Everything posted by geesch
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Returning Player
I wouldnt spend the time cutting yews. It will take a very long time to do for minimal profit (when considered as a per hour value). You would be best off rcing, collecting blue dragon scales, killing druids for herbs, picking mort myre fungus, killing green drags, etc. All of these are pretty good ways of making a quick buck. If you want wc exp, go for ivy. If you want fletching exp, buy the materials, fletch them, then sell off the product. If you want mage exp, superheat iron (100k exp an hour for minimal cost). If you want cash, do whatever you can do to make the most per hour. Its time for people to start thinking efficiency rather than the end result. If you want a further explanation on efficiency, let me know. Ill work through an example with you :)
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Returning Player
The only thing that can compete with 91 rc, as far as i know, is hunting grenwalls. The difference is, grenwalls are a pain to hunt. Its extremely click intensive, whereas rc is nice and relaxed. Both make about 1m an hour. I personally hate hunter. Its among my lowest stats for that reason. I would suggest doing some combat so that you can get summoning up. Do that until you are 57. At level 57, summoning opens up many doors for you. The largest one is graahk rcing. Once you can do this, youll make 400k an hour and some nice rc exp. Dont be discouraged by how long it takes to lvl rc - just keep going. It may take some time, but once you get 91, believe me, its rewarding. A buddy of mine has 15m and is pretty proud of that. Its nice, but thats what i made just yesterday :P A good thing to work towards is keeping your skills even. If i dont have a particular goal, i like to work my lowest skills up 5 levels at a time. If you keep doing this, your total will rise and you can brag about having a high, lowest skill level (i dont count dung as a skill btw...) Questing is another great thing to do. Working for quest requirements, then completing quests will give you access to anything in the game. If you have any questions, feel free to message me in game. My chat is always on :)
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Returning Player
The Sara sword is equal to the whip when it comes to training strength but it is a 2h weapon. Its ~9m atm. If you cant afford it I would just stick with the Dragon Scimmy. Dont use a d scim honestly. If you want to be a serious slayer (and by that i mean smart), use this setup: (Full) Slayer Helm/Black mask Fury Dharok/Torag/Guth Top (same def - comes to preference) Verac Skirt (prayer bonus and equal def) Dragon Boots Barrows Gloves Whip Rune Defender Soul Wars/Fire Cape Zerker Ring Use your whip on controlled. That will negate the need for a SS (the only other viable way to train str). I see no purpose in training only str, or only attack (unless you are a pure, of course). This setup is cheap, effective, and looks pretty decent imo. A fighter torso could be replaced with the barrows top on weak monsters (generally before using kuradal). Replace top with prossy if you plan on pietying. If you want to protect pray, replace top and bottom with prossy. This setup will cover 90% of slayer tasks effectively. There are a few other tasks, such as waterfiends/dragons that require special gear. Waterfiends need karils and a ZS/SS on crush mode. Dragons require an antidragon shield or DFS (not worth the cash imo). Other than that, you should be set. Having said all that, I wouldnt slay for money lol. When i need cash, i rc. Rcing makes me 1m an hour consistently. I do not rely on lucky drops for my cash, simply because you cannot rely on luck. Train your skills and you will be back to 100m in no time :)
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Getting rid of Serum 207s
What i did for mine (granted i only had 300) is i took an inv to the decanter, then on the way to the bank, i dropped or emptied them (whichever my fast mousclicks landed on). Finish emptying your inventory until you have empty vials. Keep doing that and youll be done quickly.
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Super Heating?
I honestly wouldnt bother with a coal bag. When i superheat, my intent is to gain mage exp. As such, i superheat iron. I get about 100k mage exp an hour, and around 25k smithing exp. It costs me 92gp per bar, but the exp is worth it. Steel bars will get about 80k exp an hour, and should come closer to breaking even, at a loss of 20k exp an hour. If you want mage exp, superheat iron, if you want smith exp, smelt gold bars or superheat gold while mining in LRC - dont superheat in a bank for smithing exp.
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beast house location
Location and why you shouldnt go there: Rimmington - Who goes there? Taverly - Hot air balloon Brimhaven - Spirit tree/ardy boat Pollnivneach - Ring of Slaying Yanille - Watchtower teleport Best place? Rellekka - Best choice IMO - Waterbirth for bursting/dks (saves inv space), backup for if you run out of lyre charges AND your free teleport.
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Runecrafting
You could just use the dunge ring to bank, it seems to be the trend nowdays. The trend? Maybe. The thing is, it cuts down your nats/hour by like 300-400. The cost of duel rings is less than losing out on 400 nats an hour, plus the ungained rc exp (which is valuable). Graahk + duel rings is where its at. I can make like 4.7k an hour graahking.
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Herblore Speed
What is your target? If you are going for anything less than 80, just make super energy/atk pots. The loss to you will take is negligible compared to herbing to a high lvl. Once you start long-term herbing, thats when you really need to consider what you are making, since you will be making LOTS of potions. Also consider closely long term pots. This is mostly referring to untradable pots, since you will be forced to keep them and not resell. It may seem cheaper at first to make spec restores to 99, but then youll never have any extreme sets or overloads. If, by chance, you are going for ~92-93, make brews to 84, spec restores to 88, then 2.2k of each extreme pot. You will be pretty close to 93, if not 93 by the time you finish all your pre-overload pots. I chose to make another 400 extreme atk and strs for my own use outside of overloads. From there, you could stew overloads to get yourself about 95 herb and enough overloads for 11.6 days of straight overloading. Doing it this way will not be cheap, but will be worth it if you ever plan on getting high herblore. You could save a lot of cash by doing a semi-expensive way initially rather than starting cheap, then making extremes/overloads later.
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Waterfiends
Kinda what ^^ said, but different. Dont bother with scrolls. Just bring 2 extreme (or super) sets, 10-12 ppots, and 5 or so monkfish. Bring along an emergency tele, EE, slayer gem/ring (if you care), and a summoned bunyip. I wouldnt suggest going in CT yet - i think youll get owned. I wouldnt bother trying to take the task in 1 trip as you could miss out on drops. It takes all of 1 minute to get there, so its not a big deal to bank mid-task. Use a zs on crush, karils, and use range prayer.
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Amateur dungeoneering
Id be down :) I have terrible dung, and would likely find teaming more fun and better exp. PM me and lets see what we can do :)
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91 RC and Stats
Thanks guys! Currently 93 rc right now. Got a bit distracted with herblore. I got 80-93 (and counting) herblore within like 5 days. I'll be fully back on track once I finish the last 1800 stewed overloads.
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Stewing Overloads
Haha, good to know. Thanks :)
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Stewing Overloads
Ahh, thats cool. So i could effectively stew 2.2k ovls with a single good boost. Thats pretty awesome, especially with the new lobby thing :) Thanks. Anything else worth noting for stewing?
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Stewing Overloads
Hey. So im almost done my herblore goal. Once i finish (tomorrow), i will have enough supplies for 2.2k overloads. I will be 93 herblore. My question is, how should i go about stewing overloads? I have heard things about a "logout trick". Not sure what it is exactly. Should i gather spices all at once? How many should i expect to need? How long will it take? I know few of these questions have definitive answers, but guestimations would be nice :) If anyone has anything to say about stewing 2.2k overloads, please post :D Anything would be appreciated!
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Magic 99
Its not a big mistake if you plan on training slayer any. You get charms from that as well, and once you get higher leveled the slayer:summoning exp is about 1:1. I see no point in grinding something that gives no benefit other than mage exp. It would take A LOT of slayer to get 99 summ purely from slayer tasks. Whatever milks your goat. Getting 1-99 slayer and collecting every charm will easily get you 1-99 summoning. If you're not maxed melees you can kill waterfiends or any other creature thats easy to melee and has decent charm drops. If you're not maxed range you can cannon creatures to get charms to use on summoning. This is getting off topic now. It seems the OP doesn't want to burst/barrage. Yes, this may perhaps be true, but is not at all what i was saying. 99 slayer IS a lot of slayer. All i was trying to say is that you can get both high mage and high summ at the same time if you burst.
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Magic 99
Its not a big mistake if you plan on training slayer any. You get charms from that as well, and once you get higher leveled the slayer:summoning exp is about 1:1. I see no point in grinding something that gives no benefit other than mage exp. It would take A LOT of slayer to get 99 summ purely from slayer tasks. Whatever milks your goat.
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Herb Questions
I would agree with recover specs from 84-88. Cheap and fast.
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Magic 99
Thats a big mistake. Why would you want 99 doing something completely useless when you could get 99 magic AND high summoning at the same time. Bursting is more fun and serves more of a purpose than just stringing jewelery.
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Magic 99
I dont know honestly. If you use a sol and battle robes (which you must do for lots of bursts), it will be like bursting only 41.5k (in terms of cost). Youll end up bursting in the end anyways when you need higher summ. You might as well hit 2 birds with one stone and burst for mage exp and charms.
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Herb Questions
What i am doing to get 92 herb is making 2.2k of each extreme. As you get the appropriate level for each extreme, 2.2k will level you to the next pot, within like 20k exp. By the time i finish 2.2k extremes, ill be 92 herb, and close to 93. Once the overloads are made, you will be close to 96 herb. Ive made myself an additional 300 extreme atks and str pots to use for the times when i dont need overloads. Its expensive, but if you plan on eventually getting high herb, it will probably be cheaper in the long run. Another method would be doing spec restores, but it seems like a waste to me. Initially, it seems cheap, but when you think about it, its going to be more expensive once you start making overloads. This might be untrue if you want to go all the way to 99 where making any more than the 2.2k overloads would be overkill and cheap/fast exp is what youll want. In summary: i advise making 2.2k of each extreme pot, then make overloads starting at 88. Youll get most of the way to the next lvl by the time you finish 2.2k pots.
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Magic 99
I would burst. You get mage exp, hitpoint exp, AND charms for summoning all in one go. All of those are useful, and is how i plan to get 99 mage, once i decide to go for it.
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91 RC and Stats
Thanks :) Untrimmed rc is my goal, but will take a long time still. Im practically half way there, after months. The prestige of it will be worth it in the end i think. Never seen an untrimmed rc cape before! Awesome! You have the same goal as I have. The best of luck to you :D Feel free to check out my blog :) Thanks! Good luck to you too :)
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Impetuous Impulses
Ive heard grenwalls are pretty awesome cash and exp. Might give those a try.
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91 RC and Stats
Thanks :) Untrimmed rc is my goal, but will take a long time still. Im practically half way there, after months. The prestige of it will be worth it in the end i think. Never seen an untrimmed rc cape before!
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70 Farming
Farming trees and fruit trees each day will make you lvl very fast. Be sure to plant 5 trees and 5 fruit trees each day, followed by a complete herb run (5 spots) to supplement your farming exp and cash.