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Platinum_Myr

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Everything posted by Platinum_Myr

  1. Be warned that Grimy's rate is actually 2 sets of doors for the demon butler, not the regular butler... I haven't been able to click fast enough to achieve that. I believe grimy uses mousekeys setup to make it doable.
  2. That is not enough information provided to help you. We would need to know what causes it to close (startup? login? lobby?) as well as any other related information you could give us.
  3. Ok, for Agility, you should be doing the monkey madness course or if you're brave you might try the wilderness course. For thieving, the most enjoyable way would be pyramid plunder though it may not be fast at your level. I would suggest that you go up to room 4 and then loot most of it till you have about half your time left, then loot room 5 completely. Keep practicing timing until you are able to loot room 5 100% consistently. Spend the 500k on a pharoah sceptre and use that, and use ring of kinship, castlewars ring, or tokkul-zo to bank each round.
  4. As long as both ships are in port, you can move crew between then by editing the crew in the edit ships window pane.
  5. Does anyone know what voyages you keep after the reset?
  6. 10hrs is a fairly long time of combat, though. If they are fairly easily obtainable after unlocking the scrolls, there will potentially be a price balance point.
  7. I copied my friend Ninjah Kate :D
  8. That may not be a bug, but a feature..
  9. I was trying ss instead of deflect range so that makes more sense
  10. Even in melee gear they shred you pretty bad at the lighthouse.
  11. It's only 50k, but that is ~100-120 crims you don't have to find..
  12. I was actually referring to w71 penguin hunters... :) Not w60.
  13. TBH, I thought penguin whisperers would have wanted to stay less known in order to prevent such people not in the know from finding them.
  14. I'm going to exaggerate a bit now, but the point still stands. Say you can gain 1,000,000 xp/h in a skill. So to gain 50k xp you have to train that skill for three minutes. If you get those 50k xp for free, then that will spare you 3 minutes to reach your goal (of level 99 or whatever) On the other hand, lets say we have a skill where you can only gain 100,000 xp/h, to gain 50k experience points, you would have to train for half an hour. So with 50k xp for free you save 30 minutes of training to reach your goal (of level 99 or whatever) now of course, if you train a skill with less than 200k/h you'll get less than 50k bonus experience. With 100k xp/h you'll gain 25k. But that still saves you 15 minutes of training - which is more than those measly 3 minutes from your 1m xp/h skill. What this doesn't account for is money spent. If that 1m xp/h skill also costs insane amounts of money, then you'll spare both time spent training, and time spent getting money for that training. There's calculations to measure how much a cost has to be for it to be worth it, but I'm not going to go into that now. that said, since you save the same amount of time on any skill that's slower than 200k/h, am I right to think that the most expensive skill at sub 200 xp/h often would be the best choice for the aura? (exluding boredom etc, which obviously makes hunter the best choice anyway) The trick is that the more expensive training method would require a much more extensive calculation to determine whether it is worth it. You need to know cost and how much gp/hr you can or are willing to obtain to fund it using some other method. In general I would assume the most expensive skill that is sub 200k/hr is the best choice but actually knowing for sure involves a fair bit more math.
  15. I know he tracked melee with slayer before, but I don't know if he tracked range or mage.. It seems like something gemeos would do though.
  16. People really need to understand the fundamental problem of bots is not really solvable. :evil: Just asking them to do something isn't useful because there really isn't a solution. It continually happens because every "fix/solution" provided gets worked around.
  17. Money saved would have to factor intro a true calculation. But if you max the xp on the aura, that means you didn't get the full time saved from it. However, if you value money as time you can convert the money it saves you into time to see how much time saving it does at say crafting or herblore :) I like to think about efficiency because its fun. 10-15 minutes saved per day adds up to a fair bit, sure not a lot in the long run for 200m or whatever but it does save time :)
  18. On topic of current botting... EoC allowed brutal green dragons to be easily killed, and bots are killing them en-masse at the Ancient Caverns...
  19. Because the TzHaar were leaving the TokKul instead of melthing it in the sacred lava. The TokKul = crushed remains of a Tzhaar body which gives immense pain to the soul of the original TzHaar.
  20. I hate that phrase. It makes no sense. It should be "when all that's said is done", meaning everything you planned to do has been done. It's meant to convey that "everything is done". It could be written "all is done and said" because both actions are in the past, the same way you could refer to two battles as "the battles of Britain and the Bulge" or vice versa, it's merely bringing up two events, not laying them out chronologically. I always thought it was "when it's all said and done".. Anyways, on topic, been using my aura on crafting.. it's worth it to use it on anything 200k or over xp\hr. In terms of time saved, it's best to do it on the most efficient method for a skill that is under 200k/hr, since that will save you 15 minutes of that method once a day. It will save you less time if you use it on a skill with higher efficiency or use it on something besides the most efficient methods.
  21. That sounds awesome :) I am always a fan of content that takes a while as it shows dedication. Hopefully it won't be super horrid to unlock everything, and will have lots of repeat value even after you "unlock" it all.
  22. Any chance that we can take other auras into dg? (penance plox)
  23. I think that some of the other benefits will require higher levels.. And is that for tradable or untradable? because if that's untradable it is one thing. But maybe the tradable set will require higher skills. None of this explains how difficult the bits to make it will be either.
  24. The quality of game updates has in general increased, even if the quality of decisions about the game has fluctuated. Generally graphical quality, sound quality, story depth, overall skill design has increased. They have a lot of areas for improvement, especially regarding controversial decisions that don't get communicated clearly. But overall they have clearly continued to get better, and have shown some very solid outlines for the future.

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