Everything posted by SportsGuy
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Completed Crewbies Missions!
I know this might be a pain to do, but can someone "clean up" this post? I was looking through for ways to help, but I'm not sure what has been done and what hasn't...some of the things are crossed out, but perhaps completed posts could be edited out somehow? I certainly don't want to start on a task that has already been done.
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Quest Calculator
Can't do Smoking Kills without the combat level. She (Sumona) won't talk to you. I had the same problem...just levelled up to the appropriate level. It might be difficult for them to figure combat levels into the calculator.
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Summoning Guide correction
I agree...I focused only on mosquitos. True, you have to kill a lot of them, but for lower level players, you can gain lots of levels quickly once you hit the level needed. In fact, except for quests needing specific pouches and summons, those are the only ones I've created at all...and I'm up to level 43 (with only a few weeks help from Tears of Guthix, though hunting, until I focused to get the spotted cape, took turns with summoning in earning experience).
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agility training.
Use the wildy, but bring a lot of food... I'm not sure about the wilderness one, though. If you need the stat boost to get in, what about when you want to leave? It's too high to use a tele...so do you have to die by skeleton (or revenant) or can you attempt the walk back even though you know you are going to fail and fall? I know you might have an extra dose left, but the game can't possibly force you to keep that potion bottle in your inventory or keep you from using your last dose. Anyone tried this?
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Circus Experience
It's ironic that pointing out spam is really a form of spam itself... Anyway, I was really in the dark about the experience awards. I thought it had something to do with your points gained in each "event" and I suppose I should have looked closer. This is a REALLY important addition to the guide I think. I know there's plenty of stuff to help get the items, but since I've already received all the high items, I'd welcome the opportunity to get some of the lower ones while increasing experience. Thanks for the post...I think I will come up with "a routine" for myself that I can do each week and cut down on the chances of repeating stuff.
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NEED: key from Lost Tribe (easy quest)
Crap...I just got rid of almost all "useless keys"...maybe placing these requests in a better place? I happened in here by accident...like a help request section on the main page or a link that will take you here? Man...that stinks...I had four or five of them...
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NEED: key from Lost Tribe (easy quest)
Crap...I just got rid of almost all "useless keys"...maybe placing these requests in a better place? I happened in here by accident...like a help request section on the main page or a link that will take you here? Man...that stinks...I had four or five of them...
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Contact!
If you use the safe spot, there's no need to fight either henchman.
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As A First Resort...
SOMETHING must affect run energy, because I've taken a stop-watch out and timed it and sometimes I got 15 minutes at level 58 and sometimes I got less than 12. In fact, at level 60, I was able to navigate most of the Haunted Mine quest and had time left over in the boss room, but then a second trip in (which should take less time once I knew what I was doing and had set up the cart tracks) it ran out before getting the fungi from the cart! Perhaps the first "dose" of the day is more potent than successive doses? Anyone else have a stop-watch and can test? It's not really something a screen shot will help with. One thing I'm pretty sure of...length of time spent in the pool doesn't seem to affect the length of run.
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Haunted Mine Update
Different update, same quest... I WAS able to teleport out despite the bold note saying I would not be able to... I hid behind a stack of crates immediately to the left of the area where the key is found in the boss room. I was hit once cancelling the tele, but the second time was the charm and I teleported out. I did not try a one click teleport, but perhaps magic is not effective, while items may be? I'll try taking an ectophial in next time in case I have to tele out. It should be noted that I restocked and tried to go back, but I had to get another fungus and go through the whole process of getting back to the boss room again. You should also wait at least 30 minutes in order to make sure you have that home teleport option again... I recommend using the salt pools for unlimited run before taking the fungus out of the cart and heading down to the room. A tactics section or effective weapon suggestion would be nice...I haven't found anything in three tries that does well...he seems to teleport after one "contact" from your character regardless of whether it does damage or not. He's kicking my tail.
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Weekly Poll: Tip.It Times? (Special Discussion)
I like the articles. Some of them have a lot of research in them...the tips however are really poor.
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Do you really have to kill 800 Black Knights...
Like inside the actual Black Knights Fortress? Not the one north of Falador, but the one in the Taverly dungeon. Here's a map, it's the area at the bottom. http://tip.it/runescape/?page=members_dungeon.htm I thought everyone knew about the Member's Dungeon clutch of black knights. It's a great place to train for mid-levels...
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minor Herblore xp tip for Herblore skill guide
I still think it's worth adding when you consider some of the other minor tips in the guides. If the powers-that-be don't agree, that's okay.
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Best Place for killing Unicorns?/Getting Unicorn Horns
There are lots of better ways to raise herblore than those potions...is it because you have a lot of marrentil? I'd say the new deposit near stealing creation makes that option the best...yes, the tower of life had the best method, but it requires at least one hide per 3-4 horns which meant trips back and forth (even quick ones and even with full run from salt pools in oo'glog) over maybe an hour to make something like four or five trips (and you never know how many you'll get so you either brought too many or not enough hides). You also had to collect the hides and even near the gnomecopters, you can't collect 'em fast enough. Kill the black unicorns near the SC minigame. I think the added danger adds something to it...plus, if you get bored, join an SC game!
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Max F2P level for a member?
What's the significance of reaching 1494 total level in members? I got a nice fireworks display and note about reaching the max level for free play, but does that mean I can't gain anymore levels in free play worlds? What exactly does that mean? If I became a non-member, I'd be "capped" at my current levels even if they're able to be advanced while in F2P mode...so no more defence, strength, attack, ranging, etc.? I know I can still gain levels as a member, but I'm just wondering if somewhere down the line I will regret working on so many different skills instead of focusing on the combat ones?
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minor Herblore xp tip for Herblore skill guide
It could be helpful to a lower level herblorist. It's certainly not a great way, but some of the other methods of training cease to be easy after many levels, so why wouldn't it be worth noting for low level users?
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Music Database
It looks like someone mistakenly deleted some song titles under "U" called Undead Army and Undead Dungeon. I am guessing these go along with Defender of Varrock, but I cannot confirm.
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Temple of Ikov - Which side?
How do you get Lucien's pendant back if you side with the "good" and defeat him? The guide seems to indicate you can't get one from him if you kill him (side with the "good"), but that you can get an Armadyl Pendant from the guardians by killing them if you side with Lucien and the "bad" side during the quest? I'd RATHER stay "good", but I want to be able to go back to all areas of the game at any time if possible, which means if I lost all the pendants (or needed space in my bank for other stuff) I'd like to be able to get one back to go past the gate. Thanks...
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Temple of Ikov - Which side?
I've read all the information on the quest on the Tip.It site and it appears that the "evil" side is the best option...the only way to be able to get both pendants after the quest is to side with Lucien. If I don't and lose his pendant, it's gone for good, right? I can still get an Armadyl pendant by killing guardians, so is that what I should do? Opinions? I want to make sure that I ALWAYS have maximum access to all game areas. Which side is best and what are the ramifications that I might not have noticed from siding on the good side or bad side (again, I've read the tips section, so I know a little about what happens, but maybe there's something that some have noticed that aren't listed). Thanks for the help and advice!
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Spell removed?
I did read the official site news. Did you look at the spellbook? There is a blank spot on the second row! It LOOKS like a spell was removed.
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Spell removed?
If a spell was added, then the spells were moved. It's not help and advice... All icons must have been shrunken, because the high alchemy spell is no longer along the leftmost column. That makes high alching noted items a little bit trickier.
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Spell removed?
The spellbook looks different, like a spell was removed...anyone know if it's just had spells moved around or the icons shrunken?
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minor Herblore xp tip for Herblore skill guide
I suggest pointing out a minor herblore xp tip. Searching for and cleaning herbs on Karamja used in the Jungle Potion quest can get you experience even after the quest is done. It's not much, but you can search for the stuff, say, on the rocks in the mine southeast of the village and northeast of the nature altar (not Shilo, the one where the clean-up game is played), clean it and drop, search and clean another to your hearts content.
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[DONE] Important addition to one small favor
You can pay him, but since the gems are easily mined at Shilo Village, why not just bring extra gems?
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Handy Fremminik Isles tip
I disagree. His freezing attack was quick and merciless. I still haven't completed this part of the quest. If I use magic protect he pelts me with rocks...ranging protect and he freezes me three times in three seconds then throws a couple of rocks then three more straight freezes taking off a bunch of HP...perhaps armor suggestions and inventory suggestions and new testing of prayer protections would be in order. EDIT: I think at least a poisoning weapon and lots of prayer potions and almost a full inventory of food finally helped me slay the beast.