Everything posted by quelmotz
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Price manipulation: right or wrong?
They didn't STATE that it is against the rules, but it is, because they're doing something about it, which shows that it is against the rules.
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Mining Sucks (round 2)
You took the words out of my mouth. :lol: A new item isn't going to help mining much. It still has to be reworked. All it does is increase mining speed slightly. Big deal.
- JaGEx >_<
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Price manipulation: right or wrong?
I don't have a flaw in my logic. If I did, you would be quoting to me now the rule that says this practice is banned. It isn't and you know it, otherwise it would have been simple to prove me wrong by quoting rules against it. It is because of this that is in the thread I posted as the reason why its difficult to ban outright: Proving solicitation would be near impossible. They are fixing it because its more of an annoyance rather than a major concern. Just because they aren't banning people who manipulate prices DOESN'T mean it isn't against the rules. They won't fix it if it isn't wrong/illegal. Yes, it might not be a major concern, but there are always plenty of trivial issues that are wrong/illegal.
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How Easy Do You Want It?
Wow, look at the hypocrisy. You were the one starting the personal attacks. You wrote one whole post filled with quite a number of personal attacks. Go ahead and insult me if you want.
- JaGEx >_<
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JaGEx >_<
Forgive me if i have no idea what your on about. Basically, i see no disadvantage for the trade limit to be based off total XP. Prehaps less for skills like cooking, etc, but it seems better than QP. I've said it once, and I'll say it again - SKILLS ARE NOT anti-bot. Quests are. Enough said. BUT THAT DOESN'T MATTER. IF YOU BOT, THEN YOUR NOT GOING TO RWT WHEN YOU CAN JUST BOT YOUR MONEY. NO PEOPLE USING BOTS MIGHT STILL WANT TO ABUSE THEIR "POWER" BY TRADING LARGE AMOUNTS OF $$$ TO THEIR FRIENDS, GIVING THEM AN UNFAIR ADVANTAGE. SO THERE. Two questions. 1) what has this little bot argument have to do with the title of this thread? 2) WHY IS EVERYTHING IN CAPS? Ask Estorrath. He started both arguments. I don't know why he typed out everything in caps.
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Price manipulation: right or wrong?
I still think it's against the rules, like it or not. If it's not against any rules, why the hell are they doing any freaking thing about it? If it's harmless and not against the rules in any way, why are they wasting their time fixing it and preventing it from happening? I don't know why you can't see the flaw in your logic.
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How Easy Do You Want It?
Fine, but you did make it sound like it was an insult. True. But most of the updates ARE balanced out. I don't know about things like pyramid plunder and stuff like that because as you said, I haven't tried them out. But most updates like new monsters, new quests, etc etc are balanced out by a difficult challenge. Agreed on the first point. But like it or not, RS quests are some of the best in MMORPGs. Quests in other MMORPGs are usually kill X of Y, get X of Y, or some mix of both. Though improvements could be made on weapons and monsters - make them more unique, instead of higher bonuses and more damage... :roll: I don't agree on the second point, at least up to a certain extent. Citing rest as an example. Rest DID NOT make the game less challenging - as in - requiring less skill. What it did was make the game more CONVENIENT and SMOOTH, so the players would not have to waste time on unnecessary crap like walking around for 5 minutes. Erm...I was kind of replying to jrhairychest.
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JaGEx >_<
Forgive me if i have no idea what your on about. Basically, i see no disadvantage for the trade limit to be based off total XP. Prehaps less for skills like cooking, etc, but it seems better than QP. I've said it once, and I'll say it again - SKILLS ARE NOT anti-bot. Quests are. Enough said. BUT THAT DOESN'T MATTER. IF YOU BOT, THEN YOUR NOT GOING TO RWT WHEN YOU CAN JUST BOT YOUR MONEY. NO PEOPLE USING BOTS MIGHT STILL WANT TO ABUSE THEIR "POWER" BY TRADING LARGE AMOUNTS OF $$$ TO THEIR FRIENDS, GIVING THEM AN UNFAIR ADVANTAGE. SO THERE.
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personalized shops is the very LAST straw jagex
Anyone noticed why ratchet isn't here to tear up this crap? I'm looking forward to this post getting torn up again. I don't see how it harms other skills. It will bring life back to the other skills. Players who are not as rich will choose a cheaper DIY alternative if they have a lot of time. Runecraft might already be lucrative after 91, but how many players have 91 runecrafting? Similarly, mining rune ores for people with 85+ mining is a lucrative skill, but how many people have 85 mining?
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Price manipulation: right or wrong?
Prove it then. You show me an official rule from Jagex that states price manipulation is against the rules. I would recommend you read this link before you go any further. Your link is not related at all. Merchanting, whether in clans or not is NOT price manipulation. Enough said. Merchanting is using skill to predict the market, whereas price manipulation is using brute force. Merchants don't affect the market adversely, whereas price manipulation does.
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JaGEx >_<
Forgive me if i have no idea what your on about. Basically, i see no disadvantage for the trade limit to be based off total XP. Prehaps less for skills like cooking, etc, but it seems better than QP. I've said it once, and I'll say it again - SKILLS ARE NOT anti-bot. Quests are. Enough said.
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personalized shops is the very LAST straw jagex
Really, what you've said was YET another post full of nitpicks, ridiculous facts and some random crap. That's a flat-out exaggeration. Enough said. This I agree with. I don't see how rationing items to such a level would help to ease the GE price restrictions. I think Jagex should have explained how it would ease up GE restrictions. It's better to give a technical description and mystify 95% of the population rather than say "oh some strange reasons that are too technical for us to describe", which would lead to players thinking they're just trying to trick them. This is just a flat-out nitpick. Nitpicks just show you have no content to write about. Every single major update you have to nitpick on it and talk a lot about minor points and personal stuff that most people don't do. This is utter and total rubbish. Players WILL find a way around this. Just wait and see. They'll start MAKING their own items instead of buying them, which COULD BE the motivation behind the update. I don't know. During your so-called "golden age of RS", there was a lot of bartering too. Why don't you complain about it? Oh, I see, it's because you have nothing much to say, and to fill up space, you just nitpick. This is absolute [cabbage]. How many times do people have to repeat - those player numbers were largely made out of bots. RuneScape is prospering - how would they get the title of the best free MMO then? Don't spout nonsense without thinking. This is another nitpick. Does it kill you that there are some new graphics? The extras can be turned off. You're really too petty about all these things. It takes what, 2 seconds to select SD instead of HD. So? This isn't a copyrighted idea. Anyone can make some new cursor buttons, and just because it reminds you of another game's cursor, doesn't mean it is copied. Lag is caused by your own computer, so shut the hell up. Stop pushing the blame to Jagex when it's your own fault/your ISP's fault. Absurd. You ASSUMED every single thing without a tiny bit of proof. Why is it called "runetek 5" then? "All of these changes are related to mechscape"? How the hell are personalised shops and stuff related to mechscape directly? Stop nitpicking and assuming things and trying to find fault with every tiny bit of updates.
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[Updated 9 Dec] Reviving Smithing : Divinite
I'm not trying to push you or anything, but when are you going to add in the orbs and stuff like that? I want to see how the "public" would think of my ideas.
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How Easy Do You Want It?
Look - all I did was throw back what you first started. I just started posting, and it seems like just because I disagree, you start making a lot of comments that are NOT related to the topic but rather to myself and my account, like "you don't have anything of value to contribute because you're a low level noob in XXX skill" and things like that. Please, look in the mirror first before you start posting about other people. Your list of ad hominems would be as long as mine. The point is - they DO put in updates to balance things out. A new monster/quest would be challenging to give good rewards. A new skill would require training to reap the best benefits. The same goes for a new minigame. A new item that has numerous useful applications would need to be obtained through a difficult quest/something like that. But as I said before, the game did become easier, though it might be more or less cancelled out. E.g. if an update makes the game easier by 3 units, the challenge in getting access/whatever to the update will make it harder by 3 units. But still, the game has already been made easier, though mathematicians would argue that the positive cancels out the negative, but this isn't maths, it's a game. --------- Before you flame me for not replying to the entire of your post, I'm tired of replying to personal attacks and stuff unrelated to the topic. Though you seem to be more than willing to continue throwing unrelated comments around, I regret to pour cold water on your pleasure, as these pointless insults don't lead anywhere. Go ahead and waste your own time if you want, but you'll soon find that you can't talk to a person's back. Look above ^^^^ I've already explained to you once, but it looks like you have a goldfish's memory. I don't play the game too much now. At my level I've already completed all the F2P quests other than the annoying shield of arrav, and I have no motivation to go further than my stats now. Just go and try F2P and you'll understand my boredom. But whether you like it or not, I enjoy debating and ranting on the forums. No, I don't care what you think. Can't someone post on the forums after not playing the game for a while? It's just my hobby or whatever you may call it. Look above ^^^.
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Price manipulation: right or wrong?
Prevention is better than banning a load of people for something Jagex should have worked out ages ago. The players found they could get away with it, and there was nothing in the rulebook to stop it, just advisory notes not to get involved with it. You stated in an earlier post that Jagex were going to ban it, yet you couldn't prove it. If it was so clearly against the rules as you state, then they would have done something about it. You saw my post. Jagex aren't even treating it as a priority. Thats how against the rules it is. Now just because they're discussing about it or something like that on how to deal with it and not exactly treating it as a priority doesn't mean it isn't against the rules. Face it - it IS against the rules, no matter "how against the rules it is". If something is against the rules, it is against the rules, no matter how serious it is. So stop trying to make it sound as if it wasn't.
- JaGEx >_<
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Price manipulation: right or wrong?
They didn't say it was against the rules, but it was clearly against the rules, otherwise why would they fix it? If it was not illegal, why catch people doing it/prevent them from doing it?
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JaGEx >_<
You call them "dumb ideas". But too bad, those are just about the best solutions to loosen up trade limits. Take it or leave it. P.S. I haven't seen any of your "better" solutions. Criticism is easy eh? The solution is to loosen up the trade limits as much as is possible without bringing back RWTing. Considering that most botters traded millions of GP per transaction, I could see at least a few thousand extra GP in the beginning limit and a much steeper increase as you head toward the QP cape. I recant on the quest cape = unlimited idea. It COULD work, as long as it's not implemented as a stand-alone solution. If QPCers get unlimited trade, what good does that do the other 99.5% of players, many of whom may never get a quest cape? Quest Cape owners deserve unlimited trade because they put in a lot of effort into the game. The other 99.5% can already trade quite a lot of gp with SOME quest points. I don't think you really need to trade more than 100k/h honestly. You're saying loosen up trade limits. Isn't 10k per 15 minutes enough? Most people wouldn't be that generous to give a friend 40k in an hour. And with more QP, you get to trade about 20k or so per 15 min or more, which is FAR more than enough. Hah. Quests are one of the best ways, as it is almost impossible to have a skill that is fully anti-bot. Quests, on the other hand, are nearly impossible to complete with bots, and with humans would take a few months or so of intensive playing.
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Price manipulation: right or wrong?
An excellent post, clearly evidences that price manipulation is not a massive concern and therefore is not against the rules in any way and that it is easy to spot. Looks like it won't be around much longer either. Having said that I have no doubt that someone will come along with another method of making money through some form of marketing. :? Oh yeah? I AM right. It was against the rules - otherwise why the hell are they doing something about it? Your logic is really [cabbage]. If it's not against the rules they wouldn't be doing anything about it, would they? But yes, people have massively exaggerated the problems price manipulation caused.
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How Easy Do You Want It?
Troacctid said it all. What about you? Resorting to personal attacks and claiming that people have no right to post/don't have anything of value to contribute, when it is a public forum? Tedium? Isn't training mining to level 50 or so tedium? Isn't training combat to 80 or so tedium? What you're saying is different degrees of tedium. It's already tedious enough. I don't need to experience a higher level of tedium to conclude that it is tedious. Playing an online game is really such a challenge. =D> Sure, it requires dedication to reach level 99, but HOW HARD can an online game be? You're just playing it for leisure and to relax. Now you're effectively praising the no-lifers and people who play on the computer hours. You're admiring, looking up to the computer game addicts. I could easily get level 99 by no-lifing 10 hours a day, but I don't want to. I don't play RS so much because I have other things to do, and FunOrb is just so much better. I do play it - because the game isn't 100% made of tedious training - you can also relax by playing minigames, etc. No I didn't. It just shows how you and jrhairychest's so-called great minds think alike. Are you really that freaking dumb? A new skill provides easier ways of getting money, some other conveniences. A new quest give rewards. A new monster gives rewards. A new minigame also gives rewards, other than some minor exceptions like Castle Wars. A new item makes the game easier by making it easier to train, make something, etc etc. Really, I can't believe you don't have enough common sense to understand what I'm saying. +1 True. But in the end, the game becomes easier no matter in what aspect. It WILL become easier, whether in training speed, rate of money gaining, etc etc.
- JaGEx >_<
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Price manipulation: right or wrong?
You're getting it mixed up. Jagex can OBSERVE the price manipulators' clan buying out thousands of items. That is an observation and a fact and very hard to disagree with. The normal player can only INTERPRET the prices and suspect that price manipulators are at work. So there's still a way to catch manipulators, but it would take a lot of resources and time. You seemed to only quote the top part of my post. I see you neglected the next part indicating that if Jagex wanted to catch them then they probably could. You misread this completely. I said if they wanted to they could. Its actually very funny the way you say that you weren't aware of items actually being manipulated. I assume that you actually know the rough prices of things so its not exactly difficult when you look at the price of an item to see whats being manipulated. Claiming ignorance is no defence. Are you really that stupid? I've said it twice already, but I guess three times the charm, so here goes: Yes, I do know the rough price of items. Agreed. Yes, if the price rises sharply, it's not exactly normal supply & demand. Agreed. BUT if the price rises sharply, it is [cabbage] to immediately claim that it is being manipulated. As I said many times, it could be a newly-discovered way of using that item to train, maybe a new weapon/armor that uses that item, a new quest that uses it, etc etc.
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How Easy Do You Want It?
Disadvantage, verb: To put at a disadvantage; hinder or harm. Looks like you never checked the dictionary before you started spouting nonsense eh? You don't need to have cancer to know it's bad. Will you shut the hell up with your ad hominems? This is a debate, not a flame war. If you want to throw personal attacks and all that around, get the hell out of here. And by the way, I said it was BORING and TEDIOUS, not challenging. It's not exactly THAT difficult to play a computer game, but RuneScape IS far more tedious than most other MMORPGs. And how many freaking times must I say: I DO NOT WANT IT EASY. The game will naturally become easier as change goes on. It doesn't matter how much easier, but it will definitely become easier. Nevertheless, it is quite easy to make sure the game doesn't become TOO easy. It will become easier, but by an almost negligible amount. I don't want it to become too easy, because as I said, the game will fail it's basic purpose as a game if it doesn't prove remotely challenging at all. I'm just saying the game will naturally become easier. Really, how many times do I have to repeat myself to drill the point into your thick skull?