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Adam007

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Everything posted by Adam007

  1. Yeah, they changed the xp from the armor stands from 135 to 25 smithing xp too. It used to be great xp for smithing along with construction since you kept the armor and could keep rebuilding.
  2. I love that song, I probably shouldn't, but I do. :P Nice job rewriting your own version. While I think the event doesn't deserve a song, it still is fitting.
  3. My only guess is that people were all expecting construction to be used by a lot more people. Initially rares dropped a lot for that reason. But a week in people realized that the benefits they thought came associated with construction weren't really worth it. People aren't dumping as much cash into it anymore, and a lot of people suddenly stopped levelling it. Some might be rebuying party hats they sold off, which could be catalysing this. Others might be buying now because they were waiting for rares to hit a low to buy a lot, were caught off guard, and need to jump on board a rare before it gets too high.
  4. You learn to live with these waves of 'infestations' after you've been a member for awhile. They get annoying but I pretty much don't pay any attention to them so they don't bother me. But I fail how to see how you can make this rant about an influx of new low level members where you admit you're a low level, and you say you're new. Kind of hypocritcal?
  5. Maybe if the forums became overflooded with jokes, but since they're not, there isn't really a need for a humor board, and it would become pretty inactive imo.
  6. I built my portals but I haven't put in any teleports yet, because I don't know if you remove your portal and put a higher level one if you keep the teleport spells you bought from the portal. Anyone know if you keep them or not?
  7. I demand my bubble back. I say guilty by association though. Regardless whether the opinions in the interview reflect that of tip.it or not... That interview is saying that its ok to abuse a bug. And thats something that the community really shouldn't be exposed to. Especially considering the fact that we have younger players who don't know any better. Not only that, but you know how word spreads. First word goes around that its a unofficial interview with a bug abuser. Next time word comes around... there are claims that Tip.it supports bug abusers. Do you really think Tip.it needs to deal with all that negative feedback/publicity? Let the pro-bug abusers post their rubbish on their own sites and on their own forums... Not here. I wouldn't go as far as saying tip it supports bug abuse, as it does state that they're not associated with the interview. I still do think that by havign it on the site tip it's recognizing the interview as more than it should be, since the interview itself was poorly done and discusses things jagex probably doesn't want talked about. Not that jagex's opinion matters in this issue, but I still think that the article should be removed since it served its purpose of lightening the forum load, and it remaining there just overglorifies what happened as an important event, and the fact that having it there isn't too great in my opinion because the interview itself is just trash, and like I said before, shouldn't have even graced the pages of tip it's site.
  8. And with disadvantage to get gp come all the disadvantages on those skills where cash helps a lot for training. I would say that's wrong. Two years agon it was easily possible to make 100k per hour (even with nooby skills). Two years now since, it is not at all possible to make 100k * 100 = 10m per hour. Not by far. And even if the factor 10 is too extrem. 2.5m per hour is still no way. It was worth more back than (which I admited in the first post already). But still compared to the increase rate of 10x per year it can be neglected. Because it may be a factor of about 1.5x per year. I never played rs1. I believe you that xp was hard to get back then. But never the less, don't forget that most of the old rsc players have been at a far lower level. And not every xp became faster. And those that became faster xp: Yes that's a point I am very unhappy with as well. It can't really. There are many old players that missed the rares advantage. And on the other hand there are quite a few that took the rares advantage without training for a long time on rsc. Quests are neglectable. Too easy to short. Very big problem, you are very right at that point. Thats a super unfair advantage there as well (but with solutions for the furture as well). With rares I talk about the furture only. The past is the past. But there is no need to keep going with the same mistakes. Beeing a level 3 is not easy. And for those starting now at level 3 making the first 1k still takes time. There are more than this rares aspect. But I still have the opinion that one needs to remove one unfairness after the other instead of keeping it known unfair and hoping it levels out somehow. .: Systemless :. I'm multitasking with something else so I'm not going to pull apart thigns quote by quote, I'm just gonna say that I'm talking over two years ago in which things were really hard. As a level three nowadays you can get a membership and run natures for people and make hundreds of thousands of gp per hour. When I was a level 3 I got my coins killing cows and men. I don't want to take the nolstagia trip because that's annoying to people, but there really is a massive advantage nowadays compared to when I trained. You can get upwards of 90k combat xp an hour now - back then it was like 30k an hour for the best trainers. Just about every possible skill has been made easier in rs2, and I probably coudl come up with even better examples. And I don't get what you meant when you said: "don't forget that most of the old rsc players have been at a far lower level" You said: "Quests are neglectable. Too easy to short." - That was one example, but it can be applied in bigger areas, and I only used it as a simplification to get my point across. "Beeing a level 3 is not easy. And for those starting now at level 3 making the first 1k still takes time." Again, any level 3 member can make tons of cash running natures. "The past is the past." True and all, but that doesn't nullify the fact that in the past I had disadvantages compared to what exists now that can't be fixed obviously, so why should current advantages be cut off?
  9. So your basic premise is that people who entered the game are at a disadvantage to accumulating a large amount of gp through being able to get party hats. Money's easier to come by. Party hats and gp have stayed at a pretty much constant relationship. Party hats costed less back then, but as cheap as it appears because money was worth more back then. But lets just say for a second that new players truly are at a disadvantage. You know what I say? I say it evens out. And isn't that what we want apparently? Everyone to have equal opportunity? Well tell me this. Why is it that new players can get xp so easily compared to when we had to play back in rs1? Where's our compensation? Not that I expect any, but you're all up for levelling the playing field for peopel with advantages, so why not make newer players get a lower percentage of xp for what they do to compensate for the fact that in rs2 things are so much faster to level? Isn't that an unfair advantage? Maybe, just maybe, the unfair advantage of party hats and older players can be countered by the unfair advantage that newer players have in that they can put in less time and get more xp than we did? I could find tons of 'unfair advantages' related to timing. What about people that start a quest earlier than someone else who couldn't log on that day? Does he have an unfair advantage because he had use of some training area when it was emptier and nobody reached it yet? What about people who reached skills before other people did and sold items they made for more money than what they really should be? Unfair too, what can we do about that one? Don't try countering that point either, since it does relate to time as the party hat example does, the premise being that since they didn't have the tiem to start as early as some people did they should have the same opportunity. They had a different join date with the party hat situation. Some people have a different date they're able to get to their computer and log in to do an update. So anyway, back to a more central point. You say that it's not fair that they'll never have the same opportunities some people had two years ago when they started. Know what? When I started, gp was scarce. Making 1k took time. I can't take the advantage a level 3 has now and apply it to my younger self back then. Basically, they have their advantages, and other people have other advantages. I'll recognize that it's an advantage. I'll recognize that in some perspectives it can be seen as unfair. But that doesn't mean it needs fixing, because it's more than just a one dimensional issue, as I just brought up.
  10. You proposed an idea to fix this problem. It's not a problem. It doesn't need fixing. It might be true that rares are an advantage. I have over 600mil from them and I earned at max 10% of that. The thing is, who says life has to be fair? Where the heck do we have to come to an agreement that everythign in the world has to be levelled down for everyone. That once variables come into play that favor someone they have to be removed. You want fairness? You want everyone to be the same, do the same work, get the same output? Go to communist Russia. Sorry to be so abrupt, but come on. They were put in the game, they don't need to be taken out. They might be an advantage, but why does an advantage have to make things unfair? Does someone owning a party hat infringe upon you? No, they have their advantage, and you can get your own. It's not like party hats are the only item in the game that has advantages. Is it unfair that a player who has more money can buy a dragon item to have more defense than rune? It's an advantage. But then the word 'fair' comes into play. You would say a party hat is an 'unfair' advantage. I'm not going to even touch that word, because it's so hard to really define, but you can't just tie 'unfair' with 'advantage' so easily. You might argue that players who played early have an advantage because they were able to get party hats and others weren't. That's true. But why is that wrong? There are plenty occasions where being the early bird gets the worm. Early gold diggers who came to life California probably got the most gold because they were around there first. Does that mean the government should take away their gold because there's no more left for new people to mine themselves? Of course not. There are variables in life. THere are advantages. There are things that aren't fair in life. You have to deal with these kinds of variables. If life was completely fair in every single way you'd get bored out of your mind.
  11. It's the same reason as to why people scam others, even though they know they will more than likely be banned. Because the allure of riches superceeds everything else. Humans are motivated by greed and self-promotion. We like to think that we aren't, but we are. Anytime there is a chance at acquiring wealth, we take it. Consequences are rarely ever a deterring factor. To make a real world example, it's the same basis as which people willingly lie, steal, cheat and everything else just to get to the top (I know you've seen them, because some of them end up in jail, like the CEO's of Enron for example). Relating this to Runescape, though, when bugs are discovered people are likely to exploit them. People exploited the bug which allowed you to attack people who were playing CW's while you were in the lobby. People exploited the bug which allowed you to attack others inside of the abyss. People explotied the Guthix rest tea bug. People exploited the bug allowing you to use a prayer book in no armour duels. People exploited the bug allowing you to reap the rewards from the Waterfall quest over and over and over again. The list goes on and on and on. Given the chance, the majority of people would exploit bugs to promote their own self-interests. It's simply human nature. To deny as much would be to lie to yourself. Your examples are flawed. When people do those kinds of things, there's a chance you won't get caught. You do something crazy like rob a bank where there's a huge chance you'll get caught - but there's a chance you won't. In this instance there was no chance he wouldn't get banned by deciding to go on a flat out rampage. If he abused the bug differently more secludedly maybe, but he made himself known and everyone knew what he was doing. So yes, this situation is very different, and your examples don't apply to it. Most people might take advantage of such a situation if there was a chance you wouldn't get caught, but by him doing this the way he did, he knew he would get caught for it. That's what I don't understand. Why someone would do that knowing they'd get banned. Nobody would rob a bank if they knew that cops would be surrounding it. People assess risks when they do things like that, and most people I know wouldn't abuse a system knowing they'd 100% get caught. That's the difference I'm talking about. And on the other subject, in my opinion the article posted on the main page should be removed now. The forum had it's time where everyone flooded it and it got laggy so it was on the site - but everything's been seen now, so people can go back to viewing it on the forum, and there isn't any need to keep it on the site. I'm only saying this because I just don't like seeing such dirt-quality interviewing on the pages of this high quality site. Even though tip it said that they're not associated with the interview itself, I bet at least 10% of the peopel skipped right to the interview and assumed someone associated with tip it was interviewing the guy. Not that that really matters, but my point is that I just don't think it needs to be there making a spectacle and news of it when it really shouldn't be blown out of proportion.
  12. This is what confuses me, but so many people are saying that. Why do you say that 90% of runescapers would do this if they're guaranteed a ban for doing it? You don't keep the things you get because you get banned. I just don't see how people could gladly throw away the character they spent hundreds of hours working on for an hour of attackign people.
  13. Ha, I thought about you when I wrote this. I already had the regular butler and had the demon fired before I read your guide. I was about to rehire the demon but I borrowed your idea of not converting everythign to furniture if the butler is there and it sped things up in relation to waiting times and felt basically more efficient.
  14. Yes, this event is undoubtedly attributed to karma because karma controls every aspect of our lives and makes the world go round. Free will? Nope - karma runs how our luck goes, because pretty much everything in the world runs off it - something happens that seems out of place, make it make sense to yourself by calling it karma, because god knows we couldn't live with ourselves if we had something we couldn't explain (make up a reason for). Wow, I'm unbelievably pessimistic today. *Ahem*. Nice luck. Karma's going your way. Yeah. Karma.
  15. Actually he hasn't i for one will be quite happy to forget durial and his ill themed rampage. He didn't make anything but hell for honest players who were unable to defend themselves... Saying that he made history is wrong if anything history should forget him... In years past will i say i remember durial's infamous rampage through falador? yeah right :roll: thanks like saying people should forget about the nazis :roll: sounds like your jealous you didnt get to experience this. And im sure your such the honest person that wouldnt ever kill one person Don't compare him to a Nazi. Nazi's did terrible things. This guy idiotically ran around runescape killing people probably screeching and snorting and laughing like a 9 year old girl. He didn't do anything on any level comparible to a Nazi. Yes he ruined hours of players time, yes if he is remembered it should be as a terrible player, but what he did shouldn't be remembered because he doesn't deserve it to be remembered. He deserves for his name to fade away and for people to forget about him. There's no need to idolize his name like he did somethign important or legend-worthy. He happened to abuse a nasty bug, but that doesn't make him special. It makes him like half of the players of this game nowadays - acting before they think. In some cases, yes, to get more information out of someone. But this guy just flat out idolized him. He did it entirely unobjectively and unproffesionally. He mixed his opinions of him in an interview, and any journalist knows as a reporter you just don't do that. People are supposed to read objective questions, not slanted questions. Do you ever see on TV republicans interviewing republicans? No, because you don't get real TV that way. Bad example, but my point is that you can't really even call this an interview. It sounds like some kid talking to some extra he saw in a movie who he thinks is really famous and idolizes him for no reason. I like that analogy better. :P
  16. This is a small guide for using the butler instead of the demon to level construction with. I'll explain why I prefer this method... So I was using the demon, but frankly I was annoyed at the fact that he was just going too fast for me. That meant I was wasting money, and at the rate of 10k gp per 3.5 loads of logs, things add up way too fast. So I went back to the butler. Then I made an efficient method that works almost as well and is a relatively cheaper - you only get 5 less logs per load using this but you save 5k gp per 3.5 loads that add up. What you do is the regular routine. You give him 19, not 20 logs. He gets you planks. With your planks you quickly make 2 larders. You'll have 3 planks left over usually by the time he gets to you. At this time he will give you the 19 logs which you in turn ask to be converted to planks. Then you use the 3 planks on the table next to the larder. You remove the table, then you remove the larder. He will come back with the planks. You give him a load of 19 logs, you build the 2 larders, he comes back, you convert the logs to planks, you finish the table, remove the table and larder, repeat, repeat repeat, fun, fun, fun. By doing this you're efficiently saving time and not ever waiting for the butler. To me it makes sense because you're getting your money's worth, as opposed to the demon butler who overcharges and you're not even getting what you're paying for because he's so fast. This butler works in perfection timing with this method. And you save money.
  17. He was stupid to get in an argument with you if you have so much of his stuff - and I have no idea why he would block you in that case either. Giving him back the items is up to you - personally I would, but from there I wouldn't really talk to him anymore if he's got that kind of messed up view of things. You didn't need to swear at him, but overall I wouldn't worry about things like this, especially not enough to post it on a forum, asking for advice or just letting people know what happened if that's why you told us.
  18. As I posted earlier, that's not exactly possible unless they have soem technology we dont' know about, since anyone can claim to have lost anything, people could have even dropped a party hat, had a friend pick it up, and if the option for jagex to compare old banks with new ones came up, people who prepared well enough knowing it was a possibility could profit off of it. Not that that's a real issue, but the main idea is that it just isn't feasible to return everything, and as of now it's been too long to actually roll the game back. If they were to do anything it would have been within the hour of it happening.
  19. With some things, no amount of bug testing can prevent bad bugs gettign through. I'm sure they heavily tested everything, but even in rs1, a few years after it was out, the big dupe was discovered. It's impossible to isolate every single bug. It took an estimated 500k members playing with construction 7 days on average about 3 hours a day for one person to find that bug - 10.5 million hours of playing time. Now that's an overshoot, but how do you expect jagex to put 10.5million hours into bugtesting? I'm sure they found a lot of bugs and fixed them, but not everything can be detected. It's unfortunate that things like this happen, but often is the case that nothign can realyl be done about these bugs. Rollbacks aren't possible anymore with the amount of people playing, so basically jagex either hires a bunch of people to sign a confidentiality contract and beta test updates or keeps it as it is now. There are flaws, bad things happen, but it's kidn of inevitable unfortunately. (and to the above post, what you said leesters about returning items, that's not exactly possible unless they have soem technology we dont' know about, since anyone can claim to have lost anything, people could have even dropped a party hat, had a friend pick it up, and if the option for jagex to compare old banks with new ones came up, people who prepared well enough knowing it was a possibility could profit off of it. Not that that's a real issue, but the main idea is that it just isn't feasible to return everything)
  20. I know everyone said it, but I'll say it too. Number one: You're a terrible interviewer. You're in no way objective and you're idolizing him like no other like he's someone special. Easily approachable? It's a random online conversation - don't blow that one quality out of proportion and make him seem like some online martyr. There are people who are banned that don't deserve it, but this guy isn't one. You don't need to write through his interview that he does - again, very unobjective interviewing. Don't even call it an interview. Call it a suckup to the bug abuser question-fest. And everyone else said it, but what the heck is wrong with you thinking that everyone would have done the same thing? It's a guaranteed ban - that would just be ridiculously stupid to do that knowing you'd end up with nothing, and even if that's not enough, the fact that you're ruining so much for other players. He shouldn't be giving the nonsense excuse that he couldn't control himself because "he's a pker," like that's a personality type or something and there was nothing he coudl do about it as if animal instinct took control. So again, no. Not everyone would idiotically run aroudn killing people. For you to expect that as a moral base anyone would have is moronically low. I mean thanks for getting us the interview, but how about you learn how to interview someone right?
  21. I think about every 7 times you have him do an errand he asks for money, so every 3.5 full loads of a larder trip (3 larders most efficiently).
  22. My favorites right now are Dane Cook, Brian Regan, and Frank Caliendo.
  23. I'm still trying to figure out what's more cost/time efficient. 1. Buying planks at around 500 each from players and levelling off larders with a butler (19 per run using the larder and table) or 2. Using your own purchased 100gp each logs with the log notes to sawmill to inventory which is slower but costs only 350 each, which is 150 less than what it would normally cost. The butler has to do more runs though so there's a larger charge there. What I want to figure out is factoring in that the butler will have to do less runs the first way so you're actually saving money there, and you're also saving time, is the 150 gp saved per log using the 2nd method worth it or not? I plan on buying 20,000 oak logs or planks to get to 77 construction from where I'm at, and I'm wondering which would be a better way to go.
  24. I'd at least sell your doubles, maybe a few more. It might be a few weeks, it could be one or two months til they get back to their old prices. I wouldn't cash them out unless you need the money now though.
  25. the armour has the best magic defence in the game id think that'd be pretty good for pking. Maybe slayer, but if you were to pk first of all it's too valuable (unless you're in a low level wildy and you can TP back to it fast enough to pick it up) and second of all isn't stuff like splitbark better because it gives defense to melee also? Unless this does too.

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