Everything posted by wioneo
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Ruining a rusher's day - your opinion
Wow...I just realized that I can't do greater tasks there anymore...maybe I'll slay in rune...
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Ruining a rusher's day - your opinion
What :shock: Did they do another update? I know that afetr the first one diamond and ruby didn't work still, so it would strange for dstone too...
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How Much is Your Account Worth to You?
Three fitty
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17th July 2009 - Bounty Worlds (+1 Item)
This seems like a blatantly obvious hug mistake, but it is better than their first mistake in my eyes. Maybe a few mistakes into the future we will have a good system :thumbsup:
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15th July 2009 - PvP Changes
I personally can't wait to see how Jagex makes this worse. This is a classic example of knicker twisting.
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15th July 2009 - PvP Changes
I don't see how decreasing the possibilty to recoup losses is beneficial. If you risk more, you are rewarded less, under this system. Interesting....
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Brawlers ---- Now Useless.
Tested it with a friend, yak scrolls high level wildy yes. yak scrolls none wildy yes. Imp boxes none wildy, yes Imp boxes wildy, no But the boxes work below 20 wild, correct? And do they work if you are teleblocked? And does it have a limit on the value the item must be? I know the Yak does. For banking the yak has no limit, only for storing, I didnt test the imp below 20 wildy, because I couldnt really be bothered when I have a yak The yaks have 5 scrolls per bar right? So you've got 5 expensive things that you're able to risk, unless you can live lon enough for it to recharge a bit, that is.
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Brawlers ---- Now Useless.
Tested it with a friend, yak scrolls high level wildy yes. yak scrolls none wildy yes. Imp boxes none wildy, yes Imp boxes wildy, no Great sucess! I wonder if I can get 3 levels before they nerf this...
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Lack of summoning tab
Someone's being a negative nancy... Maybe they will FINALLY make familiars competent fighters. That is so long overdue...
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Brawlers ---- Now Useless.
Bla bla bla honor, fairness whatever What are the conditions for the yak scroll? The person who asked about being in combat brought up a good point, and I'm pretty sure that you can bank during combat, the wild level is the thing that I'm really interested in...
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Girls Don't Exist on Runescape
bwahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahaha Sorry to be an [wagon] hole but that was hilarious... On topic, around 95% of the people on the internet are idiots, 80ish% or so are idiots, and somewhere around 20ish% make up statistics, that leaves you with somewhere between 76 and 39568973634 percent chance to run into someone that won't believe a perfectly reasonable possibility. Sad but probably trueish. Also, boys go to college...knowledge, girls go to jupiter, etc....
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Brawlers ---- Now Useless.
Do those work past 20 wild? I honestly might start playing again just to port everything away when some [wagon] hole comes to pester me...
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15th July 2009 - PvP Changes
This is true, and maybe I'm less cocky than the average pker, but it seems a bit pretentious to assume that you will NEVER die, and risking 60m or whatever they are worth now just does not seem like a good idea when the best drop that you could hope to receieve would be worth 5m or so. This is the first update that seemed to lack a decent logical foundation in my eyes...other than bouncing cabbages, that is. EDIT: about smite, that honestly has little to no effect on anyone with some sense. For example, if I was fully smited to death, I would only lose 20 or so prayer points, that leaves me with 50 points for piety, or eagle eye/whatever. Unless I for some reason decided to take enough damage to require 10 or so sharks without a single pray pot sip, no harm would be done. And with brews the threat is irrelevant.
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15th July 2009 - PvP Changes
Except any risk which is greater than 75k does not significantly increase your reward. Last I cared to check d scims were 100kish and whips were 1.4mish, right? I seriously doubt that using a whip will get you 14 times as many kills as you would get while using a scimitar, so the risk does not scale in a linear fashion with the reward...Risk >= Reward would be a bit more accurate, I believe.
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15th July 2009 - PvP Changes
If they're incredibly rich, then they can afford to replace their lost items. Furthermore, that should rarely happen seeing as their advantage over normal players just increased by having the common player use welfare gear. I don't see how you're not completely agreeing with the person that you quoted... In all honesy I'm surprised at how much I dislike this updae considering that it has next to no effect on me whatsoever...except that I'll make sure to not use the agility brawlers that I was never going to use.
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Lack of summoning tab
The acheivement tab is completely unnecessary. The amount of time that is spent using the familiar screen losing precedence over the barely touched achievement screen is laughable. :lol: <-loling of sorrow
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15th July 2009 - PvP Changes
I don't pvp at all, but this seems liek a horrible idea...noone will ever use anything decent now, and gaining potential and using brawlers will be extremely difficult now...since you will lose your brawlers, and those can't exactly be rebought....
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zanik's crossbow changes?
the -5 was there, and it now does fire enchated bolts. read the edits on my first post. (i tested it myself). although i do thank you for your input It does not fire emerald, ruby, diamond, kebbit, or broad bolts, aka it is useless. No diea where you got your information from, but if you try to shoot soemthing in game, you will clearly see that the crossbow is filled primarily with fail.
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08-July-2009 Mobilising Armies + patch notes
I don't know what the hell that allusion was alluding to, but arma makes you look mch less like a panzy now, which I personally think was a nice change.
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08-July-2009 Mobilising Armies + patch notes
- 08-July-2009 Mobilising Armies + patch notes
Pretty sure that all the rings just get 1 more stat boost in every stat compared to the previous ring, and a list of sapphire through diamond rings was shown. I thought it doubled the stat boosts they all give. Doubling the 0 bonuses from an onyx ring won't give you much ;)- "5 Questions" with JMods - Long read [Facebook]
- 08-July-2009 Mobilising Armies + patch notes
Pretty sure that all the rings just get 1 more stat boost in every stat compared to the previous ring, and a list of sapphire through diamond rings was shown.- Mobilising armies �Commodities� - Getting rid of junktrades?
Exactly, moneywise, you might as well drop the junk if your going to use it in MA. Maybe I have not been doing something right, but the tin and cabbage seed rewards aren't likely to get you your money back. Also, you can only put in 500k worth at a time.- Anyone tried out the new mini-game, Camping Armies?
I'm hypocritical about certain strategies, for example, camping. It takes the fun out of it. Also to the guy that said bum rushing, thats what I've been doing to try and combat the camping Buy 5 chinchompa bombs. If anyone camps, use all 5 on them. It will severely weaken them. No it won't :lol: Barely does any damage, and once units actually start fighting(especially if their on the special spot) that damage becomes irrelevant. Best strategy that I can think of is to get all of the enemy dd'd, then spam out distractors on their side while you beat the defenseless units to death. Even though winning really seems pointless. - 08-July-2009 Mobilising Armies + patch notes
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