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oddfaery2

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Everything posted by oddfaery2

  1. Yes, I am aware that it is easy to complain, but this article isn't just meant to be a complaint, and I have posted previous articles giving props to Jagex for their efforts. I try to be two-sided as much as I can. Point is, that at least one of these things is happening: 1: Jagex wants these macroers to pay for membership in order to get the money, ban them, rinse and repeat, making tons off accounts without providing them service. 2: This could be a way to get macroers to pay for membership, in order to get accurate personal information, and press charges for violation of terms of service... A good idea, yes, but could have been done without screwing over legitimate f2pers 3: Jagex merely did not think this thru enough, and believed this would actually stop macroers, which is hasn't. Article merely states that the same update could have been done without hurting legit players (by turning all existing ess into pure ess), and that what was done will not stop f2p ess macroers.
  2. Wow a lot of stuff since i last looked! I never said all level 3s are macroers... most macroers are level 3s... As I've already said, yes, some of these solutions would make it impossible for legitimate level 3s to mine essence, but which is worse, this dilemma for at most a couple thousand who aren't willing to raise combat, or not stopping the massive thousands of auto-mining accounts, which mine enough essence for at least 10 times the # of legit players, making it impossible for any legitimate player to sell their essence for the price they deserve? it would seem YOU can't read (since you seem to flame our ability)... The only free players who have pure essence, as far as i know, are members whose subscriptions have run out. Players who have always been f2p were stuck with regular essence. Pure essence, in the form it is now, has done NOTHING to stop macroers, and has ONLY benefited members who are willing to mine essence. If you stocked pure essence in the guild, there would be no incentive to mine it. As I said, the levels suggested were merely for the sake of example. Jagex would be the ones who determine that. Yes, I know monsters would make it hard for mining essence, but if you're 480 skill total, you can mine other things for faster xp and money anyway (assuming mining is a good portion of those levels), which could be sold to buy essence. I know that would make it hard, but there are very, very few legitimate level 3 ess miners compared to the swarms of macroers
  3. I've been going to Lost City because I tour the Dagannoth Kings frequently, but no luck lately in getting the task.
  4. Sweet! Matches my posts perfectly.
  5. I'm 22. Can I have candy instead of eccentricities?
  6. you spelled "experiences" wrong
  7. hehe man i know the feeling, as my chat is almost always on. except I don't usually know the people who randomly message me. lol
  8. i think it's pretty stupid to whine about the people saying "law me" With all the people there, it can help tell who still need ess and who doesn't. i don't give a hoot if the runner trades me or I trade the runner as long as I get the experience faster than making my own runes. I also think the comment about more runners than crafters is kinda pointless too... if there weren't more runners than crafters, the crafters would be better off banking with them and making their own laws too...
  9. Improvement for who? It didn't stop macroers for essence (just go to world one and see all the level 3s selling 30-50k at a time). Cheating for 500k isn't going to be any deterrent to cheating for the previous 1m. they're still going to cheat and make a ton of money. I hate buying from these macroers, but you can get ess from them for about half the price as from legitimate players. So while it will take more trading to do it, they're still going to make millions cheating because this solution was INEFFECTIVE, and seriously hindered legitimate essence miners. First of I have to laugh at this quoted statement, if you don't get why, then you didn't read teh times a month ago. While some of the solutions proposed are decent, most of them have flaws. So we introduce monsters... what happens if i want to make a mage pure but I want to mine my own ess? I can't do it anymore. So we make it that the pickaxe has to be enchanted to mine ess. How am I gonna get magic lvl 45 without the ability to mine ess? How do I level my magic without the runes to do so? Keep in mind I'm completely disregarding the market. So we introduce a pin number like at the bank. Do you have any idea how annoying this would be? Mining ess is annoying in it's repetitiveness. This would be annoying in a time consuming-I-can't-mine-ess-while-I-put-in-the-code kind way. At this point I'm gonna move on and whine about how Jagex just royally screwed all the f2pers. Pure ess is now worth about 40-50gp ea... up from 30-40 ea.. and regular ess is down to about 15-25 ea... so anyone who wanted to sell ess as an f2per just got screwed. Bad. I mean while they were at it, why didn't Jagex just go into all the f2p accounts and steal their gold... it would have amounted to about the same thing, just in a less underhanded way. My last point, and this one might be long, is that you can really tell that the brainchildren behind this idea don't manage their real life finances. Did they not think about the repurcussions on the market price of everything that this update would have? Natures are gonna cost more. So anyone high alching steel plates is gonna buy them for less. So now someone is getting even more screwed financially. Carry this over to anyone who high alchs anything, or to ppl who are mage pures and pk with deaths, or to just about anything. This will cause massive inflation in some parts of the market, and massive recession in others. It will completely unbalance the market for about a year, at which point the market will fix itself, or possibly continue fluctuating. Imagine what would happen if the American Government suddenly told everyone that their money was only worth 1/2 of what it was supposed to be worth because they were going to double the amount of currency in circulation. Not only would the American economy be royally screwed, but all of the trading partners globally who have American money would get screwed. It would throw the global economy into a turmoil that could very well cause another great depression. Now no one in real life is stupid enough to do something this serious, which is why I'm very surprised that there are people at Jagex who ARE stupid enough to not clearly think this through. Yes, monsters would make it difficult for mage pures, but the level 25 was just a suggestion. Jagex could altar it however they see fit. If you're going to be a mage pure, level 50 combat wouldn't be a bad thing to get melee based, as you would easily pass it once you become mage based anyway, unless you for some reason don't want HP. Out of the ideas, i like that "pin" one the least. it is more annoying than anything. I think having a skill total/better quest requirement, or just flooding it with monsters is the best solution by far.
  10. Yes, I like the word idea, but if a macro can read a screen it could just as easily know when to type the word could it not? Unless a random generator is used, there will be a finite number of obstacles for macros to overcome, thus a finite number of steps until one overcomes them all. What if, perhaps, you had colored boxes, with colored numbers in them. A legitimate player could easily figure it out, but a macro would have to put more work into it. In this example anything in parenthesis would be possible adjectives: suppose there are 10-20 boxes on the menu, and it says something along the lines of "Pick the (largest/greatest/multiple of ____) of (primary/secondary/actual color) color that lies in a (secondary/primary/actual color) box." This would be quite tedious for legitimate players, but could be tweaked to not be too hard. If you wanted to go with words you could go for the same idea: "Pick the word of (primary/secondary/actual color) color in the (primary/secondary/actual color) box that is a (pronoun/noun/adjective/adverb/rhymes with ____/person/place/number/synonym of ____/opposite of ____)" for example: Pick the multiple of 7 of primary color that lies in an orange box. The answer would clearly be whatever multiple of 7 is colored red/blue/yellow in an orange box. Easy for a player to see, but I imagine would be hard to make a macro for. Jagex could also randomize the word ordering to make it more difficult. or Pick the word of secondary color in the box of primary color that rhymes with "tough" and the answer could be the purple "buff" in the yellow box. Perhaps somebody more in tune with coding can determine what would/wouldn't be highly effective to stop macroes.
  11. Only Jagex can really say which things have been effective and which have not. Even if it can read the screen, they can make changes to it to at least make macroing it harder. the point is that this update has not stopped macroing, and this would be more effective than what they did.
  12. The problem has nothing to do with the money for essence. People making runes make plenty to justify even the higher prices of pure essence. The problem is that normal essence has lost its value, so free players who bought it before have lost tons based on current prices. Also, the update has done nothing to stop people from macroing rune essence, so these players have lost their money for nothing.
  13. doubt it... for months, maybe even over a year, natures were steady at 400 each.
  14. This dilemma DID come to mind when I thought of this, but I didn't really go into depth in the article. The nice thing about multi combat is that monsters won't necessarily stop attacking low levels once somebody else hits them, so their purpose would still stand. Also, as you may have noticed in the abyss, you get less XP fighting these monsters, which is why you don't see people training there. I imagine if this was a concern, Jagex would implement the same system here, which is why I didn't mention problems with it as a training spot. But, if neither of those 2 are good enough, they could simply send people higher than a certain combat to a monster-less essence mine, leaving the lower levels alone. All kinds of things they could do, really.
  15. If you see an advertisement for selling RS gold, report it. We at tip.it do NOT support violations of the rules set forth by Jagex. Also, you can't really say anything is the "best" way to make money. For a macroer, though, rune essence is by far the EASIEST.
  16. exactly... and i actually meant lower level (it's been edited). point with that case is that you'll get your butt handed to you if you try to mine at a low combat, but once you reach 50 you can mine it easily
  17. This week's Tip.It Times has been released. Feel free to discuss the article or post any comments. If you have any criticism, please make sure it's constructive! :D Click here to read the rest of this article.
  18. I was just thinking last night that doing fire runes may be better than world 66 if the costs vary too much.
  19. you only get bonus xp if you win, and if too many people are not participating, players doing nothing will just continually lose, and get no experience.
  20. it's easy to ditch your "main" and start playing on a noob account. The levels on a new account are much easier to gain, so you get them much more often. If you need the satisfaction of leveling quickly without much work, then it makes sense to stop training an account once it takes more time to level. however, playing this way will never get you to level 99 in anything
  21. The song was composed in 1944 by Fred Heatherton, and first recorded by Danny Kaye. Monty Python is given WAY too much undeserved credit for that song...
  22. The author makes a valid point. The statement should either say one of the following two things: "Stops me from breathing in too much dust" or "Stops my breathing in too much dust" when using a gerund in this manner, you use the possessive, but most people speak improperly, at least regarding this rule.
  23. no... it's just that with the market being way more instable, for whatever reason, that most the items never seem to have a unanimous "set" price, and if they do, it's not very long, so people just say whatever price they feel like, others copy, and next thing you know that's "the" price till somebody else comes along with a different one.
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