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Quyneax

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Everything posted by Quyneax

  1. That looks rather good :thumbup: :D. "Magical spell critical hits were not functioning as expected and have been tweaked to work as melee/ranged are." But we only just figured out just what the hell mage crits do...
  2. But sadly, that's not how woodcutting works :(. Sometimes, the next tier log you can cut is actually both worse xp and money than the previous, for example willow to maple.
  3. Quyneax replied to Shadow MC's topic in Help and Advice
    Guthan's platebody is good for tanking, Verac's skirt is a bit better for legs (because of the +4 prayer bonus and only a slight drop in ranged defence). Barrows weapons and helmets are useless for slayer. Still better is Bandos as Jeremy said, more strength bonus and it also doesn't degrade. [hide=Slayer guide]The base slayer gear is as follows (alternatives in brackets): [For all slayer monsters except those mentioned under other weapons] Chaotic rapier (whip) Bandos body + legs (Verac's skirt with either fighter torso or proselyte top) [Depending on prayer/accuracy needs] Fire cape/Soul Wars cape/Ardougne cloak 3 Barrows gloves (your best rfd gloves, at least rune) Steadfast/Dragon boots (rune boots) Amulet of fury (glory) Dragon defender (rune defender) Berserker ring (i)/ferocious ring if slaying in Kuradal's Dungeon (berserker ring, warrior ring) [Most important] Full slayer helmet (Slayer helmet, black mask) [For magic defence on waterfiends/aquanites] Karil's top and elite void skirt (black dragonhide body and chaps) [Crush attacks to use on waterfiends] Goliath gloves, Chaotic maul (Saradomin sword, Zamorakian spear) [stab attacks for higher-levelled dragons, when not using rapier] Korasi's sword (Zamorakian spear, leaf-bladed sword) Task-specific items such as mirror shields, antifire shields/potions, elemental shields, rock hammers, crystal chimes Cannon (optional, up to personal preference) Slayer setups generally emphasise strength bonus, which increases the average damage of each succesful hit (slayer monsters usually having rather low defence, hitting is not a problem). Secondly, prayer bonus is important to keep the cost of prayer potions down (as you slay with piety on, to increase the speed of your kills. This is cost-effective and highly recommended). As a rule of thumb, +10 prayer bonus or above is good, but don't overdo it (anything above +20 is a waste). Defence and accuracy bonus are usually not fretted over (any defence bonus over 200 will do; if you get hit too often you should be using a protection prayer). Dagganoth, black demon, black dragon, lesser demon, hellhound, bloodveld and spectre tasks should be cannoned, as it dramatically increases xp rates (although it costs a bit). Some notes on gear: You'll want a fury and a berserker ring before you get bandos plate, and get that before tassets. You'll want accuracy bonus on higher-levelled dragons; if using stab attacks (which you should) you can use the Ardougne cloak 3 which provides you with +6 stab and +6 prayer bonus. Torso + sw cape and fire cape + proselyte are common cheap top/cape combinations; the former is better. Some levels to get for slayer (in approximate order but I'm not sure on the summoning): 70 prayer and King's Ransom - piety 68 summoning - bunyip 81 dungeoneering (you need 2 million xp, which takes you to level 80, but allowing some tokens for the scroll of life) - rapier 89 herblore (85 with a +4 stew boost) - extreme potions, superantifires 95 prayer - turmoil and soul split 88 summoning - unicorn 96 herblore (91 with a +5 stew boost) - overload 99 summoning - steel titan I'm sure I missed something but this is most of it.[/hide]
  4. I think hardcore servers with 10x xp and higher drop rates (like 1/10 for things like claws, bcp etc.) would be very interesting. I don't know about fun, but interesting. I would like to see a less steep xp climb, maybe something like 1k xp for level 2, 3k (total) for 3, 6k for 4 etc. up to about 5m for 99, at 5-10x xp rates. Not 100% related to hardcore servers, but it would make lower-tier resources a bit more important. Right now the jump from making mithril to adamant platebodies (68 to 88) is about 3.7m xp, starting at 600k (so over 7x the xp required). There's shop-bought of course, but some items can't be bought or gotten as drops very easily (magic shortbow, dragonhide armour past green). Also, starting with some mechanic to prevent people from killing you while you are training on cows might be nice.
  5. The time spent to get a rapier probably won't be paid back just by slaying if you're starting from scratch dg-wise (unless you don't cannon slayer at all). But let's not forget: you don't get the rapier just for slaying. The choice isn't between 99 slayer one way and 99 slayer another way. The choice is between getting just 99 slayer, or 99 slayer, a bunch of dungeoneering levels (free total level!) and a very very good weapon you can use forever after. Spend that 25m on getting a fire, or even better, kiln cape instead. Much more worthwhile :thumbup:.
  6. Congratulations :thumbup: needs more comp cape!
  7. Right now, slayer is much faster in EoC but it hasn't been balanced yet. I think the idea is to re-balance all combat xp gain as well as introducing abilities etc. so slayer may well recieve a boost.
  8. Uh, at 10% accuracy, you probably have other things to worry about, but that aside... It's about % increase afaik, of course +64 attack bonus added to +0 doubles your effective attack roll, where +64 strength bonus on +256 only adds 20%. But in RS, there simply isn't any way to get a difference that big between attack and strength bonus. I think the highest is something like berserker ring, necklace, Pernix etc. but nobody really uses that. Of course if I'm wrong I'm sure Hedgehog will show up with a full explanation in triplicate in impeccable Latin.
  9. Yep, barring rounding/extremely high def:hp ratios (the infamous 10 lp corporeal beast). Whisper has +20 total where fury has +18, and whisper has higher strength, so it always results in better raw damage output. There may be select cases where the +15 def bonus would increase effective dps more because you need to eat less, but that seems extremely unlikely to me.
  10. Let's not forget that if Suomi had in fact needed the cash for buyables, and had refused to merch (which I believe he said he would do anyway, as a last resort), he could have hunted glacors/tds when effigies were still with us and get an effigy every ~90 minutes + 4m/hr off boots etc. That's a pretty good equivalent gp/hr even with the slow skills already done.
  11. I know it's tough to do, that's why it's a viable strategy :P. Good luck ;).
  12. That's a good list of fixes there :thumbup:. I like that they also tell us where they've been working and failed (such as with the bind system), even if it's just a small tidbit.
  13. Why thank you, and welcome :). That's great, the choice between very accurate at-range attacks and more raw dps up close is a decent one imo. Just glad to know the classes are reasonably close now. Now, we just need EoC to be the same :P. Also don't forget spellbook swap to cast SoA + veng as potential method. And Disrupt Shield of course. Armadyl Battlestaff. Getting 97 agility after I finish pengs. With the promissory note, I should get 98 at the end of September.
  14. Let's not forget that Suomi has shown the greatest ability to grind and actually get xp by far. As much as you can say about Zarfot or Zezima being great players and capable of great achievements (xp-wise), Suomi has outperformed them by far by now. Suomi has been #1 for almost exactly a year now and will likely be #1 forever (or until his membership is cancelled). And Suomi doesn't do the regular grind as well. He has used methods that nobody before him or since has used on a comparable scale, e.g. c2 woodcutting, crawlers, lrc superheat for all three skills all the way.
  15. It's very simple. The new robes are 100% the best for any maging unless you desperately need the defence from Virtus or Ganodermic. Even so, boots, gloves and hood are probably always the best as their defence bonusus are small no matter what.
  16. Certainly, one second. Done :).
  17. Just a small note: please don't unlock the mining plot when it's locking at a target or already locked. We can't spend that stone. If you change the target, remember to re-instate the lock afterwards.
  18. Steadfast boots, goliath gloves, the new Saradomin's Whisper amulet, TokHaar cape, imbued berserker ring and dragon defender are the best melee items. With your choice of: Bandos chestplate, tassets, helmet of Neitiznot with scrolls, or: elite void set with deflector or gloves. Dragon boots, 'barrows' gloves, amulet of fury, fire cape and regular berserker ring are the more attainable alternatives.
  19. Locking this because it's already on the topic linked above.
  20. I do need to start flingers I guess... maybe tomorrow.
  21. Dolls can't speak. Neither can our characters :P. Deliberately not voice-acted after all. Anyway, I think it looks like a mannequin or something. Which is silly game-wise, but not troubling.
  22. You don't really need prayer higher than 70 right now unless you go straight for 95 or if you're getting rigour asap (you'll get it come EoC update, but that's months away). For herblore, you don't get anything up to level ~83 with some boosting. Both of those are big dps increases, and also healing increases in some cases (as in, overloads + brews and soul split). Summoning gives you the lava titan, but after that the next useful familiar is at 88. So basically, you don't get anything good any time soon. What you will spend the bonus xp on won't matter to your gameplay until months later. That said, summoning is generally considered the hardest to train unless you happen to have tons of crimson and blue charms banked. So go with summoning. (it's also the best 99 ever)
  23. Please don't bump one-year-old topics unless you have something to add to the discussion. PM the creator of the thread if you want the file after so much time - the discussion here has ended for a reason. Thank you.

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