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Zaaps1

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Everything posted by Zaaps1

  1. Great, thanks! I am going to add that when I get the chance, thanks!
  2. What's more important is the average profit per seed.
  3. Herbs can and will get diseased, but usually it's better not to worry about that. If you happen to run across them while they're diseased, go ahead and cure. Otherwise, don't bother.
  4. But not for every monster, only those that have a significant weakness.
  5. Yes that entry seems to be wrong. Should mention that all black demons have the same drop rate, to prevent confusion.
  6. Waterfiends of course, Gargolyes are also faster with crush than whip.
  7. You can use Assist System AND Crafting Potions to make Slayer Rings.
  8. I think Baby Dragon Bones, Zogre Bones, and Big Bones have lower cost/xp ratios, but are pretty hard to get and slower than dragon bones.
  9. Did you read my entire post? Show other helm button. Oh, so I did. My bad.
  10. I agree with Will Holmes, there are bigger problems with clues right now than your bank being a messy from Uri's Emote clues. Although I suppose it's a little inconvenient, I wouldn't mind the change.
  11. 150k-200k profit/hr from monks sounds right to me.
  12. Zaaps1 replied to snowboarder's topic in Help and Advice
    I'll direct you to my AoW farming guide, the link is in my sig. There's a section especially on what to plant. You'll want to, of course, plant your allotments. But I recommend you do all the quests that yield farming xp. In fact, if you do, you'll land somewhere around 40-ish farming, if I recall correctly. You'll get a whole bunch of useful quests done too, and it'll be fun!
  13. Zaaps1 replied to Romy's topic in Off-Topic
    Assuming, you mean, that humans are on the same moral level as animals. I don't think I understand that point, but it's a question between existence and inexistence, and unless there's somewhere else other than this world that a child's soul can go, life would be the better option over death. But that's assuming that life is indeed trying to ruin your existence. Having a child can be a result of environmental pressure as a result of man's society, but cannot it not also be a result of love? And is that so selfish?
  14. Picture has been removed from flickr, apparently.
  15. Zaaps1 replied to atticusako's topic in Help and Advice
    If you are talking about buying those Ruby Rings from the shop and alching them, you can't do that anymore since they removed unlimited stocks.
  16. You need to consider that in PvP situations, what you see about your opponent is often the only information you will know, and by hiding part of what your opponent sees, you can effectively "blind" them, at least partially. Therefore, at least make this option unusable in PvP areas, such as PvP Worlds, Duel Arena, and Castle Wars.
  17. Yeah I don't see what's wrong.
  18. Zaaps1 replied to atticusako's topic in Help and Advice
    If you love combat magic so much, I encourage you to use Ancients to Ice Burst/Barrage Rock Lobsters. It's really the only way anyone should train magic, since it is fast and it actually very cheap if you take into account all the benefits, such as huge HP xp and high amount of summoning charms. Otherwise, perhaps hunt boss monsters with magic or mage a few slayer tasks, but it'll be very, very slow. Better off Alching or Plankmaking, etc. instead, then.
  19. Zaaps1 replied to jdaarcher's topic in Help and Advice
    Take a Gardening Trowel and an empty Plant Pot (or full to skip a step). Go to any farming patch without weeds to fill the Plant Pot. Next use the Acorn on the full Plant Pot. Water it with a Watering Can, then wait up to 5 minutes and you have yourself an Oak Sapling, ready to go :) If you need any help with farming, feel free to take a look at my guide, link in sig.
  20. Mck, you could click the "Quote" button and read it in normal font :lol: But Living Rocks requirement is 85 I believe for Cavefish, and he's 79, so there's a little traditional training to do before then. Also, Living Rocks really necessitates the need of a familiar to help, be it a BoB or a Granite Lobster/Crab. If you are willing to invest that time (which I recommend, since you'll probably have to level summoning anyway), then consider Living Rock Caverns, if not, meh, maybe you shouldn't.
  21. Kazakhstan President poses with mighty Warlord of US and A. You can clearly see which one of the two is the less stressed and better exporter of Potassium.
  22. IF you want to go crazy, you could fletch bolts or alch in between fish catches, or if you are doing Barbarian Heavy Rod Fishing (best way to train fishing outside the Living Rock Caverns), drop the fish. This does not slow you down. On the contrary, the makes things much quicker since you will waste no time dropping your fish or you will get tons of "free" magic and fletching xp (in terms of time).
  23. You cannot protect the mage's attack. I tried to kill Bork once just praying mage the entire time. That noob still damaged me :(
  24. Prayer and Herblore are somewhat the same in that you need to hit a "critical level" until you gain any real benefit (of course, for prayer you get the "benefit" of extra prayer points, but they really don't make a difference). Although still, xp is xp, and it's less xp you have to gain later. I'd still spend it on Herblore, although at a low level, I suppose it's debateable. Yes the do make quite the difference. The higher prayer level you have, the more prayer points you start out with. Also, when you drink prayer potions, you get *more* out of each does because it is something like 1/3 of your prayer level per dose is the amount of points you restore. Ok, go to a GWD team with a minimum requirement of 70 prayer and tell them you have 69 prayer. Use that same argument. You won't get accepted. Prayer points are so ridiculously easy to replace, and that 1 prayer point bonus is just another reason why hitting "critical levels" is essential.

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