June 24, 200719 yr Why dont they just put a clan system into the game ? or different elemental swords and add dark/light spells and prayers light prayers are the ones we have dark prayers drain prayer and hits and give nice bonuses
June 24, 200719 yr Summoning and necromancy ( Boats would be awsome! No where near as expensive as con was. You could be able to make sail boats, then larger boats, fishing boats. And you could travel to any port that you can acess in rs with it! And take people with you:). It could like this: At say...port sarim docks, there a "boat portal" Which tele's you to an area of just grass...and you have to build docks, boats and so forth. It would be awsome! failing that, we could always do with some sort of new castle wars like mini-game. Like a better more stragegic (sp?) cws. For instance a minigame with actually forts and not those silly little castle things they have now...
June 24, 200719 yr How about something that nobody (probably) has ever suggested like Animagic. It's magic that allows you to transform into an animal to fight. Using it would be similar to the Prayer menu, where you select an animal form to use. It would also require a quest to unlock, similar to Herblore. When you're using an animal form, it will slowly drain points like Prayer. To recharge your Animagic points you have to meditate at a Totem pole. there's only one thing wrong with that. IT'S STUPID Cretin. That is an awesome idea take no heed to this rediculous fool.
June 24, 200719 yr How about something that nobody (probably) has ever suggested like Animagic. It's magic that allows you to transform into an animal to fight. Using it would be similar to the Prayer menu, where you select an animal form to use. It would also require a quest to unlock, similar to Herblore. When you're using an animal form, it will slowly drain points like Prayer. To recharge your Animagic points you have to meditate at a Totem pole. there's only one thing wrong with that. IT'S STUPID Cretin. That is an awesome idea take no heed to this rediculous fool. totem pole = TO MUCH WORLD OF WARCRAFT! transform into an animal to fight = EVEN MORE WORLD OF WARCRAFT! the idea is bad nuff said Played since February 200113th to 30 huntingfiremaking cape achieved 6th August 2008_-_-_-_Quest cape achieved 19th August 2009
June 24, 200719 yr The concept is good, the totem pole is pretty bad. But could work and would add an interesting element to the game. Oh and say something a bit more constructive n ext time.
June 24, 200719 yr The concept is good, the totem pole is pretty bad. But could work and would add an interesting element to the game. Oh and say something a bit more constructive n ext time. sorry, i was in a really bad mood at the time. it wouldn't really work because of runescape's fighting style, not interactive, and set speeds to attack. in WoW you have to keep clicking to attack, that's why animals can be good there. plus the animals would have no defense whatsoever so in pvp dh can one-hit them easily. if it did come in, it would only be good for lower leveled players, unless they put in like darkhounds or black dragons into what you can transform into.
June 24, 200719 yr I dont really care. I just hope it'd be fun, hard, not combatrelated, not afkable and usefull. I really want to see how they'd solve the problem with where to put the Totallevel. :P Seriously, we need more skills. More really hard and slow ones. There are 17 maxed out people and 98 people over 2200 Total. Rank 10 Mining in Sweden :)
June 24, 200719 yr ~Does Agility currently provide anything sellable (as you say?) No, i think not. Dexterity, the way it is currently being described leads be to believe that with a high Dexterity, you can get sellable resources faster. Then again, most Autoers would look less like Autoers, if they have a ranked Skill...But maybe 99 Dexterity and 99 Woodcutting/Fishing/Mining would be a give-away. Most Autoers are cut down, by the way, before they even reach Level 99 in any given Skill.~ ~As to the no-new-Skill idea...I agree completely! I hate them rushing Skills and then not updating them for over a year (Construction = more Rooms? Please!?!) But what about the 17 people (and thousands more to be) who will reach 99 in all of the current Skills? Won't they get bored and quit? Won't Jagex lose money? By the way, a friend of mine is going for the #18 slot in 3 weeks. We'll see what happens =S.~ Do you have to put ~'s around your posts?? It only makes them look stupid. 99 Crafting Blog
June 24, 200719 yr ~Does Agility currently provide anything sellable (as you say?) No, i think not. Dexterity, the way it is currently being described leads be to believe that with a high Dexterity, you can get sellable resources faster. Then again, most Autoers would look less like Autoers, if they have a ranked Skill...But maybe 99 Dexterity and 99 Woodcutting/Fishing/Mining would be a give-away. Most Autoers are cut down, by the way, before they even reach Level 99 in any given Skill.~ ~As to the no-new-Skill idea...I agree completely! I hate them rushing Skills and then not updating them for over a year (Construction = more Rooms? Please!?!) But what about the 17 people (and thousands more to be) who will reach 99 in all of the current Skills? Won't they get bored and quit? Won't Jagex lose money? By the way, a friend of mine is going for the #18 slot in 3 weeks. We'll see what happens =S.~ Do you have to put ~'s around your posts?? It only makes them look stupid. ~ :-s wow it's just a ~, really, don't get worked up about those things...~
June 24, 200719 yr I think expanding current skills would be a better but who knows. I agree on your comment. Total amount of rare drops: 220 ~ Earned over 1.5 Billion from Godwars DungeonRanked 14th in Construction + Best construction level in Finland.
June 24, 200719 yr Author ~You know, if they were to do Sailing as the next new Skill, we could have naval battles in a new minigame: The Colosseum. Hmmm...We'll see, i guess.~
June 24, 200719 yr How about something that nobody (probably) has ever suggested like Animagic. It's magic that allows you to transform into an animal to fight. Using it would be similar to the Prayer menu, where you select an animal form to use. It would also require a quest to unlock, similar to Herblore. When you're using an animal form, it will slowly drain points like Prayer. To recharge your Animagic points you have to meditate at a Totem pole. there's only one thing wrong with that. IT'S STUPID Cretin. That is an awesome idea take no heed to this rediculous fool. totem pole = TO MUCH WORLD OF WARCRAFT! transform into an animal to fight = EVEN MORE WORLD OF WARCRAFT! the idea is bad nuff said That animal idea is like the druid or something in diablo 2 expansion..EXACTLY like it, with the warcraft stuff added in...no need to copy other games idea...original ones are better anyway :S
July 4, 200719 yr i know it!!! the nerf skill!!! all you need to do is go to the RSOF and post a rant about something being to good then after 10 sec it will be narfed nad you will get xp.. people seem to use this skill all ready :ohnoes: Played since February 200113th to 30 huntingfiremaking cape achieved 6th August 2008_-_-_-_Quest cape achieved 19th August 2009
July 4, 200719 yr I'd love it if Jagex came out with a skill that would allow you to raise your own animals and in the higher lvls you raise higher lvl monsters such as dragons but at lower lvls you could raise animals such as cows and dragons. [blingkachi50]
July 4, 200719 yr I know this isn't going to come out for a while but my best bet is Necromancy. Jagex has already told us we would, and have given us hints.
July 4, 200719 yr close quarters combat(cqc) use like camo to hide and ambush enemie(know more death dot it wild lol) weps are combat knives :thumbsup: and as u get lvls ur spead and skill with them increse \ and u can make face pait(camo item)useing herby tell me how u like my idea and if u think is crap :wall: go to hell :ohnoes:
July 4, 200719 yr I personally think It will be summoning as one of my best buds in runescape, Osijek told me(LOL, yes he's my bud too). He said they had already been working on it. He said archaeology was also a very good possibility for later.
July 4, 200719 yr Speling might be a nice addition to the game. This would improve the overall intelligence of the RuneScape population, but may incur the wrath of bad spellers.
July 4, 200719 yr Maybe a bad idea...but seriosly, wouldn't swimming be a great new skill? Add me if you so wish: SwreeTak
July 4, 200719 yr ~ I seriously think that Jagex should go with the idea of husbandry, where you start out raising petty animals: ducks, chickens and whatnot, then you eventually are able to raise a black dragon if you catch a baby in a dungeon, then somehow slaughter it. (don't ask me how your supposed to slaughter a dragon without invoking its wrath) =; Take the Magic: The Gathering 'What Color Are You?' Quiz.
July 4, 200719 yr i really think pokemon catching would be the perfect skill. :thumbsup: someone suggested pokemon catching. :XD: :uhh: ...Oh vowels...What ever did you do to deserve this? this guy is hilarious, I swear.
July 4, 200719 yr New Skill: Rock, at lvl 99 you can rock like Aerosmith, The Rolling Stones etc. With Rock skill cape you can play like Boston (the ultimate Guitar gods, look em up on Google) THE POWER OF ROCK AND ROLL!!!!!
July 4, 200719 yr ^ At level 99, you grow hair and play like Alexi Laiho. I think having pets would be cool. Not those gay kittens though, maybe those would be good for level one. But like.. dragons or Hellhounds and other cool stuff like that at really high levels, but things like gaurds and other lower level things. Not very well drwn out, but it sounds cool. I think training anything would probably be nerfed with a level 100 + teammate.. Plus level 3 skillers would have a field day. |Msg me me in-game | IrreIephant| ^ capital i
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