Everything posted by WeatherMatt
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Introductions & Farewells
So this thread is for farewells too, correct? After 10+ years, I'm done. My account was compromised and completely cleaned this morning. No, I did not use a bank PIN, which was my fault. I don't know exactly how the hijacker did it, other than it was via my email account which was also compromised. Everything, including lots of untradeable stuff (Dungeoneering rewards, etc.) of any value is gone. I'm not interested in building this account up from scratch, so I'm leaving. Have a good one.
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03-May-2011 � Capes of Distinction
That is not all of the requirements - that's just what one person lacked in getting the cape. I would assume all DG scrolls are required (scroll of life/efficiency/cleansing/augury/rigour/rapid renewal).
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03-May-2011 � Capes of Distinction
Well. If I ever feel like devoting another 15,000 hours of my life to get the trimmed uber cape, at least it is suitably....well, completionist. I'm glad Jagex took this route in making the requirements for it. There was a debate here a while ago about what should and should not be in the uber cape, and I think Jagex actually got it right. The basic stuff goes in the regular uber cape, and only the most certifiably astronomical requirements in the trimmed version. Well done, I think. Now to wait for my 10 year cape.
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What's causing the price of Ranarr going down? (Soceress garden bots)
So is prayer and a lot of buyables. Prayer is most definitely not cheaper now.For a number of years before 2009, Dragon bones were 2k each or less. Just because almost no one bothered to train prayer past 70 until curses came out doesn't mean the skill was expensive. That seems cheap to todays standards, but back then coins were worth a lot more. If I say that a few years ago I had 40m, it wouldn't seem much right now, but back then 40m would get you a phat. This is also true - until we know the sum total of the entire money supply in RS (we won't), we cannot know the true purchasing power of each coin compared to years past.
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How many RuneScape originals from 2001 are still here?
Remind me of this very old message from jagex, by the time when we can still ask mod questions and get something auto-generated back. PIC1 PIC2 Fantastic - two completely non-topical auto generated replies from Jagex. On the subject of finding out account creation date: At one point in time, I think just after the release of p2p (so around March-April 2002) many members were successful in sending a request to customer support in asking things like account creation date and time played. Jagex stopped responding to these after a while because they have limited support staff and the requests were taking support time away from legitimate issues. The release of Adventurer's Logs clarified the time played issue. I'm hoping in due time Jagex will be able to release our account creation dates via something like the Adventurer's Log, assuming they still have such data in their database. Remember RS in 2001 was basically created in a basement (so to speak, essentially not created in a development studio with ample resources dedicated to data management and database creation), so they might not be able to pin down exactly in 2001 when players' accounts were created.
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What's causing the price of Ranarr going down? (Soceress garden bots)
So is prayer and a lot of buyables. Prayer is most definitely not cheaper now. For a number of years before 2009, Dragon bones were 2k each or less. Just because almost no one bothered to train prayer past 70 until curses came out doesn't mean the skill was expensive.
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Remember the days when...
Well I have a nice AFK slayer task, so I think I'll explain the background information behind Fook and I's obsession with the Falador barmaids. In early 2001, one of the larger groups within Tip.it was known as Steel Inc. This was, as you could probably guess, a sort of smithing clan. The three leaders were: Lightning (early Tip.it mod) Bluerose13x (first 99 smith) and Dmonik (beast miner). I believe he was the first to 70 mining and "discovered" addy ore's existence, which was basically going around to the "empty" rocks in Edgeville dungeon and the Al-Kharid mine and finding out that they weren't actually empty after all. One of the requirements for Steel Inc was 50 smithing, which I tried very hard to get. I applied for Steel Inc 3 times, and Lightning never responded to me. :( In doing so, I camped the dwarven mine, the Falador forge and Dorik's anvils for a time. Sometimes I even conned a friend or two into mining with me, so I could smith more bars per load. What does this have to do with the barmaids? In order to make more lucrative items (especially at levels like 47 smith, to boost to steel plates) I needed dwarved stouts. Lots of them. Since only one person could talk to NPC's at a time, I would monopolize the barmaid on the lower floor of the Falador bar, forcing Fook to move upstairs when he, er, needed time with her. What Fook did with the barmaids, I do not know. *shifty eyes*
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Remember the days when...
Glad to be of service. Say hi to the Falador bar maid upstairs for me. :thumbup:
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Remember the days when...
2001 time: Remember when banks only held cash, and most players had at least 1-2 mules to hold excess stuff? When the cash stack limit was 65,535? I believe Gamesfan (miner/smither, he high alched stuff) was the first to publicize this. When the best magic spell in the game was Fear? This can be replicated now with the Spirit Wolf's special. A level 14 spell, cast it on any monster and it's gone, poof. (Until it came back a minute later, of course) When "new" runes were all the rage? (Nature, Cosmic, Chaos, Law, Death, released with the mage/pray update May 2001) Bluerose traded rune stuff for 250 "new" runes at one point in time. When there were no defense requirements to wear armor? This coincided with the old PK rules before the wilderness was out, so pures would get a set of addy/rune from their mains and camp outside of Lumby. At the time, Lumby was a safe zone, but once a PK character walked outside the zone they could be ganked. When Rune meds were released with the release of Karamja (June 2001)? Combat rules at the time dictated that anyone maging or ranging were not technically in combat, so any number of players could use mage/range on a monster. Furthermore, the character that dealt the killing blow to a monster got the drop, not whoever dealt the most damage. For weeks, the lessers in Karamja were camped, where one poor meleer got stuck tanking the demon until it got to about 1/3-1/4 health. Then, a ton of players would mage/range it until it was dead, hoping to snipe the drop.
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How many RuneScape originals from 2001 are still here?
Still here, and playing actively. I recently celebrated my 10 year anniversary in RS by doing absolutely nothing special, because I didn't realize it was my 10 years until about 30 minutes before.
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E3 2011
Nintendo looks lined up to have the biggest pre-E3 hype for the second consecutive year. I didn't think I would ever type that. Regarding Wii2/Project Cafe: The only way I see this succeeding is if Sony and Microsoft hold to the 10 year cycles they've proposed for the PS3/360. As in, we won't see their successors until ~2015. The rumors propose that it is more powerful than the PS360. Wow! Guess what? The PS4/720 or whatever will be more powerful than the PS360 as well. It's called console progression. If Sony/Microsoft pop out with their next consoles in 2013, the Wii2's power equality will be rendered moot. The online service will need a major revamp to be competitive. Somewhere on the level of XBL/PSN. Others have said it best, but if Wii2's online service is similar to what the Wii currently uses Nintendo will be ignored by most, if not all, major online games and players. That said, I am still a deep Nintendo fanboy at heart and am eagerly awaiting anything they announce. In general, here's what I'm looking forward to, in no particular order: The aforementioned Wii2 announement Skyward Sword...a minor quibble here. If this gets delayed into 2012 and/or shoehorned into Wii2 (a la Twilight Princess) I may go postal on some key Nintendo employees. First-party 3DS games that are original. OOT looks great, Star Fox 64 will probably be great, but I'm looking for some original stuff. Kid Icarus, for example. Skyrim...oh god yes. The Last Guardian. We know a lot about it already, but more info is always great.
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15-Apr-2011 - Guaranteed Content Poll: Boss Rematch?
The problem I have with Elvarg is continuity. Jagex even updated Dragon Slayer so that you cut off Elvarg's head at the end. Even though she's given a detailed backstory dealing with the island of Crandor, it would seem to me that at the end of the quest she is solidly and truly dead. I voted for the Culinaromancer. He sorta dies at the end of RFD as well (or, well..explodes into a pile of food) but seeing as how he's a necromancer there's at least a shred of continuity that can be maintained. Story, Jagex! Your game has one!
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15-Apr-2011 - Guaranteed Content Poll: Boss Rematch?
I voted for Koschei. Very few of these bosses were memorable in any way, and at least Koschei had an interesting mechanic. Definitely looking forward to the later polls. I would NOT vote for Nomad personally; I want more bosses like the Spirit Beast.
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April 11th, 2011
Classic is back! Time to storm the Varrock sewers!
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April 11th, 2011
By the way, for reference people...*takes out cane* Back in 2001, just as RS was starting to become popular (but before members and the money for staff/better infastructure), crashes like this happened basically every Friday afternoon/evening eastern US time, as all the schoolkids came home from school. You could practically set your watch by it. I got a lot of Minesweeper in on Friday evenings waiting to see if RS would come back that night, or if it would wait for Andrew/Paul to wake up Saturday morning. This is nothing.
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April 11th, 2011
Classic appears to be hiccuping right now. Sad, I was going to gear up and take on the Varrock sewers...
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April 11th, 2011
Classic worked! Impromptu HYT event? Currently on Server 3 fishing in Draynor.
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April 11th, 2011
I'm patiently waiting for TIF to finally go down like it routinely does several times a week anyways and leave us all out in the dark. Who's with me?!....
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April 11th, 2011
They should just extend our membership by the amount of time RS was down. If they deem service to be down 4 hours, and on Day X our membership expires at 8 am, make it expire/renew at noon instead.
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April 11th, 2011
Oooh!@ Oooh! I get a different error message now when trying to login! Progress!
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April 11th, 2011
I should get some schoolwork done. But noooo, instead I read 10 pages of mindless drivel and funny cat pictures. Carry on.
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OMG Dragonkin Lamps
Either way, ~30k Prayer exp right now is about 610k worth of dbones (I didn't count the cost of marrentil because they're more or less negligible. At your levels, you can easily make ~2mil an hour (definitely more) Basically you're comparing about 20 minutes of money making vs about an hour of RC (at your level at least) It looks to me like you want to side with RC. Additionally leveling up RC even a bit makes the equation shift more to the RC's favor then prayer. It's not close to an hour of RC. Doing ZMI (my preferred method of RC) over bonus weekend, I ended getting about 36-37k xp/hr base (base as in before the bonus). With the lamp worth 19k now at level 73, that equals just over 30 minutes of time. However in general time saved is a useful consideration.
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OMG Dragonkin Lamps
I'm requesting opinions on what to do with my future dragonkin lamps from Slayer. Currently I have 80 effigies in various states of completion. I haven't finished any of them yet, but will be raising the skills needed to at least pot/stew to them in the future. My stats are in my signature. My plan was to use them on Prayer until 95, seeing as it is currently the most expensive conventionally trained skill. Also, 95 prayer would allow me better slaying/bosshunting/dungeoneering/etc. HYT chat seems to think using them on prayer is patently ridiculous, thus the topic. Some more info: My eventual long-term plan is max skill total, so I will eventually want all 99's. I do not plan on taking on any 200m's, so I don't value XP past 99 (except Dung). Any data to support your arguments of what skill(s) to use lamps on is appreciated. Witty banter and sophomore humor is optional, but appreciated. Go.
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While playing Runescape...
Until the day comes that Jagex limits RS to a maximum of 100k players at a time, no one will ever "waste" a spot in a game. This is a terrible statement.
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Godville - ELITES = #1 Guild
So I finally turned my hero evil. I'd say it was a great decision. I was worried about deaths, but with the recent updates to rebalance good and evil characters they happen about as often as good heroes. I am leveling quicker, which is the main reason I switched. I'm able to use punishes in town now to melt bricks/get random stuff while trading/increase guild influence, which is nice. Another random effect - I don't pay for charges, so all my godpower comes from daily life in the game. By leveling faster and killing stuff faster, I get items faster and go back to town to sell things/pray more often. This has allowed me to easily maintain my hero at pure evil, instead of vicious (whereas on the good side I was rarely able to get to pure good, usually only immediately after a level up). Almost level 42 and my last skill acquisition, hoping for a combat skill. On a random note - got into two skirmishes the last two days. First, I fought a righteous hero a level less than me. I only had 20% godpower, which I used on four voices which did absolutely nothing. Despite being pure evil and having a level/equipment advantage, my opponent consistently outdamaged me by 2-3% per attack. Additionally, one time my opponent got 3 consecutive attacks, and twice my attack did no damage while my opponent never got a 0 damage attack. Based on the [cabbage]tiest luck imagineable, I lost by almost 100 LP and lost about 4k gold, a brick, and my awesome weapon (+42). I felt pretty bummed afterward. Fast forward to today, where I get into another duel, where pretty much the opposite happened - righteous hero, a level above mine, two punishes worked (didn't want to have to use them, but I needed to) and I gained 2k gold, a brick, and an even more awesome weapon (+44). This game is funny sometimes. This is a gigantic wall of text.