the ability to MH on a PVP world, therefore I should do so instead of crashing. Similarly, anyone who doesn't like being crashed can quit Runescape. It's a viable option amirite. :rolleyes:
  17. You won't die, though. You're elite, remember? On a more serious note, though, I'm just pointing out the fact that, contrary to popular belief, every world isn't jam packed with people and that you don't have to crash to be able to MH. Whether or not you consider the avenue you have to take to make it so a viable option is kind of immaterial. How in the world can you consider such an integral facet of MHing to be immaterial? Your arguments are unreasonable have no basis in reality. Like Stonewall said, there is a possibility of dying outside of PVP worlds, which is pretty significant in itself. Dying in a PVP world? GF you just lost months of your life making the money for that equipment (or in some cases, you just lost nigh-irreplaceable equipment [EG: a divine spirit shield]). Your argument is tantamount to telling someone to ask Donald Trump for 10 million dollars. It's not a viable option, but that's immaterial! Surely they can still ask, right?! Right . . . ? Because what you think is a viable option has no bearing on what can be done in-game. Seeing as how you're perfectly able to log into a PvP world and MH, then the fact that you don't think that's a viable option-- similiar to how you don't think world hopping twenty+ times is a viable option-- is a rather moot point, as then you're simply choosing not to do what Jagex has set up to be done (Sound familiar?). The whole point about dying and losing millions is immaterial because that has no bearing on what you can do. It only affects what you're willing to do, and what you can do and what you're willing to do are two entirely separate things. Just because you're not willing to MH on a PvP world doesn't mean it can't be done, but rather that you don't want to risk it. And just to humor your last three sentences, only if you have the same success rate of Donald Trump giving you $10M as you do of obtaining $10M through any other method ;) You completely ignored my rebuttal to your asinine suggestion by . . . offering the suggestion a second time. I think we're done here.
  18. But it's not an issue of respect. Quite simply, there is not enough to go around. There's a very small number of non-LS worlds and a very large number of players who want to use them. No amount of respect can change this. Caring for the community and being respectful of one another will not magically create more non-LS worlds. As far as instancing bosses, that's not a good idea for the bosses we have now. They're too easy to farm. MHing is profitable because it takes a very long time to accumulate the levels and gear to do it effectively, not to mention the ever present chance of death by some freak cause (which is not uncommon). The profits from MHing do not need to change. What we need is a plethora of new bosses (some instanced, some not) that will spread the population around, which will help to eliminate the need to crash. The second point i'm not going to argue here because I think it was discussed to death in the 'intelligent perspective on bots thread'. If you knew you had no chance of being crashed, would you be willing to wait about 5 minutes for the previous person at a boss to finish however? Especially if they are lower levelled, they probably wouldn't be there for long. That is what I am getting at, however I know it would only happen in a perfect community which will never happen. How about, if once one person (or clan chat group) is inside a boss room, no more people would be able to enter and pass the door. To stop people from camping in tank gear without killing 'for the lulz' they would have to do x amount of damage or kill in x amount of time before being booted from the room. It would force people to wait and even team with others waiting, which in turn would let them compete within themselves for kills inside a clan chat. Not a perfect solution and many will argue that it would just slow the whole thing down and that they deserve to be able to crash (even though many have argued nobody deserves anything) but it would totally solve the issue of crashing. I'm not sure if there's a necessity for that kind of fix. The best solution would be to add more bosses, so I personally think that's what Jagex should pursue, though I don't think they even see it as a problem.
  19. But it's not an issue of respect. Quite simply, there is not enough to go around. There's a very small number of non-LS worlds and a very large number of players who want to use them. No amount of respect can change this. Caring for the community and being respectful of one another will not magically create more non-LS worlds. As far as instancing bosses, that's not a good idea for the bosses we have now. They're too easy to farm. MHing is profitable because it takes a very long time to accumulate the levels and gear to do it effectively, not to mention the ever present chance of death by some freak cause (which is not uncommon). The profits from MHing do not need to change. What we need is a plethora of new bosses (some instanced, some not) that will spread the population around, which will help to eliminate the need to crash.
  20. You won't die, though. You're elite, remember? On a more serious note, though, I'm just pointing out the fact that, contrary to popular belief, every world isn't jam packed with people and that you don't have to crash to be able to MH. Whether or not you consider the avenue you have to take to make it so a viable option is kind of immaterial. How in the world can you consider such an integral facet of MHing to be immaterial? Your arguments are unreasonable have no basis in reality. Like Stonewall said, there is a possibility of dying outside of PVP worlds, which is pretty significant in itself. Dying in a PVP world? GF you just lost months of your life making the money for that equipment (or in some cases, you just lost nigh-irreplaceable equipment [EG: a divine spirit shield]). Your argument is tantamount to telling someone to ask Donald Trump for 10 million dollars. It's not a viable option, but that's immaterial! Surely they can still ask, right?! Right . . . ?
  21. Wow, I have no response to "why can't you just use a PVP world? You don't HAVE to crash!" That's the most idiotic, asinine, naive, shortsighted post I've read on this thread yet. Why someone would choose to potentially risk several hundreds of millions worth of gear (and for slower spawns, no less) just to give 1337cowkiller his shot at a hilt is beyond me. Is it a nice thing to do? Oh, absolutely -- that's a Christ-like act of kindness right there, but it's 120% [developmentally delayed]ed.
  22. Wow, those new hit splats would definitely be useful, especially for future bosses.
  23. Digi be trollin' L0l@guyserbuzzin. I see wat you did there. hi maca. ffs add me why do you always disappear fml
  24. Generally speaking, people get trolled when they say stupid things. The more you know . . .
  25. Ya it's never my account though, it's always a friend who is busy in IRC but doesn't mind logging on incase I need their help, otherwise I would have to multi log to bless my own grave because you need to be logged in to have your grave blessed which, is against the rules... as we all know! ;) Whoa, you need to be logged in to have your grave blessed? I had no idea. :o Well scratch that then. I need to find a few good friends to help me I suppose. ;)

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