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Kimberly

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Everything posted by Kimberly

  1. drop the bouldabass BBBBBMMMMCHHHHHWUMMBUUMMMWUMMMMM
  2. CJ is basically leading given Patrick's busy (although admirable!) school work :P
  3. And put you in charge? HAHAHAHHAAHHAAHA.
  4. I don't know if redundant is the right word because what you're implying is that it never had any relevance in the first place. Regardless, it was my understanding that copyright laws still existed in China, it just became difficult to enforce because of their government. So while the conclusion might be the same (impossible to prosecute), it seems like maybe the reasoning behind that conclusion is flawed? (Western laws don't apply implying that China has radically different copyright laws but they seem to state protection for similar things.) IDK just trying to stay afloat in this, I know this isn't area of discussion isn't my strong point.
  5. Then I guess we just disagree on the purpose of the system. :P Was an interesting side discussion nonetheless, thanks Sy. :)
  6. What makes it redundant? I'm asking because I'm trying to understand, not contradict.
  7. Moved to Help and Advice. :)
  8. My advice to you would be to not make your text the color red :P Welcome to tipit :)
  9. Level appropriateness doesn't have to hurt variety if you exercise careful restraint. Going back to the pyramid plunder example, the highest PP challenge they have you complete is Floor 7, which requires 81 thieving to enter. If we were to look at a window of content say within a 10 level range below and above that floor, there are: gem stalls, King Lathas' chest, Dorgesh-Kaan chest, Flash Powder Factory, Paladins, Gnomes, Heros, Elves, Dwarf Traders. These don't all make it into the list, but they could have to spread the focus away from activities we would have already droned-to-death on. The same applies to fishing rocktails, when no one fishes cavefish despite being relatively close in level requirements. Do you see what I mean here? I understand why there is currently overlap, bu I'm saying it's unnecessary. When you put so much effort into working out a system designed to break away from the normal day-to-day activities, you would hope that what you implement doesn't undermine that by sending you to the same place you've likely ground levels at hours previously. Especially when lessening what you've offered on release day can help you achieve this goal considering the fact that daily challenges offered on a daily basis are limited to once per day. I am overlooking the fact that you can do these challenges outside of the Daily Challenge, and I do this intentionally. The system doesn't achieve its purpose without the reward system. It's merely "something to do" which is never heeded by players who gain more than an intermediate-level of knowledge about the game. While this next part is only an opinion, I strongly believe that this archaic system was only continued through to leave the manhours invested in a recommendation system in Burthrope not a completely lost cost. But putting it in new spot will only attract temporary attention as it has no lasting appeal in either educating or entertaining the player base without the reward structure attached.
  10. I don't think the argument is because someone in this thread proposed that; rather, just that it does happen, and these people who do will likely face the repercussions of it later in life. While the extent she explained might not be as common, these people exist as much as those who claim them/pay backtaxes do. Criminal copyright infringement covers in a blanket sort of way anything where someone who doesn't own/have the right gains a commercial advantage or private profit off of the copyright owner's material. It doesn't really matter if it's a service or not since Jagex still owns that. They have better luck contesting ownership than they do whether or not it's "a service."
  11. Until they pass out* Edit: How are people on f2p beta servers on a weekday? Don't they have to be members and have 12 months of consecutive membership? They opened it up to free to play a bit ago if I remember correctly. Members are still restricted. Could be completely and utterly wrong though. EDIT: K then judging by below posts I went full derp.
  12. Ah thank you for that information Green. Pretty informative stuff. I think when we know just what was stopped it makes the achievement all the more impressive when you see this sample of what's to come. Maybe I'm the only one who thinks like that :P Nonetheless thank you!
  13. Higher levels are not restricted to higher level content only. What they advertised as the purpose of this system is undermined by activities like that. If they do choose methods like that, they should maybe consider twisting them. Taking tasks from Chaeldar instead if you have Kuradel "unlocked" as a slayer master, or fletching rune brutals, or looting the sarcophagi (which is undone due to the mummy) of the room. Tiny tweaks like that address the issue of not undermining their goal while preserving the integrity of offering high leveled daily challenges.
  14. Yeah, I don't think there's anything wrong with the exp payouts for challenges. After all you can only get one challenge a day and a maximum of 5. I think the system is really good overall, it just feels like a nice daily bonus in a random skill you wouldn't normally do. It's interesting that you phrase that last sentence in that way. "Something you wouldn't normally do." Yet c6 floors, slaying any assigned monster, pyramid plunder, and fletching yew longbows are all top training methods for their skills. (Fletching is debatable, but it's one of the more cost effective methods compared to sinking millions into broad arrows.) I saw the daily rewards system as a way of revitalizing some of the more odd or forgotten content. Don't get me wrong, I love this system and my only substantial gripe is that there are too little daily challenges given per-day. And I know in the first two days we've only experienced a small portion of what this very large system has to offer us. However, the system seems to miss the mark if it's directing you to use the already popular methods of training their respective skills.
  15. This information isn't practical to keep secret. The moment the bots started breaking, workarounds were devised. There's literally nothing lost at this point if the community started poking around to find that answer. While your intentions are good, they're a little to hyperbolic for this particular discussion. I found one of the more popular scripts being used on a popular botting site but I can' figure out what method they were using. Not seeing anything definitive about them being broken though, so I must be looking at the wrong one. Oh well, cbf'd to keep digging through these crappy boards to find my answer. @_@
  16. No community is mature but I think we do a passing good job of pretending we are while childishly throwing water balloons at newcomers. :)
  17. I firmly believe that the next chaotic you get should be something you're going to use RIGHT NOW in the live game. There is so much time between now and EoC's release even if it isn't pushed back another month or two that you can get another 200k tokens through casual floors easily. Since you already have a rapier though, you don't really need to get anything else unless you're camping a specific monster/boss.
  18. So apparently there's a bug where you'll receive a challenge that says "Loot Urns in Rooms 6 & 7" for Pyramid Plunder. It says this in the noticeboard, and when you pin the task. But looted urns in room 6 don't actually count towards the challenge, only 7. You have already looted this. When you complete and turn in the challenges though, it only says "Loot Urns in Room 7." So I've got to send in a bug report for that lol.
  19. Were you going for the german there? Cause your name is "neen" instead on "nein"
  20. It's the kind of small update that probably won't end up being dead content, though. Neither was the Circus D&D but most people would agree that it wasn't something that drastically changed your day-to-day playstyle and depending on how you valued exp, could be easily forgettable. That's all I mean :P Don't get me wrong, I do like this update a lot. I'm just eager for those quests they promised us for september.
  21. I like this idea. It'd have to be popular enough to justify the forum space, though. Strictly speaking, this is what the "Tip.Iters Events, Groups, and Teams" board is for. :P But I'll make a post in the staff boards and see what they think about it.
  22. It was a huge back end restructuring but because the challenges are only once per day essentially, it doesn't feel like "big" content to the end-user. I can completely understand why people would say this week felt a little empty.
  23. Crap, I know I chose the last option, too. Now I have to see how to change it... Thank you for the heads up, Nicco. That's potentially a million-gp flaw >_>
  24. See, there's still floors go-- hey wait a minute r u tryin 2 trik me patik

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