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Th e Doctor

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Everything posted by Th e Doctor

  1. He specifically said that charms/effigies aren't extremely important. Read the thread before responding.
  2. The absolute fastest exp is vyrewatch with a blisterwood polearm and 500 corpses cremated. That caps at around 150-160 k exp/hr. Next is zombie monkeys at ape atoll which is around 130 k exp/hr. AZ's are around 100 k/hr and give about 150 k/hr in drops plus a small number of charms. There's aren't any great charms/effigies while gaining over 100 k exp/hr, so I'd say do vyrewatch/zombie monkies to get it out of the way and use your 99 strength to do CT waterfiends or barrage lobsters/cannon black demons (if you want effigies).
  3. Th e Doctor replied to Monky's topic in Help and Advice
    That exp is better spent on skills like runecrafting/prayer/herblore. Agility with ba horn and pies will get him the levels in a day
  4. Every $1 spent on unemployment generates $1.90 in the economy, but that's a topic for a different discussion. Citation needed. On topic : Members have access to both members and f2p content. So why should we not get a say in content which we get to access? Flawed argument is flawed.
  5. Under a certain amount of accuracy yes. But at green dragons with turmoil and a rapier with 80 attack you're already so accurate that its hardly worth the inventory space for the marginal improvement. On something like black/iron/steel dragons sure, on greens? Nope.
  6. Yeah, no. Getting piled isnt a problem if you have over 70 defence, and i havent gotten more then 1-2 kills taken per trip at the most. CT is clearly a better chance, no barrage/claws, quick easy kills, and you can kill steal from other people who are worse than you. all i bring for my setup is Rapier+dds, torso, nietz, d boots, dragon defender, black d hide chaps, glory, skillcape, and berserker ring. My inventory is 1 extreme attack 1 extreme stregnth 1 extreme defence and super antifire, a couple pray pots if you want, and a terrorbird/tortise/yak. Extreme attack isn't needed if you have a rapier. Extreme defense isn't needed either. Void+deflector is a much better set up as well at 95 prayer you shouldn't need more than a dose or two of prayer potion to fill your bob up.
  7. Pre bot nuke they were 190-200 each. They are now 401 each and still climbing.
  8. With new cannonball prices its not worth using for slayer if you plan to profit. Also cannoning green dragons can't happen in the CT, maybe forinthy dungeon but pkers can be a nuisance.
  9. Fire giants, gargoyles, desert/jungle strykes, and any other task you find annoying.
  10. Green dragons in the chaos tunnels. Whip, neit/berserker helm, berserker ring, anti-dragon shield, rune plate/legs, glory, obsidian cape, dragon boots, any gloves with an str bonus.
  11. I refuse to spend that much money on prayer and herblore, I just don't like dropping huge sums like that willie nillie. I don't have storm of armadyl either, I only have 7 shards :\ I have plenty dominion weapons and mines and such, but I don't think the sword will last long enough for the fight, and I'm also fairly certain the mines don't work in the tower :( Its not willie nillie, you're buying game breaking new abilities that you will use for the rest of your rs career. If you have the money to buy them and refuse to do so don't bother making a thread like this cuz you can't be helped.
  12. 1. Go do DG and buy a scroll of cleansing 2. Clean herbs with AHK and make them into unf potions 3. ???? 4. Profit! I did that from 75-85 herblore and ended up making enough money (in addition to what I already had + farming herbs) for turmoil. You can clean 8 k+ herbs an hour with AHK if done correctly.
  13. How was the early swtor testing?
  14. Superheat gold ore with gauntlets to 88 and then smith addy platebodies with sc hammers to 99.
  15. 95 prayer changes every aspect of gameplay where combat is involved with the exception of most ranging where regular prayers tend to be better. You won't ever need food on a slayer task outside of mith dragons and in DG you can turm/ss flash every hit (which you should do with piety now) to increase your damage/survivability by a ton.
  16. Click the node of concentrated gold with a pickaxe either wielded or in your inventory.
  17. Add the ability to use 1 or 2 slots from any major city but leave all six open only to varrock.
  18. ...you buy battlestaves and broad arrow/bolt heads from the store and sell them on the g.e. You kill green dragons and collect their hides and bones.
  19. Nothing about monkey knife fighters? Its better exp than pp and blackjacking all the way from 75 to 99
  20. Sell the dfs for sure. A dragon defender is better for everything except wyverns and select bossing situations. Keep the fury, buy a berserker ring. Start farming herbs, invest into MTK, do daily battlestaff's/broad arrow and bolt heads and kill green dragons in the chaos tunnels.
  21. Well according to this, blue dragons are 800k+, so I'm just assuming green dragons are better than that. I'm ballparking, basically. But whatever--I'm pretty sure it's not worth getting 85 mining for runite when you already have near-maxed melees for killing dragons, right? Blues are 800 k+ without a cannon or BoB at 90's melee. Same stats at greens will get you very similar if not better money, tradeoff being no cannon but lower hp at greens. Also lol at my guide being linked after the people on xpw flamed me for it.
  22. Define decent... I already outlined how they have to hit 1 k each and you need to be 98 hunter to make half as much per hour as green dragons. And mining/fisshing/woodcutting are all god awful ways of making money. Slayer, which you say to ignore, is better than all of them. Please refrain from posting blatant misinformation.
  23. Thanks! Yeah it will take some time, but it will all be worth it in the end. Opening 232 gorged effigies is just over 17M xp when combining the dragonkins. I'm hoping I can do it all in less than an hour :P I figured out that I'll make sure I'm just enough xp away in "opening skills" so that opening the gorged effigies gives me 99 in those too, so I should get 99 construction, 99 mining, 99 herblore, 99 firemaking, 99 fishing, 99 summoning, 99 agility (dragonkin), and 99 runecrafting (dragonkin) in less than an hour :D To bad I still need 128 effigies haha. 128 hours of cave crawlers... Or slightly more of black dragons/black demons.

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