Everything posted by JoeDaStudd
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Is it just me or did you notice the same?
Pieter00777, whenever a new monster is released Tip.it staff ask for drop logs. The once they have been verified (either image or 2+ people confirming) they are added to the bestiary. Over time drops are added when there verified until all the possible drops are added. The only real exceptions would be jagex confirmed drops (visage and d half spring to mind, every monster which drops gems has the chance of dropping d half). Now the same thing happens with all good fan sites (there are a few which don't verify and others which just steal drop logs), so when it doubt shop around. RuneHQ's bestiary also lists them (link). I've killed literally hundreds, possibly thousands of certain monsters and I've barely touched on some of the drops. Others I've gotten the best drops within a few kills. No one person will get all the possible drops without they literally kill the same monster thousands if not millions of times.
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[TF2] It's MANN Vs. Machine!
Good job, however, I feel I must burst your bubble. I feel that your post deserves to be replied to frankly and bluntly. I'd be impressed if it was in a more impressive enviroment, but it should become quickly obvious that dominating a public is easily accomplished. So yeah, the other word for it, would be, "public". (!) mmm 2k+ points as medic with 382:02 hours in a single life. I smell a dirty cheater. :shame:
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fish to waters
The lower level the fish the less water runes it gives. Although the exact number given is random.
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waterfiends
With your defense pray range all the time.
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17th November 2009 - Potions, Spells and Runes
Yeah, I dont really get it. Lvl 80 spell > lvl 95 spell in any circumstance? Am I missing some catch here or is this buyout of deaths and bloods just plain stupid, considering nobody in their right mind should use these spells over mage arena spells. Also, I've been reading that before the update, extreme magic potions only had a damage boost on one target, is this true? (so you would only be able to hit 46 on one rock lobster and normal damage would apply to the others). If this is true, does it still apply or have they updated it. If they did, then rock lobsters will be faster rather than slower. ah, but you seem not to understand that the god spells dont have the potential to be used with boosting wands. And the level diffirence only occurs because the god spells only draw power from the god's not use your (rune) own power, thus it is way harder to master, but is way more potent. You can use void mace with claws of guthix to get the 10% bonus. I've frequently hit 33 on rex with claws of guthix
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Yet Another Bursting Question
I've got a outfit which is a bit mix and match, but its got 79 magic attack and 23 prayer bonus so prossy isn't too helpful if your willing to have a slightly lower magic bonus. I personally use the corner spot as long as you know how to trap the dagannoths with the light you have no trouble.
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Dust Devil Possible Nerf?
Its always been about 1 in 4 to 1 in 5. So with 300 kills its anywhere from about 60 to 75. So 60 is a bit low, but possible. The trouble is they frequently drop golds and green so they can take over the crimsons place.
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17th November 2009 - Potions, Spells and Runes
The RC'ing thing is just like ZMI. The higher level you are the higher chance of extra runes. It means at 44 your chance of getting more then 1 extra is highly unlikely. 60+ about 1/4 are double, 80+ about 1/2 are double. Its rewarding higher levels with more runes. I've love to see the max possible with air runes and explorers ring as every little bonus helps.
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17th November 2009 - Potions, Spells and Runes
mmm I think your off in your calculation Its a lower bonus. 7*0.03=0.21 So its 21% bonus with overload or extreme magic instead of 30% Magic pots are going to go through the roof. 15% more damage + 10% from a staff. That really screws up my planned bursting inventory.
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17th November 2009 - Potions, Spells and Runes
Patch notes Graphical * Fixed several ghost chatheads that were broken. * Added backing to the walls in the Temple of Light. * Fixed the fountain animations outside the Wizards Tower. * Fixed Ava's arm from bending in odd directions. * Adjusted the wall near the Falador grapple shortcut. * Mining rocks in the desert have been graphically improved. * Resolved a problem when wearing infinity boots and flared trousers. * Corrected the colour of the bronze pickaxe near Piscatoris. * Resized a key that was a bit small and hard to see on the floor. * Adjusted the models for the lighthouse so it renders better in Standard Detail. * Better aligned the walls in Falador near the armour shop. * Corrected the height for the guard tower outside Varrock. * Adjusted the walls in the classroom near Barbarian Village in Standard Detail. * Corrected the image of halberds in the Strength skill guide. * Adjusted the placement of the TzHaar and Werewolf Champions Challenge banners. * Improved the timings for animations in a cutscene in the Contact quest. * Removed a chathead issue from Thorgel the dwarf. * Resolved a problem when wearing Barrows armour and an abyssal whip. * Stopped some blood from hovering off the ground. * Corrected some labelling issues when wearing a rune plateskirt and a rune crossbow. * Improved the held position for an NPC with a staff. * Stopped a few torches rendering through the floor above. * Adjusted the colour of an Agility shortcut gap to properly fade to black rather than grey. * Corrected several animations for rats and mice, especially in Rat Catchers. * Fixed some labelling issues with the flame gloves. * Mystic robe bottoms now match when worn and when in your inventory. * Marius's beard now matches his chathead. * Fixed a problem where some ground would be occluded and disappear. * When picking your produce from farming patches, you should no longer have any offhand items shown in the animations. * Fixed a problem when wearing the ringmaster top and holding Eek. * Corrected several hat problems with the latest selection of hairstyle additions. * Changed some mapping to prevent seeing into nearby squares. * Frodi's shadow is now at the right height (i.e. floor height) * Fixed the lava bubbles near Ourania Altar. * Resolved a problem with the portrait in a Keldagrim pub. * Flattened the calquat patch on Karamja. * Mourning's Ends Part II will now correctly show as started in your Quest Journal. * Corrected a render issue for a haircut on the player creation interface. * Adjusted the area around the ladder down to the Champions Challenge arena. * Players torsos are now correctly aligned when wearing Saradomin platebodies and larupia legs. * Various animation issues in Spirits of the Elid have been resolved and various sounds added. * Fixed interactions between top hats and male haircuts. * Removed some bubbles from the bottom of Baxtorian Falls that didn't look great. * Solved a problem when holding the bowl from Tears of Guthix and wearing larupia legs. * Realigned the roof on the pub in Yanille. * Graphically updated the mining rocks north of Yanille. * A tree broke its trunk. We've splinted the gap and it should be healed in no time. * Stopped a piece of wood floating in Burgh de Rott. * The ship at Pirates Cove is now consistent with the ship at Lunar Isle. * Magic trees grown by players now have sparkling effects on both sides. * Remodelled a crossbow shortcut on Karamja. * Fixed the Grand Tree and remove roof issues. Audio * Added more variance to the sound effects when casting spells. * A sound has been added to the Telegrab spell. * Slightly modified the song "Baroque". Quests * Removed a combat requirement from the Merlin's Crystal quest as it wasn't needed. * Fixed a problem where Within the Light wasn't being filtered correctly even if you had the requirements to start it. Minigames * Added a bridge on the Treasure Trail map interface to reflect recent changes. * Mobilising Armies no longer forces custom cursors in the minigame. * Rewrote a fair amount of the logic behind the Brimhaven Agility Arena. Miscellaneous * Adjusted the logic when asking Oronwen to repair your trousers. * Fixed a website link from the welcome screen. * Corrected a few in-game links to the Knowledge Base. * Reduced the clickable area for picking up the bank leaflet. * Expanded the Barrows digging area to the north. * Properly fixed the flowers required to create praying mantis Summoning pouches. * Removed duplicate right-click options in the Clan Chat window. * Fixed a few typos and grammar issues. * Adjusted the checks when resting and casting spells. * Ivy has been added to the suggested Woodcutting objectives. * After the Ardougne Achievement Diary, your POH scrying pool will show the correct location. * Adjusted the logic behind the Magic interface scroll bar. * Ensured all lava in the Clan Wars area is blocked off. * You can no longer stand on the same square as Frodi. * Various extra checks have been added to the skillcapes and resting. * Fixed a mechanical problem with the Lumbridge water wheel. * You now need to be within a certain distance to be able to read signposts. * Fixed a problem with sea snakes and poison attacks.
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17th November 2009 - Potions, Spells and Runes
Yea I was just looking over the items and nothing has changed, time for a quick look on RSOF just in case anyone has uncovered anything.
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17th November 2009 - Potions, Spells and Runes
Nice find. Still weak compared to ancients, but far, far cheaper for the damage.
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Is it just me or did you notice the same?
There extremely rare. All rune items are rare and generally the lower level the monster the rarer they are.
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Skilling methods involving PvP risk
This is the whole reason I haven't RC'd much at all on my current account. On my old account I was 63+ RC'ing all because of the rush I used to get when I was RC'ing via the abyss. You couldn't beat the thrill of scrapping past numerous pk'ers, their anger when you used the skeletons or the rush you get having 15hp, poisoned, teleblocked and in the abyss. There was nothing like having someone almost kill you only to gear up and kill them out right the next time you passed them. The lack of wildy and wildy ditch killed RC'ing for me almost completely.
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Tip.it Times 15 November 2009
mmmm I'm not going to lie I'm disappointed with it. I suppose I could look at typing out the topic I created a while back looking in depth at updates which could be reverted and have been left in the dust. Whats the min/max word/letter count of an article?
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Good skills to do whilst Homeworking?
Smithing cannonballs, they take ages to do so are ideal. Fletching is pretty low key too.
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Post and discuss all Jagex Twitter updates here!
I saw the German wind reference and thought DK's (wind reference) or farming. The French and English point spell checking or spells. Knowing Jagex it will be a spell animation update
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KBD likes to give me heads
Very nice. You should have posted the number of crimson charms you got from the task. I did a few for a task and I was getting an insane amount of crimson charms relatively quick.
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green dragons
I found using house teleport tabs to recharge prayer and then teleport to wildy volcano to bank was the fastest for me. As veracs skirt and average gear I could get enough prayer bonus to let me use offensive prayers the whole time and hitting about 1 to 8 points when I had a full inventory. You might want to use super defense pots as even at high defense the black babies will hit pretty commonly.
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Maximum Hits!
Best possible bonus would be void+salve(e)+overload+piety+ags, void and salve alone is above 30% extra damage. Thats some crazy bonuses. salve and ags spec dont stack -.- Are you sure? Tip.its calc says it does. Next you'll say void and salve don't which I'm 100% they do.
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Training agility
gnome until 32 then boost into barbarian for the rest of the exp. Quests, penguin points and circus all add up too.
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Laptop VS Desktop (college?)
By just the tower he/she means just the computer. Since 99% of computer cases are in tower format a lot of people refer to them as towers. Netbooks are pretty damn nice its just finding a use for them. I own 2 PC's, a laptop, a iphone and a netbook. I use the netbook the least as my iphone is either enough or I need to use my laptop or desktop. I don't have an account with newegg (I'm from the UK) but heres a list of parts
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fight cave
Yes its safe. You don't get your ammo or supplies back though.
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Maximum Hits!
Best possible bonus would be void+salve(e)+overload+piety+ags, void and salve alone is above 30% extra damage. Thats some crazy bonuses.
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Suggested Levels for Waterfiends
The best at your level would be dagganoths in the CT using prayer and your best combat familiar. Easily 40+ crimsons per hour without breaking a sweat.