Robert_R
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2020 -
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Everything posted by Robert_R
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realyl an update to vinesweeper. how on earth (besides rewards) could the update MINESSWEEPER? any way vinesweeper is one of my favorite activi-games but to be honest an update to the rewards would be nice maybe some tree seeds other then what they have. ~~~legoman187~~~ Or make it a 1:2 ratio for points:xp. It's fun but it would be nice to have a decent benefit to playing it.
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I'll just shake my head and lose all hope in jagex ever making a good quest again. But given jagex's recent track record there's always the off chance they'll spoil a promising update :mellow:
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Robert_R replied to misterxman's topic in General Discussion
Contrary to jagex's belief dungeoneering is easily botted lol. -
Lol that's the exact reason I'm still playing rs. It's better than doing nothing. Welcome back btw.
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I've made 1m+ on a torstol run once. Average probably 500k. Not bad for 5 minutes. And ok maybe 6 minutes. Gear up ~30-45 seconds, actual run ~4:30, switch back ~30-45 seconds. Idk what the hell you're doing to get 15-20 minutes... can you take showers in runescape now?
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I've started just logging into the lobby every 15 minutes or so for like 1 second and it gets rid of it.
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I'd say it is definitely possible to play this game. I mean just earlier today I was online and surprise, it worked.
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^god forbid they get more than one thing :rolleyes: OT: Really looking forward to the new quest and the mini-game changes. Hopefully they'll continue doing that and bring life to other dead mini-games. Hybrid armor could be interesting but I don't really do combat anymore... And I can't wait for the new livid farm spells.
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If you don't like what they're saying turn it off and keep it off. What they're saying shouldn't bother you when it's off because you can't see it anymore. I don't see how this is an issue. Like he said, when you create an account it's on by default you have to manually turn it off to see inappropriate language. I'm assuming you or your kids didn't play when this system wasn't in place and all words were censored. When all words were censored people just found ways to get around it and everyone could see the inappropriate language. It's actually better that they can just say it and not have to get around a filter but still not have everyone see it if they don't want to/are bothered with it. Dashes - aren't - necessary - at - all - in - anything - you're - saying. It's incredibly annoying reading what you're saying when you replace a period with a dash.
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That should be the way it goes. I dont think it should be a huge difference like a guaranteed +1 for each level, but maybe an extra herb per 5-7 levels. Agreed I would like to report that I havent had such terrible luck lately, nothing like my original post yield, thankfully. I was thinking more along the lines of +1% every level after the required level to farm the herb up to 20%. Seems reasonable, not ground breaking but still nicer than no bonus at all for having a higher level. It would actually give people an incentive to train it past 85. If you don't take into account juju potions I think the average is about 7 herbs per seed which at 20% bonus would only be a 1.4 herb average increase. 7 herb average increase per run doing 5 seeds at 20 levels higher than the required level to farm the herb. That would make the max average for torstols only 14% too so it's nothing major.
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Robert_R replied to misterxman's topic in General Discussion
Personal best. 64 torstols + 1 seed back. ~1.3m profit. Two trips before that I had 3 seeds total die but still managed 400k profit between the two, this was a nice break from the unsuccessful runs. -
One of my friends did over 4m combat xp not including hp yesterday... Insane amounts of xp gained because of what I guess we can call a mistake by jagex lol (what I mean is they should have seen that coming... I mean they did spend tons of time with this update).
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Robert_R replied to misterxman's topic in General Discussion
They're the only two with a trimmed completionist cape. -
I really think the problem here is (I'm pretty sure) farming level has little to no effect on plant yield. I remember reading a thread on rsof with a large amount of tests at different levels confirming this but I'm not 100% sure (This was at least a year ago and I can't find the thread anymore). I definitely haven't noticed any difference in yield over the course of 85-97 farming on purely herbs.
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Well that's true. I guess they only need to remove the ability to pick herbs.
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How is the clan resource cap set up? Our clan has 50 people. It was 2k then later it was bumped up to 5k (idk how much it's at now haven't been in there for a few hours). Does it go up by the amount of people that visit the citadel?
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It only took me 95 woodcutting resources to get the clan ring. It might be worth getting it but I didn't time how long that took me to get.
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Found those pics really interesting, I had no idea that dragonseance was active on rsof. I like the part where he claims we can thank him for updates. OT: Is Simon training combat any time soon? I thought someone said a few pages back (before he started training prayer) that he was going to train combat. After he finished 200m prayer I thought he would start on combat but he's on to cooking atm. Is he just going to try to break the monthly record then train combat?
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The time chart is meant to show who is the closest if they were all training at the max rates. It doesn't need to be calculated with some average xp that a group of people managed over a certain amount of time. It's more accurate to use the maximum xp rates that have been achieved.
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Oh ya completely forgot barrows gloves require monkey madness. Sounds like I'll eventually be doing that. But what weapon should I use until I hit 60 attack.
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Thanks. Never thought to look on rsof because I try to keep away from there.....
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I'm considering making an account and doing combat entirely with slayer. But I'm trying to work out which quests I need to do and which quests I should do for slayer. Obviously I'm not going to be able to do most of these for a long time. I know I should at least do: Nature spirit for Mazchna (Priest in Peril and Restless Ghost required to start) Lost City for Chaeldar Smoking Kills for slayer helmet Sumona (restless ghost and Icthlarin's Little Helper are required to start) Priest in Peril for Duradel King's Ransom for piety/chivalry (Black Knights' Fortress, Merlin's Crystal, Holy Grail, Murder Mystery, One Small Favour required to start) Wolf Whistle for Summoning Monkey Madness for dragon scimitar (debating whether it's really necessary because I'm going to train on controlled) The first two (or is it just the first one?) Fairy quests for Fairy Rings I'm just trying to make a list of all quests that I need/should do for slayer. I'm sure I've left out a few so I'm looking for all recommendations or quests I left out that I should do. Also, is it worth doing dungeoneering to get gravite weapons until I can use a rapier? I'm going to train on controlled.
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Robert_R replied to misterxman's topic in General Discussion
Penguin hunting like a boss. -
Post all RS Screenshots, Videos, and Sounds here!
Robert_R replied to misterxman's topic in General Discussion
Hm, I'm probably wrong but I thought I remembered Jagex saying that ROW only affects monster drops. Taken from the game guide in the knowledge base: It does not mention clues as one of the non-monster drops it affects. So no, it does not affect clues. Actually, it does. [qfc]13-14-882-62544610[/qfc] I hate when jagex forgets to put things in the knowledge base. -
Post all RS Screenshots, Videos, and Sounds here!
Robert_R replied to misterxman's topic in General Discussion
Hm, I'm probably wrong but I thought I remembered Jagex saying that ROW only affects monster drops. Taken from the game guide in the knowledge base: It does not mention clues as one of the non-monster drops it affects. So no, it does not affect clues.
