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Jopie211

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Everything posted by Jopie211

  1. Looks good so far, but I do also think it needs something added to it. The effects on the sprite are hawt though, good job.
  2. Zomg. Version 2 or 4 for me.
  3. I quite like it, not a lot of variation in the effects but that's not a major problem. Not a big fan of the colours though, the pink is a bit boring and I don't think it goes too well with the render's colours. And me no likes text. :( Other than that, looks good.
  4. The Art Bazaar is for art requests, the main Gallery forum is for the discussion and posting of art.
  5. The first sig looks ok, I actually like the lightning there. The background seems a bit boring though, and the render could do with moar blendings. I'd get rid of the subtext too, it just seems too big for the signature and it's on top of the focal point (the hand) which doesn't work too well. The Spiderman signature is a big improvement. Much better colours, blending and text. Still, don't be afraid to mess around with the blending modes for text though, try setting it to overlay for example. That helps to kind of blend it in more too, which makes it less distracting. Also, try using effect C4Ds or other effects to help the flow, the render has a lot of potential in that area.
  6. Jopie211 replied to yaff2's topic in Art and Media
    Looks good, but needs moar flowz and foreground effects.
  7. I agree about the oversharpening, looks pretty good though. I really like how the right side looks, but I'd like to see a bit more red/yellowness towards the left.
  8. ^ Aren't pentool paths you create in Gimp or Photoshop infinitely scalable though?
  9. Skully_Sc [img=http://img516.imageshack.us/img516/9600/skullystarcraftsig2og0.jpg] Decided to do it anyway. :P I could probably squeeze in the subtext somewhere if you really want me to, but I thought it looked better without. Again, I'd like credit if you use it. :)
  10. Vector Uses mathematic principles to create curves and lines which can be coloured etc. Is infinitely scalable, you can zoom in 6000% with no quality loss. Bitmap programs would just show the pixels it consists of. From the Gallery Dictionary.
  11. ^ Someone else can do that one.
  12. 3 again please. And lolwut. :-?
  13. I really like it, but it needs something added to it IMO. Like an effect C4D or something else, I don't know. It's just that the orange/yellowness area seems a bit empty. Good job on all the other things though, like colours, blending, etc. Text looks pretty good too.
  14. ^ There's not a lot wrong with using the brushes, but our point is that it isn't a vector signature.
  15. Thanks. :D Yeah I didn't really get the render either, I just kind of assumed the thing I used as focal point was a head + hand.
  16. ^ Yeah I knew about the drop shadows, but I think the OP made the signature in PS or Gimp, so no resizeable drop shadows/gradients there.
  17. I don't know a thing about 3D modelling, but I'd say that looks pretty good.
  18. Nice, but the colour differences on the arms do make them look a bit strange. Good job though.
  19. It looks good, but I'm pretty sure it isn't a real vector signature. It has a vector look, that's for sure, but if you made it using brushes or things like drop shadows, it isn't vector work because those different elements can't be scaled infinitely. Nevertheless, I quite like it.
  20. Skully_Sc [img=http://img79.imageshack.us/img79/1560/skullystarcraftsiglf6.jpg] I tried to make it look techy, but that just didn't seem to go well with the render. Hope you like it anyway, again I'd like to be credited if you use it.
  21. Expert1212 [img=http://img440.imageshack.us/img440/1456/expert1212firesigss3.jpg] I just picked one of the renders, it would be nice if you could provide one with a transparent background next time though (this one had a white background). Either way, here be sig. Please credit me if you use it. Skully_Sc I'll be on it.
  22. The version without the border looks a lot better IMO. I really like the colours and the use of wireframes, but I think the render is too distorted/Iwarped in some places.
  23. ^ http://pdgfx.deviantart.com/art/Cinema-4d-Material-pack-one-57653211 Flamix's Mega Material Set MATERIALS_PT1 I don't know if it helps, but here are some random material packs from dA. :-? Anyway nice idea, I'll see if I can dig up some good C4Ds.
  24. Jopie211 replied to ipkjooo's topic in Art and Media
    My opinion exactly, I'm glad you take it that way.

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