Jump to content

Zaaps1

Members
  • Posts

    12875
  • Joined

  • Last visited

  • Days Won

    3

Everything posted by Zaaps1

  1. Probably not, since the boost is not to your actual summoning, just to your summoning points. Think about it this way, if your prayer goes above the max (Oo'glog pools or certain altars can do this), can you activate prayers above your base level? No. Therefore I think it is logical to assume the same for summoning. Although it would be nice to have a pet dragon in your house and show off to your friends, only to tell them you're summoning level is only 88!
  2. Probably not, since the boost is not to your actual summoning, just to your summoning points. Think about it this way, if your prayer goes above the max (Oo'glog pools or certain altars can do this), can you activate prayers above your base level? No. Therefore I think it is logical to assume the same for summoning. Although it would be nice to have a pet dragon in your house and show off to your friends, only to tell them you're summoning level is only 88!
  3. Reported for Luring :twisted: Kidding! : Since your stats say you are a member, the best option would be Barbarian Heavy Rod fishing, as mentioned above. Not only is it something like 1.5-2x the fishing xp of monkfish, you also get a decent amount of agility and strength xp. Contrary to what is mentioned above, you do not need to drop the fish. Right after you catch a fish, there is a brief window of about 2-3 seconds in which you can't catch another fish. During this time, you COULD drop the fish, but eventually you'd run out of bait unless you bought a lot of fish offcuts from the GE beforehand (which is a viable option if you can). Instead, you should CUT the fish. Right after the fish is cut, click the fishing spot again and you will begin fishing at no penalty of fishing speed. Doing the cutting rather than dropping is roughly the same speed (although you will need to drop your offcuts every so often, slowing you down just slightly) and you get cooking xp, which probably makes up for the slightly slower speed. You could also fish monks, which is a lot slower than the above method but yields something like 150k-200k profit per hour, which means if you make under about 500k-600k per hour, monks are better (and a lot less confusing!).
  4. Reported for Luring :twisted: Kidding! : Since your stats say you are a member, the best option would be Barbarian Heavy Rod fishing, as mentioned above. Not only is it something like 1.5-2x the fishing xp of monkfish, you also get a decent amount of agility and strength xp. Contrary to what is mentioned above, you do not need to drop the fish. Right after you catch a fish, there is a brief window of about 2-3 seconds in which you can't catch another fish. During this time, you COULD drop the fish, but eventually you'd run out of bait unless you bought a lot of fish offcuts from the GE beforehand (which is a viable option if you can). Instead, you should CUT the fish. Right after the fish is cut, click the fishing spot again and you will begin fishing at no penalty of fishing speed. Doing the cutting rather than dropping is roughly the same speed (although you will need to drop your offcuts every so often, slowing you down just slightly) and you get cooking xp, which probably makes up for the slightly slower speed. You could also fish monks, which is a lot slower than the above method but yields something like 150k-200k profit per hour, which means if you make under about 500k-600k per hour, monks are better (and a lot less confusing!).
  5. Heart Unit was amazing when I PC'd with them, games took 2-3 minutes with 1 loss, maybe 2 on occasion, per hour. Took me about 10 hours, but I got the melee helm in addition to the range one.
  6. Heart Unit was amazing when I PC'd with them, games took 2-3 minutes with 1 loss, maybe 2 on occasion, per hour. Took me about 10 hours, but I got the melee helm in addition to the range one.
  7. Off topic: Total nostalgic moment right there. I bought law runes for profit =p Same. I remember seeing 500 deaths, trying to buy all of them (while running all the way to Varrock for the money since there was no bank in Lumby yet and I didn't know there was a place called "Draynor") and finding out I didn't have the money.
  8. Off topic: Total nostalgic moment right there. I bought law runes for profit =p Same. I remember seeing 500 deaths, trying to buy all of them (while running all the way to Varrock for the money since there was no bank in Lumby yet and I didn't know there was a place called "Draynor") and finding out I didn't have the money.
  9. I really can't help you there then, only you know what your limits are and no one else. You would be wasting your time at Smokes/Steams/ZMI if you never get to 91. If you try a few trips and know you can't see yourself doing 100 more hours of it, then stop and don't bother. Instead, do astrals for the money and for the xp on the side in case you do choose to start up again. However, if you are persistent and you KNOW that you not only want 91 rc, but you WILL GET IT, then calculate which of the 3 is most efficient, and go for it. If you know what 91 rc is within your limits, then do it: there is nothing stopping you. But once again, only you know what your limits are. I cannot say: "91 runecrafting is too hard for you, do something else" or "91 runecrafting will be easy for you, go get it!". Only you can make that decision, all anyone else can do is lead you from there.
  10. I really can't help you there then, only you know what your limits are and no one else. You would be wasting your time at Smokes/Steams/ZMI if you never get to 91. If you try a few trips and know you can't see yourself doing 100 more hours of it, then stop and don't bother. Instead, do astrals for the money and for the xp on the side in case you do choose to start up again. However, if you are persistent and you KNOW that you not only want 91 rc, but you WILL GET IT, then calculate which of the 3 is most efficient, and go for it. If you know what 91 rc is within your limits, then do it: there is nothing stopping you. But once again, only you know what your limits are. I cannot say: "91 runecrafting is too hard for you, do something else" or "91 runecrafting will be easy for you, go get it!". Only you can make that decision, all anyone else can do is lead you from there.
  11. Dragon chain is trash and SS is trash as well, since the Obby sword + zerker is pretty much the same and a far lower cost. So fury out of your 3 options. But in reality, neither. You don't have enough money to justify spending it all on a fury. You'd gain MUCH more time by simply cannoning. A lot of people feel that the cannon is more rich people only. I have no idea where this conception came from, because it is totally false. Even the poorer players can afford to run a cannon. Basically if you know how to kill Aviansies or Green dragons, you can afford to run a cannon. Also, I've found that despite cannoning as much as possible during my slayer tasks, I still profit. So if you're trying to slay faster, not being "able" to afford a cannon is no excuse, because you can.
  12. Dragon chain is trash and SS is trash as well, since the Obby sword + zerker is pretty much the same and a far lower cost. So fury out of your 3 options. But in reality, neither. You don't have enough money to justify spending it all on a fury. You'd gain MUCH more time by simply cannoning. A lot of people feel that the cannon is more rich people only. I have no idea where this conception came from, because it is totally false. Even the poorer players can afford to run a cannon. Basically if you know how to kill Aviansies or Green dragons, you can afford to run a cannon. Also, I've found that despite cannoning as much as possible during my slayer tasks, I still profit. So if you're trying to slay faster, not being "able" to afford a cannon is no excuse, because you can.
  13. Smoke/Steam/ZMI all the way to 91, the time you save far outweighs the small profit lost. Unless you don't plan to reach 91, don't craft astrals.
  14. Smoke/Steam/ZMI all the way to 91, the time you save far outweighs the small profit lost. Unless you don't plan to reach 91, don't craft astrals.
  15. mInDgAmEz No seriously, you're imagining it as there is no evidence anywhere that suggests your theory is correct. Since every attack form the whip has is slash, there is no real difference in your accuracy or power (which actually isn't true, since the accurate style on any weapon gives an invisible +4 attack boost and the aggressive style a +4 strength boost, but that is irrelevant in this situation).
  16. mInDgAmEz No seriously, you're imagining it as there is no evidence anywhere that suggests your theory is correct. Since every attack form the whip has is slash, there is no real difference in your accuracy or power (which actually isn't true, since the accurate style on any weapon gives an invisible +4 attack boost and the aggressive style a +4 strength boost, but that is irrelevant in this situation).
  17. Yes. Smokes are 40k per hour and profit at a varying amount, so check prices. Steams are 45k per hour and run a loss at about 150k, but also varies greatly, so check prices. Fact is that your profit/loss is based on something like 5 different items that change independent from each other, so it's hard to give an average. While I say steam loss is about 150k, that can be totally wrong, since I haven't check in a long while.
  18. Yes. Smokes are 40k per hour and profit at a varying amount, so check prices. Steams are 45k per hour and run a loss at about 150k, but also varies greatly, so check prices. Fact is that your profit/loss is based on something like 5 different items that change independent from each other, so it's hard to give an average. While I say steam loss is about 150k, that can be totally wrong, since I haven't check in a long while.
  19. Another note is that it does not mention Smoke runes, which are crafted in the same manner (almost) as steam runes, but profit at a price of 5k less rc xp/hr
  20. Another note is that it does not mention Smoke runes, which are crafted in the same manner (almost) as steam runes, but profit at a price of 5k less rc xp/hr
  21. It's pretty borderline between Smoke/steam runes and ZMI. Smoke and ZMI would be roughly the same in all aspects, but steam runes would not be worth doing. I would say to do smoke runes simply because it allows you to stay on normal magics, and therefore let's you use trollheim teleport for farming, but that's just me.
  22. It's pretty borderline between Smoke/steam runes and ZMI. Smoke and ZMI would be roughly the same in all aspects, but steam runes would not be worth doing. I would say to do smoke runes simply because it allows you to stay on normal magics, and therefore let's you use trollheim teleport for farming, but that's just me.
  23. Zaaps1

    Smash Club.

    No just sonic I find confusing. IDK why, it's just the way he is I guess. MK is awesome, but he's not any fun to play as. I stick to middle-weight characters such as Marth, Pit, and Falco. I use Sheik somewhat as well.
  24. Zaaps1

    Smash Club.

    No just sonic I find confusing. IDK why, it's just the way he is I guess. MK is awesome, but he's not any fun to play as. I stick to middle-weight characters such as Marth, Pit, and Falco. I use Sheik somewhat as well.
  25. Zaaps1

    Smash Club.

    Idk about Ray, but Meta Knight is well...Meta Knight and Sonic just confuses me too much.
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.