If you're playing on Hard / Normal, the trick is to push out early. If you're on normal you don't even need extra units, with a bit of micro your starting marines can reach the rebel camp. If you're on hard you might need 2-3 extra marines, but that's about it. Keep churning out SCVs non-stop though, and make sure to get your extra supply depots when you're 3-4 away from the maximum. As long as your SCV production is fairly constant, you should reach 2-3 SCVs per patch pretty easily. That's when you stop. Build a second Barracks when you have the funds in between keeping your marine production up. You rescue a Barracks with a tech lab, so now you'll have 2 non-stop producing marines, 1 non-stop producing medics (until you run out of gas, then just pump marines. Push hard and fast and you should definitely clear it well before 10 minutes. Oh yeah, make sure you dispatch the Factory, then the Barracks, then the other buildings. You don't want him to constantly be producing units which will whittle down your force. Don't give up unit production once you attack, just rally all Barracks to the front of the base. Yeah I was doing the factory and barracks in first, but I didn't think that maybe the enemy started from scratch with their forces too, so I was always trying to build up a larger army first. I'll try your tactic next try. :thumbup: They do start with their army, but the key is building your army fast and efficiently. You don't have time to waste building up a massive army, you need to make sure you have just enough troops to bring down their units, and start dishing out damage to their buildings while keeping your unit production up. Aka sometimes all you need is to pressure the enemy instead of a huge army clash. This is very important in multi-player because you would force the other guy to pump army units when they could have macroed better by pumping workers.