TheAncient
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Just took a quick look at w2, hat prices seem somewhat stable. purp is around 800; yellow 1b, idk rest. ely is 570ish, div 1.2
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Post all RS Screenshots, Videos, and Sounds here!
TheAncient replied to misterxman's topic in General Discussion
grats noob now surpass me :shades: -
Dungeoneering's Impact on the Community at Large
TheAncient replied to Low C's topic in General Discussion
as much as i am pro good dungeoneering, i am not pro sexism. i dont think keying ability correlates to gender. -
Dungeoneering's Impact on the Community at Large
TheAncient replied to Low C's topic in General Discussion
it's pretty clear from the results of the poll that most people want to learn to do dungeons effectively. sure you can have your own side thing going and dg however you want. but keep in mind the MAJORITY of people want to learn to dungeoneer well. -
Dungeoneering's Impact on the Community at Large
TheAncient replied to Low C's topic in General Discussion
moreover, it is hard to draw the distinction. after you see so many people that are clearly just incapable of listening to directions, you tend to put labels on people. -
Dungeoneering's Impact on the Community at Large
TheAncient replied to Low C's topic in General Discussion
i should basically siggy this haha the only real reason i see people choosing to "non-rush" is because of good dungeoneers' general elitism toward people who don't dg well. "non-rushers" unwillingness to learn is really only because we are rude to you, and often for good reason. -
Dungeoneering's Impact on the Community at Large
TheAncient replied to Low C's topic in General Discussion
soma, the attitude you are suggesting is rude and disrespectful to the people who are forced to dungeoneer with you. "non-rushing" in w117 or w148 is selfish; it punishes the people in your team for no other benefit than your own laziness or enjoyment. and trust me, often the "rushers" are stuck with idiots because 3bo is bad and w53 is dying. all the good dungeoneers already got 120. if you were to take that attitude, i would be totally unwilling to help you. you show no initiative for trying to improve yourself as a teammate and just because you don't like the face value of our arguments doesn't give you the right to be stubborn and to accept ignorance. __ I dont agree with the terms "rush" and "non-rush" because "non-rush" implies some kind of strategy - which it really is not. i kind of doubt that many "non-rusher" keyers know how to key effectively - prevent deaths, make it easier for your teammates, etc. as far as EFFECTIVE dungeoneering goes, there really is only one strategy. -
Dungeoneering's Impact on the Community at Large
TheAncient replied to Low C's topic in General Discussion
And that's fine... but I just think it's kind of bizarre to hope for public DGers to have the same aims as you. Especially if you're clearly advertising as a rush team. why? lol. for people who really enjoy dg and want to be serious about it, our attitude is much more relevant than someone who does like one dungeon a week. -
Dungeoneering's Impact on the Community at Large
TheAncient replied to Low C's topic in General Discussion
more realistically, even like 4-5 dungeons in an afternoon. final/rocked have done like... 15+ dungeons in a day; me, probably 10 or so has been my max. part of it is the xp goal (120 dg) but i'd say the majority of it is enjoying fast dungeons and competing with yourself to see how much you can challenge yourself to be a better dps or keyer. -
Dungeoneering's Impact on the Community at Large
TheAncient replied to Low C's topic in General Discussion
i've used this line of reasoning before: -- gear is supposed to make you feel powerful, right? the main purpose of being fully geared is to feel that you are fully prepared for whatever the dungeon throws at you. -- producing gear actually makes you LESS prepared. unless you as an entire team decide to stop, all mine ores at one time, and smith together, producing gear makes your team slow, disorganized, and the dungeon more dangerous for everyone. in the time that you've spent making the armor, you've basically made all of your teammates incur a cost that is higher than the utility of the armor. -- therefore, to gear up to get the feeling of "being fully prepared" is counterproductive and counterintuitive. of course, you CAN collectively make armor just out of the pure enjoyment of making armor. but again, i just don't think that's fun. you don't see people randomly making armor in the overworld. soma - how often do you see these people go back and kill KQ? it happens, but not regularly. it's fine to have a completely fool-around dungeon once in a while, but if you're doing a few dungeons a day it gets old quickly. it's unsustainable as a long-term dungeoneering strategy. -
Dungeoneering's Impact on the Community at Large
TheAncient replied to Low C's topic in General Discussion
So you're okay with fooling around, but you're not okay with people who enjoy fighting in Dungeoneering killing all the optional monsters? I'm getting rather mixed messages here. like i said, it comes down to a matter of taste and appreciation of what is entertaining. some things show good taste, some do not. making fun of an idiot is entertaining. killing things for basically no reason usually isn't. i don't see people killing cows for fun on a regular basis. disclaimer: i often do attack the optional monsters. i like getting the berserker reward consistently. but i only do this when i am in transit (like getting one hit in and immediately running = doesn't waste time) or have absolutely nothing to do. in comparison, you'll have idiots with a hard GD to be done and you'll see them sitting killing a zombie in a DE. yell and them and they'll just say "look, i'm doing this for fun. get off my case". that's selfish and dumb. -
Dungeoneering's Impact on the Community at Large
TheAncient replied to Low C's topic in General Discussion
but we do that, lol. join us for a dungeon and you'll see that on many occassions we do fool around. often you'll see Final in like full zeph just to be a troll and make fun of golvellius. i'm fine with being called an elitist. i see nothing wrong with showing why certain ways of thinking are superior to others. ---- skype is pretty different, just as phone calls are different to texts in real life. voice to voice human interaction is nice. as far as actual tutoring, not all DGS members will actually personally tutor you step-by-step. i think the general attitude is that we are there as resources and for people to learn by example. we are accepting of mistakes and if you have questions you are always free to ask, but since we want to do dungeons too it isn't necessarily our first priority to teach you. at least thats the way i viewed it. of course, i am completely open to questions. if you have burning dg questions shoot me a pm and i'll be happy to respond. -
Dungeoneering's Impact on the Community at Large
TheAncient replied to Low C's topic in General Discussion
and yeah, i highly encourage ppl to dg with DGS. even theyre not at the level of 3bo/dge in their prime, at the moment i'd say DGS is probably one of the best current dg clans (and the most welcoming one ever). im sure if you dg'ed with us and talked over skype you'd see that the floors we do are actually a lot of fun. sure, sometimes we'll sound a little blunt when giving advice - because that's the best way to give advice - but overall i would say it's a fun experience. the reason i say "slow dgs" are for people with bad taste is that all you're really doing with that extra time is skilling. which is very non-interactive - you don't have to click fast or think at all, just sit there and watch your character mine. why do you think people afk ivies? cause, other than the goal-achieving aspect, the vast majority of people find the actual action of skilling to be boring as hell. on the other hand, "fast dgs" keep you active often WITHOUT stressing you out. you're always doing something, thinking, being interactive. the only person who should be stressed out is the keyer, so for those of you who like high-stress situations learn to key. otherwise, dging quickly is actually not very hard. MUCH slower paced than, say, starcraft or black ops. again, i am not advocating that everyone MUST do fast dungeons. i'm delineating why i think the people who do fast dungeons have better taste. -
Dungeoneering's Impact on the Community at Large
TheAncient replied to Low C's topic in General Discussion
^ the problem is, most people don't see that fast dungeons are fun because they haven't been in good ones. so i assume many immediately side with the "slow dungeons are fun" without realizing what they're missing. so i am trying to highlight the appeal of fast dungeons - which, again, is underrepresented. sure, you can dg whatever way you want - just don't ask me why i think you have bad taste. it's like saying fine cheese and mcdonalds cheese are both good because it's a matter of personal taste. izenheim, i wasnt directing that toward you lol. -
Dungeoneering's Impact on the Community at Large
TheAncient replied to Low C's topic in General Discussion
per usual: fast dungeons and fun are not mutually exclusive! in fact, when everyone knows what theyre supposed to do, dungeons are a lot less frustrating and fun. -
The common result is that if you habitually blow people off as dumb, they think youre elitist I usually try to ignore the really dumb questions (how long until X). but for certain questions like rapier vs CLS i prefer to give some kind of input because otherwise you get idiots like golvellius dispensing terrible advice, and that simply cannot hold
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yep, i really have no motivation to do anything other than nex, dg with friends, and (eventually) pk - versus before, where my continual goal was to always make money. most good items are way overpriced now and not worth saving up for. plus there's no reason to monster hunt when money comes so easily via flipping and merching. maybe once i start pking and get a nice stock of 5+ chaotics/streams to lose i'll start playing more actively
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Dungeoneering's Impact on the Community at Large
TheAncient replied to Low C's topic in General Discussion
FTFY God i feel sorry for whoever manages to get stuck in a dungeon with you Anyway, ot: i'd say it's a kind of step-function in terms of correlation. below 90ish you get the people who dung only for chaotics, and theyre usually really bad. above 100ish you get the people who dung for fun and in general are more willing to learn. it's hard to make a set cutoff point but i think a 100-105 cutoff for pro dung clans is perfectly reasonable, just because they want to ensure that the majority of members are good. for a learning cc, i can understand a lower requirement. and that's fine. it doesnt take 100 dg to dg well. -
Dungeoneering's Impact on the Community at Large
TheAncient replied to Low C's topic in General Discussion
dragon, i've dunged w 120'ers who are worse than me at lvl 80 lol (back when 80 was considered high) -
Dungeoneering's Impact on the Community at Large
TheAncient replied to Low C's topic in General Discussion
stupid is a demographic tho[/troll] -
Dungeoneering's Impact on the Community at Large
TheAncient replied to Low C's topic in General Discussion
Yeah, it also multitplied the elitist communitie's ego by 10. I couldn't agree more. Not really, it's just more obvious who lacks common sense and who doesn't. Anyway, the resources to learn DG properly are all here. If you want to learn to dung well, as long as you put some effort into finding good guides or good mentors it isn't hard. And really - DG is NOT that hard if you aren't keying. As long as you listen to the keyer, are willing to put down your ego, have some self control - with a good keyer, even sub 25's is very possible. -
Elys are going for 485 as of 1 hr ago lol free money
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being already rich helps but having some common sense helps even more Your going to quit soon. This is how it feels before it happens 1.2 billion would make me quit. Game takes no skill or determination to do anything with that kind of money. Hell one friend gave me his yellow phat when he quit in 06. That almost was the end of me. Thank goodness for castlewars or I would have never stuck around long enough to get back in the mood to max out. Textbook accounting english need not apply on runescape video game forums. Thanks. K, this is how you win rs: choose to be poor Also, disregard relevant terminology. Write in haiku. Put periods. At every sentence. Also, make. New paragraphs.
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Post all RS Screenshots, Videos, and Sounds here!
TheAncient replied to misterxman's topic in General Discussion
http://www.youtube.com/watch?v=BvqMGDiA8b0 Just messing around with ely. It's ok. -
did anyone else read the title and think thtat this was just a scam thread that mods didnt delete lol
