Everything posted by Ned
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Forums make me DC, what do i do?
What browser are you using?
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need little range help
Try ranging slayer tasks. Slayer gives great rewards in the long run (it'll seem a bit annoying at first, but you make steady cash every task), especially at 83+ :) Sorry it isn't a specific monster, but most tasks are rangeable, like fire giants, dust devils, demons, dragons, etc. For money, but less experience/hr, you could try Black Dragons or Iron/Steel dragons. For a hybrid, you could try blue or red dragons :) Remember to either safespot or have a Dragonfire shield with you ;)
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AoG
The items you keep upon death are sadly based on their store price, not the GE price. :( It's also the most expensive partially because it is often lost :lol:
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Graphically updated monsters
General Graardor - ID: 988 Full picture + transparent version below :) : Edit: see image in next post :) Shortly after this screenshot I got myself some nice Bandos Tassets :D!
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Price?
Some sort of extra respawn function they had was taken out I think, but they are still a great way to train. There are a few chinning guides in the General Guides section. Good luck! :) Can't afford Chins myself atm, lol. :wall:
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Powertraining Attack and Hp
Try getting 99 attack while soloing Graardor. It'll be fun, and you'll earn like 250m. Alternatively, just do whatever you did to get 99 defence. Armoured Zombies are very fast exp, with almost no attention required. technically you need "No Attention" aka brain dead for those. the moment i got 93 def' i vowed not to train there till 98. its more grinding then bloody Apes. why not try the new mini-game. fun, killing players and the rewards are good (for now) Agreed. Soul Wars is around 40-69k HP xp per hour at your level. Ignore the players in soul wars and train Attack on the slayer creatures (get a nice fragment collection :lol: ) and use the Zeal for HP experience.
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Range bonus effect on ruby bolt spec
It's one of the reasons why Range level doesn't really matter at Corporeal Beast. Range never hits on Corp unless you diamond spec or ruby spec :( Best of luck!
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does 2 people fishing make either catch less?
Fishing spots have a timer/life span and aren't based on the fish you catch. So don't worry if you get "crashed" :P.
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Price?
Think of a Red Chin equaling 200-250 xp (assuming Full Void + range potion/range prayer). So that is about 31k chins for 99, and at around 710 each, you're looking at a 20-25m price tag. I would highly recommend Ape Atoll over mummies, as the "profit" bonus from mummies is very minimal :(. Ape Atoll gives more bang for the buck. Hope that helps :)
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The True World Map? Post your findings! [Updated 2014]
The area before you finish the quest. It has the skivid caves u sure? its a huge place...not small caverns.. Of the Skavid caves, there is one huge area surrounded by smaller ones. Look closely and you'll see. The largest area is the one you go into when you don't have the map during the quest, I believe. I am 100% certain it's the Skavid caves, though. West of that area is Slash Bash's lair from the Zogre quest. West of THAT... is the Observatory dungeon. I'm fairly sure that it's been much reduced since Bounty Hunter and such were added. Maybe half of that or less... All of these places in the Wilderness may not be as far off as we think. No, because otherwise the top of the wilderness wouldn't be level 56 anymore; it would be 112 or more if what you're suggesting was true. If someone can get me the coordinates for that Mr. Mordaut random event, I should be able to tell you what's north of it. --- Also, I'd like to point out a map peculiarity. Remember this? I'm not sure I believe that because it doesn't seem likely Jagex would create an area so near to the mainland. Also, why was it shaped so very oddly? Secondly, the POH location as seen on the other maps, is WAY far north... west of Braindeath Island in fact, which is the current world map's height-worth north of Lunar Isle... why not just use that for testing? Image that I hid. (from RuneScape Wikia... although *I* gave it to them, actually) Now take a look at THIS image: Image that I hid. Notice I have highlighted in red where the previous glob of land appeared. We cannot go to the east coast of the Soul Wars island, and if we could, might be able to see that area. Due to this restriction, I wonder if it's still there...? I love this post! Indeed, I do remember that small leak, and you have some good evidence that it may still be there. Great images! Reported for stealing from yourself :P I remember you saying Braindeath Coordinates were ridiculous. Could that be part of the game (Braindeath's location is to remain anonymous so the pirates have some sort of coordinate blocking magic) or its true technical location?
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avatar thing
Perhaps those were players hitting you? I know I'm perfectly capable of hitting 70+ damage with my AGS. Most probable situation here. In the official soul wars worlds there are usually too many players in the Avatar area to count.
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Noobs say the funniest things!
Way too many leechers these days, needs to be fixed.
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Noobs say the funniest things!
ROFL :lol: :lol: :lol: :lol: You just have to love intrawebs. :XD:
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Gravestones: Death not so Serious?
Tee hee my 2nd hot topic :P OT: This is some good discussion, and I do acknowledge that DKS is one of the exceptions (when solo). I really agree with the excitement factor. My stomach would always flutter when I went to DKS before graves.
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The True World Map? Post your findings! [Updated 2014]
I'm fairly sure that it's been much reduced since Bounty Hunter and such were added. Maybe half of that or less... All of these places in the Wilderness may not be as far off as we think. With every new addition to the game they probably just expand more north. Updates that happened next to each other in chronological order are next to each other on the map. An exception is Soul Wars, which I have confirmed to be where they say it is (coordinates used). I mean expansion north in terms of new dungeons, etc. I'm willing to bet the Tormented Demons are north of the wild somewhere, but I've explored all around that place and can't find any other areas.
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Noobs say the funniest things!
u shoulda owned them for realz.... I really love and hate PvP worlds. I love it because high defense annoys pures so much :lol:. I hate it because everyone has such a sad attitude. :(
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The True World Map? Post your findings! [Updated 2014]
The Corporeal Lair being in 107 means there are 50 wilderness levels in between the edge of the wilderness and the Lair. I think the map we have now is that 50 levels of wilderness.
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Small Red Portals at Greater Demons and Fire Giants at Brim
It's probably a bug, it doesn't seem to really serve any particular function other than transport :( To the game, stairs are considered portals to another level, teleporting you to a square somewhere else. I'm guessing Jagex messed this up somehow. :lol:
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Dragonkin: After the Rise of Lucien
Technically, this castle just happens to be south of the Temple of Light, north of Pyramid Plunder, west of Keldagrim, and far north of Waterbirth Dungeon. :twss: :twss: Yes I know that doesn't help at all. I don't even understand what you're trying to point out. It was a joke :| Technically the cutscene area is located just next to Pyramid Plunder. The main point of my post is this is an amazing thread.
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THE HISTORY of SERPENTS: a blog
That's how I found this thread :lol:
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The True World Map? Post your findings! [Updated 2014]
Yeah, I took a trip over there to check it out, and I didn't find anything (Quest Cape is ftl for this thread :P ), thanks for clarifying, your picture is still great! And thank you for reminding me about Iban's Lair, I forgot all about that :P Fully Labelled w/ Credits and added areas coming soon!
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Dragonkin: After the Rise of Lucien
First of all, this was a fascinating read and I congratulate you on your work in compiling and presenting this information! :thumbup: Technically, this castle just happens to be south of the Temple of Light, north of Pyramid Plunder, west of Keldagrim, and far north of Waterbirth Dungeon. :twss: :twss: Yes I know that doesn't help at all.
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~*~ The Forgotten Citadel: High Level Content Inside! ~*~
Thank you for the support everyone. (Late post, sort of forgot about this thread for a bit) Bump. IMAGES COMING SOON!!
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~Guide to Green Dragon Hunting~
1) Great guide! :) 2) Correction! :thumbsup: :P The forinthry bracelet works a little differently than the way you describe it. It does not lose a charge when protecting you from teleblock. It loses a charge when you use its most useful feature: teleport while being teleblocked. Full Explanation taken from my Revenants guide:
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Weekly Poll: main factor you look for in a new mini game?
Fun factor for sure :P I can't tell you how awesome w99 Soul Wars was with everyone from TIF playing the first few hours :D