Everything posted by M6c_Magnum
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Red birds egg...
Hang onto it until summoning and then drop it then if it has no use...
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Gravestone ITEM speculation
Oh, and the information in ( ) after the item name is what skill I think it would be make to make that type of gravestone... and then after that is the real life strength of these stones.. and a bit of information (like on wood) I am guessing the higher KG of stone, the bigger/denser/better?
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Gravestone ITEM speculation
Well, I always like to think ahead about updates and possibly take advantage of a rich person's desire to show wealth or be first... When new quests come out, I immediatley figure out what items are needed for the quest... I then proceed to obtain these items and sell them to the uber rich players who do not have the time (well.. they have time, just want to finish quest) to get the item on their own... When that one quest came out a few months ago, you needed full black to complete it... so I ran into crowded f2p places and bought tons of sets of full black for like 20k each (some noobs were so freaking happy haha) and then posted on the RSOF "Selling full black". Instantly, I got offers WELL over 100k for each set... made a KILLING that day (in the mills).. people were buying full sets for ridiculous prices hhhooouurrrs after the quest came out. Next new quest I was online for, you needed a mith grapple to complete it... I immediatley bought like 200 mith bars for a good price, smithed them into the grapples and had my friend fletch them.. sold them for like 30k each..... (cost me like no more than 2k to make)... yea okay that was off topic, but... anyways.. people are buying ash and stuff for the summoning, let's talk about potential items for gravestones: Materials for gravestones (in real life): Marble block (low/medium crafting) Granite (2kg) (high crafting; strong stone) Granite (500g) (high crafting; strong stone) Granite (5kg) (high crafting; strong stone) Iron bar/ore (smithing; cast strong, wrought weaker) Limestone (low crafting, medium strength stone) Limestone brick (low crafting, medium strength stone) Sandstone (10kg) (medium crafting; weak stone) Sandstone (1kg) (medium crafting; weak stone) Sandstone (20kg) (medium crafting; weak stone) Sandstone (2kg) (medium crafting; weak stone) Sandstone (32kg) (medium crafting; weak stone) Sandstone (5kg) (medium crafting; weak stone) Bronze (Zinc) bar/ore (construction (to gild or paint); weak-medium stone) All types of wood (Yew, Willow, White, Teak, Scrapey, Oak, Maple, Mahogany, Magic, Arctic pine, Achey) (woodcutting; probably weak or could vary.. typically very nice, but temporary (so maybe very good, but have to repair) Making Inscription chisel, maybe a new tool: awl Possible items Stone Head Stone Seal STONE TABLET STONE-PLAQUE (the last two practically ARE gravestones lol) You may also have to enchant the stones somehow with a god book or staff... something like with holy symbols perhaps?
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The LEVEL 3 staker
Ooooooh really? :twisted: :( :wall: :cry: tell me!
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What would happend if Jagex increase combat level cap?
Hmm, I've never thought of that, thanks :P Would make a skiller's life a lot easier, though, to be able to summon monsters (even if they are level 10 or so, really weak) to help with those hard, but doable quests (Shilo Village anyone?), without raising CB level :shock: Back on topic: I don't think they should raise combat skills over 99, but I wouldn't mind letting the 126 go higher (wouldnt 99 in all combat: prayer, range, mage, attack, hp, strength technically be higher than 126? like maybe 130 something, near 140?)..
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Summoning Release date.
In the month of January some time :)
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In Tip.it's guides when it says "Required Skills".. question
When it says Required Skills and then lists some skills in a Tip.it quest guide, are those skills required to even START the quest or just to be able to complete it... For example: For Lunar Diplomacy, I need: Could I even start the quest, like get to that ship, without the required skills? Or to even start it do you need the skills? I was thinking that maybe they are required, but only at the part where you actually need them... ?
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The LEVEL 3 staker
Thanks :P
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Fast route to wilderness course?
Ahh that's an interesting idea.. bank at Ardy with nothing but DDS, then go to center and steal a bunch of cakes, then go to the course... Is there any way you can set Ardy as your spawn point? because then you could just have someone in the wild kill you and repeat the process :D
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Scraping Grex Prices?
Yea, I think it would be really nice if Jagex would post, after each daily update, the current price on their website.. then you could like collect the data and chart different items, watch trends and stuff, it would be really neat
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ancient pages
Keep us updated when you get to 26 pages :twisted: Good luck
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Poor person asking for help.
What level clues do I recommend? Well.. I'm only level 3 (I havent raised combat so that I can mine runite in the wild without being killed).. so I've only been able to do level 1 clues from HAM members
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Poor person asking for help.
You could do clue scrolls... fight the easy monsters that drop level 2 or 3, or just fight really easy monsters for level 1 ones. If you don't want to fight, you can pickpocket HAM members for level 1 clues. Try doing some clues and see if you like those, you can get some pretty decent rewards from them (400k+ even for level 1) They aren't very repetitive, either
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Powermining what 52-60???
Iron is DEFINITELY faster than gold...
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How many Chins
Well, it all depends on how long you play per day... If you played 24/7, you would get like 10 double chins going from 90-99 because you would be eating rather unhealthy and would have no time to exercise. :-w Hahaha sorry, wish I knew the real answer... I would let you know if I did :(
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The Ultimate Guide to Herblore: V2!
AMAZING guide :D :):):):):)
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[GE]Time Between Sales
That's what I've read and I guess it would make some sense as it would explain how people will go like a period of time with no sales and then sell all of their items within a couple of minutes... Try testing the idea of Jagex's limit between trades by buying 1 coal or nature rune something really fast at the maximum price and then again right after you buy the first
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Herblore
http://tip.it/runescape/?page=herblore_guide.htm That type of guide?
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[GE]Time Between Sales
Icecube, I think that is from the "wait in line" thing... Like it would be like this: 7:05 PersonA buying 10k of Item1 7:07 PersonB buying 3k of Item1 7:12 PersonC buying 11k of Item1 7:16 Icecube buying 10k of Item1 the time is when you made your offer to purchase Then, whenever someone sells Item1, it gets sold to the person at the top of the list.. so you will have to wait until people A,B, and C have bought all they need and then you will get your chance, and then you will get your request filled pretty quickly because all Item1s being sold would go to you
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[GE]Time Between Sales
Test it real fast with items people are having trouble selling or buying at the moment... Like go buy a piece of coal for 200gp or so (you should get one instantly), and then try instantly after that to buy another.. see if it is instant again
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Which username?
Lt P would be cool, like Lieutenant P :D Von Goon is sorta cool
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Money Making
Yea I got like 450k from 3 HAM clues :P (pickpocketing)
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Tournament Box
A filter system in the bank would be pretty cool: Like a few main sections: weapons, armor, agriculture (herbs, seeds), ores/bars, basically the main RSOF marketplace forums and then you could get like 1 step more specific perhaps? That way you could quickly filter only weapons and then see the axe and bam ready to go, then filter fish really fast, grab your sharks, then filter potions and grab some ppots, etc
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Poll: 2h or scimmy?
Scimitar > 2h
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Making money through Grand Exchange and Skilling
Making knives gives smithing XP, not crafting :twisted: 8-)