Everything posted by Mecakoto
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What is your TRUE Combat Level
First of all, if someone has Torva, or any of the newest armor, they deserve an advantage in combat due to the fact that they are risking a lot more then an average player would. This system would remove a lot of Risk vs Reward from Pvp, killing a lot of the fun in it at the same time. Also, as far as Herblore goes, if you want it to add combat levels that much, then all potions should be untradable, as having anything less then 92 would be a pointless addition to combat levels since someone with level 1 Herblore is essentially the same as someone with, say, 82. The difference would be that the one with 82 would have empty combat levels. Or make them all tradable. Either way. I find this whole idea insane simply because the end goal is to have people fight others with exactly the same gear, DPS output, KO potential, ect. If that were to be the case, the only skill anyone would need to PK, outside of hybriding and tribriding, would be to know when to eat, when to pull out the KO spec/weapon, and when to Veng. And that is a skill that can be learned in a few hours. And it isn't like Hybriding and Tribriding take a lot of skill in themselves, either. Pvp isn't fair. It never has been and never will be. You don't see many flowers out there, do you? It isn't a kind and gentle place where the chance of winning a fight is a coin toss. If an advantage can't even be gained by risking a bit more then the other person, then there is really no point in risking more. My $0.02.
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Wildy/Trade - Expect news on Monday (official)
I just remembered what free trade is going to bring back... TRADING COOKED FOR RAW! Ha! I loved that...
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How do players know how much an item is worth?
In response to the OP... It was just something that you picked up over time. If you were ever unsure, you could go to the forums and check out the average prices. After a little while, you'd be able to spot the difference between the mechanter's price and the average price of a given item. Some things stayed consistent enough that it just stuck with you, like full rune going for 190-210k, Rune Meds going for 10k, Sharks for 900-1k each (pre-bots killing the price), lobsters for 200 or 250 each... Ect.
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Deflect curses at Barrows
Uhm I doubt this woudl be true: dharock training with reflects would yield massive deflects then! - Might actually mean the fastest way to kill single combat monsters? I thought this too. Any sort of sign that Dharok's is similarly effected? And how about the other sets as well? Maybe an additional reduction in strength for Ahrim's or extra healing for Guthan's? Torag's and Karil's are rather... Nulled for this. Lol.
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Post all RS Screenshots, Videos, and Sounds here!
I do my clues because, eventually, stuff like this happens.
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Wilderness and free trade vote! - Now Closed
Gear does that. Regardless, if Jagex made the pots tradable, this entire argument would be mute. Not as much money may be invested in other things, but every single stat used in essential quests can count for this, because you're not going to get Barrows gloves, or that sword with the insane spec that I've forgotten the name of, or the things you need to do to tank or go complete agro, with anything less then any and all time and money you invest in what's required. The only difference is cost with Herblore. If you're (the community) going to cry about it, stay out of the wild or find a way to get the money. You managed Turmoil. You can manage this. My 0.02.
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Wilderness and free trade vote! - Now Closed
Not going to continue the quote chain. Just got a point. Jagex is sometimes lazy. It'd be far easier to allow them then to find a way to ban them. If they were to ban them, that would take a hell of a lot of work to make them usable outside the wild but not inside. They won't do individual worlds for this sort of thing because those worlds would be rather dead.
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New Weapons/Armour
Someone didn't read the OP. ;) Not even the first line. Tisk tisk. Anyway, I'd like to see new armor. With Chaotic, we're set with weapons for a while. Or maybe a way to make the non-corrupted versions of PvP armor never degrade. A quest for it, maybe? Either way, I'd like to see new armors to play around with.
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20-Dec-2010 - Golden Joystick Awards and Golden Hammer
What does the person with whom you use the cracker with get?
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Post all RS Screenshots, Videos, and Sounds here!
Nostalgia time. In no real order. (a lot of pics)
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Who Remembers...
Realizing that grinding was a good way to get things done. For all you that had Runescape as your first MMO. ;)
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14-Dec-2010 - Damage Soaking and New Hitsplats
Oh. Well, I can see that... But evil/dark/etc. armor that would increase life points? Still sounds a bit like a long shot.
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14-Dec-2010 - Damage Soaking and New Hitsplats
Well now... Torva armor? Idk. Maybe it's legit. Maybe not, though. I mean, come on... Torva?
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Returning lost dung rewards
Try not flaming me when you bust into a conversation you never were a part of, and actually reading the posts within, before posting again to something you were not a part of MorningRise. I don't know what's worse: The Elitist that play this game competitively and think it matters, or all the trolls that seem to find their way into every cornor of the game. Either way, if we had less of the former and none of the latter, the community might be classed as "not bad" for once.
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Returning lost dung rewards
1 is irrelevent to my question, as is 2 and 3. With 4, I've seen the figures from countless people countless times. You're inflating your numbers again. That is only the base amount per hour without factoring in time to get to any of the meantioned (and killcount for Arma/Bandos), cost of supplies, time to find a world (DKS, Bandos), and other, less important criteria, which lowers those figures considerably. Your evidence is unsatisfactory. And the average 'scaper isn't an idiot. The average 'scaper is someone who plays purely for fun. That has no relevence, but, since you posted 3 irrelevent statements, I figured I'd get one.
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Returning lost dung rewards
I'm only joining in on this pointless argument to say this: Your figures can't be validated by even yourself. Your information is based on that of others, which is far, far less valid then even if you were the initial source of information. So, enlighten us. What are we doing so wrong that we can be making 2x as much as we are now. Maybe if you had high enough prayer... The point is, tokens are tied DIRECTLY to XP. There is no way to get more tokens for less xp. As a result, outside of ranks and higher floors (Which aren't much of a reward) losing a chaotic weapon will cost you gaining another 2m DG XP. Either answer my question or don't respond. I can just as easily turn it around and say "if you had a chaotic weapon." I desided to choose the higher road. What is your point? Go ahead and say if I had a chaotic weapon, I'm not the one wondering how to make 5m gp/hr...So really, there is no "Higher road" to take. My point was that most 'scapers were dumb and lazy, I don't think any reasonable person would disagree with me. I'm not referencing TIFERS, rather the average 'scaper. (EG, the ones slaying gargs with CLS, DFS etc.) My point is as follows: You said that "Everyone who can efficiently use a chaotic weapon should be able to. Its just that most 'scapers are either too dumb, or too lazy to MH efficiently." as a response to someone saying that 5 million an hour is a bit much. I am simply asking what method can reach those numbers, and what most chaotic weapon owners are doing wrong. Now, either cease responding to me, or provide evidence. Every post you've made as a response has been dodging around the first question of my first post.
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Returning lost dung rewards
I'm only joining in on this pointless argument to say this: Your figures can't be validated by even yourself. Your information is based on that of others, which is far, far less valid then even if you were the initial source of information. So, enlighten us. What are we doing so wrong that we can be making 2x as much as we are now. Maybe if you had high enough prayer... The point is, tokens are tied DIRECTLY to XP. There is no way to get more tokens for less xp. As a result, outside of ranks and higher floors (Which aren't much of a reward) losing a chaotic weapon will cost you gaining another 2m DG XP. Either answer my question or don't respond. I can just as easily turn it around and say "if you had a chaotic weapon." I desided to choose the higher road.
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Returning lost dung rewards
I'm only joining in on this pointless argument to say this: Your figures can't be validated by even yourself. Your information is based on that of others, which is far, far less valid then even if you were the initial source of information. So, enlighten us. What are we doing so wrong that we can be making 2x as much as we are now.
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Chaotic Rapier vs Longsword
Wait for the new overpowered rewards in B2 which come out tomorrow. :thumbsup: TBH this is more like 1.5 I think... Or 1.75 since we already had a "1.5" :blink: Did people forget that 2 new rings are being released tomorrow and that they will render all MA rings useless :P Perhaps, however, I use dstone (i) for dangerous situations, or high risk PKing. Doubt I'll be risking new rings much, unless they are epic, and I might only switch out the rings, much like hybriding w/ void helms. Hmm... Those rings would have to be seriously game-changing for me to consider giving up my MA rings...
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Post all RS Screenshots, Videos, and Sounds here!
There used to be a Maul there.
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Chaotic Rapier vs Longsword
I'd go for the Maul if all you were going to do was friendly Pvp.
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04-Aug-10 Elite Treasure Trails!
The five staves' descriptions kind of already tell you, but since you're too lazy I guess I could just dredge that up for ya. Bat = Air Penguin = Water Dragon = Fire Wolf = Earth Cat = Cats Fairly straightforward. If you are wearing the mask with the staff, you can also perform a specific emote related to what you're wearing. I haven't a clue as to how the huge variety of dragon masks affect said emote, though. No need to insult me by calling me lazy... I did look, and I read the description. I have an offer in the exchange right now for a Cat Staff. I wouldn't of posted if I hadn't looked myself first.
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04-Aug-10 Elite Treasure Trails!
Anyone know what rune each of the 5 Animal Staves saves? I've been really curious, as there are only 4 Elemental runes....
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04-Aug-10 Elite Treasure Trails!
Luck is a cruel mistress.
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Void Knight Melee question.
Void Knight Melee, as we know, has a 10% bonus to Melee accuracy and damage. My question is simple: at what strength bonus and accuracy bonus does Void become better, for each side, then standard gear? I ask this because I am now the owner of the Chaotic Maul. With it's massive bonuses, I can't help that think the bonuses from Void would be better, overall, then max non-degradable strength-boosting gear.