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Blast Furnace More Profitable Than Ever!!! (Warning: math)


NukeMarine

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Thanks to the Grand Exchange and the ability to unnote ores at the Blast Furnace, I've noticed it's become either reasonably priced for grinding experience or decent method to profit in trading.

 

 

 

Consider:

 

 

 

Level 70 smithers - 26 addy ore (1250 gp each), 78 note coal (162 gp each) and 1680 gp to unnote the coal for a total of 46.8k gp to make 26 addy bars (2500 gp each) which sell for 65k. That's a 18.2k gp profit per 3 minute trip (on a busy world where you usually don't even have to run the machine). Oh yeah, you get 1k smithing xp a trip.

 

 

 

Now, before the Unnoting update, this was not safe as you needed a full store to make unnoting cheap. This could not be done at a busy Blast Furnace as someone always bought out the store. So you lost the benefit of a team at the cost of profitable smelting. Now you get BOTH!

 

 

 

Second Example:

 

 

 

Level 68 smithers - 1000 noted Mith ore, 2000 noted Coal, 200 natures. At the cost of 20 mith ore (325 gp each), 40 coal (162 gp each) and 2300 gp for unnoting plus 4 natures (250 gp each), you get 20 bars for 15.3k plus 1k to alchemy the 4 Mith Platebodies 12.4k. That's about 3k gp for 1600 smithing experience (plus 320 mage xp). That's pretty cheap for the fast experience you'll be getting. Much cheaper than the Gold method suggested elsewhere (smelt gold, make bowls, alc the bowls).

 

 

 

Third Example:

 

 

 

Level 60 smithers - 20 iron ore (81 each), 20 coal (162 each) and 700 gp to unnote plus 4 nature runes (250 each) you'll spend 6560 gp to get 4 platebodies that alchemy for 4800 gp. I think you get 1120 smithing xp and 320 mage xp from this.

 

 

 

Fourth Example (Addy Bar Runners):

 

 

 

Level 70 Smithers - 1000 Noted Addy Ore, 1 noted Addy Bar, 500k gp, 3000 noted coal, 1 hammer in inventory. This is complicated, but you trade 23 noted addy ore, 23 unnoted addy bars and running payment (like 5k gp) to an addy bar runner that gives you 23 unnoted addy ore and 23 noted addy bars. Now just load up the addy ore, and unnote the coal at the store to get the next set of bars for the next runner. When you're up to 1k addy bars, sell them at GE and buy more ore and coal. This is VERY fast XP (~60k an hour or more xp) with high profit (100k to 200k an hour), however it won't be possible once Balanced Trading is made mandatory. Use it while you can.

 

 

 

Here's the math: You get a 700 gp profit per addy bar you make (1250 for ore, 63 to unnote coal, 486 for 3 coal totals 1800 gp, which you sell the bar for 2500 gp). At 23 bars a trade, that's 16.1k gp profit a trade. Anything you pay the runner under that therefore is net profit. You can do about 60 trades an hour if you're going smoothly. Granted, if the GE gets flooded with addy bars and the demand for ore goes up, well, the numbers will change. However, at the moment, you're looking at something that puts smithing on par with Level 91 runecrafting.

 

 

 

5th Example (Runite Smelting!!!)

 

 

 

Level 85 smithing: Buy 1k runite ore at GE for 12450 each. Buy 4k coal for 132 gp each. Smelt and bank bars (about 450 bars an hour). In 2 hours, you can then sell bars for 15,000 each. That's a 2000 gp profit per bar or 900k gp an hour. Yeah, it's faster than duel nat crafting with current prices.

 

 

 

Anyway, just saying that the Blast Furnace (at the moment) is THE place to be getting your smithing done.

 

 

 

I won't mention the use of adamantite ore runners as that'll likely be impossible after the balance trading comes into full swing. Too bad, that would have been very popular.

 

 

 

So, any thoughts or additions to how the updates are helping the game for you?

 

 

 

**********************************

 

 

 

Ok, just finished 1 hour at the Blast Furnace doing 100 sets of mith plates. I went with 1k mith ore, 2k coal, 100k gp and 200 natures. If I could buy mith or coal from the store, I did. I used world 58 which had a haphazard group working it so the last half was slower than it needed to be (I had to pump and fix last few sets). This is due to it being 10pm in California I guess.

 

 

 

Any, end results:

 

 

 

~108 Mith plates per hour (100 sets in 56 minutes)

 

 

 

I gained

 

 

 

110k gp

 

 

 

I used

 

 

 

140 Mith (324 each) - 45.36k

 

540 Coal (162 each) - 87.48k

 

100 Nats (250 each) - 25k

 

 

 

Total Spent: 157.8k gp

 

 

 

Please note I was using the store a lot. You time and cost will vary slightly depending on how well the group there works and you luck in using the store efficiently.

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:o I must try this out!

 

 

 

Thanks, as always, for the great tip NukeMarine.

I shall take my flock underneath my own wing, and kick them right the [bleep] out of the tree. If they were meant to fly, they won't break their necks on the concrete.
So, what is 1.111... equal to?

10/9.

 

Please don't continue.

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=O thanks for tip

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You totally contradicted your topic title which even your maths said so.

 

 

 

1) You can't un note addy ores at blast furnace, i tested it after the noting update and it doesn't work.

 

 

 

The problem with blast furnace now is that ore prices from ordan are the same as GE prices now. Before GE, you could get coal at around 60-90gp each and mith around 160-220gp each, WAY cheaper than street prices, so you used to be profit from blast furnace, now no longer possible. The maximum exp/hr you could from mith plates blast furnace is up to 40k, around 30k max for steel plates, and you are doing it for a loss now.

 

 

 

Blast furnace died on the day of GE release anyway. :(

 

 

 

EDIT: Seriously the amount of people who didn't know how good this minigame was in terms of exp/hr surprised me. :?

Strangely with WotLK so near, I wished I could delay it a bit to push through that last TBC content in MH/BT :'(.

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Level 68 smithers - 1000 noted Mith ore, 2000 noted Coal, 200 natures. At the cost of 20 mith ore (325 gp each), 40 coal (162 gp each) and 2300 gp for unnoting plus 4 natures (250 gp each), you get 20 bars for 15.3k plus 1k to alchemy the 4 Mith Platebodies 12.4k. That's about 3k gp for 1600 smithing experience (plus 320 mage xp). That's pretty cheap for the fast experience you'll be getting. Much cheaper than the Gold method suggested elsewhere (smelt gold, make bowls, alc the bowls).

 

 

How much time does it take to get that 1600 smithing XP?

 

 

 

My problem with the blast furnace has always been simply that I can get faster XP in other ways.

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Level 68 smithers - 1000 noted Mith ore, 2000 noted Coal, 200 natures. At the cost of 20 mith ore (325 gp each), 40 coal (162 gp each) and 2300 gp for unnoting plus 4 natures (250 gp each), you get 20 bars for 15.3k plus 1k to alchemy the 4 Mith Platebodies 12.4k. That's about 3k gp for 1600 smithing experience (plus 320 mage xp). That's pretty cheap for the fast experience you'll be getting. Much cheaper than the Gold method suggested elsewhere (smelt gold, make bowls, alc the bowls).

 

 

How much time does it take to get that 1600 smithing XP?

 

 

 

My problem with the blast furnace has always been simply that I can get faster XP in other ways.

 

About 2 mins.

Strangely with WotLK so near, I wished I could delay it a bit to push through that last TBC content in MH/BT :'(.

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You totally contradicted your topic title which even your maths said so.

 

 

 

1) You can't un note addy ores at blast furnace, i tested it after the noting update and it doesn't work.

 

 

 

The problem with blast furnace now is that ore prices from ordan are the same as GE prices now. Before GE, you could get coal at around 60-90gp each and mith around 160-220gp each, WAY cheaper than street prices, so you used to be profit from blast furnace, now no longer possible. The maximum exp/hr you could from mith plates blast furnace is up to 40k, around 30k max for steel plates, and you are doing it for a loss now.

 

 

 

Blast furnace died on the day of GE release anyway. :(

 

 

 

Hmm, did you miss the part where I said 26 addy ore and 78 NOTED coal? Perhaps that meant that you have to do a bank run. In fact, that I put the selling cost of adamantite bars, you're probably gonna want to go to the bank anyway to bank the bars (and get more addy ore). That's the profitable part. Or is 18k gp per bank run not your idea of a profit?

 

 

 

Before the GE, yes, if NO ONE had already bought out the store, you got a good deal. However, that involved ALOT of world hopping. Now I don't have to sweat some moron hopping in buying out the store I stocked to 140 coal so it gave cheapest unnoting price. I preferred to unnote my coal cause it saved trips to bank.

 

 

 

Yes, you're getting xp at a loss, but at about 1-2 gp per xp, it's not a show stopper. In addition, at 70 gp, you can smelt a bit for profit (with addy) to fund your smithing xp loss with mith. It's called a trade off.

 

 

 

So, pardon me for thinking the Blast Furnace experienced a resurgence with the GE update. Yeah, we lost world hoppers, but now group efforts are back into play.

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Level 68 smithers - 1000 noted Mith ore, 2000 noted Coal, 200 natures. At the cost of 20 mith ore (325 gp each), 40 coal (162 gp each) and 2300 gp for unnoting plus 4 natures (250 gp each), you get 20 bars for 15.3k plus 1k to alchemy the 4 Mith Platebodies 12.4k. That's about 3k gp for 1600 smithing experience (plus 320 mage xp). That's pretty cheap for the fast experience you'll be getting. Much cheaper than the Gold method suggested elsewhere (smelt gold, make bowls, alc the bowls).

 

 

How much time does it take to get that 1600 smithing XP?

 

 

 

My problem with the blast furnace has always been simply that I can get faster XP in other ways.

 

 

 

Well, I've not timed it on a very busy furnace (I'm in Japan so the fast times are when I'm asleep). However, when I was doing it:

 

 

 

Unnoting the Mith (about 30 secs), Unnoting the coal (about 1 minute), getting the ore (almost instant if your on a busy world, but add 30 secs). Now, you're smithing the bars and alc'ing the plates, so about another 1:30. So roughly 3:30 seconds. Now, the smithing and alcing will actually be faster than using Varrock in my opinion. The smelting is WAY faster than any other option and far cheaper.

 

 

 

Mathematically, it's currently your best choice in both time and cost. If gp is no option, buy the bars and sell the plates on the GE.

 

 

 

Anyone do a full timed run on a busy world for the mith option?

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Before the GE, yes, if NO ONE had already bought out the store, you got a good deal. However, that involved ALOT of world hopping. Now I don't have to sweat some moron hopping in buying out the store I stocked to 140 coal so it gave cheapest unnoting price. I preferred to unnote my coal cause it saved trips to bank.

 

I find the blast furnace really abandoned that this isn't a frequent trouble though. :|

 

 

 

So, pardon me for thinking the Blast Furnace experienced a resurgence with the GE update. Yeah, we lost world hoppers, but now group efforts are back into play.

 

 

 

So i guess I jumped to conclusions then, but based on your calculations, it totally pushes gold smelting off the list of being one of the best exp. You might want to add that getting mtk to help supply coal may actually help to reduce losses or improve profit.

Strangely with WotLK so near, I wished I could delay it a bit to push through that last TBC content in MH/BT :'(.

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Oh, good point about using MTK for cheaper coal. However, it's probably more fair to use the going rate when doing calculations cause technically it's all profit if you mine everything.

 

 

 

Of course, the following can happen: People realize the Blast Furnace now works as a group effort (thanks to unnoting) so they start hitting up the GE for more coal and mith. Therefore, Coal and Mith experience an upsurge in price making the Blast Furnace less profitable and more expensive for experience. But, that's what supply and demand is all about, eh?

 

 

 

Yes, I experienced a similar thing when I posted a how to guide on this and another forum concerning world hopping at the blast furnace for fun and profit. Granted, players are smart so they'd have figured all this out eventually (and many have already figured it out).

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I can do some tests. I'm not convinced that this is a better option than certain other methods... but it *could* be.

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Based on some quick calcs, my guess is that you can do better superheating addy... but it would be close.

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Based on some quick calcs, my guess is that you can do better superheating addy... but it would be close.

 

 

 

Yes, that does read a bit better: 1250 for addy ore, 250 for nat, 970 for the 6 coal add up to 2470 gp for 38.5 xp. You'd take an enourmous loss going for addy platemail after that though.

 

 

 

Truth be told I was very conservative in my mith smelting times. I think you could unnote the ore and coal in about 30 seconds. Another minute or so to smith and alchemy the plates. So the guy that posted 2 minutes had it about right. So it comes to about 48k smithing xp an hour.

 

 

 

Now, here's the kicker: IF we're still able to use adamite bar runners after the balanced trading, I think you'd an net about 50k xp an hour, and profit big time (well, until runners start wanting more cash). Now, I used runners for adamantite, but you could do it with mithril bars or even steel bars.

 

 

 

I don't think I have to tell you the benefit to be had with 3 or 4 runners bringing you 23 noted addy bars, 23 unnoted addy ore in exchange for your 23 unnoted addy bars, 23 noted addy ore and 8k gp. On a busy world you could be exchanging close to once every minute.

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Based on some quick calcs, my guess is that you can do better superheating addy... but it would be close.

 

 

 

Yes, that does read a bit better: 1250 for addy ore, 250 for nat, 970 for the 6 coal add up to 2470 gp for 38.5 xp. You'd take an enourmous loss going for addy platemail after that though.

 

 

 

Truth be told I was very conservative in my mith smelting times. I think you could unnote the ore and coal in about 30 seconds. Another minute or so to smith and alchemy the plates. So the guy that posted 2 minutes had it about right. So it comes to about 48k smithing xp an hour.

 

 

 

Now, here's the kicker: IF we're still able to use adamite bar runners after the balanced trading, I think you'd an net about 50k xp an hour, and profit big time (well, until runners start wanting more cash). Now, I used runners for adamantite, but you could do it with mithril bars or even steel bars.

 

 

 

I don't think I have to tell you the benefit to be had with 3 or 4 runners bringing you 23 noted addy bars, 23 unnoted addy ore in exchange for your 23 unnoted addy bars, 23 noted addy ore and 8k gp. On a busy world you could be exchanging close to once every minute.

 

i superheated 15k addy bars and it took me around 14 hours, over 40k exp an hour

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58 is full of Blast Furnacers!

 

 

 

How do we un-note though? :-k

I shall take my flock underneath my own wing, and kick them right the [bleep] out of the tree. If they were meant to fly, they won't break their necks on the concrete.
So, what is 1.111... equal to?

10/9.

 

Please don't continue.

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58 is full of Blast Furnacers!

 

 

 

How do we un-note though? :-k

 

 

 

"use" the noted coal or ore on the ore salesman. It's about 23 gp per coal and I think about 60 per mith ore to unnote it.

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Ok, just finished 1 hour at the Blast Furnace doing 100 sets of mith plates. I went with 1k mith ore, 2k coal, 100k gp and 200 natures. If I could buy mith or coal from the store, I did. I used world 58 which had a haphazard group working it so the last half was slower than it needed to be (I had to pump and fix last few sets).

 

 

 

Any, end results:

 

 

 

~108 Mith plates per hour (100 sets in 56 minutes)

 

 

 

I gained

 

 

 

110k gp

 

 

 

I used

 

 

 

140 Mith (324 each) - 45.36k

 

540 Coal (162 each) - 87.48k

 

100 Nats (250 each) - 25k

 

 

 

Total Spent: 157.8k gp

 

 

 

47.8k GP spent for 40k XP in Smithing and 6500 XP in Mage.

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