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Morrowind or Oblivion (Elder Scrolls III or IV)


FalconBomba

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I've been wondering if there are other people out there that find that even though Oblivion introduced better graphics, physic engines, and horses among many other things that it wasn't nearly as good as Morrowind which had a darker storyline, you had to actually walk everywhere instead of quick travel, and the weather was more violent and quick to turn. I liked little things like that above pretty colors and horses. Also the Bloodmoon expansion was easily my favorite part of the game, werewolfs, the Raven's Rock Colony that you made grow.

 

 

 

Say which one was your favorite (and why if you want.)

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I'll probably get brought down for this but I thought oblivion was superior. Not because it looked prettier, but because they focused more on a storyline. Combat was also more than just spamming your attack hoping for it to land.

 

 

 

Now, of course, I didn't really like the level scale system in Oblivion but I thought it was a superior game to Moorwind.

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Oblivion had better graphics, a larger land area, in game physics (traps), slightly more advanced fighting, and better quests.

 

 

 

I liked Morrowind better however. If modding on Oblivion was as easy as for Morrowind, I probably would have a lot more mods and Oblivion could possibly take over.

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I bought Morrowind, played it for 5 minutes... and haven't played since. Extremely long loading times, confusing, and bad combat system. I had no idea what to do, even after reading many guides. And from the looks of some guides it looked like I had to walk loads.

 

 

 

The loading times are dependent on your computer. When I first played it I didn't have a great computer, but the load times weren't bad. This one isn't great at all by today's standards, and it loads quick.

 

 

 

What were you reading guides for? It controls like an FPS. WASD keys and the mouse attacks.

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i really don't want to choose. bith were good, and one's a lot older than the other (technology-wise)

 

oblivion had quick travel (the one thing i hated in morrowind was that i had to walk halfway across the world), excellent storylines, and graphics that i'd say gave many a 'holy crap that's awesome' view. that, and your destination was marked on your map, instead of "go east, it's there"

 

morrowind, may not stack up in that regard, after all, there was a FIVE YEAR difference between the two, i believe. it's an excellent game, but they've had that long to perfect oblivion, plus the 360 and computers are far superior to the standard dark green, not high def- xbox and the computers of the time.

 

plus, morrowind had spears, levels of lockpicks and hammers, and enchanting without having to go through the mage's guild recommendations. it was also small enough so that you didn't need fast travel, you could get from one point to another in under 10 minutes...

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Love Oblivion, great story line, nice items (skeleton key ftw) and great graphics...no i need to find more shrines....

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Love Oblivion, great story line, nice items (skeleton key ftw) and great graphics...no i need to find more shrines....

 

 

 

Skeleton key was in Morrowind also.

 

 

 

But the oblivion one is unbreakable...thats the good part :wink:

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I havent played Oblivion, but Morrowind is a heck of a game. It has a dark storyline, you can literally do almost ANYTHING in the game that you want. It's the most open game I've ever seen. Right from the start of the game, you can steal simple items and sell them for a cheap profit. You can hack away at villagers, trying to kill before the authorities take you down. You can sneak into a City late at night and break into someone's home. Whatever you do from there is up to you. You can sneak around and loot the home, or you can go to the owner and kill them, take anything at your leisure, and declare the home your own even!

 

 

 

But then there's the bad about Morrowind. The only real thing I dislike is combat. It's SO melee based...which, im a meleer anyways, but Archery is out of the picture completely. As for actual fighting, I hope you can click the left mouse button. A lot. You'll click more times in 5 battles in Morrowind than you do with 5 hours of RuneScape :wall:

 

 

 

Other than combat, Morrowind is an amazing game. I've yet to try Oblivion, but hopefully I'll have it soon :)

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I've found that combat in Morrowind and Oblivion aren't really all that great. There is a mod for Oblivion though that is called Deadly Reflex, and it looks awesome. Here is a link to the description of all the stuff it adds plus youtube videos of it in action. Some highlights are fighting while riding a horse, decapitating enemies, cutting enemies in half, and one greater power that explodes an enemy.

 

 

 

There are also a few magic based mods too that make magic not suck so much. As well as thief mods that make bows not suck so much.

 

 

 

Really you can make Oblivion any game you want.

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The main thing that distinguishes Morrowind for me is that the setting is much more compelling than Oblivion's.

 

 

 

Don't get me wrong. I love Oblivion to pieces and I make sexy time to it every night.

 

 

 

Morrowind, however, decided NOT to be another pseudo-medieval setting. By Oblivion, Bethesda retconned Cyrodiil from a jungle-like province into Western Europe. Oh, and the voice acting isn't as compelling.

 

 

 

In Oblivion, there really isn't anything to set the different elven species apart, as far as their speech is concerned. They all sound like they're from somewhere in Britain. That isn't a bad thing in and of itself, but come on, their home provinces are very far apart. Back in Morrowind the high elves sounded appropriately snobby, the wood elves had voices to suit their stature, and the dark elves sounded like they came out of the womb with a cigarette already in their mouth, and the first thing they ate was gravel.

 

 

 

Also, armour looked a tad more unique in Morrowind - especially the bonemold varieties. There was just that much more depth in the setting.

 

 

 

Don't get me wrong. Oblivion does more or less everything else better than Morrowind, but the setting has nothing on TES3.

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Oblivion is, to me, currently the closest game we have to a perfect fantasy medieval RPG. Only thing that bothers me about it is the fact that they hired like five voice actors for the entire game, and most dialogues in the game are just silly (oh Patrick Stewart why!), also the combat is utterly rubbish. I wish they had used a similar combat engine to that in Dark Messiah - sure, the game wasn't great by any means, but the combat was at least exciting. Also it saddened me that ranged attacks were to ineffective (especielly bow and arrows).

 

 

 

The modding aspects are awesome though.

 

 

 

I'm currently following the adventures of Dongs "REO" Speedwagon; it's a video series of some guys who's playing through Oblivion while commenting on it. Their character is a dark elf that looks like a wicked old witch, has butterfly wings and blue hair, she runs around half-naked while assassinating people with an equipped (and enchanted) Slaughterfish and she leaves tails by her victims. Although lately she's started to beat people to death with a chair instead (also enchanted). They're running through the game randomly changing the scales of people around them, starting riots in the towns they visit (Frenzy spell awesomeness) and generally just trying to break the game in creative ways, while trying to complete it. It is awesome.

 

 

 

 

 

"HELLO CHILDREN I HAVE COME FOR YOUR TEETH"

 

 

 

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(Awesome fan art not made by me)

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The AI in Oblivion also turned out to be lamer than it was supposed to be. That is also being fixed by mods though.

 

 

 

In theory you should be able to go around the country side of a city, say Bruma, and steal all the crops from every farm, and hunt/kill most of the deer/boars, and then the people in the city would start getting their food other ways. The AI of each character would have preset ways to get food, and if that food isn't there they would have other ways to get food. Apparently that caused to many problems, so they took the necessity of food away. That's just one small example of the AI not doing what it was supposed to.

 

 

 

Of course that doesn't really matter in the Morrowind vs Oblivion debate, since Morrowind didn't have that in the first place.

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I got Morrowind on the recommendation from a friend, and honestly, I loved it. At first. It was amazing, I could just run around stealing and killing whatever and whomever I wanted to. But then, I started to notice that I wasn't going anywhere. I may have been traveling to different places, but I wasn't doing anything other than leveling, getting better armor, and getting more and more money. It was fun for a while, but I can't honestly say that I liked it more than I like Oblivion.

 

 

 

I held off on getting Oblivion for a while (just got it like 3 weeks ago :oops: ) because I figured it'd be the same way, but it really isn't. I find that everything's easier to do/find, and I loved doing the quests and joining different guilds (Dark Brotherhood FTW!). Truly the best new game I've played in a long time.

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Wow, look at all the people. Didn't think that it would get this much attention. I mean I love the aspect of Oblivion that everyone else likes but, its little things in Morrowind that I like better like it's easier to player mod and is it just me or is the trade menu for Morrowind sooooo much better than Oblivions?

 

 

 

Don't get me wrong I love Oblivion but, there are little imperfections that I don't like as much. (I personally loved getting lost looking for a quest objective and fighting hordes on the way and there were more outlaw hideouts to crash into and kill everyone and I liked freeing the slaves, even if they didn't go anywhere on Morrowind.)

 

 

 

I was sad that there isn't a mod out there for Kvatch after the main storyline is complete that lets you build it kind-of like how you built up Raven's Rock. It would rock to be imposed by the coucil to rebuild Kvatch and you could pick the architecture, build blacksmiths or trade outposts, a horse coral or houses for AIs, and guild halls or a new house for you in the castle. If someone makes this, I'll download it right as soon as I know about it, that would make Oblivion better than Morrowind to me.

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Wow, look at all the people. Didn't think that it would get this much attention. I mean I love the aspect of Oblivion that everyone else likes but, its little things in Morrowind that I like better like it's easier to player mod and is it just me or is the trade menu for Morrowind sooooo much better than Oblivions?

 

 

 

Don't get me wrong I love Oblivion but, there are little imperfections that I don't like as much. (I personally loved getting lost looking for a quest objective and fighting hordes on the way and there were more outlaw hideouts to crash into and kill everyone and I liked freeing the slaves, even if they didn't go anywhere on Morrowind.)

 

 

 

I was sad that there isn't a mod out there for Kvatch after the main storyline is complete that lets you build it kind-of like how you built up Raven's Rock. It would rock to be imposed by the coucil to rebuild Kvatch and you could pick the architecture, build blacksmiths or trade outposts, a horse coral or houses for AIs, and guild halls or a new house for you in the castle. If someone makes this, I'll download it right as soon as I know about it, that would make Oblivion better than Morrowind to me.

 

 

 

At first I didn't mind getting lost in Morrowind, more time to look around. After a while of not being able to find what you are looking for it got annoying though. Yeah, I did enjoy freeing the slaves also.

 

 

 

Oh and you are looking for Kvatch Aftermath mod. Just search for it on TESNexus or PES. I think Kvatch Rebuilt is another one that is being worked on.

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To be fair, I haven't played a lot of oblivion (did it at on a friend's computer, playing oblivion on mine was a disaster :P ), so I can't say with certainty which I find better, but I will say I love morrowind. :D

 

 

 

What's great about morrowind is two things, freedom and mods. The storyline is nice, but boring after playing once. The graphics aren't exactly great, but hey, if I wanted good graphics I would never have started Runescape...

 

 

 

The freedom to do just about everything is extremely nice and I really like exploring the island, so that is a plus. Then there are mods, which add a whole new dimension to the game. There's great quests, textures to make morrowind look a bit better, lot's of new races, weapons, armor sets, monsters etc.

 

 

 

But then there's the bad about Morrowind. The only real thing I dislike is combat. It's SO melee based...which, im a meleer anyways, but Archery is out of the picture completely. As for actual fighting, I hope you can click the left mouse button. A lot. You'll click more times in 5 battles in Morrowind than you do with 5 hours of RuneScape :wall:

 

 

 

I have to agree that the combat system is severaly limited, which is too bad when you compare it to the rest of the game. But on the archery thing, my bows and I have to disagree... :thumbsup:

 

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To be fair, I haven't played a lot of oblivion (did it at on a friend's computer, playing oblivion on mine was a disaster :P ), so I can't say with certainty which I find better, but I will say I love morrowind. :D

 

 

 

What's great about morrowind is two things, freedom and mods. The storyline is nice, but boring after playing once. The graphics aren't exactly great, but hey, if I wanted good graphics I would never have started Runescape...

 

 

 

The freedom to do just about everything is extremely nice and I really like exploring the island, so that is a plus. Then there are mods, which add a whole new dimension to the game. There's great quests, textures to make morrowind look a bit better, lot's of new races, weapons, armor sets, monsters etc.

 

 

 

But then there's the bad about Morrowind. The only real thing I dislike is combat. It's SO melee based...which, im a meleer anyways, but Archery is out of the picture completely. As for actual fighting, I hope you can click the left mouse button. A lot. You'll click more times in 5 battles in Morrowind than you do with 5 hours of RuneScape :wall:

 

 

 

I have to agree that the combat system is severaly limited, which is too bad when you compare it to the rest of the game. But on the archery thing, my bows and I have to disagree... :thumbsup:

 

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You, my friend, have just enlightened me. Thank you very much..and awesome bows :thumbsup: =D>

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The AI in Oblivion also turned out to be lamer than it was supposed to be. That is also being fixed by mods though.

 

 

 

In theory you should be able to go around the country side of a city, say Bruma, and steal all the crops from every farm, and hunt/kill most of the deer/boars, and then the people in the city would start getting their food other ways. The AI of each character would have preset ways to get food, and if that food isn't there they would have other ways to get food. Apparently that caused to many problems, so they took the necessity of food away. That's just one small example of the AI not doing what it was supposed to.

 

 

 

Of course that doesn't really matter in the Morrowind vs Oblivion debate, since Morrowind didn't have that in the first place.

I took that Draconis guard's food off her, gave her a poisoned apple and almost 3 weeks later in game time she died... makes me wonder where she got all her food from when i'd taken everything from the guard house aswell.
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