Everything posted by Platinum_Myr
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The Evolution of Combat: BETA discussion
At least those are some solid responses.
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The Evolution of Combat: BETA discussion
Agreed. And a lot of that was "needs improvement" anyways.. they shouldn't release it early!!!
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BTS#26 - Solo Dungeoneering
rewatch the video, that is why there are take and re equip all buttons But the window will close if you get attacked... so you won't be able to open and take the items if the npc attacking you has a fast attack.
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Preparation for EoC live?
The sagas and trekking are messed very likely messed up.
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Preparation for EoC live?
Don't they massively degrade though?
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Preparation for EoC live?
It depends on how fast you need to eat. It might be that 500 lp a sip is too slow to heal during combat...
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The Evolution of Combat: BETA discussion
I am really surprised they didn't add those. But I think they wanted to avoid weapon switching midfight. That could be solved by just not allowing armor change during combat.... I think part of why they are releasing, is that they've held off on things like Ports, and the new dungeons they alluded to. They couldn't release some of that until EoC goes live, so they wanted to release it sooner rather than later.
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Preparation for EoC live?
It doesn't heal that much per sip though.. :s
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The Evolution of Combat: BETA discussion
It's very fast at higher lvls with food and soulsplit I believe, but you really can't have low gear.
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The Evolution of Combat: BETA discussion
The chances are probably fairly low... A ton of people complained because it meant their precious armor was no longer able to be equipped. I really hope they return the armor so that it isn't exactly the same, and also change the equations to at least take into account levels in a somewhat noticeable way..
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The Evolution of Combat: BETA discussion
But you have to spam basics.... I don't mean you are thoughtless in using them but.... the rate at which you fire abilities is pretty fast especially with doing the other stuff we already do. (Then again, cannon, familiar, overloads, prayers.. these things are less important now)
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Why Do People Judge RS So Much Differently Than Other Video Games?
And world of war craft gets an already bad rap from my friends so...
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The Evolution of Combat: BETA discussion
Done right xp is faster and easier now
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06-Nov-2012 - Tears of Guthix update
Lol i like the mini game redo tickets.... Also I do wish the slots for items were interchangeable or at least we could store more
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The Evolution of Combat: BETA discussion
Of course they don't lol
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200M in all Skills
You only remain on highscores if you've been a member since that change.
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06-Nov-2012 - Tears of Guthix update
It reset when the update went live. I had the same issue :( I don't want an infinite number, but just more than one per slot, OR charge a bit more but let us keep the box after we remove an item...
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06-Nov-2012 - Tears of Guthix update
Really??? a) they're expendable, and b) we can't have more than one per slot, so... we basically have to buy 1 for every single time we want to swap? I guess use it carefully...... That is really annoying.
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I really need your help!!
Fixed that for you ;) Always check for keyloggers first before changing passwords because you could have one and simply transmit the update. If you are really paranoid, change password now, check for loggers then re-change password immediately after that.
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Sous Chef Items
It is a glitch where the text says the wrong thing, but you should still get the gp.
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06-Nov-2012 - Tears of Guthix update
They shouldn't be expendable :c But that ofcourse wouldn't make it worth money.. At least they're fairly cheap....... in comparison to other items, due to things like an x6 set. Still rotten expensive overall ofcourse...
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06-Nov-2012 - Tears of Guthix update
Does anyone know if they've updated the timer for this D&D finally?
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The Evolution of Combat: BETA discussion
I agree with Bruno on most points. It is too difficult to track what opponent is doing, and assigning slots for food and prayer to the bar seems to be difficult because switching bars is slow. and cumbersome since you can't assign abilities on each bar to different hotkeys... (12 slots isn't enough considering how many have to be abilities) I don't mind HP being larger. Higher numbers means more precision. Magic weapons should not require attack, and shouldn't enable melee style effects. I did a dungeon floor and the necromancer occult boss can be attacked with melee abilities and is way more easily destroyed. If we could see a pop up window that is movable that showed what is going on that would be nice. Or if we needed fewer abilities somewhat less often we can have more stuff on the action bar. Also please please let us save action bar groups. There isn't enough. (even if these settings are stored client side instead of server side!!!)
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The Evolution of Combat: BETA discussion
The abilities are more "exciting" animation/sound wise and for newer players because you get to do all kinds of silly things. I wish a lot of abilities were more passive-auto-enable like the simple "this does more dmg wooo" things. And then you could queue specialer ones. Also, I think that in part removing specials and perks from weapons is good and bad. Bad because practical value for swapping weapons is gone. Good because in effect it does increase diversity due to having more weapons to "usable" so you can pick which ones you think are cool. That has both plus and minus. - Jake
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Solo Zamorak GWD Advice
Gano is best because the extra magic defense helps a lot :)