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Zaaps1

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Everything posted by Zaaps1

  1. Zaaps1

    Smash Club.

    Confused myself epically trying to figure out how to use Goldwave and the other tools -.- Nothing made sense, so I'm just going to take what I can get online.
  2. Depends how I died. If I absolutely get trashed by a monster because I couldn't keep up with its damage, or failed at prayer switching, or if I honestly died because I was no match, I would not get mad no matter how much I lost. But if I died by, say, forgetting to drink an antipoison, or because I lost connection, or because my unicorn runs out the exact moment I need its healing since I forgot to renew it, losing even 10k or less would annoy the hell out of me.
  3. Zaaps1

    Smash Club.

    I meant to ask for a converter, my bad, but the links you gave me linked to one.
  4. Fire talismans give more profit. Basically you play the minigame with a 50/50 world or on a 50/50 clan. I'm sure if you googled it or searched on RSOF, you'd find plenty of explanations. RC is tough to level in f2p. You may decide the effort is not worth it if your level is around 20, but I would stick to it. Fastest method (without tabs or tiaras) is to RC earth runes while teleporting to varrock.
  5. Or just drink up at the bank and use an air tab?
  6. Yeah, I double-checked and that's wrong. It would be 48k bolts/hr, not 4.8k. You're confusing xp per bolt with xp per 10 bolts. Broad bolts are 3 xp per bolt, not 30. It should actually be more like 144k xp/hr and 240k gp/hr, significantly more impressive. Especially since you can couple them with any other activity. Take them on farming runs and fletch as you run to the patch. Take them on agility courses and fletch between obstacles. Seems good. My mistake then. Those numbers look a lot more respectable.
  7. Zaaps1

    Smash Club.

    Ok I got everything in order. The Gecko thing runs Brawl now with music and texture hacks. How do I get my own music onto it though? Also you might've mentioned this before, but how do I get all the character hacks? :twss:
  8. This is true. However, the best EE can do is mimic the effects and it can't do so completely. The Saradomin Brew gives about 10 more defense levels and more hp. Best of all, you can use both for a huge boost of ~44 hp per 5 minutes.
  9. Confirmed as a bug by Jagex and will be repaired with RuneTek5.
  10. Really? I thought i noticed my medium pouch degrade before. But i don't RC much so can't really tell. Nope, say you have a large, medium, and small pouch, only the large one would degrade. If the large one broke, then the medium one would degrade, etc.
  11. Oh, you can also fletch bolts while you fish or wc. Simple truth is that right after you catch a fish or chop a log, there are a few frames where it is impossible for you to catch another fish or chop another log. So during that time, you fletch bolts.
  12. It is in my opinion that prayer should never go untapped, no matter what you are training. If the location isn't very dangerous and you don't take much damage (eg, your other methods of healing can keep you afloat well enough) then I would pray the 10% range prayer. If the location is dangerous, I'd either throw in the 10% defense prayer or piety. I'd also put in protect item and rapid heal, simply because they really don't drain much prayer and their benefits are pretty helpful.
  13. Only your best pouch degrades. The other pouches NEVER degrade.
  14. Zaaps1

    Smash Club.

    Ok, will do. I'll get this done later. G2G now, but I'll get back to you. Thanks again!
  15. Well OF COURSE farming is the least :thumbsup:
  16. The Giant Pouch lasts for 11 fills, but the large pouch seems to last much longer than that in my experience. Shouldn't be a problem. Just do an abyss run whenever it begins to degrade.
  17. Zaaps1

    Smash Club.

    "Read this before you do anything"? Is that the file you are talking about. Because all it says is to put the files on the SD card, which I did, then go to the Wii channels menu for the SD card, which I did. The screen is blank though.
  18. Shoot, I mean Saradomin Brew not Super Restore. You can drink 3 doses of brews before you need to drink 1 dose of super restore, but that's super restore. But still, 1 and 1 ratio should do fine. Saradomin brew reduces your ranged by 10%. That's 8 levels. The range pot increases your level by 10%+4. So if you drink a range pot, you will be at level 96. Now here's a change, after 4 minutes you will be at 92. THAT'S when you repot. If you drink a brew at level 92 range, you will get a 25% defense boost, 15% hp boost, and a -10% range boost, bringing your range down to a perfect 84 base level. Then drink another range pot and you've got 25% defense, 15% hp, and 96 range. So you should work out fine, just repot every 4 minutes, not 5. If you repotted every 5, you'd drink the pot at level 91/84. You'd drink ranged down to 83/84. Then if you drink the range pot you'd only get to level 95, and each time you do this cycle you get 1 ranged level less from the potion. So in conclusion, here's what you do: Enter the area, drink 1 dose of brew and then 1 dose of restore. Proceed to drink 1 dose of range pot and start killing. After 4 minutes, you will get to 92/84 ranged. Drink a sara brew, then drink a range pot. Continue killing. After another 4 minutes, you will get to 92/84 ranged. Drink a sara brew, then drink a range pot. Continue killing. Etc, etc, for as long as your brews/range pots/food holds out for.
  19. Allisgreat, you can't find someone with 9x assist. Think about it, that means the assister has to be level 99 rc. Why would someone be offering assistance when they are already 99? The best you should hope for is 8x. EDIT: Nvm I'm an idiot, yes you can find people with 9x I got confused there. My mistake. I would merchant sets. If you by the pieces of the set below average, make a GE set, then sell the set a mid or higher, it's pretty consistent profit. You could also do other things while you wait.
  20. I've had a few near-death experiences as well. But if you lure in Veracs you shouldn't have many problems. Still, bring a RoL. Each trip will be about 3-4m in runes, plus ahrims that's 3m, plus the charms. In total that's about 10m worth of stuff you don't want to lose because you decided to run a Seers Ring or imbued ring over a ring of life.
  21. Ok so +12, after 5 minutes it turns into +7. Super restore reduces your level up to 9. I'd say you're in a bit of a danger zone, but since you're 84 ranged, I'm guessing it should be fine.
  22. He means to say Auto-alch in your PoH or in God Wars Dungeon ( tons of hidden corners where no one goes). peace, Vann You'd probably get bothered a lot in the GWD. There are hidden corners, but that doesn't mean you're invisible when you're there. Just recommending places where you don't get vexed by other players.
  23. Burst at Rock Lobsters. You will get a lot of charms, making this not only the best place to burst/barrage, but the absolute best place to train magic in general. Each ice burst is approximately 180 magic xp. Should be easy for you to calculate from there. If you want specifics on hp xp or on summoning xp, sorry, I only have numbers for barraging. But Andylax's guide in the AoW should put you in the right direction.
  24. Restore potions do not bring levels down. This is my personal experience. I'm not sure how much the range potion increases your level by.
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