Everything posted by Zaaps1
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Account locked...
Answer all the questions they ask you. Any other information you provide will likely not help them.
- ZMI or death runes?
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Pokemon Thread
Nice, so if I play Doubles, I won't even need Trick Room effect.
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Pokemon Thread
Would be amazing for doubles...but no, singles. Problem with Usaring is that after Trick Room is over, I'm stuck with him, meaning I would have to switch out to a Trick Roomer, then switch him back in. With Regigigas, I'm just using Trick Room to remove part of Slow Start's effect so I help it set up/wait out the time. EDIT: You can't use Gastro Acid on an ally can you?
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Pokemon Thread
Aye, I am thinking of raising more than just six pokemon to change my whole gaming style. Usually I equally train 6 pokemon and use them for typing. :? I just defeated Winona, the 6th gym, so I have to go to the Mountain, beat whoever that guy is, beat the others in the hideout, etc. Ah. I never played Emerald, was always Ruby/Sapphire for me, so I don't know the storyline of Emerald. Does anyone think that a Trick Room team centered on getting out Regigigas would work? Trick Room lasts for 5 turns, including the turn it is activated, so after I activated Trick Room, I would switch to Regigigas, with 50 speed and 80 attack. Since it would have 50 speed, it would be faster than most opponents under Trick Room. I could then use Swagger + Psych Up to set up. After that, I have 1 turn to attack while remaining Trick Roomed, then 1 turn to just survive, before Slow Start wears off and I get 160 attack +2 stages + STAB return with 100 speed. 80 attack isn't too good, but it's not really that bad either. I could probably last those 5 turns of Slow Start on 80 attack + Trick Room. What are the thoughts?
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Pokemon Thread
I'd consider Rhyhorn -> Rhydon for a great physical attacker and is great for gyms you know will use physical attacks so you can wall them. But I wouldn't go that far. That's it for now, I think. How far are you into the game?
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Pokemon Thread
Because you can give it a status affliction to activate Guts and then use Facade from the Gym TM (forgot which gym). That means you fire off 140 base power attacks with a 50% guts boost. If you have Megahorn, you can give it that for a 120 power attack, 180 after STAB with a 50% guts boost if you don't have status. To me, 140/180 power attacks with a 50% boost in attack is better than 120. Flying is 2x on Bug, Fight, and Grass. Camprupt takes care of Bugs and Grass already and Gardevoir would take care of fighting. Now Heracross can't use fly, but you could also just switch it in whenever you prepare for a gym battle and stock a few escape ropes with you when you're on the road. EDIT: Ross, you can give Smeargle Ingrain, which will get passed on with Baton Pass, which nullifies any use Cradily would give against phazers.
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Pokemon Thread
Marshtomp doesnt attack with fire. Marshtomp doesnt attack with rock. Camerupt does. :| Oh that's what you mean. Maybe take out Dodrio then?
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Pokemon Thread
Fire and rock wouldn't be effective on Marshtomp and you could always switch in Dodrio to take ground type attacks.
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Pokemon Thread
Your Marshtomp already covers all of those.
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Pokemon Thread
I'd personally replace Camrupt with Heracross.
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Pokemon Thread
With access to Recover, Cradily would be the most stable. You could give it Earthquake and Stone Edge, but it really isn't a threat due to the low speed. Medicham would really destroy anything, but since it has low speed, it can be stopped by a fast hazer, such as Crobat. I don't see those around anymore, though, so it shouldn't be a problem. I would go with Lucario. You only give up 10 base attack for a lot more reliability. Give it Extremespeed and it won't be hazed since anything fast enough to outspeed Lucario will be OHKO'd by Extremespeed. Close Combat will take care of anything slower, like Bronzong. You could also give it Crunch and Ice Punch, but only Crunch is necessary so you can hit Ghosts like Dusknoir or Rotoms.
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What is your ping like?
Almost all of mine are N/A and the few that aren't are like in the 80s. :x
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Pokemon Thread
I haven't seen too many Smeargles lately, but they are decent.
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Fight caves for lvl 3
Wow I got totally lost. You should make it a little more clear, for example state the tricks you will be using in the beginning and then remention them when they are relevant.
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Runecrafting 75-??
Fastest method is STEAM runes, followed closely by Smoke runes (which are the less expensive/profitable version of steam runes, but at 5k xp/hour less), followed by ZMI, and only then Ghraak. viewtopic.php?f=180&t=808896 Guide to smoke runes. After you read that, it should be fairly easy to figure out the process for Steam Runes.
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Smithing/Fletching/Thieving
For smithing, make adamant arrows/bolts with SC hammers. For theiving you want to do Blackjacking. It's not fun and it's click intensive, but it IS the fastest way and should be almost double the xp PP can offer you at this level. For fletching, make bolts. Making bows is bad xp for what it's worth. Bolts and arrows are much better. You usually want to stick to the adamant and mithril varieties of each (bar perhaps mith arrows since they don't really sell) or make broad bolts. You could use your smithing products for this step. I believe mith bolts were 260k per hour and adamant was 480k? A lot better than bows, you can see, although you'll want to check the cost. Arrows give even higher xp.
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Bosses
It's still very possible, but it's a lot more dangerous and you won't be lasting nearly as long as you could have before.
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Pokemon Thread
I like using UUs in OU though, it mixes it up. As long as they have good enough stats not to get completely destroyed (as in, they have some use), I'll use them. I was using Suicune to hopefully get coverage on the rock/ground types that counter Rampardos, but Rotom-W would've been better anyway. *Aside* How long does Trick room last?
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Minigames that supply FREE runes
Using the smaller pouches is worth it for ZMI and abyss, but not worth it for ghraak because the runs go too fast. Lurker is also always worth it, so I don't see why you don't use them. Someone calculated before that runs have to be under 1 minute long to disqualify pouches/enhancers that give 8 ess or less.
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FIXED Funion's Weapon Ranking
Obby sword + zerker necklace is better than the d scim and potentially better than the SS, but highly variable.
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Pokemon Thread
Was talking about GSC with the Snorlax, Umbreon, and Suicune. But yes, Suicune does have good counters.
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Smoke Runecrafting ~~ Quick read ~~ 32-40k exp per hour
You normally use up one talisman per craft :thumbdown: But with the binding necklace, you don't. No, Magic Imbue means you don't need Tallys. the Necklace just prevents you from failing (and the fail rate is 50%). Terrific guide. I've been telling people for a long time to craft Steam runes for RC as an alternative. While Smoke Runes are not as fast as Steam runes, the profit sure makes up for it! Now I can just link them to this guide, instead of explaining the process in each post! Very nice work :thumbup: EDIT: You can greatly improve the xp/hour rate. If you throw in a Giant Pouch and Lurker, trips take 50 seconds on average and you craft a lot more ess per trip. So instead of crafting 41 per trip, you could be crafting 59, which will greatly increase your xp. You can therefore do 72 runs per hour, removing 2% for errors leaves 70 runs per hour, which in turn equals 39k xp/hour. Compared to Steam Runes, which run a loss at 45k xp/hour, this is much better.
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Bosses
Actually, it's about the same as a Mithril Dragon and Skeletal wyvern. Do it would be, in truth, better to kill Mithril Dragons. Much easier to get to, closer to bank, a lot easier and a lot safer, plus you get far better drops. On average the drops are better and you can take more home, and the Visage isn't the only good drop. You remember what the KBD was originally made for? Dmeds, lol. You know what Mithril dragons are made for? Dfulls. Much better, am I right? So sure it's not a boss monster, but it's just as well. 3 things: -You need 3 people to enter Waterbirth now, not 2 -You cannot safespot Rex, like any other monster, since it will back away -Prime can now hit you in the safespot
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Getting master wands?
The way it works is that you get your wand "upgraded". So if you have an Teacher Wand you pay to get it UPGRADED, so you lose your Teacher Wand and it is replaced with a Master Wand. This means you need to buy the lowest wand and work yourself up. But of course, you could simply buy a Teacher Wand and save a lot of time. Master Wands are unbuyable atm.