Everything posted by strilmus
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Poor equipment stats on quest related stuff
Well, the white knight armor's requirements were set that high because they figured that people would be insane enough to grind that long for it while they were making other stuff (like how some crazy guy gets to 120 dungeoneering before they even have content for it), but further use of this kind of prediction was sadly off the mark like Mobilizing Armies and being able to set accurate values for the Grand Exchange. It's tough to accurately gauge these things when you don't actually play the game enough to know what you're going after.
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20-Aug-2010 - Cryptic Clue Fest II
It's kind of strange, you'd think there'd be one person on the staff that knows how to use math and not refer to calculus at all if there's no calculus involved. I hope that doesn't actually reflect on their staff. Anyway, here's hoping that tomorrow will make sense.
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20-Aug-2010 - Cryptic Clue Fest II
Nah, first event was already removed last year. Do people think of tip.it as being smart or something? I think I'm only slightly above average in clue hunting but make up for it with more determination.
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what are the chances of a second "stone of jas" being in runescape?
It seems that a lot of folks don't care much for the edicts in the first place. Anyway, since both sides are trying to get their bosses back into power, if Bilrach is actually right and he's down there, it's only a matter of time before they face each other again.
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Post and discuss all Jagex Twitter updates here!
That would be the same as restarting the BTS because people were complaining about not having it. Wait, we already did that.
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Post and discuss all Jagex Twitter updates here!
Plus some of the staff would have to ban themselves, and that would be really awkward! That is if we're going on the basis of discontent. There's not much you can do to troll Jagex outside of their own message board because it's not like they visit here often. Trolling requires the subject to actually respond in some way. Take for instance that guy who got that jmod to flip out. That's a good example.
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Golden Joystick Awards
To be fair, Rare doesn't actually have any rights to Donkey Kong anymore, and Nintendo's making the new one in 2d platformer style again, so it'll be up to them to revitalize it. In the meanwhile, it looks like Rare is just living off the scraps of their old works, converting them to xbox arcade.
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Golden Joystick Awards
I'm pretty sure that they'll just use the award as a way of patting themselves on the back rather than an incentive to work harder or smarter.....if those comments are anything to judge by. Half of the developers aren't really that interesting, Lionhead Studios is kind of just coasting on Fable, Rare is not really doing much since their heyday (plus both Lionhead and Rare are owned by Microsoft now), so it's up to Media Molecule, the maker of littlebigplanet, which was recently acquired by Sony. It looks promising but they should try to spread out more with another new IP while they are still riding on the popularity wave. Sorry if I sound jaded but GDC Europe was kind of right in saying there's not as much going on there compared to the west.
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Post and discuss all Jagex Twitter updates here!
...... Naaaah.
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Future Update Discussions
Oh look, a new teaser. (which I totally wasn't peeking at earlier, wink) Looks like they're making use of the code they had from the first Void quest. EDIT: aaaand it's not there again. ?
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Post and discuss all Jagex Twitter updates here!
Or....just use one of the many browsers that already come with that feature built in. :P
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How would you like Runescape to end?
I guess they'd have to top the end of the Matrix Online beta.
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Tip.It Times - 15th August 2010
The drop potential glitch was for the most part swept cleanly under the rug soon after it was leaked to the public, and considering how many people were already abusing pvp drops the more common way, did not register a large amount of activity compared to other glitches like the ones allowing people to do multiple things simultaneously, or the related bug that stopped all monster AI from working. I miss skill multitasking :P
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[DevBlog] Hit Marks: Damage Control
I think you might be overreacting just a tad but I see that your points are valid.... Which is why it's good that they are actually TELLING us what the heck they're doing ahead of time so they can get input. Hopefully they're doing more than just glancing at the input though. Also whatever that last feature is, it better not be a really stupid one because the irony factor of not telling us would be off the charts. Question: how would the display handle mixed type damage, like magic type melee?
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Should the daily assistance experience cap be put up?
Thereby lowering the demand on many other high priced commodities. Hm.
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How come?
I just assume that more goes into the armor than just the metal (to prevent chafing) and all that stuff would probably add a few pounds. Y'know, kind of like how all your weapons miraculously gain pommels and hilts. This "window dressing" is usually supplied from the workbenches near the anvils you're working with.
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10-Aug-10 A Void Dance
Anyway, for all we know, he could be posing as the guy who mentored that lab student. Not many other people actually knew about the void leech and it seemed like most of this was planned in advance.
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How come?
As for "fake death" the reason more or less is that one or more gods, in particular Guthix, is stopping you from dying because there is a purpose that you need to fulfill before they will let you finally die, so you're more or less stuck existing until you eventually get to that point. Which for all you know may never really happen. What I'm really wondering is how there are sharks in a freshwater lake, who for some reason never actually surface to eat the numerous ducks present. (As for barehanded fishing, it's technically completely safe if you happen to be wearing a pair of gauntlets, perhaps even the cooking gauntlets, if only for the amusing theory that their enchanted sauce treatment might make a tastier lure for sharks.)
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10-Aug-10 A Void Dance
Beer barrel puzzle was pretty sweet. That confused the heck out of me for ages. (Which makes the puzzle box's apparent toughness all the more perplexing.) I wonder how many people don't even realize the reason why the 50 points are in voucher form... It was pretty funny watching a bunch of people frantically pacing about the jungle trying to find the one part that was different from the 10 other parts that looked exactly like it, while dealing with tiny hitboxes.
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04-Aug-10 Elite Treasure Trails!
You also know how to put them back together?
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04-Aug-10 Elite Treasure Trails!
Hey, let's see you try to reassemble a skeleton that consists of over 40 pieces, many of which have been buried in random spots.
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10-Aug-10 A Void Dance
Sure, if you consider the fact that in the first quest all of Korasi's mates were brutally murdered in an ambush and she was brought down so hard that her memory of the whole thing was shattered into fragments. But other than that it's all sunshine and rainbows :---) In the meanwhile I hope that other girl doesn't end up dying at the end of this, she's kinda funny. We've got a good idea of how this alternate commendation point minigame might go (did somebody say queen hunt?) and at the end of the Void Knight lore book it mentions something about a "Valluta" which I would very much like to find out more about. Reading back, it was also briefly mentioned in the first quest, and then kind of pushed aside. (Forgot we actually found out about Conquest already, keeps slipping mah mind. Still, a confrontation with the queen seems almost inevitable.) Also something about "servitors" which may be able to heal other void creatures. Sounds annoying.
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Tip.It Times - 8th August 2010
So, if you monster hunt all the time, you have to skill at some point?
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Tip.It Times - 8th August 2010
I'm not really convinced that it's a high risk venture if there are posts discussing at length how people need to crash each other at monster hunting spots in order to cope with overcrowding. Also "anything you want except you'll be crushed by inflation if you're not monster hunting" isn't exactly the answer I was looking for. I'm not against having just another game that is largely focused on combat, I just don't want to be told that you have the freedom to do otherwise and still be playing the game instead of being somebody else's footstool to the best content.
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Tip.It Times - 8th August 2010
But, if positive changes in skilling mean just speeding it up, doesn't that kind of imply that the main goal you would want in skilling is to be done with it, rather than wanting to skill? It just kind of pushes the issue aside. If they want to make combat the main focus, then they may as well just outright say that they expect everybody to participate in combat most of the time and remove most of the arbitrarily imposed barriers that make skilling tedious, just so that everybody else can get back to fighting instead of imagining that they can actually get anywhere just by skilling without combat. All this pandering makes me think that they enjoy lying and trying to make something their game isn't rather than actually trying to work with what it is. They want to be like the other games. Any statements they make about giving skillers a fair shake can be taken as just lip service so you'll keep playing. Am I missing the point now?