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tefda

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Everything posted by tefda

  1. Well if you want to be sort of nerdy you (and I mean anyone can do this) can set up a regular equation to find when any part of your house starts paying off for itself. For example let's go with portal chambers, for ease we'll use the varrock portal. If we assume that Laws are 300 gold each, airs and fires will be 20 each then we can say that the runes just for the varrock portal costs (100*300 + 400*20) 38,000 gold coins. So now we have a point in which we need to meet. A regular spell to varrock would cost (300*1 + 4*20) 1,100. But then add on the cost of the home teleport (300*1 + 2*20) which would be added onto the overall cost whereas as the varrock teleport is the subtraction, so here it is. 38,000+340X-1,100X= -760X+38000 That means you are NOT losing 760 gold coins when you teleport to your house and then to varrock so in 50 trips you'll break even and the 51st trip you'll start paying off for yourself. You can do the same for Barrows armor I just don't know the prices (never been barrowing) :oops:
  2. Sure there was a topic about this already but it only covered step 13-17. Come on, not everyone knows how to actually build the "hacking device" to "hack" another player :wink:
  3. So true. On-topic: There are many slight bugs/glitches with the Houses, but they are too few and not that important to get angry. So as Kwimbob said it's a temporary fix because Jagex will undoubtedly fix all of their small errors in the next couple of weeks.
  4. It's still "technically" 60 experience points per Oak plank. Using the armor is actually what gives those extra bits of points, besides isn't gathering enough points for the CW armor very time consuming? You need 18 points just for the three pieces of the lowest armor and you ALWAYS go twenty minutes long. So that's 360 minutes or six hours worth of gameplay. That's just for the lowest armor!
  5. Very nice. I didn't know that you needed a "Big" version of fish to mount. I also found the "Maximum" for each item very nice and useful. Well done.
  6. The link is fine, don't be such a worry wart. On-Topic: I like the shape and all, very efficient. I'm sure it'll work for some people, but I"m looking more so towards a palatial estate in which you teleport in right in front of it and you see it around you, but open behind you. I'll have to work on my own plan, but if you do want a very intelligent design yours is extremely well planned.
  7. If you looked at your own screen while playing Runescape you can easily see that that is actually how the Quest Screen is now. It is a problem, but it'll be fixed by the next update. Do not be so quick to judge. On-Topic: There are many slight bugs involving Construction and whatnot, but the game was designed by humans and therefore cannot be perfect (at least the first time around). I'll bet they rushed the last few things and took for granted a few other things (such as who would drop an item while sitting on a chair?).
  8. I made an app for Pest Control Experience, seeing how many points is needed based on the difference of your level and the level's experience that you wanted. Although mine was in Actionscript and therefore slightly less 1337-esque and more readable, of course mine does go along with some button as you can see. prayer=false; yourLvl_txt.text=1; yourExp_txt.text=0 yourGoal_txt.text=2; button.onRelease=function(){ yourLvl=Number(yourLvl_txt.text); yourExp=Number(yourExp_txt.text); yourGoal=Number(yourGoal_txt.text); formula(yourLvl,yourExp,yourGoal); } prayerBTN.onRelease=function(){ if(prayer==false){ prayer=true; } if(prayer==true){ prayer=false; } } formula=function(level,experience,goal){ //setting the total goal exp to zero total=0; //Experience formula for goal experience for(a=1;a<=goal-1;a++){ total+=Math.floor(a+300*Math.pow(2,a/7)); } total=Math.floor(total/4); //Now find the differene between the goal total and your experience. difference=total-experience; //Find the number of points you need to reach your goal if(prayer==false){ points=Math.ceil(difference/Math.floor(Math.pow(level,2)/6)); } if(prayer==true){ points=Math.ceil(difference/Math.floor(Math.pow(level,2)/12)); } points_txt.text=points; }
  9. ?? The higher the level you become, the wider and longer your house can be. But at a max of one story above ground and one story below ground. Get your facts straight before you tell someone their plan won't work. On-Topic: I really like the designs. I've been thinking about making a little House Designing program but I haven't gotten around to it :( But your designs look fantastic. Once I get to a high level of construction AND have a huge load of cash I'm willing to spend I'll probably rip apart my house and then rebuild it to look better than it is now. Kind of a wast of cash, but I do want a nice looking house.
  10. When I went to Valor's it was one room. But he had just built it so no complaining. The Dungeons look amazing so long as they're large and have a prize at the end of the tunnel. Few people will have a dungeon as the skill JUST came out. So relax, keep working on your house and then in a week or two go look for people advertising "Come to my Dungeon" events.
  11. Bookmarked! I was always doing the same thing, looking through the Kbase or the in-game guide to find out what I could build.
  12. Hit's home on the issue and has a straightforward opinion. Nicely done.
  13. At level 73 Mining it's quite quick :wink: In a couple days I'll run some time trials. One for going back and forth to Limestone and bank (which should be Canafis, so long as you have the agility to use the shortcuts). The chiseling of the stones is pretty much negligible time because you can just put the chisel on the bottom next to a piece of limestone and click like mad. Another time trial for gathing up the twenty or so pieces of clay from either Rimmington mine or Crafting guild (with the level 3 tool shed you've got a free Brown Apron). The time for using water with clay would be a bit longer because you need to refill your buckets over and over again.
  14. Very good point. I have been looking at where to put the house based on what's around but if you're going to use your house for a vastly cheaper way of teleportation you're going to want to go with the higher end teleports. The Canafis one is ideal as the Ectophial is still a bit of a ways off, Ardougne again is perfect because just about wherever your adventures take you you might just end up in Ardougne and the Watchtower is a good idea as well but may be purposeless if you're a high level "constructionist" and put your house in Yanille. But looking at it from having your home still in Rimmington or another far off place than putting a watchtower is worthwhile as well for easier access to the southern regions of that kingdom.
  15. That's really weird. I'm only 30 odd Construction with 72 Construction and I always get the +2. Are you adding milk to your tea? I stopped adding milk as it was one more thing I had to do to make it. The person whom I originally saw posting about this said Add Milk and he advertised it as only one construction level, so perhaps without milk is more. I suppose I'll try this out once I can log back on (at work :( )
  16. Sorry but: -Not everyone knew it already, not all of us surf the forum and check out every post -I myself have gotten it to go up to 2 at level 30+ construction, it may go up even higher. -Adding milk to your tea will give you only 4 doses worth. Keeping it as regular tea is basically unlimited.
  17. Yes! It can! You can go to your or a friends house that has a level 2 or 3 Repair table and repair that fallen armor. You can also repair staves, arrows, and rusty swords with a higher and higher repair table. If you're F2P, maybe save it to sell to a member? Otherwise just dump it. Edit: just realized that you said HAM so... disregard what I last said :)
  18. You didn't read what I said in the post...See ATM, the best thing I could make was mahagony Bookcase, so that's what I made, over and over and over again...The only reason I made Teak is because I had some left in bank :P. D'oh! I'm such a noob. But why didn't you just work on them in your workshop and possibly sell it later on (or high alch them)?
  19. I haven't heard that Blue song for about five years give or take a few. So basically we need to build the table over and over again eh? Why not just do it in your workshop and have your servant take the finished product to your bank then sell them when people become too lazy to level the skill that far (if that time ever comes I do not know). It looks extremely fast but I guess I'll be sticking with building the best thing I can build when it comes out and decorating my home a bit further and then working on the best Oak thing I can make at my workbench.
  20. The suspense is killing me! I must know how to train Construction... NOW! :wink:
  21. You do need to kill the monster to get their head, it's a drop of theirs but as Trojann showed, it's rare-ish.
  22. Two things: 1. You don't have to buy the uber-expensive items. Just go with a reasonable look that you like and stick with it. 2. The POH will be the next Blue Party Hat. The overall worth will be much greater than that silly little paper hat and people will be able to show off their even greater wealth when they show you their Crystal throne and Iron dragon in their dungeon. I myself am very glad for the extreme prices. I have no plan to ever get those items but I'm sure some rich merchanter does and therefore will drain some of his money and another merchanter will do the same and it will repeat like that hopefully until there's less money in circulation. Many people are saying that it will only be temporary but look at it this way, if someone can make 10 million coins in an hour why can't they spend ten million coins in an hour? Despite Thieving and High Alching bringing in more cash the money generally ends up in the hands of a merchanter and they'll be the ones going off to put that money to their POH thus negating that added money.
  23. While my supplies were low I didn't find building my house all too fun as I had to run back and forth constantly to grab my goods. I have a hoard of Oak planks now and am building my home taller now so I'm actually happy with it. It just takes time and patience to build it up. But for the average player the Cash drain is significant I'd say. I started out with 1.8 mil and I've gotten to 33 Construction and am now at 1.099 Mil. I did go out and buy up a couple thousand chaos and death runes while everyone has been in a mad rush just to get my profits back up a bit. I've set a stopping point/goal for my construction level and that's to get it to 44 so I can make a fencing ring and a weapons rack on my second floor. I've got lots more to build but it'll have to wait as I recoup from the financial drain and perhaps now that I've got a little place all to my own I can play Runescape reivigorated. Perhaps I'll go steal from a few more Knights and Craft quite alot of Nature runes through the good ol' walking way (I hate Abyss Pkers).
  24. It should be somewhere slightly harder to get because of the new Teleportation spell to get to it. Rimmington-You've got Falador/Draynor Village teleports. It's not a bad area with the banks nearby and all but if we're going based on usefulness of placement then Rimmington is not the area to be in. Taverley-Falador Teleport or Games Room Teleport. It has a bank in the Rogues Den, so not too bad but it's still too mainstream. Pollnivneach-One of the most out of place areas thus making it very useful if you need to be doing anything in the desert. Plus there's a bank nearish in Nardah, just a quick carpet ride away, the biggest con though is you might get damaged in the desert heat if you don't prepare. Rellekka-You've got the Lyre Teleport already and it's extremely far away from any other Construction shops. Brimhaven-You've got the Karamja teleport and Ardougne teleport. Although it would be useful for getting to Tai Bwo Wannai quickly. Yanille-If you're looking to make use of the House teleport don't build here as you can easily use the Watchtower teleport instead. Although I must admit if I wanted to massively level my Construction skill I'd go here. By that time I'd probably be able to use my portal room to get to Falador and Varrock with ease and thus waste little runes when running back and forth for plank and cloth (darn cloth, so expensive!).
  25. Jeez. That's basically a legend fading away into the shadows. Many of the "greats" have gone through their time here at Tip.it and many are gone forever, few return with consistency and even fewer ever return for good. But perhaps it's the natural order of things. One man grows too great even for a game such as Runescape and he moves on and has paved the way for new greats to take the place of our fallen and hopefully not forgotten heroes. But it is more so the idea of joining the ranks of primarily infamous players that attracts those wonderful dreamers to the race against all others in hopes of embracing his idol and then his equal. So alas, as more great men leave the game the dream of joining them fades away and all that is left is a cold shell of what once meant greatness and respect but is now being degraded as the status quo for those great men slips every day towards the mean of the "new generation" of players and their impersonalness and their lack of understanding of how one could play a game such as RSC. It was the community for goodness sake! We are nothing without noble men to lead the way towards proper actions and methods. I weep both for the Runescape now because of it's loss of great players from long ago with archaic lines of lineage and I weep for the future of Runescape as the ideal players mentality and thus actions and behaviour slips further and further down into an immature brat's own image.
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