June 8, 200719 yr i been talking about this for a while, i would love a Pimp skill, smaking thoses Hoes +1 Farreal mannn
June 8, 200719 yr Noodling. Although this may be an add-on to fishing. Using your hand as bait to catch catfish. Harvest Moon Gameboy King
June 8, 200719 yr i been talking about this for a while, i would love a Pimp skill, smaking thoses Hoes Good idea, they've already added appropriate clothing. Capone Sabre since April 2001.99 Attack, Defence, Strength and Hitpoints Achieved January 2005. When it still meant something.
June 8, 200719 yr Player killing skill. You get xp from damage you do to a player. Damage done = xp gained. The higher your skill is the more Extra damage you can do to players. Would live the wildy. =P~ But knowing jagex they will never add it. :wall:
June 8, 200719 yr Player killing skill. You get xp from damage you do to a player. Damage done = xp gained. The higher your skill is the more Extra damage you can do to players. Would live the wildy. =P~ But knowing jagex they will never add it. :wall: ever heard of cw and duel arena? those would count too 8-)
June 8, 200719 yr Author ~Wow, 850+ Views in like 20 hours. Not too shabby =).~ ~PLEASE READ POST ONE, IT'S UPDATED.~
June 8, 200719 yr How about something that nobody (probably) has ever suggested like Animagic. It's magic that allows you to transform into an animal to fight. Using it would be similar to the Prayer menu, where you select an animal form to use. It would also require a quest to unlock, similar to Herblore. When you're using an animal form, it will slowly drain points like Prayer. To recharge your Animagic points you have to meditate at a Totem pole. Knowledge is Power; a Tip.it guide answers many commonly asked questions.~Celestrana: Making of a Hero ~ (Visit my blog, today!)
June 8, 200719 yr How about something that nobody (probably) has ever suggested like Animagic. It's magic that allows you to transform into an animal to fight. Using it would be similar to the Prayer menu, where you select an animal form to use. It would also require a quest to unlock, similar to Herblore. When you're using an animal form, it will slowly drain points like Prayer. To recharge your Animagic points you have to meditate at a Totem pole. there's only one thing wrong with that. IT'S STUPID
June 8, 200719 yr I really don't like the addition to new skills, however, if another EVER came out, the only one id really liek to see is navigation/sailing/piracy. My first post was about that stuff..... Anywho, i'd love to see summoning/necromancy as a new mage book Take the Magic: The Gathering 'What Color Are You?' Quiz.
June 8, 200719 yr How about something that nobody (probably) has ever suggested like Animagic. It's magic that allows you to transform into an animal to fight. Using it would be similar to the Prayer menu, where you select an animal form to use. It would also require a quest to unlock, similar to Herblore. When you're using an animal form, it will slowly drain points like Prayer. To recharge your Animagic points you have to meditate at a Totem pole. there's only one thing wrong with that. IT'S STUPID celestrana i think you have played a bit to much WOW as druid and/or shaman... Played since February 200113th to 30 huntingfiremaking cape achieved 6th August 2008_-_-_-_Quest cape achieved 19th August 2009
June 8, 200719 yr Knitting. At level 1, you can make fuzzy mittens. At level 50, fuzzy rainbow sweaters. At level 99? Fuzzy pink toe socks. Oh yeah.If I had room I would make a sig out of that... Your name is "bet you fail", and you're starting a business with your mom? I'm not even going to touch that.....
June 9, 200719 yr Why does there have to be a new skill? We got a fair few already last time I looked.
June 9, 200719 yr lots of our skills are fully developed. hunter still has practically nothing useful, besides the new draon arrows that are coming out, and chinompas. fire making is still pretty much useless, shade burning isn't gonna do it for a whole skill. prayer only has 24 prayers, which stop at lvl 52. agility is only good for shortcuts, but there are thousands of possibilities for it(exaggerration). there is nothing useful coming out of construction besides a little more bank room. jagex should work on these skills before implementing a new one.
June 9, 200719 yr summoning will be next without a doubt, but I would also like to see engineering. Lastfm
June 9, 200719 yr personally i don't want to see a new skill for some time.. they've released too many in the past year.. Don't need to rush anything just cause there's quite a few maxed players... RSN: drgnslyer15 15 skills 90+ - 10 skills 99 - 200m+ total exp
June 9, 200719 yr well, if they do come out with a new skill, how about this: picking:when you pick a piece of flax, you get 1 exp, and the hiher ur lvl, the higher the amount of stuff u get per click. this would also apply to picking berries and vegetables and fruits from made in growers(i.e the bannana trees in karamja) and your fully grown bushes and herbs and fruit trees. this would not apply to anything that needs a spade though.
June 9, 200719 yr ~I've heard people talking about Necromancy and Summoning. Wow, i hope they don't add those...Like we need another useless Skill.~ how is necromancy useless. i freakin hope they add necromancy. that would be so awesome
June 9, 200719 yr Other than those 2 I think a music skill would be nice. Y'know, the higher level you get, the better the instrument you can play, and it would have variopus effects (such as making enemies fall asleep, attack each other, persuade an NPC, etc.). That's be a cool skill. Then the house instruments would have more of a use!
June 9, 200719 yr lots of our skills are fully developed. hunter still has practically nothing useful, besides the new draon arrows that are coming out, and chinompas. fire making is still pretty much useless, shade burning isn't gonna do it for a whole skill. prayer only has 24 prayers, which stop at lvl 52. agility is only good for shortcuts, but there are thousands of possibilities for it(exaggerration). there is nothing useful coming out of construction besides a little more bank room. jagex should work on these skills before implementing a new one. i totally agree with this statement .... and also herblore has had very few updates.
June 9, 200719 yr well, if they do come out with a new skill, how about this: picking:when you pick a piece of flax, you get 1 exp, and the hiher ur lvl, the higher the amount of stuff u get per click. this would also apply to picking berries and vegetables and fruits from made in growers(i.e the bannana trees in karamja) and your fully grown bushes and herbs and fruit trees. this would not apply to anything that needs a spade though. do you realize how many picking that would require :shock: :shock: it would take FOREVER to get to any respectable level.
June 9, 200719 yr I always thought alchemy would be a decent stand alone skill. You would have to get transmutation scrolls to make do alchemy, and maybe would need nature rune spells to power them, then use the scrolls to perform transmutations. You would start with simple things like combining Beryl and Chrome to make emeralds, or Corundum with other minerals to make sapphires and rubies. At higher levels you could turn coal into diamonds, and "upgrading" ores, like changing mithril ores to adamantite. Of course, the higher transmutations would need somewhat expensive compenents to offset the price difference. (We wouldn't want skilled alchemists transmuting copper to iron to mith to adam to rune for free), and produce "junk" material, since the equation would theoretically still have to be balanced. Look, if your mom still drops you off at school, you ain't gangsta, pull up your damn pants!3 down, 7 to go
June 9, 200719 yr Other than those 2 I think a music skill would be nice. Y'know, the higher level you get, the better the instrument you can play, and it would have variopus effects (such as making enemies fall asleep, attack each other, persuade an NPC, etc.). That's be a cool skill. Ooo i like that music skill idea. But i think that they will most likely release summoning this summer.
June 9, 200719 yr The science skill on the rsof is pretty interesting :) Animum debes mutare, non caelum.
June 9, 200719 yr 17 o_O?!?! They're popping up... like daisies o_O! Not like there'd be a point in a new skill though. They'd all finish it in a week, whoever "they" are :| .not if its not a "buyable" skill...remember what happend to hunter? took a few weeks till zezima for example got 99 if i remember right support new ghostly stuff here.I see RuneScape slowly turning into a sadistic version of WoW..signature your as this use backwards this read to enough smart were you If
June 9, 200719 yr How about something that nobody (probably) has ever suggested like Animagic. It's magic that allows you to transform into an animal to fight. Using it would be similar to the Prayer menu, where you select an animal form to use. It would also require a quest to unlock, similar to Herblore. When you're using an animal form, it will slowly drain points like Prayer. To recharge your Animagic points you have to meditate at a Totem pole. there's only one thing wrong with that. IT'S STUPIDactualy i think its nice...except 1 problem called monkey madness quest if you were able to turn into a monkey...well actualy that could be nice instead of greegree you can have high Animagic i would really like that if you get some more details on what can you do as an animal? like a monkey will have easier agility? or more combat related like prayer? support new ghostly stuff here.I see RuneScape slowly turning into a sadistic version of WoW..signature your as this use backwards this read to enough smart were you If
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