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Zaaps1

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Everything posted by Zaaps1

  1. There's also Dust Devils in the Chaos Tunnels iif you wish to use dharoks. Keep in mind a face mask is still required! That didn't make any sense, if you need a face mask, how do you use dharoks? :? Well not the entire set, but maybe he doesn't like risking his armour in the dungeon? Personally I find the chaos tunnels somewhat safer and more pleasant to use for Dust Devils than the dungeon. Really, my objective is to know if in the polli dungeon I cannot use a mask, drop my hp to 1, DH and pray melee vs dusties or other beasts Every single monster in the Polly dungeon requires a special item that isn't compatible with Dharoks, the one and only exception are the Cave Crawlers. If you are going to be DH'ing, better do it at Skeleton Monkeys. 140k+ per hour. Wait just realized you can't DH the Cave Crawlers because they will poison you.
  2. Just use that as the image.
  3. Eh? Why is Sara Sword recommended over the Abby Whip? Why is the Super Restore recommended over the Prayer Potion? The extra cost is not worth it. To above poster: You could say the Wrench is worth it since it is still saving you ppot doses, although it is not efficient use of room it is efficient use of money.
  4. Zaaps1 replied to Caxis's topic in Off-Topic
    I get a "Server Time-out" message every time I try to download it. :x
  5. There's also Dust Devils in the Chaos Tunnels iif you wish to use dharoks. Keep in mind a face mask is still required! That didn't make any sense, if you need a face mask, how do you use dharoks? :? Well not the entire set, but maybe he doesn't like risking his armour in the dungeon? Personally I find the chaos tunnels somewhat safer and more pleasant to use for Dust Devils than the dungeon. Really, my objective is to know if in the polli dungeon I cannot use a mask, drop my hp to 1, DH and pray melee vs dusties or other beasts Every single monster in the Polly dungeon requires a special item that isn't compatible with Dharoks, the one and only exception are the Cave Crawlers. If you are going to be DH'ing, better do it at Skeleton Monkeys. 140k+ per hour.
  6. I'm not sure what to tell you. Double check the info you provided, but you may just have to google "rotating signature host" and take the best you can get.
  7. Just a note to the above picture, the WFS spot on the opposite shore is actually better, although you need to go a little north of SW corner of it for the best results.
  8. Zaaps1 replied to Caxis's topic in Off-Topic
    Wait where's the ZIP file? Did you post it one this thread already?
  9. Are you not praying range while in Guthans? Or am I missing something. Once you get enough "cushion" cash though, you should really look into using more expensive methods such as Scarabites.
  10. Zaaps1 replied to Caxis's topic in Off-Topic
    O btw I found a 1GB SD card, Gallade, was under my cat's bed...er, anyway, what do I need for the Character/Music hacks?
  11. Why would you need to pay 100k more an hour at Waterfiends if you didn't use Guthans? Bunyip replaces Guthans, and it costs like 2k per pouch.
  12. You chose 4 of the somewhat harder skills to get to 99. Personally I love mining and slayer, but both will take quite long. Do agility if you have the patience (you may require some quests for the better courses that were added lately). Runecrafting only if you really really love it. Regarding the skill capes, mining, agility and slayer would be nicer than rc if you ask me. Agility emote ftw. :thumbsup: Please do keep in mind you should play for fun, and not mauling away at trying to get a 99 while you really want to be doing something else in the game. If you merely want a fast 99 you might as well do fm or fletching. I just thought I'd mention that no quests are required for the Advanced Gnome and Barbarian courses. If you want to count Barcrawl as a quest, then ok, but it's more of a mini-quest to me.
  13. That may be the case in P2p, but in F2p lessers are much better compared to alternatives. I think you need to take a closer look. Nothing that the lessers drop is worth anything, and the best thing in f2p is a 11k rune med. I believe the drop rate of the rune med is about 1/150, so you'd walk away with 1 of those per hour, on average. The other drops come no where near that. You might be able to squeeze together another 7k in that hour from alching the other drops. So great, 20k gp per hour. Are you willing to put 20k in your pocket at the expense of 10-15k less xp per hour? I for one, am not. Lessers are absolutely terrible monsters and what makes them worse are the crowds. No, Lessers are never worth killing. Remember f2p'ers can make 100k per hour mining gold, 70k per hour fishing lobs, 60-70k per hour cutting yews, and 150k per hour at 50/50 GoP. F2P pkers and trickers could possibly make more, although I'm no so sure on this. So even more a f2p'er, 20k isn't a lot. Every 2 hours at Giant Spiders is like 3-3.5 hours at Lesser Demons. So you don't profit 60k if you go to Giant Spiders, but you save 1-1.5 hours. You can easily make that 60k back. So once again, LESSER DEMONS ARE NOT WORTH KILLING.
  14. All in all, I recommend using the CT method if you're above 79 summoning. It's the quicker method. However, Ancient Cavern is safer and more economical. But of course, I would still like to add something: There are two places you should consider going for faster crimsons. Rock Lobs and Scarabites. Rock Lobs average 163 crimsons with a barrage spell, but after counting the huge amount of other charms (assuming 1 crim = 4 gold = 3 green = .3 blue) you get 220 crimsons. This comes at a large cost however, considering you do 500-550 casts of ice barrage per hour. Since you are maxed, the magic or hp xp doesn't interest you, which takes the biggest kick out of rock lobs. Still, it's something to consider. Scarabites are tough to kill. I recommend trying this, however. It's more expensive that Waterfiends (running a loss), but not as much loss as Rock Lobs. Zarfot states you should get 90k worth of summoning xp per hour at Scarabites (if you cannon in the "dangerous" location). Compare that to the 53k of summoning xp you get at Waterfiends. You do lose money on the cannonballs. I typically get 15-20 crimsons per task, but remember each task is only like 70 scarabites and lasts about 8 minutes. You can greatly improve this time once you get gong, since banking will become a lot quicker and your cannon will already be set in the ideal location. Zarfot says his tasks last 6 minutes. While it is the "dangerous" location, it actually isn't very dangerous. You pray range, which takes out my 70% of all damage you take. The meleers are sometimes trapped by walls/other scarabites and the mages hit slowly and inaccurately, even on melee barrows. I've never fallen below 60 hp involuntarily here, and certainly have not been close to dying. I do these with a Titan, since it's combat ability is valuable here over the Unicorn's healing (although food support is still required, which you may be able to cut down on if you do use a unicorn). I would say try these 2 and see how you like them.
  15. I personally use Clintonio for my signature and avatar. Google it.
  16. Maybe thay're fast as you say, but lessers have fair drops and there's plenty of safe spots. Lol at the blocked due to abuse. =D> Yeah I don't know why that happens. I get owned by it all the time... Lessers have junk drops, and not worth the 10-15k less xp.
  17. You need the mask to kill dusties, no matter what. But you can DH the Fire Giants down there. Likewise, you can kill Ab specs without a Slayer helm
  18. Mining would be the fastest. If you used the fastest method for each: Agility caps at about 60k per hour Rc caps at about 50k per hour Slayer is hard to put a number on, although if you block the right tasks and slay efficiently and work quickly, you should average 40k if you use Duradel Mining can get over 70k per hour. However, mining is also the most click intensive, with slayer being the least click intensive. Slayer is also the only one of the bunch that loses money (if you slay for speed, which you will need to do to get an average of 40k per hour), although the water runes/humidify runes for mining are also costly.
  19. Technically speaking, you CAN take them off. However, you still need the Facemask because of the smoke and you need Earmuffs from the Banshees.
  20. level 40 is not high enough to kill lessers effectively. I recommend minotaurs as they drop iron arrows or hobgoblins as they drop limwirt roots. Never train on lessers. I am 99/99 and Giant Spiders are still better xp than Lessers (although granted that's melee and not ranged, it should give you an idea). Giant spiders are the fastest melee/ranged xp in f2p. Flesh crawlers come close, but don't quite make the cut.
  21. did he not have one in Swan Song? been a long time since I did it so I can't remember He's also useless when he runs out of runes and gets pwnt by the Troll Queen, so there's no way the WOM could be a diety.
  22. Here's a quick one I threw together for my HP cape:
  23. During WGS, the heroes party you assemble is like 8 people around level 200 right? Lucien easily takes them all down, so I would guess he would be about 1600 combat. Then add the fact that he isn't a full god yet, and the Gods' combat levels would easily be over 2000-3000.
  24. There's no way to escape from spending in Herblore. Even if you gather the herbs and seconds yourself, you're paying in potential money since it's a better idea to make money then spend it rather than DIY.
  25. MY data: 114k magic xp/hr 59.5k hp xp/hr 513 casts/hr 6 blue/hr 40 green/hr 163 crim/hr 96 gold/hr 1.45 ppots/hr = ~6 doses/hr 1 cast = 222 magic xp 1 cast = 115 hp xp 1 blue = 85.5 casts 1 green = 12.825 casts 1 crim = 3.15 casts 1 gold = 5.34 casts This was at 102 magic bonus using SMOKE BARRAGE. Cost should be easy to calculate once you know the casts you need. Multiply the casts you need by 222 for your mage xp Multiply the casts by 115 for your hp xp Look in above guide for luring details. Many people say your magic bonus doesn't matter after +75, personally I bump it up to 102 just to be safe, but if what they say is true then you would very well be fine in Lunar, although ahrim is best. 6 hours is my guess A lot faster than waterfiends 163 crims per hour, however, take into account the fact that you get other charms from this! 4 gold = 1 crim, 2.5 green = 1 crim, and 1/3 blue = 1 crim. Therefore, you actually get around 220 crims per hour, not 163. While you don't actually get 80 extra crims to look act, you get 80 crims worth of xp.

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