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Zaaps1

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Everything posted by Zaaps1

  1. For my level, I need 95k oak planks for 99 con but only 46k mahogany planks. Oaks are around 600gp and Mahogany is around 1800 gp (both are going up atm due to the menagerie, but expect them to return to normal soon). So Manhogany is double the xp at 3x the cost. If 1 hour of con (oak planks) was 500k xp w/ sc hammers, then it would be 1m xp with mahogany. That would mean you sacrifice 500k to save an hour. If you can make more than 500k gp per hour, mahogany is better. Since you are going for 91 rc, mahogany is better.
  2. Thanks! 20% maybe? After all, it's for ALL spells, not just blood spells. (and blood runes cost a lot? correct me if I'm wrong) But then again blood spells are multitarget. Blood spells may be expensive, but then again so is the orb. Imo it should be at least 25%.
  3. Great! I look forward to seeing them :
  4. 50k per hammer is correct. Mahogany tables (flatpacks) are much better than Oak Doors, however, esp. now with make-x on the worktable.
  5. Lobsters are about 80k per hour. Best method is to teleport to falador for banking, then Explorer's Ring to get close to the boat. However, I should mention that playing 50/50 GoP and spending the points of Fire Talismans yields about 140k per hour. You could buy Water Talismans as well, although Fires are worth the most. This comes with a requirement of 50 RC, which isn't easy to get in f2p. If this is your plan, I would get the level in members first. 50/50 used to be pretty afk'able as well. I'm not sure now, however, with the new activity meter. Mining gold is upwards of 100k per hour if done in the Crafting Guild.
  6. Thanks for the reply. Will add note on quests. Fruit bat is more of a conditional familiar. Certainly you could use it, but what for? Will the 5 minutes it's out during an herb run make a difference? Most likely not, unless you plan to use it before/after, in which case you already will have used it. To make myself clear, while it is useful, it isn't useful enough for the short time you farm. Visits to MTK typically occur on a weekly basis for most players. Other than that, you rarely visit the island at all. However, Brimhaven is a pretty high-traffic area. The tree is very useful for Slayer, Distractions and Diversions, Agility, and many other things. Overall, Brimhaven is the most useful. You could say that the Etceteria tree helps you more, but the 30 seconds you save once per week isn't worth giving up such a useful tree in Brimhaven.
  7. Zaaps1 replied to aerendil's topic in Help and Advice
    Well it's worth looking into at least. If it still works, it would be an excellent method. And you tele to CW to bank, then house tele to Brim and do another run.
  8. Zaaps1 replied to aerendil's topic in Help and Advice
    Buy trading sticks, run to the clothing shop, then buy whatever item is best at that current moment.
  9. Hey 2noob : Really, the best would be the Moss/Fire/Ice titans (training strength/magic/attack respectively). Sure there are better fighters, but none of those fighters double as healers. Titans heal more hp/hour than bunyips, making them extremely useful for slayer. In fact, the elemental titans are the only familiars that can fight AND heal (unless you count Beasts of Burden, but they aren't doing the actual healing). I used them all the time. However, on same tasks Combat familiars are simply overkill and it is not worth having to make those extra clicks. Dust Devils, for example. I normally just bring a bunyip. I 3-4 hit most of them anyway (if I repot every 5 mins) so there is no need for a titan to do anything else. Minotaurs are decent fighters if you are after defense xp, although Rune Minotaur is rather expensive for what it is worth.
  10. Excluding any costs required getting the charms (ex. runes for burst/barrage), you will need approximately 12m (rough estimate). From 80-90, you will most likely need another 12m, possibly more (remember that every 7-8 levels you must double your xp). Use this calculator: http://users.telenet.be/glodenox/Charms ... ttern.html Although you need to enter in the costs of the 2nds manually, it calculates exactly how many shards you need (including a timeline of when to trade them in for more shards) and exactly how much you will need to pay for the 2nds. I used to to get to 69, 79, and 88 summoning.
  11. Zaaps1 replied to aerendil's topic in Help and Advice
    Aren't buying Villager clothing from Tai Bwo Wannai 1m junk/hr? If that is that case and I remember correctly, then it IS worth collecting junk so you can make that 1m/hr.
  12. To be honest, I would use Gnome. Not because it's any better for xp, but because its location is more practical. Think about it, you have a Spirit Tree right there. It's loaded with like 7 teleports, including one to the GE. You can also use the Spirit Tree to check on Evil Trees, if you're in to that kind of stuff. You have easy access to a Gnome Glider as well, with a few more teleports. You have access to a bank that is extremely close. You do not need to teleport to CW then teleport using the Games Necklace to bank for food/pies. In addition, it's a real bank, not a bank chest, so you can easily take out your items from the GE collection box.
  13. By all means you can go ahead and try it with 71 defense. There is nothing wrong with being confident. Defense doesn't always decide if you will die or not. Take Void, it has terrible defense, yet people use it at boss monsters and do just fine. So you could certainly go to GWD. You could certainly kill the bosses. You could certainly get a hilt drop or two and get a few million. Will it be harder than if you raised your defense? Yes. But is it impossible? No. However, I would strongly recommend raising defense. If you are a pure and want to keep your defense at 71, then so be it. But if you are not a pure, then you have nothing to lose and everything to gain. Think about it this way, if you are not a pure, then you will probably end up raising defense in the future anyway. You might enjoy GWD so much that you want to kill the bosses more efficiently, in which case defense will be important, if not crucial. You might wish to equip high-leveled armor, and will need a higher defense level. Or maybe in the future you might want to max out melee, or even max out combat. (Trust me when I say you don't know what you'll do in the future. I never thought I would get half the stats I did. If you told me 2 years ago what my stats were today I wouldn't believe you.) It could happen, and to be honest, it most likely will happen. Therefore, if you are going to train defense in the future anyway, regardless of your current decision, why not train defense now? Think about it. If, let's say, in 1 year you will have 90 defense, whether you chose to raise it now or not, why not train it now? If you got it in 1 month, that means you would have 11 months to use 90 defense and 11 months to reap all of its benefits. However, if you put it off and ignored defense, but decided to raise it in February, you would only have 6 months to enjoy the benefits. So by raising defense now, you get an extra 5 months to use that level. (Of course, I can't predict the future, this was just an example.) It's your call. However, if I were in your position, I would definitely raise my defense to at least 90. But remember, you don't need defense to get lucky. If you wanted to go to GWD at 71 defense, it's certainly possible, and I say go for it.
  14. The best way (or at least the most efficient) to train melee is whip on controlled. Therefore, attack style really shouldn't matter. Of course, if you do not train on controlled, this does not apply, and SS would be preferable over ZS.
  15. Averages with Smoke Barrage @ 90 magic w/ 102 magic bonus, using Prossy for lures and w/o SGS. 114k magic xp/hr 59.5k hp xp/hr 513 casts/hr 6 blue/hr 40 green/hr 163 crim/hr 96 gold/hr 1.45 ppots/hr = ~6 doses/hr 1 cast = 222 magic xp 1 cast = 115 hp xp 1 blue = 85.5 casts 1 green = 12.825 casts 1 crim = 3.15 casts 1 gold = 5.34 casts If you do not use Prossy, you will use double the ppots per hour. If you use an SGS, you will use maybe 2-3 ppots for the entire TRIP. I did not have an SGS at the time, so it was not included. Using any melee weapon to KO rock lobs on low health will save you casts. It will not make you get charms faster, but it'll save you money. Then you can use this calculator to calculate the exact number of shards you need (including a timeline of exactly when to trade in the shards) and the exact cost of the 99. However, note that you need to enter in the prices of 2nds manually. Also you must provide the charms you have, so there's a bit of guesswork involved. Generally, 4 golds = 1 crim, 3 greens = 1 crim, 2-3 crims = 1 blue. If you wanted me to take a guess, I would say something like 180M for all the barrages and for all the summoning costs. However, you should have all the information you need to calculate it yourself.
  16. Awesome, thanks! Will add.
  17. I'm not sure why you'd go to only the Wiki for information. However good the Wiki is, it always has errors. I'm not saying you shouldn't use it, but you should always check the information. For something as important as this, I would go to the Knowledge Base first. Proof that Wikis should not be trusted 100%: http://www.irishtimes.com/newspaper/ire ... 92919.html
  18. I'm pretty sure the corrupt version degrades based on wearing time and the regular version degrades based on combat time. And it's always been like this.
  19. Guthans + range pray might be able to work out. The important thing to remember is always pray range, even though you're wearing guthans. It worked well for me, although when I did it I had higher stats (around 85 melee and 80 magic).
  20. I would go to Waterfiends, even without a bunyip. If you have guthans, you can still have decent lasting power. If you have 72 slayer, you could kill Skeletal Wyverns for charms. Every other Wyvern drop crimson charms, and since the charms come in twos, you can expect 1 crimson for each Wyvern you kill. The bones are also worth something (take a while to sell, but sellable) and you have a chance at a visage and at granite legs.
  21. Possible, but I hope it gives them inspirations at least. After all, I don't expect this to get added in word for word. I expect maybe a few concepts used and few weapons. Not the entire thing.
  22. Mahogany tables are better than oak larders/doors, imo. It's not much more expensive, and it gives really fast xp. Esp now with make-x on the worktable, it's truly the best option.
  23. What would you say could be improved/removed?
  24. I notice no difference of defense between normal and mutated velds. They honestly have next to no defense, so hitting them should not be a problem. Since you haven't done the quest, you should hop to the Tower. However, it is extremely crowded there. I would recommend going to GWD and if that doesn't work, maybe even cancel the task. If I had to use the Tower for veld tasks, I would cancel them. Way too crowded. Honestly speaking it's worse at velds than it is at abyssals.
  25. he said on the first post if u want stab use leaf bladed and rune defender and ut was the same stats.. Zammy spear is still better. It hits harder and gives a prayer bonus as well.

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