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Jopie211

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Everything posted by Jopie211

  1. It is very blurry, and would benefit greatly from some sharpening. Other than that, it's ok, but not great. The copied render to the right of the main one is quite distracting and doesn't really work as a blending method. The signature looks pretty flat too.
  2. The right side looks pretty good, but I agree the smudging is a bit too blurry. Needs some more sharp details on the left.
  3. If you don't like people using resources you're on the wrong forum. That being said, I think your posts are somewhat entertaining, although probably not in the way you intended.
  4. ^ Pretty sure it does, I thought FR means you can basically do with it whatever you'd like.
  5. Pretty cool, I like #3 and 5. #2 is good too, but I don't really like the white background and the colourful lines next to the render.
  6. ^ Judging by his post I'm guessing that the sig you give Thru is wearing rights only, buy I may be wrong.
  7. One moar post for 2000 Julius. :ohnoes: Anyway, good job on the signature, here we go again. :D Good IMO: The whole left side and the area around the render, I think the effects there work well. Blending, not much to say but it's good. Render placement/focal points: I like how both his hand and his face are sort of a focal point. Good use of the rule of thirds too. Not so good IMO: The right side seems to lack depth (I've been saying that to lots of people lately :-?), which I think is mainly due to the lack of foreground effects (yes, Thru). How to fix: Add something to it, a displaced/smudged/liquified (can't spell) effect C4D would work quite well I think, but obviously it's up to you. The signature is slightly monotone. The blue thing on the guy's shoulder stands out quite a lot because it's the only thing in the whole sig that isn't orange/yellow/red-ish. How to fix: I'd try to get some more blue in there, maybe by adding a blue C4D to it (see the above point). The hand also stands out a lot, mainly because the area around it is pretty bright and that particular part of the render isn't. How to fix: Putting some lightness on top of his hand would make it look more natural, it's definitely not a major thing though. I'm not sure about the text; I wouldn't say it's great but it doesn't really bother me either so I just left it out of the C/Cness. And oops, wrote this before I read dsavi's post. So yeah, basically I agree with him on the monotoneness.
  8. 3 (obviously) please. :D
  9. You didn't make it entirely pixel by pixel. Like Skull pointed out, the border, skulls, swords and Robin Hood hat/boots (forgot what they're called exactly, haven't played RS for quite a while) are all 'ripped' from the game/website. Don't try to fool us. Other than that, the anatomy, shading and lots of other things need work. I'm not going to explain how to do all of that, there are plenty of links to pixel guides in the resources sticky. Also, it may be a better idea to start out with something small, like a 100x100 pixel avvy instead of a signature sized canvas.
  10. Yes, the C4D on Link's face does need to go. The background is ok, quite simple but I think that fits the cartoony render well. Maybe get some colours from the render in there though.
  11. Yeah, that head is quite large. Not very well cut out either, the edges are pixely and the whole thing has a slightly darker outline left. Honestly it's nothing special. :|
  12. Working on a vector-ish one that I think looks pretty good, I'm willing to trade it when it's done.
  13. Foreground.
  14. Slightly moar blending? C4Ds? Clipping masks? Needs moar depth IMO.
  15. I think it looks alright, the sides really lack depth though. Not much else to say, the flow is good, but I think the text is too big and it kind of ruins it for me.
  16. Nice tutorials. You killed the escape sig in the last step of the tutorial though, too much sharpening. D:
  17. Pretty good tutorial, I actually like the smoothness. Not sure if the C4D fits though.
  18. I really like it too. Font for the little text seems a bit pixely though. Empty sprite is empty. Too many different styles of stuff if that makes sense. #3 looks good, but I'd add some lightning.
  19. ^ That. As far as I'm concerned it's pretty much the average stat signature, only with animation added. Only use animation when it really adds something to your work, and try to make a more interesting background.
  20. Jopie211 replied to Aeon_'s topic in Art and Media
    ^ Oh dear. I pretty much agree with dsavi, the blending is good but the background could do with some spicing up. The smudging doesn't look bad though, but I think it would look better with some colours from the render in there. The font you used for the text works IMO, but I'd make it a bit larger, maybe change the colour to something yellow-brownish and move it towards the render more. I'd say it's a WIP, but one with potential. :thumbup:
  21. I'd also say it's one of your bests, although it seems a little... empty. Maybe try adding a yellow/orange-ish C4D or something, that would also help to bring the whole thing together more because there's some orange (flames) in the render too.
  22. You mean the effortless boring crap everyone does and thinks looks good? Ok! Yes, if you want to call it that. :roll:
  23. Jopie211 replied to a post in a topic in Art and Media
    Things to work on: Background: this one is just really boring, blurry, bland and doesn't have any depth. You need to establish some kind of flow too. Blending. You can't just paste the render in there and hope it blends itself. Render/focal point placement: rule of thirds! Placing the render near the sides too much or exactly in the middle is usually not a good idea. There is just not much to the signature so not much to give criticism on either, but those are some basic things.
  24. I actually prefer V1. Just erase some of the wirframes off his face and it's fine. The red stuff in V2 and 3 is distracting IMO, although I do agree it needs something added to it (just not that). And try to create some depth. I'd remove the circle brush on the right too, I don't think it fits.
  25. Text was pretty easy actually. :P Anyway, glad you like it, and good job on the sig Skull.

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