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Everything posted by Bad911
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That just sounds pointless, lol. Fun fact, I spent about a year, a full year, just wandering aimlessly around Runescape. Not even doing anything. Anyways, it isn't that I'm not having fun. I'm just not having really good fun because the botters are putting me in a bad mood. I actually want to play more, but really, it's only a matter of time - maybe even days - until school makes me just quit cold turkey on Runescape. Something completely pointless is not fun, lol.
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Is there something pointlessly fun to do? I used to just go clan warring, but I don't know how it works anymore. Where is it now anyways? Can someone suggest something, I can't seem to think up any ideas. I would go FoG, but the game has little to no action, so it isn't that fun.
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JAGEX LIMITED v.IMPULSE SOFTWARE, ERIC SNELLMAN, and MARK SNELLMAN
Bad911 replied to Mercifull's topic in General Discussion
Truly well done Jagex. I've always been 99% skeptical about Jagex succeeding in prosecuting people irl, mainly because of net neutrality, virtual goods, and all that jazz. Apparently I was wrong, well done. -
I think what you're lacking is a lot of content. It isn't stats that enable someone to cannon or chin, it's content. With content, you make more money more efficiently, and the cannon is the ultimate sacrifice of money for efficiency. I would also like to disabuse you of the notion that cannoning is "worth it". I like to think of the cannon as an end-content item. You need all those things you listed, money, and more. The cannon is a symbol of a point where your time is suddenly worth more than your money because you have no more use for money. The problem with your situation is that you're rushing ahead for no reason. There is zero reason why you need or should want a cannon. The sooner you realize this, the sooner you will be able to afford to cannon. I say give up on cannoning. I tried to cannon too, i used 500 cannonballs and I gave up on it...
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The prayer bonus on elite void is what makes it worthwhile.. and I don't think it gives a buff to the defensive stats. Err, that is what I meant. >.> I mistyped thinking about the deflector.
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Obtain the melee helmet before you get the elite pieces. If you find it to your liking, then you can get elite, and then the deflector. The thing is, elite doesn't provide anything other than more defence bonuses, which is very nice and useful, but isn't as important as the other pieces (not counting deflector). The deflector is used as a final piece "augmenter", but I haven't gotten it yet, so I'm not a reliable source of opinion. I'm getting it last because I have a full Zammy book and therefore don't need it as much.
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I went to both of your FCs like 2 hours after you guys posted, and you guys weren't in. I should've added your names to the friends list >.>. Are those your RSNs that I should add?
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Sounds good. FC? Time?
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I think the only time I've ever seen someone banned for multi-logging was when bots started first appearing and Jagex needed more reasons to ban the botters. Obviously you are in no danger, if you do get banned, you could easily appeal it when they check the times that your accounts logged in together. If you're just fibbing to us (even though you already admit you multi-log) you're still in no danger (99%). It's more about being rational. If the rule doesn't make sense to you, then you probably aren't its intended audience. Then again, rules are rules, you break it you buy it.
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I'd just go Agility because Woodcutting is easy to train. The time you save doing Woodcutting doesn't even compare to the time you save with Agility. It doesn't really matter whether you like one over the other. Also, I've heard the boots tend to hover over a million experience depending on your level. Recent post in the Pic thread: E: I just realized I don't think I answered your question. The effigies point you bring is pretty valid I suppose. However, a million experience in Woodcutting isn't that much. If you really want that Woodcutting just a tiny bit faster, then go ahead, but your effigies aren't going anywhere.
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1. I still haven't gotten the message nor the experience for wearing Varrock Armor at LFM. 4. Wiki says it does, idk what to believe... 8. What? Ty. E: I got full golden (even gilded pickaxe), should I keep mining LFM or go granite or something?
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An unorderly spew of questions. Yes/No is a sufficient answer. 1. Does Varrock armor work in the Lava Flow Mine? I recently got interested in RSWiki from the events and they recommend it, but I don't trust their information unconditionally like I do for Tipit. 2. I quite like Barbarian Assault. That said, is it worth it to bring the Penance Master Horn to the Lava Flow Mines? 3. Is it worth it to bring the Penance Master Horn to the Living Rock Caverns? 4. Do Varrock Armor 2 & 3 give a greater chance of mining multiple ores than Varrock Armor 1? 5. Do I have to carry around my Golden Mining Top if I substitute with a Varrock Armor? 6. Should I get the Coal Mining Bag from Dungeoneering for Living Rock Caverns? I already have the Gem Bag ^^. 7. Is hunting Shooting Stars worth the Mining Bonus? 8. Should I make urns for Living Rock Caverns? I'm worried about space. More complex questions. 9. To get the Clay Mining Ring can I simply join a prestigious clan and pick one up or do I have do stuff? Is it worth it? How do I recognize a sufficiently Tier'd clan? Can you recommend me a new clan? I have a "fun" clan that I joined on impulse, it would be rude to simply leave I suppose, but we don't have a Citadel. P.S. I hope the color doesn't bother anyone, I can change it if you want. I went a little insane.
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TUTO ISLAND has some Bad News...
Bad911 replied to Creaphis's topic in BlogScape (Ongoing Progress Reports and Goals)
Damn, that made me sad, in a sort of good way. -
Thank you for visiting! ^^ Long winded comment:
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Leftovers Old Blog, hilariously young. http://forum.tip.it/...449-etz-a-blog/ Some Quick Links. http://www.xp-waste....dsheets-t3.html http://www.scape-xp....gh-alchemy.html http://www.runescoop...DEXMASTERVH.htm http://tip.it/runesc..._ring_popup.htm
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Inside refrigerator. Cooking Cape: June 26, 2008 Quest Cape: July 16, 2008 Meat Products: Cookie Jar: Full Farming Path:
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╔═══════════════════════════╗ ║♠♥♣♦ Bad911's Virtual Refrigerator ♠♥♣♦║ ╚═══════════════════════════╝
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The Gallery is dead, long live The Gallery! (Some new stuff!)
Bad911 replied to Estonian dude's topic in Art and Media
Wow, that looks gorgeous. Although, personally I like your first avatar pixel picture better, it resounded better with me. As for suggestions, maybe put some coconuts on the palm trees (do they grow coconuts?). It'll offset the green? I really love your skies. -
So Fletching is still the same as a year ago? As for Crafting, that method doesn't garner enough XP, I'm constantly standing in G.E. doing nothing. Hm, enchanting, do those sell back? Yeah, I hate Grimy's spreadsheets. Stupid Excel Spreadsheets can go die in a fire, Google ones suck too.
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Wow, what a waste of money, lol. What about superheating? I hate looking at Grimey's spreadsheets btw, reminds me of some memories I don't want.
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F = Floor that I'm hosting (ex/ F12) H = Hosting a floor (Same as floor, but with H) N = Need this certain floor (ex/ N12) Denk = Dead End w/ Key Dend/de = Dead End meaning no addition rooms are possible to be opened. Keyer = Someone who carries the keys and runs through unlocking doors that aren't Guardian Doors. Gd = Guardian Doors, these require you to clear the room before you can open them. Gate = Your personal Gatestone teleport, requires 3 cosmics. Ggs = Group gatestone, requires 3 laws. Dg = Dungeoneering Nk = Not keying, usually the host who won't be the keyer, and will give the Ggs to another person. This is used because a lot of people push the role of keyer on the host. c1,2,3,4,5,6 = Complexity setting l/m/s = Large/Medium/Small setting Occ/Abd/etc = Occult/Abandoned/See below for explanation The principle behind dungeoneering now is to open all the rooms and avoid killing monsters whenever possible. To do this, there is a keyer with the Ggs who runs around opening doors, and when he finds a Gd, he calls out, and the entire team comes to help. The keyer is named the keyer because he collects all the keys and leads the team. As for prestiging, people now rush the lower floors by theme. Each floor belongs and has a "theme" if you haven't noticed. You can see which ones they are by going to your ring, entering a party, and clicking on the "floors" button. This includes Frozen, Abandoned, Furnished, Abandoned (again), Occult, etc. By doing this, you can repeat a single higher-leveled floor, it will still count towards lower-leveled floors, and will still count towards your prestige. For instance, you would rush floors 1-29 at c1 and then do floor 35 six times, and this will fill in floors 29-25 with finished marks. Obviously this is the most popular strategy, using ordinary strategies like completing each floor regularly is your own choice and there are some like minded people. You only have to advertise as such. Oh yeah, and before I forget, there are higher leveled clans that do Dging together, their requirements usually expect a Dging level of 100 or more. There is a very relaxed clan called EoE that tipiters tend to join if you want some relaxed Dging. Hope this helps. Sorry, I only skimmed your post the first time around. Dungeoneering is fun. Your binds are perfect, except maybe you should get some Laws or Cosmic binds for Gatestones because you don't get much money to make them at the beginning and you need them early on. You will get a lot more than 25-30k an hour if everything goes well, but alas, this is not the case. Solo'ing dungeons is hard because you usually have to host and be the keyer if you really want to do floors as fast as possible. I suggest you alch at the bank or something while waiting for someone to host if you aren't particular. Occasionally spamming N#.
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It really depends on what you have going on in your life. I find that Runescape tends to affect me negatively. After half a year or so, my health deteriorates, my mind deteriorates, and I'm genuinely not happier. Then again, if I do it sparingly, it fills up the small increments of relaxation I need. However, most people can't accomplish much in that short amount of time. Since you quit in August, you might have missed a lot of updates, but in reality, it's the same game. What you felt in August is what you will feel if you come back, imo. I don't think I answered your question how you wanted it answered, but this is really just my two cents. I'm quitting myself once school starts back up.
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What are the best fastest exp that "break even" for: Fletching Crafting Magic Sorry this is such a general question. I'm just way too thrifty. Oh yeah, and I have 72 Crafting, 80 Fletching, 75 Magic. =/ I'm thinking about doing Headdresses from 75 Crafting onwards. I've also tried Alching, Humidifying, Enfeebling, & various combat spells for magic, but I heard strining amulets is good?
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The Gallery is dead, long live The Gallery! (Some new stuff!)
Bad911 replied to Estonian dude's topic in Art and Media
It's so pretty. Can we give suggestions for some of your pieces? -
If this is a main account you're building, I suggest you simply go to the quest list page and order it by "length". Then do all the short ones that you can, and progress on until you have a lot of the core ones that allow things like dragon items, access to certain areas, special items/places, and lastly - specific experiences you want. Now, if this is more of a pk-orientated account, where you want to build a certain way, then it would narrow down what you should and shouldn't do. All this aside, I think you should specifically skill something until you get bored of it. When you have a specific skill you find fun, inevitably you will start to develop interests in: "accesses to certain areas, special items/places, and lastly specific experiences", that I mentioned before. Except, this time, you can use the skill you want to train most as a reference point.
