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DarkDude

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Everything posted by DarkDude

  1. The time spent getting the spells is fine, it's just that the activity has about 1 minute of content that they expect us to do for 40 hours. With no random element to it and no change at all it gets boring *very* fast. This combined with the fact that it's not AFKable at all (having to pay constant attention means even watching TV isn't really doable) makes it not very fun at all and probably the most grindy thing in this game (even more so than fletching arrows for example, which is a simple repeatable task but doesn't require full attention span).
  2. No one said that one troll post is going to get you a ban, nor did anyone say that one or two troll posts is ok. I said that no one is going to get banned just for one troll post. If you think this "change" in policy is going to have an effect on you then maybe you should change your posting style. If you think your post could be taken as a troll post then don't post it. Simple really.
  3. That Spirit tree there looks really sad D: . All his friends got an upgrade but he's there, being his old self, smaller than everyone else D:.
  4. I played for ~40 minutes and had 12k points. So 20k seemed like a good estimate, 25k tops no more than that.
  5. Really? You mean Jagex wants us to GRIND it out for petty XP?!?!?! :blink: There's a shocker ... :rolleyes: It's not even the XP. The most expensive spell costs 829k tokens. I think you could get maybe 20k tokens an hour (that number could be off, but it seems around that, maybe even less). Just seen that when you unlock a spell you don't lose the points, so it'll take ~40 hours to unlock all the spells, that not *too* bad then. That's not taking into account how many runes you'll need to get it. You'll get about 20k farming xp/hour, 8k crafting, 5k agility and about 5k construction so it's not even a whole lot of that either.
  6. This is going to take forever to actually get anything. Just over 5k points atm.
  7. Spiritualise food could be awesome, especially for things like Pack Yaks, depends how much longer it makes them last though.
  8. Because the person doing this storyline left Jagex.
  9. The out of wilderness death drop is mostly targeted at lower level players who do end up dying. By not losing certain items they are not as discouraged by the game and will continue playing longer, which can only be a good thing. Nothing will change for higher level players that I can see, except hopefully not losing certain untradable items on death (accumlator, excalibur etc.) no matter what which is annoying when dying due to a DC. A bit iffy on the Wilderness change but oh well, nothing you can do about that and hopefully the untradable "problem" here is addressed by Jagex and make it so you won't lose Chaotics etc. 100% of the time.
  10. We are not going to ban someone for posting a semi troll post once. We are only doing it to crack down on those who are obvious trolls, who contribute nothing to the community, who just post crap after crap. Not people who occasionally post a "troll" post every now and then and when it's appropriate (as appropriate as a troll post can be anyway).
  11. Finished the quest. While the quest was good and made me laugh quite a bit the controls on the different parts of the quest were terrible. The Seagull was hard to control, with pressing the button to get it to fly in that direction, wasn't very responsive but got used to it after a while. Barrelchest part was annoying too, being two squares wide made controlling it difficult, there were a number of times when trying to get through a door where I got stuck, tried to move to the side and just ended up walking backwards instead. On top of that it felt too slow which I guess is to be expect. The Zomboats was again unresponsive, clicking shoot didn't seem to work half the time and the movement speed of the boats annoyed me again. Click once to shoot, miss then the other boat you're chasing is too far ahead to catch so got to get lucky on cutting it off. They had good ideas, just the controls let them down an awful lot.
  12. If people really hate the game as much as they seem to then why do you continue posting on a fansite for the said game continually crapping on it when there's plenty of people here who enjoy playing the game. Criticism of Jagex and the game is perfectly fine, but posting just to say how bad the game is is pretty much trolling. It's strange how it always seems to be the same 5 or so who spam every thread with "Jagex is crap! RuneScape sucks!" and post nothing but that. I'm tired of it and know that I'm not the only one.
  13. Then stop posting on a RuneScape fansite and take your crap posts elsewhere. :rolleyes: I don't think I've seen anything but you complaining about Jagex for the last few months at least.
  14. 1 week = 7 days every month except february has more than 4x7 (28) days, so technically it always has 4 weeks and some overlefts (2 or 3 days, the second one being close to a half of a week) the first week of april has 3 days the second, third and forth weeks have 7 days the fifth week of april has 6 days Even if Jagex almost always doesn't update on the end of the weeks it's still a week :? When we talk about weeks in relation to RuneScape we talk about weeks where Jagex are likely to update. April has 4 of those weeks. Hence why I said "weeks" in my post.
  15. Not that it matters but I'm pretty sure that every month except february has 5 weeks ... (well more like 4.5) April has 4 "weeks" for example, so that's wrong. (1st is a Friday but doesn't really count as Jagex almost never update on a Friday). With the way Jagex update most months end up having 4 "weeks" due to overlaps :P.
  16. The lack of teaser this week probably indicates that there'll be no update this week. First week in a while iirc where there'll have been no update.
  17. I have always opposed this policy and will continue to do so. I was just as upset--if not more-- when it happened to the guy who lost his bank to the MA glitch, and I am similarly upset that this happened to a somewhat dubious character like Chessy018. I am of the opinion, that Jagex should refund items for *all* players whenever and wherever it can be proven some unintended mishap of this nature has occurred--and whenever and whereever it is viable/feasible to do so. Quite a few other companies do this, I hardly see why Jagex should be any different--especially considering this is relatively painless and inexpensive. I think if people have invested time and effort and emotion, and have subsequently suffered egregiously as in such cases, Jagex should honor that emotional investment and attachment--it seems the humane(I am aware of the irony of this term) thing to do. Now one could make the argument that isn't fair for Jagex to implement this policy change only in response to the misfortunes of an affluent and wealthy player--but I really don't see that as too much of a problem. Yes, it is somewhat unfair, but that is life for you, changes often come from the behests of elites--not from the plight of the helpless. I think the RS community should seize this opportunity to petition Jagex to implement the aforementioned policy change. It is in the best interests of everyone. RuneScape is a very economy based game, much much more so than something like WoW. In RuneScape you "need" money and items of significant worth to level your skills and do well within the game. For this reason bringing extra items into the game in anyway could have a significant impact on the game. Then that is increased ten fold when you're talking about discontinued items. If you hack someone, they have 10 party hats then you sell them on the GE to some random people. You then can't take those hats away from the people who bought them and giving 10 new hats back to the person who hacked just isn't feasible and would have a major impact on the amount of rares. You'd have a lot of people faking being hacked to try and get their items back while also having their friends benefit. Really, it's just not right for them to do and would have too big of an impact on the game. Although in this case, as the rares can be located it could be possible to get the items off the locked accounts and give them back to Chessy. If the items are completely taken out of the game (like in this case they would be unless Chessy gets them back) then they should be given back, although for a lot of things it's hard to prove that the items are lost (through glitches etc.).
  18. I used the broom to teleport away and banked at Shantay when I did it, didn't seem too much slower than the eagle method and has the benefits of not needing a familiar or rings/glories etc. Probably not the absolute best method but I found it was a lot less messing around with regards to having to get a rope, use it on eagles etc.
  19. I started playing again a few weeks ago as a friend started playing again and wanted to run dungeons with him (We had lots of fun doing that in Lich King while talking on Skype at the same time :P). Started a new job too and a couple of people there play it and started talking about it which got me interested in it again (one of them actually used to work for Blizzard). Not really done a lot as I really don't feel like raiding tbh, just enjoying doing a couple of dungeons, levelling professions and will probably try and get another 85 when I can find the time/motivation to do so. Really looking forward to 4.1 too, so hopefully that comes out soon.
  20. Saving the until I can do them myself (so far have completed exactly one all by myself :P). Getting there, am able to get 91 in all but two of them now (Smithing/Mining and Crafting/Agility).
  21. Again, Jagex didn't write it. It's a republication from the Tip.It Clan Chronicle. Does nobody read anything nowadays? Is that the cool thing to do now? I don't play active anymore, so I miss lots of the tip.it chronicles and the such. It's right at the top of the Dev Blog... it says right there. Do people just ignore the first couple of paragraphs or something? Honestly I don't get it. You read the article yet don't read the first two paragraphs?
  22. It's awesome that Jagex are using content from Fansites (especially Tip.It) for things like this. Hopefully this'll get more people interested in things like the Clan Chronicle and the Tip.It Times.
  23. That's not how it works, frosts will have them too. It's called the RARE drop table for a reason. Maybe the herb drops should be nerfed a bit (maybe to max out at 100 or 75, but no lower). There's a reason it seems to only be those 3 herb types that were added. Maybe to bring them more in line with the other herbs in the game?
  24. But can you tell me the reason for this change now? like how are the steels from yesterday different from the steels of today that they should drop 2m an hour more? And it's not only about the new drops, it's good that they are adding those, but really, nothing in the game so far dropped more than 1 torstol at a time, now steels drop 160? come on, it's just not balanced at all. You don't get balance at all, do you? tip: Riding a bicycle on your head is not smart. I'm all for new drops and new drop tables, as long as they are balanced(which, evidently, they aren't). As others have stated I've yet to see proof of this 150+ torstol drop you're claiming, the number I've heard was 78 and don't think I've heard higher than 100 which isn't a bad number. And remember, prices will drop because of this. You would be complaining if they added drops such as 50 soul runes or 50 firelighters or whatever complaining they're too crap and shouldn't have added them. Yet when Jagex add good drops you complain too (this isn't directed only at you, more in general btw). The old rare drop table was outdated, they've updated it and made rare drops appealing once more and not "God damn, 150 steel arrows again, rarer than whip!" like it was before this. It's now "Cool, 500 big bones, worth a decent amount so while it may be rarer than whip it's still a good drop" or even "Awesome! I just got 100 torstols!". Now can I question to you why you think that's a bad thing?
  25. used to be worth alot? so should we all be trading left halves for partyhats now? I don't understand how the prices of items 5-6 years ago matter now, when those items have been utter garbage for so long. What is the logic behind dragon legs being 500k and steels now dropping 8m worth of torstols? Like, how was there a change necessary? The point was, no one complained before when there were drops worth MORE THAN party hats from almost every monster in the game. Why does Jagex updating that now to make monsters have a chance of dropping good things once more a bad thing? They're updating the game. The price of the old drops has decreased so they add new drops. Simply concept really.

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