I'm sorry, but I think I'm completely missing the problem here. In which cases is it more fun to be less efficient. IMO, if you want to train a skill like herblore, why would you bother making a potion that will give you less xp for the same money (aka being less efficient) and how would this be in any way be 'more fun'? The same goes for other skills, why would you train fletching/smithing/mining/fishing/agility or any skill for that matter in a way that will obviously cost you more time in the end than a more efficient way? The only reason I can think of is, of course, if you want to get your skills up really fast and use more expensive means like magic logs for firemaking, but people who do that know that they are sacrificing efficiency for speed and have made enough money beforehand. People have been talking about this debate for a while now, but I can't seem to understand the whole issue so could someone give me some examples of situations where this problem applies to?