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DarkDude

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Everything posted by DarkDude

  1. If you're struggling with a puzzle. Here is a list of every possible solution (Just look up what intensity you need then follow the two coins needed for it). [hide]Circle = 1 Almond = 2 Triangle = 3 Square = 4 Pentagon = 5 Hexagon = 6 Red = 1 Orange = 2 Yellow = 3 Green = 4 Blue = 5 Indigo = 6 Violet = 7 Possible Cyan combinations: Blue Circle + Green Circle = 9 Blue Almond + Green Almond = 18 Blue Triangle + Green Triagle = 27 Blue Square + Green Square = 36 Blue Pentagon + Green Pentagon = 45 Blue Hexagon + Green Hexagon = 54 Possible Magenta Combinations : Red Circle + Blue Circle = 6 Red Almond + Blue Almond = 12 Red Triangle + Blue Triangle = 18 Red Square + Blue Square = 24 Red Pentagon + Blue Pentagon = 30 Red Hexagon + Blue Hexagon = 36 Red Triangle + Indigo Square = 27 Red Circle + Violet Almond = 15 Red Almond + Violet Square = 30 Red Triangle + Violet Hexagon = 45 Possible Yellow Combinations: Red Circle + Green Circle = 5 Red Almond + Green Almond = 10 Red Triangle + Green Triangle = 15 Red Square + Green Square = 20 Red Pentagon + Green Pentagon = 25 Red Hexagon + Green Pentagon = 30 Green Circle + Orange Almond = 8 Green Almond + Orange Square = 16 Green Triange + Orange Triangle = 24 Yellow Circle + Yellow Circle = 6 Yellow Circle + Yellow Almond = 9 Yellow Circle + Yellow Triangle = 12 Yellow Circle + Yellow Square = 15 Yellow Circle + Yellow Pentagon = 18 Yellow Circle + Yellow Hexagon = 21 Yellow Almond + Yellow Almond = 12 Yellow Almond + Yellow Triangle = 15 Yellow Almond + Yellow Square = 18 Yellow Almond + Yellow Pentagon = 21 Yellow Almond + Yellow Hexagon = 24 Yellow Triangle + Yellow Triangle = 18 Yellow Triangle + Yellow Square = 21 Yellow Triangle + Yellow Pentagon = 24 Yellow Triangle + Yellow Hexagon = 27 Yellow Square + Yellow Square = 24 Yellow Square + Yellow Pentagon = 27 Yellow Square + Yellow Hexagon = 30 Yellow Pentagon + Yellow Pentagon = 30 Yellow Pentagon + Yellow Hexagon = 33 Yellow Hexagon + Yellow Hexagon = 36 [/hide]
  2. Most of the information you've given has been incorrect. To make Pure cyan you can only have equal quanities (shape) of blue and green. So either 2x circle, almond, triangle etc. For Magenta it's either equal red + blue (so same shape), 3 parts red to 4 parts indigo (so Triangle and Square only) or Red and Twice Violet (Red Circle + Violet Almond, Red Almond + Violet Circle, Red Triangle + Violet hexagon). And for the yellow one you need either Equal Red + Green (Same shape), Green + 2x orange (same possible combinations for magenta), and then any two yellow shapes. Your example of 5x5 blue and whatever else wouldn't work for the intensity. Perhaps you should learn how the puzzle works before being so confident that you are right?
  3. I enjoy Maylea's content so this'll be interesting to see how it goes. The only good thing about the filter changes is that it won't accidentally filter things that shouldn't be. I can't remember the last time I used any profanity in game anyway.
  4. Those mages are always a greedy lot, they don't do a whole lot (the whole "Magic" thing is easy anyway, any one could do it) yet demand silly amount of money for it! Jagex should get rid of all their mages and just hire warlocks instead, sure they're slightly more underhand with their methods but they get the job done and just demand jewels and staves of unimaginable evil rather than just money.
  5. Andrew is much more involved in the higher end stuff at the moment, coming up with new projects and technologies for the company. He still has an involvement in Runescape but not as big as it used to be. Paul still very much works on Runescape although he prefers a much less "control" based position at the company. Ian I believe is currently doing the graphics for Stellar Dawn.
  6. Who broke the rules? If you're refering to Sylpheed, what he's telling me to do, I wouldn't consider as breaking any rules. The account is mine, there for what is on it is mine. Sure, I didn't get the items myself, but the guy that got them broke the rules by stealing my account. He knew he was breaking the rules when he took the account, so he should know that there will be consequences (sp?) for his actions down the road. If you weren't refering to that post, ignore my mindless rambling. There was a post which has been removed encouraging you to account share.
  7. May I remind people that encouraging others to break Runescape rules is NOT permitted on these forums. Any posts that encourage rule breaking in any shape will be removed and action possibly taken against you. Thanks.
  8. Also, the market will settle down soon. At the moment it's pretty crazy which can make buying and selling things hard but I'm sure within a few weeks things will have settled down and it'll be much simpler to use.
  9. That's what someone who broke something and was trying to hide it would say.

  10. According to my inside sources you appear to have broken it.

    [16:03:03] [TOTALLYNOTSenty]: lets blame it on serpent then

  11. Im not leaving and shouldnt need any introductions to the people this thread is directed at :( That thread is also for returning. This thread has no value, it doesn't belong in general discussion. :mellow: This.
  12. I find this highly unlikely, if they really did all the dev and QA work for the wildy in two weeks than I'm not setting foot near there for the first week of release. There are definitely going to be loads of bugs and coding oversights from trying to overhaul a large part of the game in 2 weeks. There's not actually a huge huge amount of work to be done, I thought what you did at first then when I thought about it more. All the mini-games etc. are instanced anyway so moving those will be very easy and will require next to no QA or time spent. Getting rid of restricted trade is straight forward and really again not much testing needs to be done with it. Same with changing the wilderness to how it was before. While there are a few things that might cause problems (gravestones with free trade) and a couple of other things there's not a huge amount to do. I'm sure there will still be some bugs but it won't be anywhere near as bad as people are thinking.
  13. You actually get more than one usable heal now :P. You have Flash of Light, Holy Light and Divine Light as your main 3 heals. Then you have Holy Shock as an instant heal, Holy Radiance as an AoE HoT. There's a new mechanic for paladins called Holy Power which you get for certain things, sort of like combo points for rogues etc. Holy Shock gets you one and casting either Flash of Light or Divine Light on a beaconed target gets you one too (and there's a few other ways of getting them too). These points (up to 3) can then be used on abilities, there's two heals you can use them on. Word of Glory and Something else I can't remember the name of :P Flash of Light - Fast, expensive, inefficient heal. Holy Light - Middle Heal, cheap, heals a decent amount. This'll be your "spam" heal. Heals about the same as flash of light but uses less mana and takes longer to cast pretty much (mana actually matters now) Divine Light - Expensive big Heal, same cast time as holy light, heals a lot but eats up mana quickly. Holy Shock - Instant heal, fairly useful especially as it gives you holy power and heals a decent amount without being too costly. Holy Radiance - An AoE Heal, a heal will pulsate out of you healing all targets within (8?) yard of you for x amount every second for (8?) seconds Word of Glory - Instant Heal, uses holy power (only really want to use it when you have all 3 holy power). Other heal that's name slips my mind at the moment - Instant Heal, targets a cone in front of the paladin healing x amount of people. All classes has a Mastery now along with a Mastery stat which increased the effectivness of the mastery. For Holy Paladin your mastery puts a shield on the target for each direct heal for 10% at base (I believe) of the amount healed. (So if you heal for 10k, it'll put a 1k shield on them). Putting more points into mastery will increase the % of the shield. Uhh, that's about it. I've not messed around with holy enough really, healed a few heroics and things but am mainly prot atm :P.
  14. That's not as fun though.

  15. It is to stop people from manually dropping their items when they're going to die for sure, just to spite the person who's killing them. I guess. Exactly that, dropping items they'd otherwise lose (or protect over other items) so they can often run back and pick them back up when they die.
  16. It would be fine to create a new topiuc for it if there weren't already many pages of discussion on the exact same thing here, there's no need to make a new topic on it and segregate the discussion, it helps no one. If you have a problem with a moderator or admin decision then feel free to PM us.
  17. Next time, don't ignore the reason for your topic being locked. http://forum.tip.it/topic/285393-a-few-wildyfree-trade-answers/ Look there and read it again if you're unsure as to why it's locked. If you repost this topic again further action will be taken against you.
  18. Can we please keep all discussion of the Free Trade/Wilderness update in this thread: http://forum.tip.it/topic/285015-wilderness-and-free-trade-will-return-17-january-2011 Thanks.
  19. No need for this topic, there's plenty of discussion of it here: http://forum.tip.it/topic/285015-wilderness-and-free-trade-will-return-17-january-2011
  20. For Herbalism there's one place in Deepholm where I went from like 475 to 525 in about 10 minutes :P. Then Twilight Highlands was really awesome for herbs too. Then again, this was on the first day and I was ahead of everyone so the zones were empty.
  21. Can I hire you then fire you again then change your custom rank "Refired Crew"? :3

  22. People say [cabbage] about my topic locks, Just sayin, quit making troll topics. Alright? Alright broski? (Thread locked due to being a pointless spam). DarkDude
  23. My HP cape didn't work, clicking wear didn't do anything at all.
  24. Yes, we shouldn't be allowed to get these items for training after 99 and for the looks of them either :rolleyes:. You have 4 weeks to kill it then like 3 months to use the gloves, there's no rush. yes you shouldn't.. Is it so wrong to ask something for non-maxed people one day? really everything these days is for maxed people and even the things especially said for "mid level" are getting massed by people with maxed combat.. - If you are just land 1 hit and then wait till everyone can do that! So what you're saying is that experience should stop at exactly level 99 as it's pointless training higher and people shouldn't be able to as it's not as worthy as actually gaining levels?
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